251 lines
6.5 KiB
C++
251 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TITANIC_STAR_CAMERA_H
|
|
#define TITANIC_STAR_CAMERA_H
|
|
|
|
#include "titanic/star_control/fmatrix.h"
|
|
#include "titanic/star_control/base_stars.h"
|
|
#include "titanic/star_control/viewport.h"
|
|
|
|
namespace Titanic {
|
|
|
|
class CCameraMover;
|
|
class CErrorCode;
|
|
struct CNavigationInfo;
|
|
class FPoint;
|
|
class SimpleFile;
|
|
|
|
enum StarLockState { ZERO_LOCKED=0, ONE_LOCKED=1, TWO_LOCKED=2, THREE_LOCKED=3 };
|
|
|
|
/**
|
|
* Implements a reference point from which the starmap can be viewed
|
|
*/
|
|
class CStarCamera {
|
|
private:
|
|
static FMatrix *_priorOrientation;
|
|
static FMatrix *_newOrientation;
|
|
private:
|
|
StarLockState _starLockState;
|
|
FMatrix _lockedStarsPos; // Each row represents the location of a locked star
|
|
CCameraMover *_mover; // A marked or unmarked camera mover, contains an automover
|
|
CViewport _viewport;
|
|
bool _isMoved; // Used in CPetStarfield to determine if a star destination can be set
|
|
bool _isInLockingProcess; // The mover/view is homing in on a new star
|
|
private:
|
|
/**
|
|
* Set Mover type to be unmarked or marked camera mover based on
|
|
* the number of stars currently locked (_starLockState)
|
|
* The CNavigationInfo data is used to initialize the mover
|
|
*/
|
|
bool setMoverType(const CNavigationInfo *src);
|
|
|
|
/**
|
|
* Deletes the previous mover handle
|
|
*/
|
|
void removeMover();
|
|
|
|
/**
|
|
* Return whether the handler is locked
|
|
*/
|
|
bool isLocked();
|
|
public:
|
|
static void init();
|
|
static void deinit();
|
|
public:
|
|
CStarCamera(const CNavigationInfo *data);
|
|
CStarCamera(CViewport *src);
|
|
virtual ~CStarCamera();
|
|
|
|
virtual void proc2(const CViewport *src);
|
|
virtual void proc3(const CNavigationInfo *src);
|
|
|
|
/**
|
|
* The mover/view is not currently homing in on a new star
|
|
* This can mean it is unmarked, or that it is fully locked
|
|
* onto one star or more (but not in the process of doing so)
|
|
*/
|
|
bool isNotInLockingProcess();
|
|
|
|
/**
|
|
* Set the camera position
|
|
*/
|
|
virtual void setPosition(const FVector &v);
|
|
|
|
/**
|
|
* Sets the camera orientation
|
|
*/
|
|
virtual void setOrientation(const FVector &v);
|
|
|
|
virtual void proc6(int v);
|
|
virtual void proc7(int v);
|
|
virtual void proc8(int v);
|
|
virtual void setCenterYAngle(int v);
|
|
virtual void setCenterZAngle(int v);
|
|
virtual void randomizeOrientation();
|
|
virtual void proc12(StarMode mode, double v2);
|
|
virtual void proc13(CViewport *dest);
|
|
|
|
/**
|
|
* Sets the destination to move the camera to
|
|
*/
|
|
virtual void setDestination(const FVector &v);
|
|
|
|
/**
|
|
* Updates the camera position
|
|
*/
|
|
virtual void updatePosition(CErrorCode *errorCode);
|
|
|
|
/**
|
|
* Increases movement speed in forward direction
|
|
*/
|
|
virtual void increaseForwardSpeed();
|
|
|
|
/**
|
|
* Increases movement speed in backward direction
|
|
*/
|
|
virtual void increaseBackwardSpeed();
|
|
|
|
/**
|
|
* Increase to full speed
|
|
*/
|
|
virtual void fullSpeed();
|
|
|
|
/**
|
|
* Completely stop
|
|
*/
|
|
virtual void stop();
|
|
|
|
