Instead we call the OSystem_SDL implementation of getScreenshotsPath(), as done in the POSIX backend. This change means that if we change how we handle a user-specified screenshot path in the SDL backend, the Windows and macOS backends will still get the correct path.
471 lines
15 KiB
C++
471 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR)
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// required for SHGFP_TYPE_CURRENT in shlobj.h
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#define _WIN32_IE 0x500
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#endif
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#include <shlobj.h>
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#include <tchar.h>
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/error.h"
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#include "common/textconsole.h"
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#include "backends/audiocd/win32/win32-audiocd.h"
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/platform/sdl/win32/win32-window.h"
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#include "backends/platform/sdl/win32/win32_wrapper.h"
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#include "backends/saves/windows/windows-saves.h"
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#include "backends/fs/windows/windows-fs-factory.h"
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#include "backends/taskbar/win32/win32-taskbar.h"
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#include "backends/updates/win32/win32-updates.h"
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#include "backends/dialogs/win32/win32-dialogs.h"
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#include "common/memstream.h"
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#include "common/ustr.h"
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#if defined(USE_TTS)
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#include "backends/text-to-speech/windows/windows-text-to-speech.h"
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#endif
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#define DEFAULT_CONFIG_FILE "scummvm.ini"
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OSystem_Win32::OSystem_Win32() :
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_isPortable(false) {
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}
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void OSystem_Win32::init() {
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// Initialize File System Factory
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_fsFactory = new WindowsFilesystemFactory();
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// Create Win32 specific window
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initSDL();
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_window = new SdlWindow_Win32();
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#if defined(USE_TASKBAR)
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// Initialize taskbar manager
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_taskbarManager = new Win32TaskbarManager((SdlWindow_Win32*)_window);
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#endif
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#if defined(USE_SYSDIALOGS)
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// Initialize dialog manager
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_dialogManager = new Win32DialogManager((SdlWindow_Win32*)_window);
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#endif
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// Invoke parent implementation of this method
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OSystem_SDL::init();
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}
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WORD GetCurrentSubsystem() {
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// HMODULE is the module base address. And the PIMAGE_DOS_HEADER is located at the beginning.
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PIMAGE_DOS_HEADER EXEHeader = (PIMAGE_DOS_HEADER)GetModuleHandle(nullptr);
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assert(EXEHeader->e_magic == IMAGE_DOS_SIGNATURE);
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// PIMAGE_NT_HEADERS is bitness dependant.
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// Conveniently, since it's for our own process, it's always the correct bitness.
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// IMAGE_NT_HEADERS has to be found using a byte offset from the EXEHeader,
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// which requires the ugly cast.
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PIMAGE_NT_HEADERS PEHeader = (PIMAGE_NT_HEADERS)(((char*)EXEHeader) + EXEHeader->e_lfanew);
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assert(PEHeader->Signature == IMAGE_NT_SIGNATURE);
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return PEHeader->OptionalHeader.Subsystem;
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}
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void OSystem_Win32::initBackend() {
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// The console window is enabled for the console subsystem,
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// since Windows already creates the console window for us
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ConfMan.registerDefault("console", GetCurrentSubsystem() == IMAGE_SUBSYSTEM_WINDOWS_CUI);
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// Enable or disable the window console window
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if (ConfMan.getBool("console")) {
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if (AllocConsole()) {
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freopen("CONIN$","r",stdin);
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freopen("CONOUT$","w",stdout);
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freopen("CONOUT$","w",stderr);
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}
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SetConsoleTitle(TEXT("ScummVM Status Window"));
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} else {
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FreeConsole();
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}
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// Create the savefile manager
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if (_savefileManager == nullptr)
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_savefileManager = new WindowsSaveFileManager(_isPortable);
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#if defined(USE_SPARKLE)
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// Initialize updates manager
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if (!_isPortable) {
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_updateManager = new Win32UpdateManager((SdlWindow_Win32*)_window);
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}
