- Atari TT support - all video and audio is now handled via XBIOS - reworked IKBD handling using Kbdvbase vectors, esp. Kbdvec() - video uses proper triple buffer - arbitrary game screen size support - many fixes and optimizations
154 lines
5.3 KiB
C++
154 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_GRAPHICS_ATARI_VIDEL_H
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#define BACKENDS_GRAPHICS_ATARI_VIDEL_H
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#include "backends/graphics/atari/atari-graphics.h"
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#include "backends/graphics/atari/atari_c2p-asm.h"
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#include "common/system.h"
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class AtariVidelManager : public AtariGraphicsManager {
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public:
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AtariVidelManager() {
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// using virtual methods so must be done here
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allocateSurfaces();
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}
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~AtariVidelManager() {
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// using virtual methods so must be done here
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freeSurfaces();
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}
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virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const override {
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static const OSystem::GraphicsMode graphicsModes[] = {
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{"single", "Single buffering", (int)GraphicsMode::SingleBuffering},
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{"triple", "Triple buffering", (int)GraphicsMode::TripleBuffering},
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{nullptr, nullptr, 0 }
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};
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return graphicsModes;
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}
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OSystem::TransactionError endGFXTransaction() override {
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int error = OSystem::TransactionError::kTransactionSuccess;
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if (_pendingState.mode == GraphicsMode::DirectRendering)
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error |= OSystem::TransactionError::kTransactionModeSwitchFailed;
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if (error != OSystem::TransactionError::kTransactionSuccess) {
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// all our errors are fatal but engine.cpp takes only this one seriously
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error |= OSystem::TransactionError::kTransactionSizeChangeFailed;
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return static_cast<OSystem::TransactionError>(error);
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}
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return AtariGraphicsManager::endGFXTransaction();
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}
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private:
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void copyRectToSurface(Graphics::Surface &dstSurface,
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const Graphics::Surface &srcSurface, int destX, int destY,
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const Common::Rect &subRect) const override {
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// 'pChunkyEnd' is a delicate parameter: the c2p routine compares it to the address register
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// used for pixel reading; two common mistakes:
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// 1. (subRect.left, subRect.bottom) = beginning of the next line *including the offset*
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// 2. (subRect.right, subRect.bottom) = even worse, end of the *next* line, not current one
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const byte *pChunky = (const byte *)srcSurface.getBasePtr(subRect.left, subRect.top);
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const byte *pChunkyEnd = (const byte *)srcSurface.getBasePtr(subRect.right, subRect.bottom-1);
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const uint32 bitsPerPixel = dstSurface.format.isCLUT8() || dstSurface.format == PIXELFORMAT_RGB332 ? 8 : 4;
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const uint32 screenPitch = dstSurface.pitch * bitsPerPixel/8;
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byte *pScreen = (byte *)dstSurface.getPixels() + destY * screenPitch + destX * bitsPerPixel/8;
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if (bitsPerPixel == 8) {
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if (srcSurface.pitch == subRect.width()) {
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if (srcSurface.pitch == dstSurface.pitch) {
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asm_c2p1x1_8(pChunky, pChunkyEnd, pScreen);
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return;
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} else if (srcSurface.pitch == dstSurface.pitch/2) {
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asm_c2p1x1_8_tt(pChunky, pChunkyEnd, pScreen, screenPitch);
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return;
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}
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}
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asm_c2p1x1_8_rect(
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pChunky, pChunkyEnd,
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subRect.width(),
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srcSurface.pitch,
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pScreen,
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screenPitch);
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} else {
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// compare unmodified dst pitch
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if (srcSurface.pitch == subRect.width() && srcSurface.pitch == dstSurface.pitch) {
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asm_c2p1x1_4(pChunky, pChunkyEnd, pScreen);
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return;
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}
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asm_c2p1x1_4_rect(
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pChunky, pChunkyEnd,
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subRect.width(),
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srcSurface.pitch,
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pScreen,
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screenPitch);
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}
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}
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void copyRectToSurfaceWithKey(Graphics::Surface &dstSurface, const Graphics::Surface &srcSurface,
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int destX, int destY, const Common::Rect &subRect, uint32 key,
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const Graphics::Surface &bgSurface, const byte srcPalette[256*3]) const override {
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Common::Rect backgroundRect(destX, destY, destX + subRect.width(), destY + subRect.height());
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// ensure that background's left and right lie on a 16px boundary and double the width if needed
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backgroundRect.moveTo(backgroundRect.left & 0xfff0, backgroundRect.top);
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const int deltaX = destX - backgroundRect.left;
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backgroundRect.right = (backgroundRect.right + deltaX + 15) & 0xfff0;
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if (backgroundRect.right > bgSurface.w)
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backgroundRect.right = bgSurface.w;
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static Graphics::Surface cachedSurface;
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if (cachedSurface.w != backgroundRect.width()
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|| cachedSurface.h != backgroundRect.height()
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|| cachedSurface.format != bgSurface.format) {
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cachedSurface.create(
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backgroundRect.width(),
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backgroundRect.height(),
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bgSurface.format);
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}
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// copy background
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cachedSurface.copyRectToSurface(bgSurface, 0, 0, backgroundRect);
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// copy cursor
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convertRectToSurfaceWithKey(cachedSurface, srcSurface, deltaX, 0, subRect, key, srcPalette);
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copyRectToSurface(
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dstSurface,
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cachedSurface,
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backgroundRect.left, backgroundRect.top,
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Common::Rect(cachedSurface.w, cachedSurface.h));
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}
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};
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#endif
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