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android
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ANDROID: Disable game/overlay blending
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2011-03-16 23:57:00 +01:00 |
dc
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Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master
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2011-02-19 21:46:45 +01:00 |
dingux
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SDL: Move #include <SDL.h> into a special wrapper file
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2010-11-29 16:16:50 +00:00 |
ds
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DS: Disable symbol garbage collection
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2011-02-20 13:09:36 +01:00 |
gp2x
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GP2x: Fix silly typo
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2010-11-28 23:00:16 +00:00 |
gph
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
iphone
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IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette.
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2011-02-16 00:44:14 +01:00 |
linuxmoto
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SDL: Various more SdlEventSource related fixes
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2010-11-28 22:04:39 +00:00 |
maemo
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remove unused files
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2010-04-29 21:35:11 +00:00 |
n64
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Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master
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2011-02-19 21:46:45 +01:00 |
null
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
openpandora
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
ps2
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PS2: Adapt to setPalette/grabPalette RGBA->RGB change.
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2011-02-16 00:10:40 +01:00 |
psp
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PSP: Adapt to setPalette/grabPalette RGBA->RGB change.
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2011-02-15 23:57:35 +01:00 |
samsungtv
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SDL: Various more SdlEventSource related fixes
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2010-11-28 22:04:39 +00:00 |
sdl
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SDL: Prevent graphics manager hotswapping on startup. (This time for real)
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2011-02-24 23:04:34 +01:00 |
symbian
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SYMBIAN: Changed sound path to audio.
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2011-02-24 18:55:10 +01:00 |
wii
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WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546 .
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2011-02-16 00:52:52 +01:00 |
wince
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WINCE: Run astyle over WinCE source files.
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2011-03-09 03:02:46 +01:00 |