scummvm/engines
2018-12-08 19:05:59 -08:00
..
access ACCESS: MM: Fix Compiler Variable Shadowing Warning. 2018-07-29 03:19:53 +01:00
adl ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
agi AGI: Fix Fall Through Compiler Warning 2018-11-13 08:27:46 +00:00
agos AGOS: Silence GCC 8 warning 2018-07-21 09:23:06 +02:00
avalanche AVALANCHE: Use degree conversion common math funcs 2018-07-03 23:08:48 +01:00
bbvs ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
bladerunner BLADERUNNER: Add in-game saving screen 2018-12-05 18:18:49 +01:00
cge ENGINES: Add unknown game variants to the game detector results 2018-05-10 09:04:23 +02:00
cge2 CGE2: Allow Triggering of Carpet Workaround from Debug Console. 2018-10-09 18:10:40 +01:00
chewy CREDITS: Change nickname for Lothar Serra Mari 2018-06-26 09:15:24 +02:00
cine ENGINES: Change MetaEngine::findGame to return a plain game descriptor 2018-05-10 09:04:23 +02:00
composer COMPOSER: Add Detection Entry For Darby French Mac Variant. 2018-10-03 05:16:54 +01:00
cruise CRUISE: Fix Possible Invalid Thumbnail Pointer Access. 2018-07-31 09:22:26 +01:00
cryo CRYO: Fix Comparison Always True Compiler Warnings. 2018-11-14 02:00:31 +00:00
director DIRECTOR: fixed warning with gcc 8.2 2018-09-13 23:08:47 +01:00
dm DM: Fix Possible Uninitialized Variable Usage Compiler Warnings. 2018-07-30 14:07:23 +01:00
draci JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
drascula DRASCULA: Add option to pause speech using space or pause key 2018-11-04 21:42:50 +00:00
dreamweb DREAMWEB: Simplify the character kerning checks 2018-07-09 00:41:04 +03:00
fullpipe FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu. 2018-09-26 04:44:04 +01:00
glk GLK: In progress transforming Blorb code to be a Common::Archive 2018-12-08 19:05:59 -08:00
gnap ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
gob GOB: Correct Crousibat Detection Entry to European Portuguese. 2018-11-03 17:14:18 +00:00
groovie GROOVIE: Fix Fallthrough Warning. 2018-11-05 04:28:51 +00:00
hopkins HOPKINS: Add Graphics Screen Update Debugging Code. 2018-10-18 23:40:35 +01:00
hugo ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
illusions ILLUSIONS: DUCKMAN: Add support for the demo version (#1413) 2018-12-04 01:54:24 +02:00
kyra KYRA: (EOB II FM-TOWNS) - fix mouse cursor hot spot 2018-11-14 17:22:23 +01:00
lab LAB: By default skip thumbnail loading for readSaveGameHeader 2018-08-03 14:51:12 +02:00
lastexpress LASTEXPRESS: save/load sound state 2018-10-20 16:35:23 +03:00
lilliput LILLIPUT: Minor Sound Function Name Change For Consistency. 2018-07-29 05:30:37 +01:00
lure LURE: Replace use of strdup with Common::String 2018-08-18 16:30:05 +02:00
macventure MACVENTURE: Fix warning 2018-07-21 13:24:17 +02:00
made Merge pull request #1187 from bgK/detection-refactor-unknown 2018-05-28 18:43:15 +02:00
mads JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
mohawk MOHAWK: Fix Fall Through Compiler Warning. 2018-11-13 08:37:03 +00:00
mortevielle JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
mutationofjb MUTATIONOFJB: Draw bitmaps. 2018-11-02 23:26:58 +01:00
neverhood ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
parallaction PARALLACTION: Replace use of strdup with Common::String & malloc 2018-08-18 16:30:05 +02:00
pegasus PEGASUS: Fix Fall Through Compiler Warnings. 2018-11-13 08:50:08 +00:00
pink PINK: fixed null pointer dereference in ConditionInventoryItemOwner 2018-11-16 20:34:27 +02:00
plumbers ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
prince JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
queen QUEEN: Added detection for Russian interview demo 2018-07-05 22:18:44 +02:00
saga JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
sci SCI32: Update QFG4 script patch description (#1433) 2018-12-05 08:42:46 +02:00
scumm SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223 2018-10-02 19:32:32 +01:00
sherlock SHERLOCK: RT: Disable Loading from GMM During Prolog or Credits. 2018-10-17 23:29:01 +01:00
sky SKY: Show full 320x200px in intro where possible 2018-07-03 10:13:34 +00:00
sludge JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
startrek STARTREK: Add Detection Entry for English Demo. 2018-09-26 02:47:10 +01:00
supernova SUPERNOVA: Fix Unused Variable Compiler Warnings. 2018-07-29 08:25:37 +01:00
sword1 ENGINES: Remove usage of C++11 extended initializer lists 2018-05-10 09:26:26 +02:00
sword2 SWORD2: fixed compiler warning with gcc 8.2 2018-09-13 20:57:13 +01:00
sword25 SWORD25: Fix Debug Console Activation via CTRL-d. 2018-10-17 15:01:12 +01:00
teenagent ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
testbed JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
tinsel TINSEL: Fix displayed saved game month off by one 2018-08-07 18:38:40 -07:00
titanic TITANIC: Fix infinite Barbot animation loop after loading savegame 2018-09-07 21:04:04 -07:00
toltecs ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
tony TONY: Enforce code formatting guidelines 2018-05-07 20:06:29 +02:00
toon TOON: Add playtime to saved game 2018-08-18 14:21:28 +02:00
touche Merge pull request #1187 from bgK/detection-refactor-unknown 2018-05-28 18:43:15 +02:00
tsage TSAGE: Don't allow saving in Ringworld copy protection dialog 2018-08-21 19:24:25 -07:00
tucker TUCKER: Make _updateScreenPicture bool 2018-07-04 13:10:24 +02:00
voyeur JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
wage ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
wintermute WINTERMUTE: Add hashes to Zbang! and Pizza Morgana 2018-11-25 10:26:21 -05:00
xeen XEEN: Fix Coverity warnings 2018-07-26 18:54:17 -07:00
zvision ZVISION: Really fix GUIO flags for the DVD version of ZGI 2018-11-05 01:28:57 +02:00
advancedDetector.cpp ENGINES: Fix Crash in Fallback Detector Game Title Naming. 2018-11-11 08:16:11 +00:00
advancedDetector.h ENGINES: Cleanup DetectedGame initialization in the AD 2018-05-10 09:04:23 +02:00
dialogs.cpp
dialogs.h
engine.cpp ENGINE: Allow stretch mode on a per-game basis 2018-10-22 22:08:39 +01:00
engine.h
game.cpp ENGINES: Remove usage of C++11 extended initializer lists 2018-05-10 09:26:26 +02:00
game.h ENGINES: Add optional extra configuration entries when creating new targets 2018-12-08 19:05:59 -08:00
logo_data.h
metaengine.h ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
module.mk GUI: Move UnknownGameDialog to gui 2018-05-28 20:55:00 +01:00
obsolete.cpp ENGINES: Remove usage of C++11 extended initializer lists 2018-05-10 09:26:26 +02:00
obsolete.h ENGINES: Change MetaEngine::findGame to return a plain game descriptor 2018-05-10 09:04:23 +02:00
savestate.cpp GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor 2018-07-21 13:15:14 +02:00
savestate.h GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor 2018-07-21 13:15:14 +02:00
util.h