scummvm/engines/bladerunner
Peter Kohaut 1630cf0e6c BLADERUNNER: Better fix for bug in pathfinding
Basically just more robust (but slower) fix to the intermittent assert
in pathfinding code when polygons were touching only by a single corner.
2019-03-09 19:20:28 +01:00
..
script BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
ui BLADERUNNER: Fixed overflow in savegame name 2019-03-04 22:55:31 +01:00
actor.cpp BLADERUNNER: Subtitles code improvements 2019-03-09 20:01:29 +02:00
actor.h BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
actor_clues.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
actor_clues.h BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
actor_combat.cpp BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
actor_combat.h BLADERUNNER: Fixed small issue in combat calculation 2019-01-28 20:45:59 +01:00
actor_dialogue_queue.cpp BLADERUNNER: Added time control and game pausing 2018-12-15 23:02:58 +01:00
actor_dialogue_queue.h BLADERUNNER: Fixed ambient sounds after load 2018-11-24 17:19:40 +01:00
actor_walk.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
actor_walk.h BLADERUNNER: Cleanup of walking code 2019-02-02 00:50:16 +01:00
adpcm_decoder.cpp BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
adpcm_decoder.h BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
ambient_sounds.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
ambient_sounds.h BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
archive.cpp BLADERUNNER: Fix Coverity issues 2019-02-20 23:02:05 +01:00
archive.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
aud_stream.cpp BLADERUNNER: Cleanup of audio code 2019-02-11 22:48:07 +01:00
aud_stream.h BLADERUNNER: Cleanup of audio code 2019-02-11 22:48:07 +01:00
audio_cache.cpp BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00
audio_cache.h BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00
audio_mixer.cpp BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
audio_mixer.h BLADERUNNER: Added basic KIA interface 2018-01-28 10:57:16 +01:00
audio_player.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
audio_player.h BLADERUNNER: Cleanup of audio code 2019-02-11 22:48:07 +01:00
audio_speech.cpp BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
audio_speech.h BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
bladerunner.cpp BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
bladerunner.h BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
boundingbox.cpp BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
boundingbox.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
chapters.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
chapters.h BLADERUNNER: Added basic KIA interface 2018-01-28 10:57:16 +01:00
color.h BLADERUNNER: Fixed few Coverity issues 2018-02-01 21:38:30 +01:00
combat.cpp BLADERUNNER: Add Zuben's death rattle 2019-03-04 14:22:51 +02:00
combat.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
configure.engine BLADERUNNER: Mark engine as highres 2016-10-15 13:50:15 +02:00
crimes_database.cpp BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
crimes_database.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
debugger.cpp BLADERUNNER: Subtitles code improvements 2019-03-09 20:01:29 +02:00
debugger.h BLADERUNNER: Subtitles code improvements 2019-03-09 20:01:29 +02:00
decompress_lcw.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
decompress_lcw.h BLADERUNNER: No semicolon after namespace closing brace 2016-09-29 22:33:23 +02:00
decompress_lzo.cpp BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
decompress_lzo.h BLADERUNNER: No semicolon after namespace closing brace 2016-09-29 22:33:23 +02:00
detection.cpp BLADERUNNER: Added shorty mode 2019-02-10 20:34:05 +01:00
detection_tables.h BLADERUNNER: Added shorty mode 2019-02-10 20:34:05 +01:00
dialogue_menu.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
dialogue_menu.h BLADERUNNER: Added debugging output for scripts 2019-01-12 18:16:52 +01:00
fog.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
fog.h BLADERUNNER: Fixed compilation errors 2019-01-24 23:14:57 +01:00
font.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
font.h BLADERUNNER: Remove setBlackColor (for internal font shadow emulation) 2018-12-25 12:35:52 +01:00
game_constants.h BLADERUNNER: Sadik dead end fix (BB09 kill) 2019-03-01 11:04:07 +02:00
game_flags.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
game_flags.h BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
game_info.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
game_info.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
image.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
image.h BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
item.cpp BLADERUNNER: Fixed item rotation 2018-12-24 13:51:28 +01:00
