scummvm/engines/neverhood/modules/module2800_sprites.cpp
Filippos Karapetis 2325183751 NEVERHOOD: Remove duplicate defines
These have been left behind after the split of the scenes and the scene
sprites. Thanks to fingolfin for pointing out the duplicate defines
2014-12-07 15:45:43 +02:00

1616 lines
42 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/modules/module2800.h"
#include "neverhood/modules/module2800_sprites.h"
namespace Neverhood {
AsScene2803LightCord::AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _fileHash1(fileHash1), _fileHash2(fileHash2),
_isPulled(false), _isBusy(false) {
createSurface(1010, 28, 379);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
_x = x;
_y = y;
stIdle();
}
uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (!_isBusy && param.asInteger() == calcHash("ClickSwitch")) {
sendMessage(_parentScene, NM_KLAYMEN_LOWER_LEVER, 0);
playSound(0, 0x4E1CA4A0);
}
break;
case NM_KLAYMEN_LOWER_LEVER:
stPulled();
break;
case NM_MOVE_TO_BACK:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990);
break;
case NM_MOVE_TO_FRONT:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010);
break;
}
return messageResult;
}
uint32 AsScene2803LightCord::hmPulled(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2803LightCord::stPulled() {
_isBusy = false;
_isPulled = true;
startAnimation(_fileHash2, 0, -1);
SetMessageHandler(&AsScene2803LightCord::hmPulled);
NextState(&AsScene2803LightCord::stIdle);
}
void AsScene2803LightCord::stIdle() {
_isPulled = false;
startAnimation(_fileHash1, 0, -1);
SetMessageHandler(&AsScene2803LightCord::handleMessage);
}
void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) {
_fileHash1 = fileHash1;
_fileHash2 = fileHash2;
if (_isPulled) {
startAnimation(_fileHash2, _currFrameIndex, -1);
_isBusy = true;
} else {
startAnimation(_fileHash1, 0, -1);
}
}
AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2)
: AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) {
createSurface1(fileHash1, 100);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2803TestTubeOne::handleMessage);
_x = 529;
_y = 326;
}
uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_UPDATE:
if (param.asInteger())
startAnimation(_fileHash2, 0, -1);
else
startAnimation(_fileHash1, 0, -1);
break;
}
return messageResult;
}
AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
SetMessageHandler(&AsScene2803Rope::handleMessage);
startAnimation(0x9D098C23, 35, 53);
NextState(&AsScene2803Rope::stReleased);
_x = x;
_y = -276;
}
uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
startAnimation(0x9D098C23, 50, -1);
SetMessageHandler(&AsScene2803Rope::hmReleased);
break;
case NM_MOVE_TO_BACK:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990);
break;
case NM_MOVE_TO_FRONT:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010);
break;
}
return messageResult;
}
uint32 AsScene2803Rope::hmReleased(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
case NM_MOVE_TO_BACK:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990);
break;
case NM_MOVE_TO_FRONT:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010);
break;
}
return messageResult;
}
void AsScene2803Rope::stReleased() {
startAnimation(0x8258A030, 0, 1);
NextState(&AsScene2803Rope::stHide);
}
void AsScene2803Rope::stHide() {
stopAnimation();
setVisible(false);
}
SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) {
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene2804RedButton::update);
SetMessageHandler(&SsScene2804RedButton::handleMessage);
loadSound(0, 0x44241240);
}
void SsScene2804RedButton::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (_countdown == 0 && !_parentScene->isWorking()) {
