scummvm/engine/tinygl/clear.cpp
Pawel Kolodziejski ae1696bbf3 formating code
2008-07-29 19:28:19 +00:00

24 lines
617 B
C++

#include "engine/tinygl/zgl.h"
void glopClearColor(GLContext *c, TGLParam *p) {
c->clear_color.v[0] = p[1].f;
c->clear_color.v[1] = p[2].f;
c->clear_color.v[2] = p[3].f;
c->clear_color.v[3] = p[4].f;
}
void glopClearDepth(GLContext *c, TGLParam *p) {
c->clear_depth = p[1].f;
}
void glopClear(GLContext *c,TGLParam *p) {
int mask = p[1].i;
int z = 0;
int r = (int)(c->clear_color.v[0] * 65535);
int g = (int)(c->clear_color.v[1] * 65535);
int b = (int)(c->clear_color.v[2] * 65535);
// TODO : correct value of Z
ZB_clear(c->zb,mask & TGL_DEPTH_BUFFER_BIT, z, mask & TGL_COLOR_BUFFER_BIT, r, g, b);
}