scummvm/engines/twine/interface.cpp
2020-12-22 17:17:36 +01:00

320 lines
8.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "twine/interface.h"
#include "graphics/managed_surface.h"
#include "twine/twine.h"
namespace TwinE {
Interface::Interface(TwinEEngine *engine) : _engine(engine) {}
const int32 INSIDE = 0; // 0000
const int32 LEFT = 1; // 0001
const int32 RIGHT = 2; // 0010
const int32 TOP = 4; // 0100
const int32 BOTTOM = 8; // 1000
int32 Interface::checkClipping(int32 x, int32 y) {
int32 code = INSIDE;
if (x < textWindow.left) {
code |= LEFT;
} else if (x > textWindow.right) {
code |= RIGHT;
}
if (y < textWindow.top) {
code |= TOP;
} else if (y > textWindow.bottom) {
code |= BOTTOM;
}
return code;
}
// TODO: check if Graphics::drawLine() works here
void Interface::drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, uint8 lineColor) {
uint8 currentLineColor = lineColor;
// draw line from left to right
if (startWidth > endWidth) {
int32 temp = endWidth;
endWidth = startWidth;
startWidth = temp;
temp = endHeight;
endHeight = startHeight;
startHeight = temp;
}
// Perform proper clipping (CohenSutherland algorithm)
int32 outcode0 = checkClipping(startWidth, startHeight);
int32 outcode1 = checkClipping(endWidth, endHeight);
while ((outcode0 | outcode1) != INSIDE) {
if ((outcode0 & outcode1) != INSIDE && outcode0 != INSIDE) {
return; // Reject lines which are behind one clipping plane
}
// At least one endpoint is outside the clip rectangle; pick it.
int32 outcodeOut = outcode0 ? outcode0 : outcode1;
int32 x = 0;
int32 y = 0;
if (outcodeOut & TOP) { // point is above the clip rectangle
x = startWidth + (int)((endWidth - startWidth) * (float)(textWindow.top - startHeight) / (float)(endHeight - startHeight));
y = textWindow.top;
} else if (outcodeOut & BOTTOM) { // point is below the clip rectangle
x = startWidth + (int)((endWidth - startWidth) * (float)(textWindow.bottom - startHeight) / (float)(endHeight - startHeight));
y = textWindow.bottom;
} else if (outcodeOut & RIGHT) { // point is to the right of clip rectangle
y = startHeight + (int)((endHeight - startHeight) * (float)(textWindow.right - startWidth) / (float)(endWidth - startWidth));
x = textWindow.right;
} else if (outcodeOut & LEFT) { // point is to the left of clip rectangle
y = startHeight + (int)((endHeight - startHeight) * (float)(textWindow.left - startWidth) / (float)(endWidth - startWidth));
x = textWindow.left;
}
// Clip the point
if (outcodeOut == outcode0) {
startWidth = x;
startHeight = y;
outcode0 = checkClipping(startWidth, startHeight);
} else {
endWidth = x;
endHeight = y;
outcode1 = checkClipping(endWidth, endHeight);
}
}
int32 flag2 = SCREEN_WIDTH;
endWidth -= startWidth;
endHeight -= startHeight;
if (endHeight < 0) {
flag2 = -flag2;
endHeight = -endHeight;
}
uint8 *out = (uint8*)_engine->frontVideoBuffer.getBasePtr(startWidth, startHeight);
uint8 color = currentLineColor;
if (endWidth < endHeight) { // significant slope
int16 xchg = endWidth;
endWidth = endHeight;
endHeight = xchg;
int16 var2 = endWidth;
var2 <<= 1;
startHeight = endWidth;
endHeight <<= 1;
endWidth++;
do {
*out = color;
startHeight -= endHeight;
if (startHeight > 0) {
out += flag2;
} else {
startHeight += var2;
out += flag2 + 1;
}
} while (--endWidth);
} else { // reduced slope
int16 var2 = endWidth;
var2 <<= 1;
startHeight = endWidth;
endHeight <<= 1;
endWidth++;
do {
*out = color;
out++;
startHeight -= endHeight;
if (startHeight < 0) {
startHeight += var2;
out += flag2;
}
