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script
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
ui
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BLADERUNNER: Fixed overflow in savegame name
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2019-03-04 22:55:31 +01:00 |
actor.cpp
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BLADERUNNER: Subtitles code improvements
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2019-03-09 20:01:29 +02:00 |
actor.h
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
actor_clues.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
actor_clues.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
actor_combat.cpp
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
actor_combat.h
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BLADERUNNER: Fixed small issue in combat calculation
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2019-01-28 20:45:59 +01:00 |
actor_dialogue_queue.cpp
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BLADERUNNER: Added time control and game pausing
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2018-12-15 23:02:58 +01:00 |
actor_dialogue_queue.h
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BLADERUNNER: Fixed ambient sounds after load
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2018-11-24 17:19:40 +01:00 |
actor_walk.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
actor_walk.h
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BLADERUNNER: Cleanup of walking code
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2019-02-02 00:50:16 +01:00 |
adpcm_decoder.cpp
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
adpcm_decoder.h
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
ambient_sounds.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
ambient_sounds.h
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
archive.cpp
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BLADERUNNER: Fix Coverity issues
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2019-02-20 23:02:05 +01:00 |
archive.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
aud_stream.cpp
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
aud_stream.h
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
audio_cache.cpp
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
audio_cache.h
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
audio_mixer.cpp
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
audio_mixer.h
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BLADERUNNER: Added basic KIA interface
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2018-01-28 10:57:16 +01:00 |
audio_player.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
audio_player.h
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
audio_speech.cpp
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
audio_speech.h
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
bladerunner.cpp
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
bladerunner.h
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
boundingbox.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
boundingbox.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
chapters.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
chapters.h
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BLADERUNNER: Added basic KIA interface
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2018-01-28 10:57:16 +01:00 |
color.h
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BLADERUNNER: Fixed few Coverity issues
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2018-02-01 21:38:30 +01:00 |
combat.cpp
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BLADERUNNER: Add Zuben's death rattle
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2019-03-04 14:22:51 +02:00 |
combat.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
configure.engine
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BLADERUNNER: Mark engine as highres
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2016-10-15 13:50:15 +02:00 |
crimes_database.cpp
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
crimes_database.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
debugger.cpp
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BLADERUNNER: Subtitles code improvements
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2019-03-09 20:01:29 +02:00 |
debugger.h
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BLADERUNNER: Subtitles code improvements
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2019-03-09 20:01:29 +02:00 |
decompress_lcw.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
decompress_lcw.h
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BLADERUNNER: No semicolon after namespace closing brace
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2016-09-29 22:33:23 +02:00 |
decompress_lzo.cpp
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
decompress_lzo.h
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BLADERUNNER: No semicolon after namespace closing brace
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2016-09-29 22:33:23 +02:00 |
detection.cpp
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BLADERUNNER: Added shorty mode
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2019-02-10 20:34:05 +01:00 |
detection_tables.h
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BLADERUNNER: Added shorty mode
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2019-02-10 20:34:05 +01:00 |
dialogue_menu.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
dialogue_menu.h
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BLADERUNNER: Added debugging output for scripts
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2019-01-12 18:16:52 +01:00 |
fog.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
fog.h
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BLADERUNNER: Fixed compilation errors
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2019-01-24 23:14:57 +01:00 |
font.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
font.h
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BLADERUNNER: Remove setBlackColor (for internal font shadow emulation)
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2018-12-25 12:35:52 +01:00 |
game_constants.h
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BLADERUNNER: Sadik dead end fix (BB09 kill)
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2019-03-01 11:04:07 +02:00 |
game_flags.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
game_flags.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
game_info.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
game_info.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
image.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
image.h
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
item.cpp
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BLADERUNNER: Fixed item rotation
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2018-12-24 13:51:28 +01:00 |
item.h
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BLADERUNNER: Fixed item rotation
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2018-12-24 13:51:28 +01:00 |
item_pickup.cpp
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
item_pickup.h
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JANITORIAL: Fix trailing whitespace
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2018-05-24 15:30:55 +02:00 |
items.cpp
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
items.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
light.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
light.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
lights.cpp
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
lights.h
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BLADERUNNER: Added Generic Walker actors
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2018-02-25 22:38:52 +01:00 |
matrix.cpp
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
matrix.h
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BLADERUNNER: Added combat
