scummvm/backends/platform/sdl/win32
Thierry Crozat 533693437d SDL: Do not query directly ConfMan for the screenshotpath in Windows and macOS backends
Instead we call the OSystem_SDL implementation of getScreenshotsPath(),
as done in the POSIX backend. This change means that if we change how
we handle a user-specified screenshot path in the SDL backend, the
Windows and macOS backends will still get the correct path.
2022-02-16 22:24:07 +00:00
..
win32-main.cpp ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
win32-window.cpp ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
win32-window.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
win32.cpp SDL: Do not query directly ConfMan for the screenshotpath in Windows and macOS backends 2022-02-16 22:24:07 +00:00
win32.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
win32.mk BACKENDS: Replace GLEW with GLAD, part of PR #3463 2021-12-30 14:53:48 +01:00
win32_wrapper.cpp WIN32: Fix bug in SHGetFolderPathFunc fallback code 2022-01-31 08:32:05 +02:00
win32_wrapper.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00