virtual void reposition(double factor);
|
|
|
|
/**
|
|
* Set the camera position
|
|
*/
|
|
virtual void setPosition(const FPose &pose);
|
|
|
|
virtual void changeOrientation(FMatrix &m);
|
|
|
|
/**
|
|
* Get the position and direction of the camera
|
|
*/
|
|
virtual FPose getPose();
|
|
|
|
virtual FPose getRawPose();
|
|
virtual double getThreshold() const;
|
|
|
|
virtual double proc26() const;
|
|
virtual StarColor getStarColor() const;
|
|
|
|
/**
|
|
* Return the passed vector relative to the center of the viewpoint
|
|
*/
|
|
virtual FVector getRelativePos(int index, const FVector &src);
|
|
|
|
virtual FVector getRelativePosNoCentering(int index, const FVector &src);
|
|
virtual FVector proc30(int index, const FVector &v);
|
|
virtual FVector proc31(int index, const FVector &v);
|
|
|
|
/**
|
|
* Sets the viewport position within the starfield
|
|
*/
|
|
virtual void setViewportAngle(const FPoint &angles);
|
|
|
|
/**
|
|
* How many stars are currently locked onto
|
|
*/
|
|
virtual StarLockState getStarLockState() const { return _starLockState; }
|
|
|
|
/**
|
|
* Adds the row for a locked in marker/star
|
|
* @remarks This can't be a pass-by-reference, since adding
|
|
* the vector for the star destroys the calling star vector
|
|
*/
|
|
virtual bool addLockedStar(const FVector v);
|
|
|
|
/**
|
|
* Removes the most recent locked in marker/star
|
|
* @remarks This can't be a pass-by-reference, since adding
|
|
* the vector for the star destroys the calling star vector
|
|
*/
|
|
virtual bool removeLockedStar();
|
|
|
|
/**
|
|
* All arguments are return values
|
|
* First is the x center coordinate relative to y
|
|
* Second is the x center coordinate relative to z
|
|
* Third is the first x center pixel offset
|
|
* Fourth is the second x center pixel offset
|
|
*/
|
|
virtual void getRelativeXCenterPixels(double *v1, double *v2, double *v3, double *v4);
|
|
|
|
/**
|
|
* Load the data for the class from file
|
|
*/
|
|
virtual void load(SimpleFile *file, int param);
|
|
|
|
/**
|
|
* Save the data for the class to file
|
|
*/
|
|
virtual void save(SimpleFile *file, int indent);
|
|
|
|
/**
|
|
* Calculates the angle of rotation of y that achieves
|
|
* the minimum distance to x.
|
|
* The angle is in degrees.
|
|
* Also returns the minimum distance calculated
|
|
*/
|
|
float calcAngleForMinDist(FVector &x, FVector &y, float &minDistance);
|
|
|
|
/**
|
|
* Returns true for whether the camera has been moved
|
|
*/
|
|
bool isMoved() const { return _isMoved; }
|
|
|
|
/**
|
|
* Sets the camera as having been moved
|
|
*/
|
|
void setIsMoved() { _isMoved = true; }
|
|
|
|
/**
|
|
* Resets the flag for whether the camera has moved
|
|
*/
|
|
void clearIsMoved() { _isMoved = false; }
|
|
|
|
/**
|
|
* Lock in the first matched star marker
|
|
*/
|
|
bool lockMarker1(FVector v1, FVector v2, FVector v3);
|
|
|
|
/**
|
|
* Lock in the second matched star marker
|
|
*/
|
|
bool lockMarker2(CViewport *viewport, const FVector &v);
|
|
|
|
/**
|
|
* Lock in the third and final matched star marker
|
|
*/
|
|
bool lockMarker3(CViewport *viewport, const FVector &v);
|
|
};
|
|
|
|
} // End of namespace Titanic
|
|
|
|
#endif /* TITANIC_STAR_CAMERA_H */
|