Max Horn
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f4e147e5d2
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removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
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2003-03-01 22:04:48 +00:00 |
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Max Horn
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956e5e2b3d
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don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
svn-id: r6651
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2003-03-01 21:26:45 +00:00 |
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Jonathan Gray
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686ba621f7
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move comi to be up near the other scumm games
svn-id: r6641
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2003-02-27 10:10:28 +00:00 |
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Jonathan Gray
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c5eec27277
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add snmidemo
svn-id: r6640
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2003-02-26 22:38:49 +00:00 |
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Jonathan Gray
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a7d73fd063
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add gameid for puttdemo
svn-id: r6636
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2003-02-24 04:35:44 +00:00 |
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Jonathan Gray
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719784dd6a
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moondemo uses akos as well
svn-id: r6623
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2003-02-18 23:58:54 +00:00 |
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Jonathan Gray
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f081a1a855
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add fatty bears fun pack
svn-id: r6622
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2003-02-18 13:43:28 +00:00 |
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Jonathan Gray
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5a60d022ca
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fix typo
svn-id: r6620
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2003-02-18 01:09:49 +00:00 |
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Jonathan Gray
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e899415443
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make good on GF_NEW_COSTUMES threats
svn-id: r6616
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2003-02-17 21:37:56 +00:00 |
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Jonathan Gray
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0e1b2479f2
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add putt putt goes to the moon to gamedetector
svn-id: r6605
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2003-02-14 00:07:20 +00:00 |
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Jonathan Gray
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6c4d3ece6e
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try to boost our cvs stats a bit, er I mean fix typo
svn-id: r6599
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2003-02-12 11:01:17 +00:00 |
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Jonathan Gray
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a6789f87ef
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update version list with some more dos based humongous games, these ones still need at least one opcode to work and maybe some akos bits, but they are a lot closer to the lec games then the games that are windows based with versions numbers of 7.0.0 which seems to be pretty much every game apart from those now in the list
svn-id: r6598
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2003-02-12 10:57:31 +00:00 |
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Travis Howell
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eae93c3ebc
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Language option isn't just for comu
svn-id: r6582
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2003-02-02 13:16:12 +00:00 |
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Travis Howell
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daaab42620
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Missed a file
svn-id: r6570
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2003-01-29 11:53:20 +00:00 |
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Jonathan Gray
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80bd149156
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add ability to specify language for comi see scummvm -h for possible values
svn-id: r6567
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2003-01-29 08:07:10 +00:00 |
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Jonathan Gray
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c08d736d1d
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add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
svn-id: r6462
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2003-01-15 02:11:37 +00:00 |
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Travis Howell
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d6e9c1f3a0
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Add hopefully the final simon target, not support at all yet.
svn-id: r6451
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2003-01-14 05:25:31 +00:00 |
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Travis Howell
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1814063dc7
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Start for Simon 1 amiga cd32 version support, not working right yet.
svn-id: r6450
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2003-01-14 04:25:38 +00:00 |
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Travis Howell
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8b9e8cb812
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More simon 2 targets (amiga/mac ports)
svn-id: r6396
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2003-01-11 15:38:37 +00:00 |
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Travis Howell
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0704d6657e
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Add extra target for simon2demo
svn-id: r6329
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2003-01-04 09:02:47 +00:00 |
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Travis Howell
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f1365f4f2b
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Don't show scumm version number when starting Simon games
svn-id: r6325
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2003-01-03 11:14:21 +00:00 |
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Jonathan Gray
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53ba3e7cee
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change detected game to trying to start game as this message is displayed even when there aren't any resource files in the specified directory
svn-id: r6313
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2003-01-01 16:07:08 +00:00 |
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Max Horn
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166ea5bcee
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get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled script dumping
svn-id: r6284
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2002-12-31 02:09:57 +00:00 |
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James Brown
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902b1c6cf1
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decluttering
svn-id: r6224
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2002-12-28 12:20:55 +00:00 |
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Max Horn
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060562c277
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partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
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2002-12-21 12:34:17 +00:00 |
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Travis Howell
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368a9917f7
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Add debug command line fix and config option, patch #655822
svn-id: r6034
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2002-12-21 00:27:10 +00:00 |
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Travis Howell
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5233fbc7bd
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Fix error in my last commit
Remove hack
svn-id: r6009
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2002-12-17 14:05:44 +00:00 |
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Travis Howell
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4b98dc6145
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Update Simon games auto detect
svn-id: r5995
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2002-12-16 14:02:06 +00:00 |
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Max Horn
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826adc976b
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explicitly init all fields of version_settings
svn-id: r5945
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2002-12-14 01:35:18 +00:00 |
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Max Horn
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e01ecb3a7f
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added an API to query the list of available music drivers; cleanup
svn-id: r5942
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2002-12-13 23:29:18 +00:00 |
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James Brown
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ce4690c7c6
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Tidy one or two things up for future V1/V2/V8 SCUMM support.
