123 lines
3.6 KiB
C++
123 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRAPHICS_MACGUI_MACTEXTWINDOW_H
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#define GRAPHICS_MACGUI_MACTEXTWINDOW_H
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/mactext.h"
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namespace Graphics {
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class MacTextWindow : public MacWindow {
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public:
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MacTextWindow(MacWindowManager *wm, const MacFont *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, bool cursorHandler = true);
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MacTextWindow(MacWindowManager *wm, const Font *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu, bool cursorHandler = true);
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virtual ~MacTextWindow();
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virtual void resize(int w, int h, bool inner = false);
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virtual bool processEvent(Common::Event &event);
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virtual bool draw(ManagedSurface *g, bool forceRedraw = false);
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virtual bool draw(bool forceRedraw = false);
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virtual void blit(ManagedSurface *g, Common::Rect &dest);
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void setTextWindowFont(const MacFont *macFont);
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const MacFont *getTextWindowFont();
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void appendText(const Common::U32String &str, const MacFont *macFont = nullptr, bool skipAdd = false);
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void appendText(const Common::String &str, const MacFont *macFont = nullptr, bool skipAdd = false);
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void clearText();
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void setEditable(bool editable) { _editable = editable; }
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void setSelectable(bool selectable) { _selectable = selectable; }
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void undrawCursor();
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const Common::U32String &getInput() { return _inputText; }
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void clearInput();
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void appendInput(const Common::U32String &str);
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void appendInput(const Common::String &str);
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Common::U32String getSelection(bool formatted = false, bool newlines = true);
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void clearSelection();
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Common::U32String cutSelection();
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const SelectedText *getSelectedText() { return &_selectedText; }
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int getTextHeight() { return _mactext->getTextHeight(); }
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/**
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* if we want to draw the text which color is not black, then we need to set _textColorRGB
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* @param rgb text color you want to draw
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*/
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void setTextColorRGB (uint32 rgb) { _textColorRGB = rgb; }
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private:
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void init(bool cursorHandler);
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bool isCutAllowed();
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void scroll(int delta);
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void calcScrollBar();
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void undrawInput();
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void drawInput();
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void drawSelection();
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void updateCursorPos();
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void startMarking(int x, int y);
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void updateTextSelection(int x, int y);
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public:
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int _cursorX, _cursorY;
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bool _cursorState;
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bool _cursorDirty;
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Common::Rect *_cursorRect;
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bool _cursorOff;
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bool _editable;
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bool _selectable;
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int _scrollPos;
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private:
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MacText *_mactext;
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const MacFont *_font;
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const Font *_fontRef;
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ManagedSurface *_cursorSurface;
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bool _inTextSelection;
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SelectedText _selectedText;
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int _maxWidth;
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Common::U32String _inputText;
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uint _inputTextHeight;
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bool _inputIsDirty;
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MacMenu *_menu;
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int _bgcolor;
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int _textColorRGB;
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};
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} // End of namespace Graphics
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#endif
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