The menu and help buttons on the sides of the frame are now functional, and the help screen is now also accessible. Also replaced the Frame class with a more general FullScreenImage that will be used across different game states.
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/nancy/ui/fullscreenimage.h"
|
|
|
|
#include "engines/nancy/nancy.h"
|
|
#include "engines/nancy/resource.h"
|
|
#include "engines/nancy/graphics.h"
|
|
|
|
namespace Nancy {
|
|
namespace UI {
|
|
|
|
void FullScreenImage::init(Common::String imageName) {
|
|
Graphics::Surface surf;
|
|
_engine->_res->loadImage("ciftree", imageName, surf);
|
|
|
|
Common::Rect srcBounds = Common::Rect(0,0, surf.w, surf.h);
|
|
_screenPosition = srcBounds;
|
|
|
|
_drawSurface.create(surf.w, surf.h, surf.format);
|
|
_drawSurface.blitFrom(surf, Common::Point(0, 0));
|
|
surf.free();
|
|
|
|
RenderObject::init();
|
|
}
|
|
|
|
} // End of namespace UI
|
|
} // End of namespace Nancy
|