scummvm/backends/graphics
2021-11-08 09:07:48 +01:00
..
gph GPH: Don't call DownscaleSdlGraphicsManager anymore 2021-03-16 16:01:38 +02:00
maemosdl MAEMO: Add override and final keywords 2020-11-01 20:04:57 +00:00
null BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes 2021-06-19 14:34:52 +02:00
opengl JANITORIAL: typos 2021-10-31 20:46:31 +01:00
openglsdl SDL: Add missing getFeatureState() case for VSYNC. 2021-10-23 20:53:22 +01:00
openpandora GPH/DINGUX: Unify the downscaling code 2020-03-27 22:50:41 +01:00
sdl SDL: Fix full screen toggling for 3D games 2021-09-29 20:24:03 +02:00
surfacesdl SURFACESDL: Implemented missing kFeatureVSync for getFeatureState() 2021-11-08 09:07:48 +01:00
default-palette.h
graphics.h COMMON: Add getHiDPIScreenFactor to OSystem 2021-08-13 21:41:33 +01:00
windowed.h SDL: Add new pixel perfect stretch mode for OpenGL 2021-06-05 14:17:40 +01:00