playSound(0);
setVisible(true);
_countdown = 4;
sendMessage(_parentScene, 0x2000, 0);
}
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightCoil::handleMessage);
}
uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_POSITION_CHANGE:
setVisible(true);
updatePosition();
messageResult = 1;
break;
case 0x2003:
setVisible(false);
updatePosition();
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightTarget::handleMessage);
}
uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
setVisible(true);
updatePosition();
messageResult = 1;
break;
case NM_KLAYMEN_CLIMB_LADDER:
setVisible(false);
updatePosition();
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
loadSound(0, 0xCB36BA54);
}
void SsScene2804Flash::show() {
setVisible(true);
updatePosition();
playSound(0);
}
SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
}
AsScene2804CrystalWaves::AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex)
: AnimatedSprite(vm, 1100), _crystalIndex(crystalIndex) {
static const NPoint kAsScene2804CrystalWavesPoints[] = {
{323, 245},
{387, 76},
{454, 260},
{527, 70}
};
_x = kAsScene2804CrystalWavesPoints[crystalIndex].x;
_y = kAsScene2804CrystalWavesPoints[crystalIndex].y;
createSurface1(0x840C41F0, 1200);
if (crystalIndex & 1)
setDoDeltaY(1);
setVisible(false);
_needRefresh = true;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&Sprite::handleMessage);
}
void AsScene2804CrystalWaves::show() {
setVisible(true);
startAnimation(0x840C41F0, 0, -1);
}
void AsScene2804CrystalWaves::hide() {
setVisible(false);
stopAnimation();
}
static const int16 kAsScene2804CrystalFrameNums[] = {
0, 6, 2, 8, 1, 10, 0, 0
};
static const uint32 kAsScene2804CrystalFileHashes[] = {
0x000540B0,
0x001280D0,
0x003D0010,
0x00620190,
0x00DC0290
};
AsScene2804Crystal::AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex)
: AnimatedSprite(vm, 1100), _asCrystalWaves(asCrystalWaves), _crystalIndex(crystalIndex), _isShowing(false) {
static const NPoint kAsScene2804CrystalPoints[] = {
{204, 196},
{272, 316},
{334, 206},
{410, 334},
{470, 180}
};
_colorNum = (int16)getSubVar(VA_CURR_CRYSTAL_COLORS, crystalIndex);
_isLightOn = getGlobalVar(V_SHRINK_LIGHTS_ON) != 0;
if (_isLightOn) {
_x = kAsScene2804CrystalPoints[crystalIndex].x;
_y = kAsScene2804CrystalPoints[crystalIndex].y;
createSurface1(0x108DFB12, 1200);
startAnimation(0x108DFB12, kAsScene2804CrystalFrameNums[_colorNum], -1);
_needRefresh = true;
_newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum];
} else {
_x = 320;
_y = 240;
createSurface1(kAsScene2804CrystalFileHashes[crystalIndex], 1200);
startAnimation(kAsScene2804CrystalFileHashes[crystalIndex], _colorNum, -1);
setVisible(false);
_needRefresh = true;
_newStickFrameIndex = _colorNum;
}
loadSound(0, 0x725294D4);
SetUpdateHandler(&AnimatedSprite::update);
}
void AsScene2804Crystal::show() {
if (!_isLightOn) {
setVisible(true);
_isShowing = true;
if (_asCrystalWaves)
_asCrystalWaves->show();
playSound(0);
}
}
void AsScene2804Crystal::hide() {
if (!_isLightOn) {
setVisible(false);
_isShowing = false;
if (_asCrystalWaves)
_asCrystalWaves->hide();
}
}
void AsScene2804Crystal::activate() {
if (!_isShowing) {
int16 frameNum = kAsScene2804CrystalFrameNums[_colorNum];
_colorNum++;
if (_colorNum >= 6)
_colorNum = 0;
if (_isLightOn) {
startAnimation(0x108DFB12, frameNum, kAsScene2804CrystalFrameNums[_colorNum]);
_playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum;
_newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum];
} else {
startAnimation(kAsScene2804CrystalFileHashes[_crystalIndex], _colorNum, -1);
_newStickFrameIndex = _colorNum;
}
setSubVar(VA_CURR_CRYSTAL_COLORS, _crystalIndex, _colorNum);
