James Brown
d611b4bf1f
Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
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Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.
svn-id: r14125
2004-06-29 14:23:39 +00:00
Torbjörn Andersson
349f63ebfc
Changed "voice_volume" to "speech_volume" for consistency with the Broken
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Sword games. (The digial iMUSE code still calls it voice volume, though.)
svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski
f141ad488b
added voice group volume to scumm engine for imuse digital and implemeted volume groups control
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svn-id: r13468
2004-04-05 18:24:36 +00:00
Max Horn
997ccc6c05
fix memory leak
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svn-id: r13381
2004-03-25 21:31:03 +00:00
Max Horn
4a15a80eb3
Fix for bug #917532 (GUI: BrowserDialog return value)
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svn-id: r13320
2004-03-17 00:07:43 +00:00
Max Horn
deb96003a2
Aaargh, didn't mean to commit this...
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svn-id: r13296
2004-03-15 02:28:47 +00:00
Max Horn
782dabbcd3
...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
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svn-id: r13295
2004-03-15 02:21:04 +00:00
Paweł Kołodziejski
bbc9d84e29
fixed compilation
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svn-id: r12789
2004-02-09 07:52:21 +00:00
Max Horn
1141ff1ac2
Modified version of patch #892795 (Let scumvm -v show supported libs)
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svn-id: r12780
2004-02-09 01:27:27 +00:00
Max Horn
be73a85297
Make use of the MD5-based game detection in the launcher
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svn-id: r12766
2004-02-07 17:12:10 +00:00
Max Horn
f59eb3b219
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
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svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
24fcd71e84
cleanup for language/platform functions
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svn-id: r12034
2003-12-30 19:07:55 +00:00
Max Horn
f19f73eb50
Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
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svn-id: r11811
2003-12-21 15:29:52 +00:00
Max Horn
35b62c294d
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
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svn-id: r11603
2003-12-13 00:20:01 +00:00
Max Horn
54aa33310d
reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
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svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
f40d0433bf
return/enter key in the launcher now starts the selected target
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svn-id: r11347
2003-11-18 23:47:08 +00:00
Max Horn
22c22d1e81
added namespace GUI
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svn-id: r11255
2003-11-10 23:40:48 +00:00
Paweł Kołodziejski
14b7d027a2
cleanup whitespaces
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svn-id: r11223
2003-11-08 23:22:16 +00:00
Max Horn
a93c9f49ba
added checkboxes to the 'Edit Game...' dialog which let the user determine whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games)
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svn-id: r11196
2003-11-07 16:01:51 +00:00
Max Horn
29d79d8197
make savepath settings persistent
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svn-id: r11158
2003-11-05 22:06:07 +00:00
Max Horn
297ddb370b
refactored common code into a new class OptionsDialog; various fixes and cleanup to the launcher/option dialogs
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svn-id: r11152
2003-11-05 12:25:42 +00:00
Max Horn
c207fe6a95
added multi_midi/native_mt32 settings (we *really* need to come up with a good way to share code between GlobalOptionsDialog and EditGameDialog)
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svn-id: r11145
2003-11-05 01:22:19 +00:00
Max Horn
4cff7c8b97
save fullscreen/aspect ratio settings; fix midi driver selection (driver was set immediately when you choose it from popup; this made it impossible to 'Cancel' the change)
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svn-id: r11144
2003-11-05 01:15:10 +00:00
Max Horn
25f2aafd7a
added language/platform popup
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svn-id: r11143
2003-11-05 00:59:03 +00:00
Max Horn
ee253d4c90
modified NewGui::drawString to shorten strings which don't fit using ellipsis (disabled for the EditTextWidget for now)
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svn-id: r11136
2003-11-04 22:00:36 +00:00
Max Horn
597ddcfa17
Added some more dummy checkboxes, functionality to be added
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svn-id: r11135
2003-11-04 21:17:33 +00:00
Max Horn
76e4cbe2cb
fix item positions
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svn-id: r11122
2003-11-03 23:42:53 +00:00
James Brown
0ece8aab8b
Default to first tab
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svn-id: r11087
2003-11-03 06:19:43 +00:00
James Brown
a331a298a2
Fiddling with new tab widget
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svn-id: r11086
2003-11-03 05:27:53 +00:00
Max Horn
af71b2f309
use TabWidget for GlobalOptionsDialog
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svn-id: r11073
2003-11-03 00:24:04 +00:00
Max Horn
af19319a24
added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
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svn-id: r11062
2003-11-02 19:11:03 +00:00
Max Horn
5c387a67ae
ask before removing a game config
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svn-id: r11050
2003-11-02 11:32:18 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
31f64369ff
merged detectGames() into LauncherDialog::handleCommand()
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svn-id: r11043
2003-11-01 23:45:39 +00:00
Max Horn
17597164b9
amiga checkbox is obsolete (will be replaced by a platform popup
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svn-id: r11038
2003-11-01 22:18:17 +00:00
Max Horn
53db0a8a07
cleanup: removed version/id from GameSettings
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svn-id: r10995
2003-10-28 17:07:25 +00:00
Max Horn
df7cda84d3
findGame is static class method now
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svn-id: r10864
2003-10-17 15:54:17 +00:00
Max Horn
116dbee1fc
factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
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svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn
1e56fb8191
cleanup
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svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn
36fd7ec445
some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
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svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn
80c6401b9d
fix for bug #821502 (GUI: Launcher crashes with unexisting targets)
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svn-id: r10738
2003-10-11 21:15:57 +00:00
Max Horn
6e09d35090
turned PluginManager into a proper singleton
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svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn
d177364715
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
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svn-id: r10687
2003-10-08 21:59:23 +00:00
Max Horn
fd2c041d79
Make use of new List iterator
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svn-id: r10609
2003-10-05 14:03:07 +00:00
Max Horn
0e645f88ae
renamed namespace ScummVM to Common
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svn-id: r10544
2003-10-02 17:43:02 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00
Max Horn
769f5c2919
added About dialog to launcher
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svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
940200f173
got rid of version_settings
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svn-id: r10101
2003-09-08 17:25:44 +00:00