scummvm/backends/graphics/opengl
Le Philousophe 353239a158 BACKENDS: OPENGL: Reuse existing samplers if possible
This avoids allocating samplers when one with the same texture already
exists.
2022-10-16 14:04:57 +02:00
..
pipelines BACKENDS: OPENGL: Reuse existing samplers if possible 2022-10-16 14:04:57 +02:00
framebuffer.cpp BACKENDS: OPENGL: Allow callers to check for texture setSize result 2022-10-09 17:25:35 +02:00
framebuffer.h BACKENDS: OPENGL: Allow callers to check for texture setSize result 2022-10-09 17:25:35 +02:00
opengl-graphics.cpp BACKENDS: OPENGL: Try to recover from shader error at startup time 2022-10-15 16:45:24 +02:00
opengl-graphics.h OPENGL: Refactored filtering support 2022-10-08 23:39:18 +02:00
shader.cpp OPENGL: Add proper error checking to the Shader class 2022-06-29 22:37:38 +01:00
shader.h OPENGL: Merge both OpenGL shaders objects 2022-06-26 18:32:10 +02:00
texture.cpp BACKENDS: OPENGL: Allow callers to check for texture setSize result 2022-10-09 17:25:35 +02:00
texture.h BACKENDS: OPENGL: Allow callers to check for texture setSize result 2022-10-09 17:25:35 +02:00