scummvm/backends/graphics/opengl
Alexandre Detiste 6044504762 JANITORIAL: typos
some in the variable names, some in the comments;
no change for the strings that interract with original games assets
2021-10-31 20:46:31 +01:00
..
pipelines JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
context.cpp BACKENDS: Add support for OpenGL 1.1 contexts 2021-06-16 23:16:01 +01:00
debug.cpp BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
debug.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
framebuffer.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
framebuffer.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
opengl-defs.h BACKENDS: Add support for OpenGL 1.1 contexts 2021-06-16 23:16:01 +01:00
opengl-func.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
opengl-graphics.cpp BACKENDS: Harden grabOverlay in all platforms 2021-08-04 13:27:07 +02:00
opengl-graphics.h BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes 2021-06-19 14:34:52 +02:00
opengl-sys.h BACKENDS: Add support for OpenGL 1.1 contexts 2021-06-16 23:16:01 +01:00
shader.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
shader.h BACKENDS: Made code less different in SDL platform backend 2020-09-29 15:08:16 +02:00
texture.cpp JANITORIAL: typos 2021-10-31 20:46:31 +01:00
texture.h BACKENDS: Add support for OpenGL 1.1 contexts 2021-06-16 23:16:01 +01:00