} while (--endWidth);
}
}
void Interface::blitBox(const Common::Rect &rect, const Graphics::ManagedSurface &source, Graphics::ManagedSurface &dest) {
int32 left = rect.left;
const int32 top = rect.top;
const int32 right = rect.right;
const int32 bottom = rect.bottom;
const int8 *s = (const int8 *)source.getBasePtr(left, top);
int8 *d = (int8 *)dest.getBasePtr(left, top);
int32 width = right - left + 1;
int32 height = bottom - top + 1;
int32 insideLine = SCREEN_WIDTH - width;
int32 temp3 = left;
left >>= 2;
temp3 &= 3;
for (int32 j = 0; j < height; j++) {
for (int32 i = 0; i < width; i++) {
*(d++) = *(s++);
}
d += insideLine;
s += insideLine;
}
}
void Interface::drawTransparentBox(const Common::Rect &rect, int32 colorAdj) {
int32 left = rect.left;
int32 top = rect.top;
int32 right = rect.right;
int32 bottom = rect.bottom;
if (left > SCREEN_TEXTLIMIT_RIGHT) {
return;
}
if (right < SCREEN_TEXTLIMIT_LEFT) {
return;
}
if (top > SCREEN_TEXTLIMIT_BOTTOM) {
return;
}
if (bottom < SCREEN_TEXTLIMIT_TOP) {
return;
}
if (left < SCREEN_TEXTLIMIT_LEFT) {
left = SCREEN_TEXTLIMIT_LEFT;
}
if (right > SCREEN_TEXTLIMIT_RIGHT) {
right = SCREEN_TEXTLIMIT_RIGHT;
}
if (top < SCREEN_TEXTLIMIT_TOP) {
top = SCREEN_TEXTLIMIT_TOP;
}
if (bottom > SCREEN_TEXTLIMIT_BOTTOM) {
bottom = SCREEN_TEXTLIMIT_BOTTOM;
}
uint8 *pos = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top);
const int32 height = bottom - top;
int32 height2 = height + 1;
const int32 width = right - left + 1;
const int32 pitch = SCREEN_WIDTH - width;
const int32 localMode = colorAdj;
do {
int32 var1 = width;
do {
int8 color = *pos & 0x0F;
const int8 color2 = *pos & 0xF0;
color -= localMode;
if (color < 0) {
color = color2;
} else {
color += color2;
}
*pos++ = color;
var1--;
} while (var1 > 0);
pos += pitch;
height2--;
} while (height2 > 0);
}
void Interface::drawSplittedBox(const Common::Rect &rect, uint8 colorIndex) {
const int32 left = rect.left;
const int32 top = rect.top;
const int32 right = rect.right;
const int32 bottom = rect.bottom;
if (left > SCREEN_TEXTLIMIT_RIGHT) {
return;
}
if (right < SCREEN_TEXTLIMIT_LEFT) {
return;
}
if (top > SCREEN_TEXTLIMIT_BOTTOM) {
return;
}
if (bottom < SCREEN_TEXTLIMIT_TOP) {
return;
}
// cropping
int32 offset = -((right - left) - SCREEN_WIDTH);
uint8 *ptr = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top);
for (int32 x = top; x < bottom; x++) {
for (int32 y = left; y < right; y++) {
*ptr++ = colorIndex;
}
ptr += offset;
}
}
void Interface::setClip(const Common::Rect &rect) {
int32 left = rect.left;
int32 top = rect.top;
int32 right = rect.right;
int32 bottom = rect.bottom;
if (left < 0) {
left = 0;
}
textWindow.left = left;
if (top < 0) {
top = 0;
}
textWindow.top = top;
if (right >= SCREEN_WIDTH) {
right = SCREEN_TEXTLIMIT_RIGHT;
}
textWindow.right = right;
if (bottom >= SCREEN_HEIGHT) {
bottom = SCREEN_TEXTLIMIT_BOTTOM;
}
textWindow.bottom = bottom;
}
void Interface::saveClip() { // saveTextWindow
textWindowLeftSave = textWindow.left;
textWindowTopSave = textWindow.top;
textWindowRightSave = textWindow.right;
textWindowBottomSave = textWindow.bottom;
}
void Interface::loadClip() { // loadSavedTextWindow
textWindow.left = textWindowLeftSave;
textWindow.top = textWindowTopSave;
textWindow.right = textWindowRightSave;
textWindow.bottom = textWindowBottomSave;
}
void Interface::resetClip() {
textWindow.top = textWindow.left = SCREEN_TEXTLIMIT_TOP;
textWindow.right = SCREEN_TEXTLIMIT_RIGHT;
textWindow.bottom = SCREEN_TEXTLIMIT_BOTTOM;
}
} // namespace TwinE