scummvm/engines/drascula
Thierry Crozat 9230026876 DRASCULA: Fix loading game from launcher
This was particularly an issue when the game had been saved in
chapter 1 as in this case the load would happen too early and
the game would crash. In other cases it was working but was
not optimal (the gane loop was run once before it succeeded
to load the game).

This fixes bug #10959.
2019-05-13 22:56:57 +01:00
..
actors.cpp DRASCULA: Simplify the drawing code in BJ's room 2017-11-11 17:14:36 +02:00
animation.cpp DRASCULA: Document several updateVisible() calls 2017-11-19 20:50:12 +02:00
configure.engine
console.cpp
console.h
converse.cpp
detection.cpp ENGINES: Normalize the getName() result of metaengines 2018-12-10 06:47:27 +01:00
drascula.cpp DRASCULA: Fix loading game from launcher 2019-05-13 22:56:57 +01:00
drascula.h DRASCULA: Added support for Russian fan translation 2018-02-21 22:39:09 +01:00
graphics.cpp DRASCULA: Fix ego manipulation for translated versions 2017-11-18 22:42:06 +01:00
interface.cpp Revert "DRASCULA: Revert range 4dbed774..1f1d8607" 2017-11-15 01:49:50 +02:00
module.mk
objects.cpp Revert "DRASCULA: Revert range 4dbed774..1f1d8607" 2017-11-15 01:49:50 +02:00
palette.cpp
POTFILES
resource.cpp
rooms.cpp DRASCULA: Clean up logic in enterRoom() 2017-11-19 20:50:13 +02:00
saveload.cpp DRASCULA: Remove superfluous variable 2017-11-11 17:14:36 +02:00
sound.cpp
talk.cpp DRASCULA: Add option to pause speech using space or pause key 2018-11-04 21:42:50 +00:00