scummvm/engines/ags/engine/debugging/message_buffer.cpp
2021-12-26 18:48:43 +01:00

70 lines
2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/shared/debugging/debug_manager.h"
#include "ags/engine/debugging/message_buffer.h"
#include "ags/globals.h"
namespace AGS3 {
namespace AGS {
namespace Engine {
using namespace Shared;
MessageBuffer::MessageBuffer(size_t buffer_limit)
: _bufferLimit(buffer_limit)
, _msgLost(0) {
}
void MessageBuffer::PrintMessage(const DebugMessage &msg) {
if (_buffer.size() < _bufferLimit)
_buffer.push_back(msg);
else
_msgLost++;
}
void MessageBuffer::Clear() {
_buffer.clear();
_msgLost = 0;
}
void MessageBuffer::Send(const String &out_id) {
if (_buffer.empty())
return;
if (_msgLost > 0) {
DebugGroup gr = _GP(DbgMgr).GetGroup(kDbgGroup_Main);
_GP(DbgMgr).SendMessage(out_id, DebugMessage(
String::FromFormat("WARNING: output %s lost exceeding buffer: %zu debug messages\n", out_id.GetCStr(), (unsigned)_msgLost),
gr.UID.ID, gr.OutputName, kDbgMsg_All));
}
for (std::vector<DebugMessage>::const_iterator it = _buffer.begin(); it != _buffer.end(); ++it) {
_GP(DbgMgr).SendMessage(out_id, *it);
}
}
void MessageBuffer::Flush(const String &out_id) {
Send(out_id);
Clear();
}
} // namespace Engine
} // namespace AGS
} // namespace AGS3