72 lines
2.9 KiB
Text
72 lines
2.9 KiB
Text
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/platform/sdl/macosx/macosx_wrapper.h"
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#include "backends/platform/sdl/macosx/macosx-compat.h"
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#include <Foundation/NSArray.h>
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#include <Foundation/NSBundle.h>
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#include <Foundation/NSPathUtilities.h>
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#include <AvailabilityMacros.h>
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#include <CoreFoundation/CFString.h>
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#include <CoreFoundation/CFBundle.h>
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Common::String getDesktopPathMacOSX() {
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// The recommended method is to use NSFileManager.
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// NSUrl *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDesktopDirectory inDomains:NSUserDomainMask] firstObject];
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// However it is only available in OS X 10.6+. So use NSSearchPathForDirectoriesInDomains instead (available since OS X 10.0)
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// [NSArray firstObject] is also only available in OS X 10.6+. So we need to use [NSArray count] and [NSArray objectAtIndex:]
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDesktopDirectory, NSUserDomainMask, YES);
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if ([paths count] == 0)
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return Common::String();
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NSString *path = [paths objectAtIndex:0];
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if (path == nil)
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return Common::String();
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return Common::String([path fileSystemRepresentation]);
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}
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Common::String getResourceAppBundlePathMacOSX() {
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NSString *bundlePath = [[NSBundle mainBundle] resourcePath];
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if (bundlePath == nil)
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return Common::String();
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return Common::String([bundlePath fileSystemRepresentation]);
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}
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Common::String getAppSupportPathMacOSX() {
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// See comments in getDesktopPathMacOSX() as we use the same methods
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
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if ([paths count] == 0)
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return Common::String();
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NSString *path = [paths objectAtIndex:0];
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if (path == nil)
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return Common::String();
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return Common::String([path fileSystemRepresentation]) + "/ScummVM";
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}
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Common::String getMacBundleName() {
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NSString *appName = [[[NSBundle mainBundle] infoDictionary] objectForKey:(id)kCFBundleNameKey];
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if (!appName)
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return Common::String("ScummVM");
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return Common::String([appName UTF8String]);
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}
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