}
}
SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene), _asCrystal(asCrystal), _crystalIndex(crystalIndex) {
static const uint32 kSsScene2804CrystalButtonFileHashes1[] = {
0x911101B0,
0x22226001,
0x4444A362,
0x888925A4,
0x11122829
};
static const uint32 kSsScene2804CrystalButtonFileHashes2[] = {
0xB500A1A0,
0x6A012021,
0xD4022322,
0xA8042525,
0x5008292B
};
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex],
kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44045140);
SetUpdateHandler(&SsScene2804CrystalButton::update);
SetMessageHandler(&SsScene2804CrystalButton::handleMessage);
}
void SsScene2804CrystalButton::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (_countdown == 0 && !_parentScene->isWorking()) {
playSound(0);
setVisible(true);
_countdown = 4;
_asCrystal->activate();
}
messageResult = 1;
break;
}
return messageResult;
}
AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody)
: AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) {
createSurface1(0x00494891, 1000);
_x = 125;
_y = 184;
setVisible(false);
_needRefresh = true;
AnimatedSprite::updatePosition();
loadSound(0, 0x6352F051);
_vm->_soundMan->addSound(0xC5EA0B28, 0xEF56B094);
SetUpdateHandler(&AsScene2804BeamCoil::update);
SetMessageHandler(&AsScene2804BeamCoil::handleMessage);
}
AsScene2804BeamCoil::~AsScene2804BeamCoil() {
_vm->_soundMan->deleteSoundGroup(0xC5EA0B28);
}
void AsScene2804BeamCoil::update() {
updateAnim();
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
sendMessage(_parentScene, 0x2001, 0);
}
}
uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_POSITION_CHANGE:
show();
_countdown = 92;
messageResult = 1;
break;
case 0x2003:
hide();
messageResult = 1;
break;
}
return messageResult;
}
void AsScene2804BeamCoil::show() {
_ssBeamCoilBody->setVisible(true);
setVisible(true);
startAnimation(0x00494891, 0, -1);
playSound(0);
SetMessageHandler(&AsScene2804BeamCoil::hmBeaming);
NextState(&AsScene2804BeamCoil::stBeaming);
}
void AsScene2804BeamCoil::hide() {
stopAnimation();
SetMessageHandler(&AsScene2804BeamCoil::handleMessage);
setVisible(false);
_ssBeamCoilBody->setVisible(false);
_vm->_soundMan->stopSound(0xEF56B094);
}
void AsScene2804BeamCoil::stBeaming() {
startAnimation(0x00494891, 93, -1);
NextState(&AsScene2804BeamCoil::stBeaming);
_vm->_soundMan->playSoundLooping(0xEF56B094);
}
uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
}
return messageResult;
}
AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
createSurface1(0x03842000, 1000);
_x = 475;
_y = 278;
setVisible(false);
_needRefresh = true;
updatePosition();
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2804BeamTarget::handleMessage);
}
uint32 AsScene2804BeamTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
setVisible(true);
startAnimation(0x03842000, 0, -1);
messageResult = 1;
break;
case NM_KLAYMEN_CLIMB_LADDER:
setVisible(false);
stopAnimation();
messageResult = 1;
break;
}
return messageResult;
}
AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
createSurface1(0x04211490, 1200);
_x = 378;
_y = 423;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2806Spew::handleMessage);
setDoDeltaX(1);
setVisible(false);
}
uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_UPDATE:
playSound(0, 0x48640244);
startAnimation(0x04211490, 0, -1);
setVisible(true);
break;
case NM_ANIMATION_STOP:
stopAnimation();
setVisible(false);
break;
}
return messageResult;
}
static const uint32 kClass428FileHashes[] = {
0x140022CA,
0x4C30A602,
0xB1633402,
0x12982135,
0x0540B728,
0x002A81E3,
0x08982841,
0x10982841,
0x20982841,
0x40982841,
0x80982841,
0x40800711
};
static const int kClass428Countdowns1[] = {