item.h BLADERUNNER: Fixed item rotation 2018-12-24 13:51:28 +01:00
item_pickup.cpp BLADERUNNER: Fixed panning of speech 2019-03-06 20:41:02 +01:00
item_pickup.h JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
items.cpp BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
items.h BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
light.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
light.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
lights.cpp BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00
lights.h BLADERUNNER: Added Generic Walker actors 2018-02-25 22:38:52 +01:00
matrix.cpp BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
matrix.h BLADERUNNER: Added combat 2018-03-17 16:42:25 +01:00
module.mk BLADERUNNER: Cleanup of audio code 2019-02-11 22:48:07 +01:00
mouse.cpp BLADERUNNER: Added time control and game pausing 2018-12-15 23:02:58 +01:00
mouse.h BLADERUNNER: Implement mouse jitter 2018-03-25 12:06:00 +02:00
movement_track.cpp BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
movement_track.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
music.cpp BLADERUNNER: Fixed unexpected music playback 2019-03-04 19:43:45 +01:00
music.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
obstacles.cpp BLADERUNNER: Better fix for bug in pathfinding 2019-03-09 19:20:28 +01:00
obstacles.h BLADERUNNER: Fix Coverity issues 2019-02-20 23:02:05 +01:00
outtake.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
outtake.h BLADERUNNER: Fixed outtake player 2019-01-22 19:00:31 +01:00
overlays.cpp BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
overlays.h BLADERUNNER: Debugger command overlay 2019-02-28 02:04:19 +02:00
rect_float.h BLADERUNNER: Rect -> RectFloat 2018-12-17 19:27:03 +01:00
regions.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
regions.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
savefile.cpp BLADERUNNER: Fixed overflow in savegame name 2019-03-04 22:55:31 +01:00
savefile.h BLADERUNNER: Fixed overflow in savegame name 2019-03-04 22:55:31 +01:00
scene.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
scene.h BLADERUNNER: Fixed scene video resume 2019-01-09 23:06:10 +01:00
scene_objects.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
scene_objects.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
screen_effects.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
screen_effects.h JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
set.cpp BLADERUNNER: Improvement on overrideSceneObjectInfo 2019-02-28 15:39:08 +02:00
set.h BLADERUNNER: Improvement on overrideSceneObjectInfo 2019-02-28 15:39:08 +02:00
set_effects.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
set_effects.h BLADERUNNER: Fixed fog rendering 2019-01-24 22:59:49 +01:00
settings.cpp BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
settings.h BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
shape.cpp BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
shape.h BLADERUNNER: Added more game constants 2018-02-05 20:17:55 +01:00
slice_animations.cpp BLADERUNNER: Prevent assert fault when loading actor with bad frame value 2019-03-05 11:26:20 +02:00
slice_animations.h BLADERUNNER: Fix chapter switching with CDFRAMES.DAT 2018-04-01 14:41:23 +02:00
slice_renderer.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
slice_renderer.h BLADERUNNER: Added combat 2018-03-17 16:42:25 +01:00
subtitles.cpp BLADERUNNER: Subtitles code improvements 2019-03-09 20:01:29 +02:00
subtitles.h BLADERUNNER: Subtitles code improvements 2019-03-09 20:01:29 +02:00
suspects_database.cpp BLADERUNNER: Fixed more Coverity issues 2018-02-12 20:57:26 +01:00
suspects_database.h BLADERUNNER: Preliminary saving & loading support 2018-11-24 08:39:03 +01:00
text_resource.cpp BLADERUNNER: Fix Coverity issues 2019-02-20 23:02:05 +01:00
text_resource.h BLADERUNNER: Removed redundant header inclusion 2018-12-25 12:35:52 +01:00
time.cpp BLADERUNNER: Improved time management 2019-02-11 22:48:55 +01:00
time.h BLADERUNNER: Improved time management 2019-02-11 22:48:55 +01:00
vector.h BLADERUNNER: Fixed fog rendering 2019-01-24 22:59:49 +01:00
view.cpp BLADERUNNER: Remove use of C99 math 2018-08-26 15:33:44 +03:00
view.h BLADERUNNER: Added shadows 2018-03-11 11:54:01 +01:00
vqa_decoder.cpp BLADERUNNER: Fixed CppCheck warnings 2019-02-23 11:39:54 +01:00
vqa_decoder.h BLADERUNNER: Added Howie Lee actor 2018-03-07 19:21:04 +01:00
vqa_player.cpp BLADERUNNER: Cleanup of TODO notes 2019-03-04 19:43:36 +01:00
vqa_player.h BLADERUNNER: Removed unnecessary debugging code 2019-02-08 21:00:52 +01:00
waypoints.cpp BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
waypoints.h BLADERUNNER: Load game methods 2018-03-24 17:28:34 +01:00
zbuffer.cpp BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00
zbuffer.h BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00