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#endif
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// Initialize text to speech
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#ifdef USE_TTS
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_textToSpeechManager = new WindowsTextToSpeechManager();
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#endif
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// Invoke parent implementation of this method
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OSystem_SDL::initBackend();
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}
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#ifdef USE_OPENGL
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OSystem_SDL::GraphicsManagerType OSystem_Win32::getDefaultGraphicsManager() const {
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return GraphicsManagerOpenGL;
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}
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#endif
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bool OSystem_Win32::hasFeature(Feature f) {
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if (f == kFeatureDisplayLogFile || f == kFeatureOpenUrl)
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return true;
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#ifdef USE_SYSDIALOGS
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if (f == kFeatureSystemBrowserDialog)
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return true;
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#endif
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return OSystem_SDL::hasFeature(f);
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}
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bool OSystem_Win32::displayLogFile() {
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if (_logFilePath.empty())
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return false;
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// Try opening the log file with the default text editor
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// log files should be registered as "txtfile" by default and thus open in the default text editor
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TCHAR *tLogFilePath = Win32::stringToTchar(_logFilePath);
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HINSTANCE shellExec = ShellExecute(getHwnd(), nullptr, tLogFilePath, nullptr, nullptr, SW_SHOWNORMAL);
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if ((intptr_t)shellExec > 32) {
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free(tLogFilePath);
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return true;
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}
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// ShellExecute with the default verb failed, try the "Open with..." dialog
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PROCESS_INFORMATION processInformation;
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STARTUPINFO startupInfo;
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memset(&processInformation, 0, sizeof(processInformation));
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memset(&startupInfo, 0, sizeof(startupInfo));
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startupInfo.cb = sizeof(startupInfo);
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TCHAR cmdLine[MAX_PATH * 2]; // CreateProcess may change the contents of cmdLine
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_stprintf(cmdLine, TEXT("rundll32 shell32.dll,OpenAs_RunDLL %s"), tLogFilePath);
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BOOL result = CreateProcess(nullptr,
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cmdLine,
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nullptr,
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nullptr,
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FALSE,
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NORMAL_PRIORITY_CLASS,
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nullptr,
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nullptr,
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&startupInfo,
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&processInformation);
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free(tLogFilePath);
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if (result) {
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CloseHandle(processInformation.hProcess);
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CloseHandle(processInformation.hThread);
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return true;
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}
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return false;
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}
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bool OSystem_Win32::openUrl(const Common::String &url) {
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TCHAR *tUrl = Win32::stringToTchar(url);
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HINSTANCE result = ShellExecute(getHwnd(), nullptr, tUrl, nullptr, nullptr, SW_SHOWNORMAL);
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free(tUrl);
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// ShellExecute returns a value greater than 32 if successful
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if ((intptr_t)result <= 32) {
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warning("ShellExecute failed: error = %p", (void*)result);
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return false;
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}
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return true;
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}
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void OSystem_Win32::logMessage(LogMessageType::Type type, const char *message) {
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OSystem_SDL::logMessage(type, message);
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#if defined( USE_WINDBG )
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TCHAR *tMessage = Win32::stringToTchar(message);
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OutputDebugString(tMessage);
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free(tMessage);
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#endif
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}
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Common::String OSystem_Win32::getSystemLanguage() const {
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#if defined(USE_DETECTLANG) && defined(USE_TRANSLATION)
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// We can not use "setlocale" (at least not for MSVC builds), since it
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// will return locales like: "English_USA.1252", thus we need a special
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// way to determine the locale string for Win32.