18, 16, 10, 0
};
static const int kClass428Countdowns2[] = {
9, 9, 8, 8, 5, 5, 0, 0
};
static const uint32 kClass490FileHashes[] = {
0x08100071,
0x24084215,
0x18980A10
};
static const int16 kClass490FrameIndices1[] = {
0, 8, 15, 19
};
static const int16 kClass490FrameIndices2[] = {
0, 4, 8, 11, 15, 17, 19, 0
};
SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum),
_testTubeIndex(testTubeIndex) {
loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500);
setVisible(false);
SetUpdateHandler(&SsScene2808Dispenser::update);
SetMessageHandler(&SsScene2808Dispenser::handleMessage);
}
void SsScene2808Dispenser::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2000, _testTubeIndex);
messageResult = 1;
break;
}
return messageResult;
}
void SsScene2808Dispenser::startCountdown(int index) {
setVisible(true);
updatePosition();
if (_testTubeSetNum == 0) {
_countdown = kClass428Countdowns1[index];
} else {
_countdown = kClass428Countdowns2[index];
}
}
AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser)
: AnimatedSprite(vm, 1100), _testTubeSetNum(testTubeSetNum), _testTubeIndex(testTubeIndex), _ssDispenser(ssDispenser), _fillLevel(0) {
if (testTubeSetNum == 0) {
_x = 504;
_y = 278;
} else {
setDoDeltaX(1);
_x = 136;
_y = 278;
}
createSurface1(kClass490FileHashes[testTubeIndex], 1100);
if (testTubeSetNum == 0) {
loadSound(0, 0x30809E2D);
loadSound(1, 0x72811E2D);
loadSound(2, 0x78B01625);
} else {
loadSound(3, 0x70A41E0C);
loadSound(4, 0x50205E2D);
loadSound(5, 0xF8621E2D);
loadSound(6, 0xF1A03C2D);
loadSound(7, 0x70A43D2D);
loadSound(8, 0xF0601E2D);
}
startAnimation(kClass490FileHashes[testTubeIndex], 0, -1);
_newStickFrameIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808TestTube::handleMessage);
if (_fillLevel == 0)
setVisible(false);
}
uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
fill();
messageResult = 1;
break;
}
return messageResult;
}
void AsScene2808TestTube::fill() {
if ((int)_fillLevel < _testTubeSetNum * 3 + 3) {
if (_testTubeSetNum == 0) {
playSound(_fillLevel);
setVisible(true);
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], kClass490FrameIndices1[_fillLevel + 1]);
_newStickFrameIndex = kClass490FrameIndices1[_fillLevel + 1];
} else {
playSound(3 + _fillLevel);
setVisible(true);
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], kClass490FrameIndices2[_fillLevel + 1]);
_newStickFrameIndex = kClass490FrameIndices2[_fillLevel + 1];
}
_ssDispenser->startCountdown(_fillLevel);
_fillLevel++;
}
}
void AsScene2808TestTube::flush() {
if (_fillLevel != 0) {
if (_testTubeSetNum == 0) {
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], -1);
} else {
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], -1);
}
_newStickFrameIndex = 0;
_playBackwards = true;
setVisible(true);
}
}
AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) {
loadSound(0, 0xE18D1F30);
_x = 320;
_y = 240;
if (_testTubeSetNum == 1)
setDoDeltaX(1);
createSurface1(0x040900D0, 1300);
startAnimation(0x040900D0, 0, -1);
_needRefresh = true;
_newStickFrameIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808Handle::handleMessage);
AnimatedSprite::updatePosition();
}
uint32 AsScene2808Handle::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (!_isActivated) {
sendMessage(_parentScene, 0x2001, 0);
playSound(0);
activate();
}
messageResult = 1;
break;
}
return messageResult;
}
uint32 AsScene2808Handle::hmActivating(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2808Handle::activate() {
startAnimation(0x040900D0, 0, -1);
SetMessageHandler(&AsScene2808Handle::hmActivating);
NextState(&AsScene2808Handle::stActivated);
_isActivated = true;
_newStickFrameIndex = -1;
}
