scummvm/backends/graphics/atari
Miro Kropacek d9eee7906a BACKENDS: ATARI: Use unordered_set for dirty rects
This allows efficient redraw of surfaces which don't change their
position too much.
2023-06-15 22:58:13 +02:00
..
atari-graphics-asm.h BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari-graphics-asm.S BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari-graphics-superblitter.h BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari-graphics-supervidel.h BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari-graphics-videl.h BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari-graphics.cpp BACKENDS: ATARI: Use unordered_set for dirty rects 2023-06-15 22:58:13 +02:00
atari-graphics.h BACKENDS: ATARI: Use unordered_set for dirty rects 2023-06-15 22:58:13 +02:00
atari_c2p-asm.h BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00
atari_c2p-asm.S BACKENDS: ATARI: Rework 2023-06-15 22:57:55 +02:00