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TCHAR langName[9];
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TCHAR ctryName[9];
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if (GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SISO639LANGNAME, langName, ARRAYSIZE(langName)) != 0 &&
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GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SISO3166CTRYNAME, ctryName, ARRAYSIZE(ctryName)) != 0) {
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Common::String localeName = Win32::tcharToString(langName);
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localeName += "_";
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localeName += Win32::tcharToString(ctryName);
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return localeName;
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}
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#endif // USE_DETECTLANG
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// Falback to SDL implementation
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return OSystem_SDL::getSystemLanguage();
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}
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Common::String OSystem_Win32::getScreenshotsPath() {
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// If the user has configured a screenshots path, use it
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Common::String screenshotsPath = OSystem_SDL::getScreenshotsPath();
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if (!screenshotsPath.empty()) {
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// OSystem_SDL may have appended a '/' at the end
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if (screenshotsPath.hasSuffix("/")) {
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screenshotsPath.deleteLastChar();
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if (!screenshotsPath.hasSuffix("\\") && !screenshotsPath.hasSuffix("/"))
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screenshotsPath += "\\";
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}
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return screenshotsPath;
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}
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TCHAR picturesPath[MAX_PATH];
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if (_isPortable) {
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Win32::getProcessDirectory(picturesPath, MAX_PATH);
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_tcscat(picturesPath, TEXT("\\Screenshots\\"));
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} else {
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// Use the My Pictures folder
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if (SHGetFolderPathFunc(nullptr, CSIDL_MYPICTURES, nullptr, SHGFP_TYPE_CURRENT, picturesPath) != S_OK) {
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warning("Unable to access My Pictures directory");
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return Common::String();
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}
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_tcscat(picturesPath, TEXT("\\ScummVM Screenshots\\"));
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}
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// If the directory already exists (as it should in most cases),
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// we don't want to fail, but we need to stop on other errors (such as ERROR_PATH_NOT_FOUND)
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if (!CreateDirectory(picturesPath, nullptr)) {
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if (GetLastError() != ERROR_ALREADY_EXISTS)
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error("Cannot create ScummVM Screenshots folder");
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}
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return Win32::tcharToString(picturesPath);
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}
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Common::String OSystem_Win32::getDefaultConfigFileName() {
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TCHAR configFile[MAX_PATH];
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// if this is the first time the default config file name is requested
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// then we need detect if we should run in portable mode. (and if it's
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// never requested before the backend is initialized then a config file
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// was provided on the command line and portable mode doesn't apply.)
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if (!backendInitialized()) {
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_isPortable = detectPortableConfigFile();
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}
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if (_isPortable) {
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// Use the current process directory in portable mode
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Win32::getProcessDirectory(configFile, MAX_PATH);
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_tcscat(configFile, TEXT("\\" DEFAULT_CONFIG_FILE));
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} else {
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// Use the Application Data directory of the user profile
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if (Win32::getApplicationDataDirectory(configFile)) {
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_tcscat(configFile, TEXT("\\" DEFAULT_CONFIG_FILE));
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FILE *tmp = nullptr;
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if ((tmp = _tfopen(configFile, TEXT("r"))) == nullptr) {
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// Check windows directory
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TCHAR oldConfigFile[MAX_PATH];
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uint ret = GetWindowsDirectory(oldConfigFile, MAX_PATH);
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if (ret == 0 || ret > MAX_PATH)
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error("Cannot retrieve the path of the Windows directory");
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_tcscat(oldConfigFile, TEXT("\\" DEFAULT_CONFIG_FILE));
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if ((tmp = _tfopen(oldConfigFile, TEXT("r")))) {
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_tcscpy(configFile, oldConfigFile);
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fclose(tmp);
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}
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} else {
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fclose(tmp);
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}
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} else {
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// Check windows directory
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uint ret = GetWindowsDirectory(configFile, MAX_PATH);
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if (ret == 0 || ret > MAX_PATH)
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error("Cannot retrieve the path of the Windows directory");
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_tcscat(configFile, TEXT("\\" DEFAULT_CONFIG_FILE));
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}
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}
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return Win32::tcharToString(configFile);
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}
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Common::String OSystem_Win32::getDefaultLogFileName() {
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TCHAR logFile[MAX_PATH];
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if (_isPortable) {
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Win32::getProcessDirectory(logFile, MAX_PATH);
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} else {
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// Use the Application Data directory of the user profile
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if (!Win32::getApplicationDataDirectory(logFile)) {
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return Common::String();
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}
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_tcscat(logFile, TEXT("\\Logs"));
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CreateDirectory(logFile, nullptr);
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}
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_tcscat(logFile, TEXT("\\scummvm.log"));
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return Win32::tcharToString(logFile);
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}
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bool OSystem_Win32::detectPortableConfigFile() {
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// ScummVM operates in a "portable mode" if there is a config file in the
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// same directory as the executable. In this mode, the executable's
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// directory is used instead of the user's profile for application files.