void AsScene2808Handle::stActivated() {
stopAnimation();
sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
}
AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum) {
if (testTubeSetNum == 0) {
_x = 312;
_y = 444;
} else {
_x = 328;
_y = 444;
}
createSurface1(0xB8414818, 1200);
startAnimation(0xB8414818, 0, -1);
setVisible(false);
_newStickFrameIndex = 0;
_needRefresh = true;
loadSound(0, 0x6389B652);
SetUpdateHandler(&AnimatedSprite::update);
AnimatedSprite::updatePosition();
}
uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2808Flow::start() {
startAnimation(0xB8414818, 0, -1);
setVisible(true);
SetMessageHandler(&AsScene2808Flow::hmFlowing);
NextState(&AsScene2808Flow::stKeepFlowing);
playSound(0);
}
void AsScene2808Flow::stKeepFlowing() {
startAnimation(0xB8414818, 1, -1);
NextState(&AsScene2808Flow::stKeepFlowing);
}
AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum)
: AnimatedSprite(vm, 800), _countdown(1) {
_x = 320;
_y = 240;
if (testTubeSetNum == 1)
setDoDeltaX(1);
createSurface1(0x804C2404, 800);
SetUpdateHandler(&AsScene2808LightEffect::update);
_needRefresh = true;
AnimatedSprite::updatePosition();
}
void AsScene2808LightEffect::update() {
if (_countdown != 0 && (--_countdown) == 0) {
int16 frameIndex = _vm->_rnd->getRandomNumber(3 - 1);
startAnimation(0x804C2404, frameIndex, frameIndex);
updateAnim();
updatePosition();
_countdown = _vm->_rnd->getRandomNumber(3 - 1) + 1;
}
}
AsScene2809Spew::AsScene2809Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2809Spew::handleMessage);
createSurface1(0x04211490, 1200);
_x = 262;
_y = 423;
setDoDeltaX(0);
setVisible(false);
}
uint32 AsScene2809Spew::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_UPDATE:
playSound(0, 0x48640244);
startAnimation(0x04211490, 0, -1);
setVisible(true);
break;
case NM_ANIMATION_STOP:
stopAnimation();
setVisible(false);
break;
}
return messageResult;
}
AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2810Rope::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
_x = x;
_y = -276;
startAnimation(0x9D098C23, 35, 53);
}
uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
startAnimation(0x9D098C23, 35, 53);
break;
case NM_MOVE_TO_BACK:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990);
break;
case NM_MOVE_TO_FRONT:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010);
break;
}
return messageResult;
}
AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
createSurface1(0x20DA08A0, 1200);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Winch::handleMessage);
setVisible(false);
_x = 280;
_y = 184;
}
AsScene2812Winch::~AsScene2812Winch() {
_vm->_soundMan->deleteSoundGroup(0x00B000E2);
}
uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_UPDATE:
startAnimation(0x20DA08A0, 0, -1);
setVisible(true);
_vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C);
_vm->_soundMan->playSoundLooping(0xC874EE6C);
break;
case NM_ANIMATION_STOP:
startAnimation(0x20DA08A0, 7, -1);
break;
}
return messageResult;
}
AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Rope::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
startAnimation(0xAE080551, 0, -1);
_x = 334;
_y = 201;
}
uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_KLAYMEN_USE_OBJECT:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
stRopingDown();
break;
case NM_MOVE_TO_BACK:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 990);
break;
case NM_MOVE_TO_FRONT:
sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1010);
break;
}
return messageResult;
}
uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_STOP:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2812Rope::stRopingDown() {
