scummvm/backends/platform/dc
Marcus Comstedt 5b2e90504c DC: Directory handling fixes
* Include directory nodes in FSList sent to detectGames
  - This is required for correct detection of toon.
* Don't add / at the end of directories found in getChildren
  - It looks like that behaviour was removed from posix-fs a long
    time ago, and now there's apparently code depending on directories
    _not_ having a / at the end of their name...
* Treat games detected in subdirs as duplicates
  - This is a workaround for a detection bug in toon; it will incorrectly
    detect the game in the MISC subdirectory as well.
* Don't avoid directories called "install" in the game selector
  - I don't know if the original reason for ignoring "install" is still
    valid, but the code for doing do so was broken anyway.
2011-07-17 20:59:07 +02:00
..
audio.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
cache.S Removed trailing spaces. 2008-01-27 19:47:41 +00:00
check_plugin_symbols DC: Check plugins for required symbols 2011-01-07 14:40:25 +00:00
dc-fs.cpp DC: Directory handling fixes 2011-07-17 20:59:07 +02:00
dc.h BACKENDS: Shuffle backends class hierarchy and module initialization 2011-06-08 14:29:22 +02:00
DCLauncherDialog.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
dcloader.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
dcloader.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
dcmain.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
deficon.h Update the Dreamcast icon 2009-10-17 10:51:14 +00:00
display.cpp BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls 2011-06-04 11:55:56 +02:00
dreamcast.mk GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
icon.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
icon.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
input.cpp DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory 2011-06-07 14:57:56 +02:00
ip.txt.in Create IP.BIN. 2009-07-26 20:41:33 +00:00
label.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
label.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Makefile DC: Clarify comment 2011-06-01 18:17:35 +02:00
module.mk DC: Move dynamic plugin handling into the platform 2011-04-20 23:46:44 +02:00
plugin.syms Updated the list of the DC plugins' exported symbols 2008-05-02 05:23:31 +00:00
plugin.x Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
plugin_head.S DC: Ensure creation of output sections .{c,d}tors 2011-01-07 16:25:05 +00:00
plugins.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
portdefs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
README Unified BUILD_PLUGINS and DYNAMIC_MODULES in the makefiles 2008-05-06 03:11:01 +00:00
selector.cpp DC: Directory handling fixes 2011-07-17 20:59:07 +02:00
softkbd.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
softkbd.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
time.cpp DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory 2011-06-07 14:57:56 +02:00
vmsave.cpp DC: Allow use of all symbols 2011-06-06 23:04:32 +02:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.4.2 configured as a cross-compiler for `sh-elf'

* binutils-2.18 configured likewise

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>

* libronin-0.5 : <URL:http://peter.bortas.org/scumm/libronin-0.5.tar.gz>

* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make dist', and you
should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.

For serial/IP upload, remove the "DYNAMIC_MODULES" line and just run `make',
to get a static binary with the name `scummvm.elf'.