CloudIcon is now a Request which is automatically added once first Request is added to ConnMan. When icon decides it should disappear, it gets FINISHED, so ConnMan would switch off the timer if it was the last Request.
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_NETWORKING_CURL_CLOUDICON_H
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#define BACKENDS_NETWORKING_CURL_CLOUDICON_H
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#include "backends/networking/curl/request.h"
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#include "graphics/transparent_surface.h"
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namespace Networking {
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class CloudIcon: public Request {
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static const float ALPHA_STEP, ALPHA_MAX, ALPHA_MIN;
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bool _wasVisible, _iconsInited;
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Graphics::TransparentSurface _icon, _alphaIcon;
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float _currentAlpha;
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bool _alphaRising;
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void initIcons();
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void makeAlphaIcon(float alpha);
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public:
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CloudIcon();
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~CloudIcon();
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void draw();
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virtual void handle();
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virtual void restart();
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};
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} // End of namespace Networking
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#endif
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