sendMessage(_parentScene, NM_KLAYMEN_USE_OBJECT, 0);
startAnimation(0x9D098C23, 0, -1);
SetMessageHandler(&AsScene2812Rope::hmRopingDown);
}
AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm)
: AnimatedSprite(vm, 0x805D0029, 100, 320, 240) {
SetMessageHandler(&AsScene2812TrapDoor::handleMessage);
_newStickFrameIndex = 0;
}
uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_UPDATE:
startAnimation(0x805D0029, 0, -1);
playSound(0, 0xEA005F40);
_newStickFrameIndex = STICK_LAST_FRAME;
break;
}
return messageResult;
}
KmScene2801::KmScene2801(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
uint32 KmScene2801::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case NM_KLAYMEN_PICKUP:
GotoState(&Klaymen::stPickUpGeneric);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
break;
case NM_KLAYMEN_TURN_TO_USE:
GotoState(&Klaymen::stTurnToUse);
break;
case NM_KLAYMEN_RETURN_FROM_USE:
GotoState(&Klaymen::stReturnFromUse);
break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWonderAboutAfter);
else if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalf);
else if (param.asInteger() == 4)
GotoState(&Klaymen::stTurnAwayFromUse);
else if (param.asInteger() == 3)
GotoState(&Klaymen::stTurnToUseHalf);
else
GotoState(&Klaymen::stWonderAbout);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
GotoState(&Klaymen::stWalkToFront);
break;
case 0x482F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnToFront);
else
GotoState(&Klaymen::stTurnToBack);
break;
case 0x4837:
stopWalking();
break;
}
return 0;
}
KmScene2803::KmScene2803(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
_surface->setClipRects(clipRects, clipRectsCount);
_dataResource.load(0x00900849);
}
uint32 KmScene2803::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4803:
_destY = param.asInteger();
GotoState(&Klaymen::stJumpToGrab);
break;
case 0x4804:
if (param.asInteger() == 3)
GotoState(&Klaymen::stFinishGrow);
break;
case 0x480D:
GotoState(&Klaymen::stPullCord);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
case NM_KLAYMEN_TURN_TO_USE:
GotoState(&Klaymen::stTurnToUse);
break;
case NM_KLAYMEN_RETURN_FROM_USE:
GotoState(&Klaymen::stReturnFromUse);
break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWonderAboutAfter);
else
GotoState(&Klaymen::stWonderAboutHalf);
break;
case 0x482E:
GotoState(&Klaymen::stWalkToFront);
break;
case 0x482F:
GotoState(&Klaymen::stTurnToBack);
break;
case 0x4834:
GotoState(&Klaymen::stStepOver);
break;
case 0x4838:
GotoState(&Klaymen::stJumpToGrabRelease);
break;
}
return 0;
}
KmScene2803Small::KmScene2803Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
_dataResource.load(0x81120132);
}
uint32 KmScene2803Small::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToXSmall(param.asPoint().x);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stStandIdleSmall);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x);
break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWonderAboutAfterSmall);
else if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalfSmall);
else
GotoState(&Klaymen::stWonderAboutSmall);
break;
case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStepSmall);
else if (param.asInteger() == 2)
GotoState(&Klaymen::stWalkToFront2Small);
else
GotoState(&Klaymen::stWalkToFrontSmall);
break;
case 0x482F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnToBackHalfSmall);
else if (param.asInteger() == 2)
GotoState(&Klaymen::stTurnToBackWalkSmall);
else
GotoState(&Klaymen::stTurnToBackSmall);
break;
case 0x4830:
GotoState(&KmScene2803Small::stShrink);
break;
}
return 0;
}
uint32 KmScene2803Small::hmShrink(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case NM_ANIMATION_START:
