62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(MAEMO)
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#ifndef PLATFORM_SDL_MAEMO_H
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#define PLATFORM_SDL_MAEMO_H
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#include "backends/platform/sdl/posix/posix.h"
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#include "backends/platform/maemo/maemo-common.h"
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namespace Maemo {
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class MaemoSdlEventObserver;
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class OSystem_SDL_Maemo final : public OSystem_POSIX {
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public:
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OSystem_SDL_Maemo();
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~OSystem_SDL_Maemo();
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void init() override;
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void initBackend() override;
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void quit() override;
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void fatalError() override;
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void setWindowCaption(const Common::U32String &caption) override;
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Common::HardwareInputSet *getHardwareInputSet() override;
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Common::KeymapArray getGlobalKeymaps() override;
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Common::KeymapperDefaultBindings *getKeymapperDefaultBindings() override;
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Model getModel() { return _model; }
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private:
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virtual void setXWindowName(const char *caption);
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void initObserver();
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const Model detectModel();
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Model _model;
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MaemoSdlEventObserver *_eventObserver;
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};
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} // namespace Maemo
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#endif // ifndef PLATFORM_SDL_MAEMO_H
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#endif // if defined(MAEMO)
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