Martin Gerhardy
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16aca8531b
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TWINE: activate the palette switch for the holomap
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2021-03-01 18:01:10 +01:00 |
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Martin Gerhardy
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718ef4a58f
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TWINE: converted destXYZ to Vec3
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2021-02-26 11:11:21 +01:00 |
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Martin Gerhardy
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89921cac57
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TWINE: converted projPosScreen to Vec3
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2021-02-26 11:11:21 +01:00 |
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Martin Gerhardy
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d1b67f614e
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TWINE: converted projPosScreen to Vec3
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2021-02-26 11:11:21 +01:00 |
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Martin Gerhardy
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c702e0955e
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TWINE: use Vec3 operators
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2021-02-26 11:11:21 +01:00 |
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Martin Gerhardy
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56b9d68bb0
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TWINE: replaced magic number with constant
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2021-02-26 11:11:20 +01:00 |
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Martin Gerhardy
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b917ec2ad3
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TWINE: convert ExtraListStruct positions to Vec3
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2021-02-26 11:11:20 +01:00 |
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Martin Gerhardy
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010dccc785
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TWINE: added projectPositionOnScreen Vec3 variant
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2021-02-25 17:52:13 +01:00 |
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Martin Gerhardy
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eaf9de0bf0
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TWINE: converted shadow coordinates to Vec3 struct
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2021-02-25 17:17:57 +01:00 |
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Martin Gerhardy
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63a27de46f
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TWINE: converted lastPos to Vec3 struct
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2021-02-25 17:12:52 +01:00 |
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Martin Gerhardy
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a819f61e8c
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TWINE: moved actor position into Vec3 struct
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2021-02-25 17:06:23 +01:00 |
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Martin Gerhardy
|
e79b109a61
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TWINE: converted to Vec3
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2021-02-25 15:45:25 +01:00 |
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Martin Gerhardy
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323ca6e8e4
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TWINE: check for invalid clip rect in drawBrickSprite
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2021-02-25 12:50:34 +01:00 |
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Martin Gerhardy
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1b4bffe1ad
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TWINE: drawBubble only updates the screen if the sprite wasn't culled
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2021-02-25 12:50:34 +01:00 |
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Martin Gerhardy
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7b4ca38336
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TWINE: optimizations by reducing calls to AnimData::loadFromBuffer
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2021-02-20 18:22:46 +01:00 |
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Martin Gerhardy
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0f120fe788
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TWINE: implemented scenery zoom
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2021-02-11 17:04:59 +01:00 |
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Martin Gerhardy
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21aaf4ce43
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TWINE: scenery zoom stuff
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2021-02-11 17:04:59 +01:00 |
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Martin Gerhardy
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51cdf05bbe
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TWINE: removed todo comment
this is the posType in the original binary
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2021-02-08 19:40:46 +01:00 |
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Martin Gerhardy
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4ca2d937da
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TWINE: renamed method
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2021-01-30 14:35:12 +01:00 |
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Martin Gerhardy
|
e3fa8aaa25
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TWINE: moved prepareIsoModel calls into the resource loading
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2021-01-30 14:09:34 +01:00 |
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Martin Gerhardy
|
61b0633468
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TWINE: more color constants
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2021-01-26 18:55:52 +01:00 |
|
Martin Gerhardy
|
13b2d3a945
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TWINE: fixed sortDrawingList for one entry
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2021-01-17 23:03:16 +01:00 |
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Martin Gerhardy
|
ec6f19867a
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TWINE: todo comment
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2021-01-17 22:58:48 +01:00 |
|
Martin Gerhardy
|
437d0cc7bb
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TWINE: reduced updateScreen() calls
|
2021-01-09 18:42:25 +01:00 |
|
Martin Gerhardy
|
e402827f3b
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TWINE: introduced color constants
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2021-01-08 19:44:43 +01:00 |
|
Martin Gerhardy
|
f27f279342
|
TWINE: replaced magic numbers
|
2021-01-08 19:44:43 +01:00 |
|
Martin Gerhardy
|
ab6771e53d
|
TWINE: reduced code duplication
|
2021-01-08 08:46:40 +01:00 |
|
Martin Gerhardy
|
3cf6eee18b
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TWINE: replaced hardcoded resolution constants with function calls
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2021-01-07 21:58:21 +01:00 |
|
Martin Gerhardy
|
b591d9e0e3
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TWINE: use Common::Rect
|
2020-12-30 14:22:45 +01:00 |
|
Martin Gerhardy
|
5f2383e3c4
|
TWINE: fixed rendering errors for brick sprites
https://bugs.scummvm.org/ticket/12024
|
2020-12-26 11:53:26 +01:00 |
|
Martin Gerhardy
|
438deb671f
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TWINE: use constants for magic numbers
|
2020-12-26 11:53:26 +01:00 |
|
Martin Gerhardy
|
2cfad1618f
|
TWINE: prepare extraction into constants
|
2020-12-26 11:53:26 +01:00 |
|
Martin Gerhardy
|
05e86f562e
|
TWINE: format the code
|
2020-12-26 11:53:26 +01:00 |
|
Martin Gerhardy
|
0ab84e47ba
|
TWINE: removed unused method parameter
|
2020-12-24 15:00:00 +01:00 |
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Martin Gerhardy
|
c1b89c9878
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TWINE: use SpriteData for rendering
|
2020-12-24 15:00:00 +01:00 |
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Martin Gerhardy
|
42f0634d6d
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TWINE: draw actor clips
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2020-12-22 17:17:36 +01:00 |
|
Martin Gerhardy
|
d0b7676b9d
|
TWINE: renamed variables
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2020-12-22 17:17:36 +01:00 |
|
Martin Gerhardy
|
06d2a71511
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TWINE: moved resource management files into own subdir
|
2020-12-22 17:17:36 +01:00 |
|
Martin Gerhardy
|
bd5dff8912
|
TWINE: use the SpriteBoundingBoxData class for parsing
|
2020-12-22 17:17:36 +01:00 |
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Martin Gerhardy
|
d1aa2e3cb3
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TWINE: started to reorganize the folder structure
|
2020-12-22 17:17:36 +01:00 |
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