scummvm/backends/plugins/elf
Bastien Bouclet f17a7a96da BASE: Fix being unable to run games when using dynamic plugins
When the plugin-engine mapping is not cached in the configuration file,
we were not scanning all the plugins to establish the mapping.

This is a regression from commit: e2d91258b7

This commit reverts the offending commit and implements a proper fix for
the case where there are no dynamic plugins.

Fixes #11300.
2020-01-04 17:49:32 +01:00
..
arm-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
arm-loader.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
elf-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
elf-loader.h 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
elf-provider.cpp BASE: Fix being unable to run games when using dynamic plugins 2020-01-04 17:49:32 +01:00
elf-provider.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
elf32.h PLUGINS: Implement NONE relocation for PPC 2019-10-09 13:33:11 +02:00
memory-manager.cpp BASE: Fix being unable to run games when using dynamic plugins 2020-01-04 17:49:32 +01:00
memory-manager.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
mips-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
mips-loader.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
plugin.syms
ppc-loader.cpp PLUGINS: Implement NONE relocation for PPC 2019-10-09 13:33:11 +02:00
ppc-loader.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
shorts-segment-manager.cpp Revert "COMMON: Change way the Singleton instances are instantiated" 2017-07-10 21:17:41 +02:00
shorts-segment-manager.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
version.cpp JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
version.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00