scummvm/engine/tinygl
2008-09-28 19:09:23 +00:00
..
api.cpp formating code 2008-07-29 19:28:19 +00:00
arrays.cpp formating code 2008-07-29 19:28:19 +00:00
clear.cpp formating code 2008-07-29 19:28:19 +00:00
clip.cpp formating code 2008-07-29 19:28:19 +00:00
get.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
gl.h formating code 2008-07-30 07:37:00 +00:00
image_util.cpp fixed warning 2008-07-20 21:54:32 +00:00
init.cpp fix warnings 2008-07-26 19:24:27 +00:00
LICENCE files structure reorganization, compilation BROKEN. compilation will be fixed soon. 2008-01-26 09:18:08 +00:00
light.cpp fix compilation again 2008-09-28 18:12:01 +00:00
list.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
matrix.cpp - initial support for configure based on scummvm tree (tested mac os x leopard, linux(ubuntu), cygwin with mingwin gcc) 2008-06-12 12:08:15 +00:00
memory.cpp compilation fixes (compile at least for msvc9) 2008-01-26 11:47:23 +00:00
misc.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
module.mk replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
opinfo.h files structure reorganization, compilation BROKEN. compilation will be fixed soon. 2008-01-26 09:18:08 +00:00
README.residual added initial support for shadows in software renderer but still a bit broken 2008-07-05 08:48:39 +00:00
select.cpp formating code 2008-09-10 11:16:57 +00:00
specbuf.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
specbuf.h files structure reorganization, compilation BROKEN. compilation will be fixed soon. 2008-01-26 09:18:08 +00:00
texture.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
vertex.cpp replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
zbuffer.cpp formating code 2008-09-10 11:16:57 +00:00
zbuffer.h formating code 2008-07-29 19:28:19 +00:00
zgl.h replace tinygl tgl_fatal_error with error() 2008-09-28 19:09:23 +00:00
zline.cpp formating code 2008-07-29 19:28:19 +00:00
zline.h long -> int potentialy 64 bit issues 2008-07-18 21:36:40 +00:00
zmath.cpp compilation fixes (compile at least for msvc9) 2008-01-26 11:47:23 +00:00
zmath.h formating code 2008-07-29 19:28:19 +00:00
ztriangle.cpp formating code 2008-07-29 19:28:19 +00:00
ztriangle.h long -> int potentialy 64 bit issues 2008-07-18 21:36:40 +00:00
ztriangle_shadow.cpp long -> int potentialy 64 bit issues 2008-07-18 21:36:40 +00:00

This is a modified version of TinyGL 0.4 intended for use with Residual.
The changes made from the original version of TinyGL 0.4 are:

* Changed file extensions from *.c to *.cpp to compile as C++.
* Included only files needed by Residual.
* Changed include paths in source files.
* Added needed type casts and fixes for proper compile.
* Added 't/T' prefix to prevent OpenGL name clashes.
* Added light shading texture mapping mode.
* Removed unneeded code.
* Introduced second 32-bit z-buffer for 3d objects only,
  and kept 16-bit only for static z-buffer bitmaps.
* Added support for drawing in shadow mode (generate mask and polygon shadow).