Commit graph

66684 commits

Author SHA1 Message Date
Strangerke
7895c5408c ACCESS: Constify general messages 2014-12-18 07:14:21 +01:00
Strangerke
20bcc7f7aa ACCESS: Rename CMDPUSHLOCATION 2014-12-17 23:45:41 +01:00
Strangerke
8fe8cf8e43 ACCESS: Use AD_ENTRY1s in detection tables 2014-12-17 23:35:12 +01:00
Strangerke
c11b6e3eb3 ACCESS: Add original engine dates 2014-12-17 23:27:55 +01:00
Strangerke
beba3cd3f2 ACCESS: Fix indentation issue pointed out by _sev 2014-12-17 23:22:50 +01:00
Strangerke
a990323703 ACCESS: Format the definition of ImagerFlag
and fix a comment
2014-12-17 23:21:13 +01:00
Strangerke
cd4183a463 ACCESS: Fix indentation of METHODS in animate() 2014-12-17 23:15:13 +01:00
Strangerke
79b51f20e4 ACCESS: Use clear to empty Common::String variables 2014-12-17 23:08:54 +01:00
Strangerke
207c4012ad ACCESS: replace an assert by an error as suggested by LordHoto 2014-12-17 23:05:22 +01:00
Strangerke
240b9dcaeb ACCESS: Format Direction enum as suggested by LordHoto 2014-12-17 22:54:29 +01:00
Strangerke
223038924b ACCESS: Get rid of a goto 2014-12-17 22:49:01 +01:00
Strangerke
c57f191960 ACCESS: Constify some resources in MM too 2014-12-17 22:38:01 +01:00
Strangerke
bb01fa31f8 ACCESS: Constify some resources 2014-12-17 22:31:29 +01:00
Strangerke
e141da25e8 ACCESS: Use a uint instead of a int in a loop based on size() 2014-12-17 21:39:26 +01:00
Strangerke
fe627c5ce1 ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00
Strangerke
ce1f04b1d5 ACCESS: Get rid of hardcoded size when using Common::Fill 2014-12-17 21:19:33 +01:00
Strangerke
df7fa78a86 ACCESS: Fix three out of bounds 2014-12-17 21:10:50 +01:00
Strangerke
67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke
9daf9a30c0 ACCESS: Modify the indentation of constructor when it's multiline 2014-12-17 19:13:23 +01:00
Strangerke
7d73acbccc ACCESS: Remove useless defines 2014-12-17 18:36:49 +01:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke
c8d6370edf ACCESS: Fix broken file header 2014-12-17 18:27:01 +01:00
Strangerke
82dfe2a5bc ACCESS: Use writeString in writeSavegameHeader 2014-12-17 18:25:24 +01:00
Strangerke
1496ad9717 ACCESS: Split mouse data per line 2014-12-17 08:29:24 +01:00
Strangerke
56d28bc4c8 ACCESS: Split doCredit in two, putting demo code in a separate function 2014-12-17 07:58:24 +01:00
Strangerke
3a1203ff73 ACCESS: Use a while statement as suggested by _sev in the merge request
Also fix a formatting issue pointed out by _sev
2014-12-17 07:47:55 +01:00
Paul Gilbert
7ae4fca38e ACCESS: Fix foreground parallex in opening scene 2014-12-16 22:21:49 -05:00
Martin Kiewitz
e0cb8f52f7 SCI: fix kq6 azure&ariel scenes in dual mode #6750
script patch
fixes bug #6750 in dual mode (audio+text)
2014-12-17 00:13:54 +01:00
Strangerke
c3312749ff ACCESS: Fix crash when getting randomly shot in the cabin 2014-12-16 22:41:27 +01:00
Strangerke
64435ef25f ACCESS: Fix cmdFreeSound, which fixes the sound played during the death animation 2014-12-16 19:40:27 +01:00
Filippos Karapetis
003269dc36 ZVISION: Fix the display of state variables, such as the high score
Common::String::format() was used incorrectly. Also, state variables
were handled incorrectly in the TTY text parser
2014-12-16 11:08:40 +02:00
Filippos Karapetis
1241efcbca ZVISION: Allow 2x scaling up in videos again
This fixes the alchemists and cup sequence in Nemesis
2014-12-16 03:47:28 +02:00
Filippos Karapetis
8efcc3cf26 ZVISION: Bugfix for addDir() - fixes the Nemesis subtitle patch 2014-12-16 03:46:31 +02:00
Filippos Karapetis
77705752ef ZVISION: Move trimCommentsAndWhiteSpace() into the script manager
This allows us to remove the last remnants of utility.*
2014-12-16 01:58:57 +02:00
Filippos Karapetis
7630e3204e ZVISION: Move all the remaining utility classes into the core 2014-12-16 01:58:56 +02:00
Filippos Karapetis
d8a961244d ZVISION: Move all the file-related classes together 2014-12-16 01:58:56 +02:00
Filippos Karapetis
2463b45804 ZVISION: Move the MIDI code together with the rest of the sound code 2014-12-16 01:58:55 +02:00
Filippos Karapetis
4b2b5e686b ZVISION: Move the mouse cursor handling code into the graphics code 2014-12-16 01:58:55 +02:00
Filippos Karapetis
7f61a09478 ZVISION: Make the RLF decoder a subclass of the common video decoder
This way, the redundant MetaAnimation class can now be removed
2014-12-16 01:58:55 +02:00
Filippos Karapetis
67bd78a95f ZVISION: Prefix class member variables with an underscore
This makes the code adhere to our code formatting conventions
2014-12-16 01:58:54 +02:00
Filippos Karapetis
3d1a9e3442 ZVISION: Simplify the working window code 2014-12-16 01:58:54 +02:00
Filippos Karapetis
3315522ba1 ZVISION: Move the RLF decoder 2014-12-16 01:58:53 +02:00
Filippos Karapetis
409ce79a35 ZVISION: Rename RlfAnimation -> RLFDecoder 2014-12-16 01:58:53 +02:00
Strangerke
8120cbfde3 ACCESS: Remove extra qualification stupidly accepted by MSVC 2014-12-15 19:48:02 +01:00
Paul Gilbert
0e4a4a28ad ACCESS: Fix distortion occurring at left edge of jungle scrolling in introduction 2014-12-14 21:33:14 -05:00
Paul Gilbert
e806c63332 ACCESS: Formatting fixes 2014-12-14 18:37:31 -05:00
Paul Gilbert
37aefd08f2 ACCESS: Add enum for inventory items referred in hardcoded logic 2014-12-14 18:27:29 -05:00
Strangerke
450deabd45 ACCESS: Fix a couple of typos in comments 2014-12-14 23:55:22 +01:00
Strangerke
66bf0ec741 ACCESS: Some refactoring concerning the mouse cursor 2014-12-14 23:51:01 +01:00
Strangerke
dcc6ceb117 ACCESS: Fix icon when unselecting a menu button 2014-12-14 23:22:54 +01:00