scummvm/engines
Matthew Hoops 3e96fd7dc7 Whitespace fixes
svn-id: r46745
2009-12-30 14:46:06 +00:00
..
agi md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A" 2009-12-21 22:40:52 +00:00
agos Create the stream dynamically in playSoundData(), to avoid a crash (spotted by 2009-12-28 15:53:13 +00:00
cine Fill out doxygen comment about supported games 2009-12-01 22:21:16 +00:00
cruise Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
draci Silence gcc warning. 2009-12-09 23:05:36 +00:00
drascula Consistency change: Use uniform copyright strings in getOriginalCopyright. 2009-12-25 03:31:19 +00:00
gob gob - Remove detection of a cracked version of Lost in Time 2009-12-19 23:33:48 +00:00
groovie 11H: Add some more opcode stubs 2009-12-24 08:35:11 +00:00
kyra LOL: fixed debug message 2009-12-28 15:08:53 +00:00
lure Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
m4 Started implementation of the original game's cheat mode 2009-12-20 07:10:32 +00:00
made Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
mohawk Whitespace fixes 2009-12-30 14:46:06 +00:00
parallaction Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
queen Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
saga fix resource refactor regression 2009-12-27 20:56:10 +00:00
sci Initial implementation of the SCI21 kList kernel function (which calls all the other list-related functions), thanks to the help of waltervn 2009-12-30 14:31:00 +00:00
scumm Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes" 2009-12-23 21:12:15 +00:00
sky Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
sword1 Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
sword2 Fixed some simple cppcheck warnings. 2009-12-09 06:33:00 +00:00
teenagent implemented fade in/out effects 2009-12-27 18:21:49 +00:00
tinsel Corrected the Russian Discworld 1 MD5 values 2009-12-29 08:56:41 +00:00
touche Changed MidiDriver::createMidi to take a MidiDriverType instead of an int 2009-12-09 18:12:51 +00:00
tucker Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome) 2009-11-24 22:10:14 +00:00
advancedDetector.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp 2009-12-09 16:45:35 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Add Mohawk engine code. Part 2/3: common code changes. 2009-12-29 23:20:23 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00