svn-id: r5915
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2002-12-12 16:29:21 +00:00 |
|
Oliver Kiehl
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2345aa0307
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Gui now detects simon games with trailing periods
svn-id: r5892
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2002-12-08 23:16:38 +00:00 |
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Max Horn
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3a9ab20092
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removed obsolete stuff
svn-id: r5888
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2002-12-08 19:50:36 +00:00 |
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Travis Howell
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55f1a4c7cd
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Give _debuglevel a default value
svn-id: r5876
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2002-12-08 02:13:13 +00:00 |
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Travis Howell
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ad1ad142d0
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Add debug levels for simon games
svn-id: r5860
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2002-12-06 15:24:14 +00:00 |
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Jonathan Gray
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102525f27f
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add mi2demo to gamelist, fails to play back recorded sequence currently. Get it here http://www.scummbar.com/resources/downloads/demos/mi2demo.zip
svn-id: r5859
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2002-12-06 14:45:00 +00:00 |
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Max Horn
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df594d41ff
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even more cleanup
svn-id: r5839
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2002-12-04 22:31:36 +00:00 |
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Peter Moraliyski
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c0c5fc274f
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gp32 port stuff
svn-id: r5761
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2002-11-30 16:03:46 +00:00 |
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Travis Howell
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6ed12bc6aa
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Simon stuff
svn-id: r5700
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2002-11-23 16:08:38 +00:00 |
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Jamieson Christian
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c9ed09e7df
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Revamped Adlib functionality.
IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.
svn-id: r5677
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2002-11-21 19:06:42 +00:00 |
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Max Horn
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293c6cc461
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enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
svn-id: r5673
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2002-11-21 17:25:31 +00:00 |
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Travis Howell
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f12e020174
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Now only have to choose betwene simon 1/2 talkie/win versions
svn-id: r5662
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2002-11-21 13:36:26 +00:00 |
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Travis Howell
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64565ea33b
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Fix Simon games detection
svn-id: r5659
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2002-11-21 13:06:57 +00:00 |
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Max Horn
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60f5096e63
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added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
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2002-11-21 02:16:16 +00:00 |
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Max Horn
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83fb208b9e
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revert adlib change for now (not happy with the whole adlib/midi situation, though)
svn-id: r5621
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2002-11-19 16:31:41 +00:00 |
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Max Horn
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ab92742c67
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fixed default midi driver selection on Mac OS X; enforce adlib for Indy3/MonkeyVGA for now; don't default to adlib in any other game
svn-id: r5617
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2002-11-19 13:37:14 +00:00 |
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Max Horn
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ce3cde15a0
|
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
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2002-11-19 01:36:47 +00:00 |
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Jonathan Gray
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713f11d99e
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touch up games list
svn-id: r5595
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2002-11-18 07:58:15 +00:00 |
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James Brown
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90cecaf718
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More tempo updates, news update, bump version number
svn-id: r5557
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2002-11-15 10:40:09 +00:00 |
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Jonathan Gray
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5627eb99dd
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first of a few more s/readme.txt/README/ changes
svn-id: r5519
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2002-11-12 15:02:13 +00:00 |
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