Commit graph

30 commits

Author SHA1 Message Date
Pawel Kolodziejski
154d6645b3 match IDB 2004-10-31 09:37:06 +00:00
Pawel Kolodziejski
25d1b392a0 fixed warning 2004-04-20 07:40:14 +00:00
Oliver Kiehl
8a73dc5185 use "fps" instead of "showfps" in config file, to make it consistant with command line 2004-04-19 17:23:40 +00:00
Michael Pearce
0b31d9c9f7 Wheee, I'm helping 2004-04-16 10:56:27 +00:00
Oliver Kiehl
1964209430 a simple fps monitor 2004-04-15 20:20:04 +00:00
Max Horn
eb3f4e6e8d the OpenGL framework is already covered by 'sdl-config --libs', and GLUT isn't used at all (note: GLU != GLUT); renamed OSX macro to MACOSX (thus matching ScummVM; hack driver_gl.cpp to compile on OSX 2004-03-25 22:17:09 +00:00
Daniel Schepler
4b06c2226d Add zbuffer and screenblocks options in .residualrc.
Also, make ZBUFFER_GLOBAL and SCREENBLOCKS_GLOBAL into bool variables.
2004-03-24 12:20:46 +00:00
Daniel Schepler
3d67f2bbbf Implement drawing bitmapped objects. 2004-03-22 11:23:37 +00:00
Joost Peters
617e26091f Preliminary BE/Mac support.
To compile on Mac OSX: edit the Makefile and uncomment the OSX LIBS/CXXFLAGS additions (and comment out the -lGL -lGLU line)
and edit lua/src/lvm.c to use the Big Endian macro.
2004-03-21 15:16:57 +00:00
Pawel Kolodziejski
098f0b2b2c added engine states, separate fullscreen smush playback depend on engine mode 2004-03-20 05:47:21 +00:00
Pawel Kolodziejski
37b6c80f53 update copyright date, some formating stuff, rest later 2004-02-24 21:09:53 +00:00
Pawel Kolodziejski
28836b3b3f more smush stuff, sound disabled for now 2004-02-21 22:00:13 +00:00
James Brown
508d66a1e5 Start of attempt to abstract OpenGL from Residual 2004-01-23 11:10:59 +00:00
Pawel Kolodziejski
adbb36cf8b added timer code 2003-12-12 21:38:12 +00:00
Pawel Kolodziejski
03abd1bb4c added mixer code, handle smush sound, handle smush filenames in lua 2003-12-12 21:17:31 +00:00
Pawel Kolodziejski
f4ad708ef8 fixed compilation 2003-10-28 18:39:24 +00:00
James Brown
1627b484cb Fix residual crosscompile, add (untested) temp font support under Win32 2003-10-11 09:18:05 +00:00
James Brown
be37f31100 Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers. 2003-10-05 17:45:46 +00:00
James Brown
214e9a933b 'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these. 2003-09-21 09:51:59 +00:00
Travis Howell
98a7c6ec3a Udate mingw makefile, restore mingw console output. 2003-08-29 12:10:53 +00:00
Vincent Hamm
f615a07c35 Implemented the basic matrix system in the models.
Now we can know the position of each node/polygon/point of the animated model before it's even drawn on screen.
We can also know the position of the points on screen (and the depth of those points).
The dirty box of the models is now computed (in a debug fashion).
Somehow, models head are still bugged but it's probably due to the fact that they are not animated (and not initialised).

The debug display is left activated to let Endy see the results and implement a better zbuffer refresh system
2003-08-28 01:55:48 +00:00
Vincent Hamm
e83d48b822 Win32 debug now run with console output 2003-08-25 21:42:32 +00:00
Vincent Hamm
3d2f4cb766 Uncomment lua init code 2003-08-25 19:29:45 +00:00
Vincent Hamm
117674f387 Fix compilation of the lua lib (to include math io and str)
Fix compilation and link of resiudal under VC7
The xhash is fixed with an ugly hack at line 38, probably incorrect

Residual under pure win32 version now run up to the splash screen
2003-08-25 18:42:24 +00:00
Pawel Kolodziejski
2c1676db4a added windows target, hash maps still not compilable for resource.cpp 2003-08-24 17:56:03 +00:00
Pawel Kolodziejski
1612984aa0 fixed warnings 2003-08-21 07:40:45 +00:00
James Brown
b22309383d Get rid of those horrible stderr/stdout files on Win32, so debug keys can work (etc) 2003-08-21 07:33:39 +00:00
James Brown
5a152ee57e Temporarily add Gl driver to window title 2003-08-16 11:17:29 +00:00
Jonathan Gray
e29925f16b set window title 2003-08-15 23:47:28 +00:00
Vincent Hamm
fd60abaa0c renamed all .cc to cpp and all .hh to .h 2003-08-15 19:41:26 +00:00
Renamed from main.cc (Browse further)