scummvm/engines/sci/graphics
Torbjörn Andersson bc1a9b06d4 SCI: Use LarryScale in games that support it, not just LSL7
This is the solution discussed in bug #10568 ("SCI: PHANT1: Crash
on startup"). I believe that it's the correct solution, and that
ScummVM will do the right thing, but I'm not 100% sure.
2018-06-29 21:59:39 +02:00
..
animate.cpp
animate.h
cache.cpp
cache.h
celobj32.cpp SCI: Use LarryScale in games that support it, not just LSL7 2018-06-29 21:59:39 +02:00
celobj32.h
compare.cpp
compare.h
controls16.cpp
controls16.h
controls32.cpp
controls32.h
coordadjuster.cpp
coordadjuster.h
cursor.cpp
cursor.h
cursor32.cpp
cursor32.h
font.cpp
font.h
fontsjis.cpp
fontsjis.h
frameout.cpp
frameout.h
helpers.h
lists32.h
maciconbar.cpp
maciconbar.h
menu.cpp
menu.h
paint16.cpp
paint16.h
paint32.cpp
paint32.h
palette.cpp
palette.h
palette32.cpp
palette32.h
picture.cpp
picture.h
plane32.cpp
plane32.h
portrait.cpp
portrait.h
ports.cpp
ports.h
remap.cpp
remap.h
remap32.cpp
remap32.h
screen.cpp
screen.h
screen_item32.cpp
screen_item32.h
text16.cpp
text16.h
text32.cpp
text32.h
transitions.cpp
transitions.h
transitions32.cpp
transitions32.h
video32.cpp
video32.h
view.cpp
view.h