22 lines
607 B
C
22 lines
607 B
C
#ifndef _tgl_specbuf_h_
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#define _tgl_specbuf_h_
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// Max # of specular light pow buffers
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#define MAX_SPECULAR_BUFFERS 8
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// # of entries in specular buffer
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#define SPECULAR_BUFFER_SIZE 1024
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// specular buffer granularity
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#define SPECULAR_BUFFER_RESOLUTION 1024
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typedef struct GLSpecBuf {
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int shininess_i;
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int last_used;
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float buf[SPECULAR_BUFFER_SIZE + 1];
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struct GLSpecBuf *next;
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} GLSpecBuf;
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GLSpecBuf *specbuf_get_buffer(GLContext *c, const int shininess_i,
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const float shininess);
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void specbuf_cleanup(GLContext *c); // free all memory used
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#endif // _tgl_specbuf_h_
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