scummvm/backends/graphics/opengl
antoniou 50d2ae3b4c OPENGL: Use nearest neighbor scaling for overlay UI when filtering is disabled
User choice in launcher's Option, Graphics Tab detemines whether filtered graphics should be used

This now affects the ScummVM UI (it was previously set to not affect the UI overlay for OPENGL)
2020-10-02 12:38:46 +03:00
..
pipelines
context.cpp
debug.cpp
debug.h
framebuffer.cpp
framebuffer.h
opengl-defs.h
opengl-func.h
opengl-graphics.cpp OPENGL: Use nearest neighbor scaling for overlay UI when filtering is disabled 2020-10-02 12:38:46 +03:00
opengl-graphics.h GUI: U32: Convert majority of code to use U32 2020-08-30 14:43:41 +02:00
opengl-sys.h MORPHOS: remove USE_GLES_MODE 2020-08-21 00:59:18 +02:00
shader.cpp
shader.h
texture.cpp
texture.h