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2018-03-17 16:42:25 +01:00 |
module.mk
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BLADERUNNER: Cleanup of audio code
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2019-02-11 22:48:07 +01:00 |
mouse.cpp
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BLADERUNNER: Added time control and game pausing
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2018-12-15 23:02:58 +01:00 |
mouse.h
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BLADERUNNER: Implement mouse jitter
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2018-03-25 12:06:00 +02:00 |
movement_track.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
movement_track.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
music.cpp
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BLADERUNNER: Fixed unexpected music playback
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2019-03-04 19:43:45 +01:00 |
music.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
obstacles.cpp
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BLADERUNNER: Better fix for bug in pathfinding
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2019-03-09 19:20:28 +01:00 |
obstacles.h
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BLADERUNNER: Fix Coverity issues
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2019-02-20 23:02:05 +01:00 |
outtake.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
outtake.h
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BLADERUNNER: Fixed outtake player
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2019-01-22 19:00:31 +01:00 |
overlays.cpp
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
overlays.h
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BLADERUNNER: Debugger command overlay
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2019-02-28 02:04:19 +02:00 |
rect_float.h
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BLADERUNNER: Rect -> RectFloat
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2018-12-17 19:27:03 +01:00 |
regions.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
regions.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
savefile.cpp
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BLADERUNNER: Fixed overflow in savegame name
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2019-03-04 22:55:31 +01:00 |
savefile.h
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BLADERUNNER: Fixed overflow in savegame name
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2019-03-04 22:55:31 +01:00 |
scene.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
scene.h
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BLADERUNNER: Fixed scene video resume
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2019-01-09 23:06:10 +01:00 |
scene_objects.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
scene_objects.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
screen_effects.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
screen_effects.h
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JANITORIAL: Fix whitespace
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2018-04-19 12:08:31 +02:00 |
set.cpp
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BLADERUNNER: Improvement on overrideSceneObjectInfo
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2019-02-28 15:39:08 +02:00 |
set.h
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BLADERUNNER: Improvement on overrideSceneObjectInfo
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2019-02-28 15:39:08 +02:00 |
set_effects.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
set_effects.h
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BLADERUNNER: Fixed fog rendering
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2019-01-24 22:59:49 +01:00 |
settings.cpp
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
settings.h
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BLADERUNNER: More variable names in the game scripts
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2019-01-13 21:06:58 +01:00 |
shape.cpp
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
shape.h
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BLADERUNNER: Added more game constants
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2018-02-05 20:17:55 +01:00 |
slice_animations.cpp
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BLADERUNNER: Prevent assert fault when loading actor with bad frame value
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2019-03-05 11:26:20 +02:00 |
slice_animations.h
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BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
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2018-04-01 14:41:23 +02:00 |
slice_renderer.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
slice_renderer.h
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BLADERUNNER: Added combat
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2018-03-17 16:42:25 +01:00 |
subtitles.cpp
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BLADERUNNER: Subtitles code improvements
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2019-03-09 20:01:29 +02:00 |
subtitles.h
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BLADERUNNER: Subtitles code improvements
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2019-03-09 20:01:29 +02:00 |
suspects_database.cpp
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BLADERUNNER: Fixed more Coverity issues
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2018-02-12 20:57:26 +01:00 |
suspects_database.h
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BLADERUNNER: Preliminary saving & loading support
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2018-11-24 08:39:03 +01:00 |
text_resource.cpp
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BLADERUNNER: Fix Coverity issues
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2019-02-20 23:02:05 +01:00 |
text_resource.h
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BLADERUNNER: Removed redundant header inclusion
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2018-12-25 12:35:52 +01:00 |
time.cpp
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BLADERUNNER: Improved time management
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2019-02-11 22:48:55 +01:00 |
time.h
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BLADERUNNER: Improved time management
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2019-02-11 22:48:55 +01:00 |
vector.h
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BLADERUNNER: Fixed fog rendering
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2019-01-24 22:59:49 +01:00 |
view.cpp
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BLADERUNNER: Remove use of C99 math
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2018-08-26 15:33:44 +03:00 |
view.h
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BLADERUNNER: Added shadows
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2018-03-11 11:54:01 +01:00 |
vqa_decoder.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
vqa_decoder.h
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BLADERUNNER: Added Howie Lee actor
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2018-03-07 19:21:04 +01:00 |
vqa_player.cpp
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
vqa_player.h
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BLADERUNNER: Removed unnecessary debugging code
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2019-02-08 21:00:52 +01:00 |
waypoints.cpp
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
waypoints.h
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BLADERUNNER: Load game methods
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2018-03-24 17:28:34 +01:00 |
zbuffer.cpp
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |
zbuffer.h
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BLADERUNNER: Removal of memory leaks
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2019-02-12 23:07:14 +01:00 |