scummvm/backends/graphics/atari/atari-graphics-videl.h
Miro Kropacek 5537759c53 BACKENDS: ATARI: Rework
- Atari TT support
- all video and audio is now handled via XBIOS
- reworked IKBD handling using Kbdvbase vectors, esp. Kbdvec()
- video uses proper triple buffer
- arbitrary game screen size support
- many fixes and optimizations
2023-06-15 22:57:55 +02:00

154 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_GRAPHICS_ATARI_VIDEL_H
#define BACKENDS_GRAPHICS_ATARI_VIDEL_H
#include "backends/graphics/atari/atari-graphics.h"
#include "backends/graphics/atari/atari_c2p-asm.h"
#include "common/system.h"
class AtariVidelManager : public AtariGraphicsManager {
public:
AtariVidelManager() {
// using virtual methods so must be done here
allocateSurfaces();
}
~AtariVidelManager() {
// using virtual methods so must be done here
freeSurfaces();
}
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const override {
static const OSystem::GraphicsMode graphicsModes[] = {
{"single", "Single buffering", (int)GraphicsMode::SingleBuffering},
{"triple", "Triple buffering", (int)GraphicsMode::TripleBuffering},
{nullptr, nullptr, 0 }
};
return graphicsModes;
}
OSystem::TransactionError endGFXTransaction() override {
int error = OSystem::TransactionError::kTransactionSuccess;
if (_pendingState.mode == GraphicsMode::DirectRendering)
error |= OSystem::TransactionError::kTransactionModeSwitchFailed;
if (error != OSystem::TransactionError::kTransactionSuccess) {
// all our errors are fatal but engine.cpp takes only this one seriously
error |= OSystem::TransactionError::kTransactionSizeChangeFailed;
return static_cast<OSystem::TransactionError>(error);
}
return AtariGraphicsManager::endGFXTransaction();
}
private:
void copyRectToSurface(Graphics::Surface &dstSurface,
const Graphics::Surface &srcSurface, int destX, int destY,
const Common::Rect &subRect) const override {
// 'pChunkyEnd' is a delicate parameter: the c2p routine compares it to the address register
// used for pixel reading; two common mistakes:
// 1. (subRect.left, subRect.bottom) = beginning of the next line *including the offset*
// 2. (subRect.right, subRect.bottom) = even worse, end of the *next* line, not current one
const byte *pChunky = (const byte *)srcSurface.getBasePtr(subRect.left, subRect.top);
const byte *pChunkyEnd = (const byte *)srcSurface.getBasePtr(subRect.right, subRect.bottom-1);
const uint32 bitsPerPixel = dstSurface.format.isCLUT8() || dstSurface.format == PIXELFORMAT_RGB332 ? 8 : 4;
const uint32 screenPitch = dstSurface.pitch * bitsPerPixel/8;
byte *pScreen = (byte *)dstSurface.getPixels() + destY * screenPitch + destX * bitsPerPixel/8;
if (bitsPerPixel == 8) {
if (srcSurface.pitch == subRect.width()) {
if (srcSurface.pitch == dstSurface.pitch) {
asm_c2p1x1_8(pChunky, pChunkyEnd, pScreen);
return;
} else if (srcSurface.pitch == dstSurface.pitch/2) {
asm_c2p1x1_8_tt(pChunky, pChunkyEnd, pScreen, screenPitch);
return;
}
}
asm_c2p1x1_8_rect(
pChunky, pChunkyEnd,
subRect.width(),
srcSurface.pitch,
pScreen,
screenPitch);
} else {
// compare unmodified dst pitch
if (srcSurface.pitch == subRect.width() && srcSurface.pitch == dstSurface.pitch) {
asm_c2p1x1_4(pChunky, pChunkyEnd, pScreen);
return;
}
asm_c2p1x1_4_rect(
pChunky, pChunkyEnd,
subRect.width(),
srcSurface.pitch,
pScreen,
screenPitch);
}
}
void copyRectToSurfaceWithKey(Graphics::Surface &dstSurface, const Graphics::Surface &srcSurface,
int destX, int destY, const Common::Rect &subRect, uint32 key,
const Graphics::Surface &bgSurface, const byte srcPalette[256*3]) const override {
Common::Rect backgroundRect(destX, destY, destX + subRect.width(), destY + subRect.height());
// ensure that background's left and right lie on a 16px boundary and double the width if needed
backgroundRect.moveTo(backgroundRect.left & 0xfff0, backgroundRect.top);
const int deltaX = destX - backgroundRect.left;
backgroundRect.right = (backgroundRect.right + deltaX + 15) & 0xfff0;
if (backgroundRect.right > bgSurface.w)
backgroundRect.right = bgSurface.w;
static Graphics::Surface cachedSurface;
if (cachedSurface.w != backgroundRect.width()
|| cachedSurface.h != backgroundRect.height()
|| cachedSurface.format != bgSurface.format) {
cachedSurface.create(
backgroundRect.width(),
backgroundRect.height(),
bgSurface.format);
}
// copy background
cachedSurface.copyRectToSurface(bgSurface, 0, 0, backgroundRect);
// copy cursor
convertRectToSurfaceWithKey(cachedSurface, srcSurface, deltaX, 0, subRect, key, srcPalette);
copyRectToSurface(
dstSurface,
cachedSurface,
backgroundRect.left, backgroundRect.top,
Common::Rect(cachedSurface.w, cachedSurface.h));
}
};
#endif