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// This approach is modeled off of the portable mode in Notepad++.
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// Check if there is a config file in the same directory as the executable.
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TCHAR portableConfigFile[MAX_PATH];
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Win32::getProcessDirectory(portableConfigFile, MAX_PATH);
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_tcscat(portableConfigFile, TEXT("\\" DEFAULT_CONFIG_FILE));
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FILE *file = _tfopen(portableConfigFile, TEXT("r"));
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if (file == nullptr) {
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return false;
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}
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fclose(file);
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// Check if we're running from Program Files on Vista+.
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// If so then don't attempt to use local files due to UAC.
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// (Notepad++ does this too.)
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if (Win32::confirmWindowsVersion(6, 0)) {
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TCHAR programFiles[MAX_PATH];
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if (SHGetFolderPathFunc(nullptr, CSIDL_PROGRAM_FILES, nullptr, SHGFP_TYPE_CURRENT, programFiles) == S_OK) {
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_tcscat(portableConfigFile, TEXT("\\"));
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if (_tcsstr(portableConfigFile, programFiles) == portableConfigFile) {
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return false;
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}
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}
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}
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return true;
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}
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namespace {
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class Win32ResourceArchive final : public Common::Archive {
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friend BOOL CALLBACK EnumResNameProc(HMODULE hModule, LPCTSTR lpszType, LPTSTR lpszName, LONG_PTR lParam);
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public:
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Win32ResourceArchive();
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bool hasFile(const Common::Path &path) const override;
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int listMembers(Common::ArchiveMemberList &list) const override;
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const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override;
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Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override;
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private:
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typedef Common::List<Common::String> FilenameList;
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FilenameList _files;
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};
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BOOL CALLBACK EnumResNameProc(HMODULE hModule, LPCTSTR lpszType, LPTSTR lpszName, LONG_PTR lParam) {
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if (IS_INTRESOURCE(lpszName))
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return TRUE;
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Win32ResourceArchive *arch = (Win32ResourceArchive *)lParam;
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Common::String filename = Win32::tcharToString(lpszName);
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arch->_files.push_back(filename);
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return TRUE;
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}
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Win32ResourceArchive::Win32ResourceArchive() {
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EnumResourceNames(nullptr, MAKEINTRESOURCE(256), &EnumResNameProc, (LONG_PTR)this);
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}
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bool Win32ResourceArchive::hasFile(const Common::Path &path) const {
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Common::String name = path.toString();
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for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i) {
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if (i->equalsIgnoreCase(name))
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return true;
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}
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return false;
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}
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int Win32ResourceArchive::listMembers(Common::ArchiveMemberList &list) const {
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int count = 0;
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for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i, ++count)
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list.push_back(Common::ArchiveMemberPtr(new Common::GenericArchiveMember(*i, this)));
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return count;
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}
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const Common::ArchiveMemberPtr Win32ResourceArchive::getMember(const Common::Path &path) const {
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Common::String name = path.toString();
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return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
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}
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Common::SeekableReadStream *Win32ResourceArchive::createReadStreamForMember(const Common::Path &path) const {
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Common::String name = path.toString();
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TCHAR *tName = Win32::stringToTchar(name);
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HRSRC resource = FindResource(nullptr, tName, MAKEINTRESOURCE(256));
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free(tName);
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if (resource == nullptr)
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return nullptr;
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HGLOBAL handle = LoadResource(nullptr, resource);
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|
if (handle == nullptr)
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return nullptr;
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const byte *data = (const byte *)LockResource(handle);
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|
if (data == nullptr)
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return nullptr;
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uint32 size = SizeofResource(nullptr, resource);
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|
if (size == 0)
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return nullptr;
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return new Common::MemoryReadStream(data, size);
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}
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} // End of anonymous namespace
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void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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s.add("Win32Res", new Win32ResourceArchive(), priority);
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OSystem_SDL::addSysArchivesToSearchSet(s, priority);
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}
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AudioCDManager *OSystem_Win32::createAudioCDManager() {
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return createWin32AudioCDManager();
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}
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#endif
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