if (param.asInteger() == 0x80C110B5)
sendMessage(_parentScene, NM_MOVE_TO_BACK, 0);
else if (param.asInteger() == 0x33288344)
playSound(2, 0x10688664);
break;
}
return messageResult;
}
void KmScene2803Small::stShrink() {
_busyStatus = 0;
_acceptInput = false;
playSound(0, 0x4C69EA53);
startAnimation(0x1AE88904, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&KmScene2803Small::hmShrink);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
}
KmScene2805::KmScene2805(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
uint32 KmScene2805::xHandleMessage(int messageNum, const MessageParam &param) {
uint32 messageResult = 0;
switch (messageNum) {
case NM_ANIMATION_UPDATE:
_isSittingInTeleporter = param.asInteger() != 0;
messageResult = 1;
break;
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
if (_isSittingInTeleporter)
GotoState(&Klaymen::stSitIdleTeleporter);
else
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case NM_KLAYMEN_TURN_TO_USE:
if (_isSittingInTeleporter)
GotoState(&Klaymen::stTurnToUseInTeleporter);
break;
case NM_KLAYMEN_RETURN_FROM_USE:
if (_isSittingInTeleporter)
GotoState(&Klaymen::stReturnFromUseInTeleporter);
break;
case 0x4834:
GotoState(&Klaymen::stStepOver);
break;
case 0x4835:
sendMessage(_parentScene, 0x2000, 1);
_isSittingInTeleporter = true;
GotoState(&Klaymen::stSitInTeleporter);
break;
case 0x4836:
sendMessage(_parentScene, 0x2000, 0);
_isSittingInTeleporter = false;
GotoState(&Klaymen::stGetUpFromTeleporter);
break;
case 0x483D:
teleporterAppear(0xDE284B74);
break;
case 0x483E:
teleporterDisappear(0xD82A4094);
break;
}
return messageResult;
}
KmScene2806::KmScene2806(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y,
bool needsLargeSurface, NRect *clipRects, uint clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
if (needsLargeSurface) {
NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010);
delete _surface;
createSurface(1000, dimensions.width, dimensions.height);
loadSound(3, 0x58E0C341);
loadSound(4, 0x40A00342);
loadSound(5, 0xD0A1C348);
loadSound(6, 0x166FC6E0);
loadSound(7, 0x00018040);
}
_dataResource.load(0x98182003);
_surface->setClipRects(clipRects, clipRectsCount);
}
uint32 KmScene2806::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4804:
startWalkToX(440, true);
break;
case 0x480D:
GotoState(&Klaymen::stPullCord);
break;
case NM_KLAYMEN_PRESS_BUTTON:
if (param.asInteger() == 0)
GotoState(&Klaymen::stPressButtonSide);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
case 0x4831:
GotoState(&Klaymen::stGrow);
break;
case 0x4832:
if (param.asInteger() == 1)
GotoState(&Klaymen::stDrinkPotion);
else
GotoState(&Klaymen::stUseTube);
break;
}
return 0;
}
KmScene2809::KmScene2809(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y,
bool needsLargeSurface, NRect *clipRects, uint clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
if (needsLargeSurface) {
NDimensions dimensions = _animResource.loadSpriteDimensions(0x2838C010);
delete _surface;
createSurface(1000, dimensions.width, dimensions.height);
loadSound(3, 0x58E0C341);
loadSound(4, 0x40A00342);
loadSound(5, 0xD0A1C348);
loadSound(6, 0x166FC6E0);
loadSound(7, 0x00018040);
}
_dataResource.load(0x1830009A);
_surface->setClipRects(clipRects, clipRectsCount);
}
uint32 KmScene2809::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4804:
startWalkToX(226, true);
break;
case 0x480D:
GotoState(&Klaymen::stPullCord);
break;
case NM_KLAYMEN_PRESS_BUTTON:
if (param.asInteger() == 0)
GotoState(&Klaymen::stPressButtonSide);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
case 0x4831:
GotoState(&Klaymen::stGrow);
break;
case 0x4832:
if (param.asInteger() == 1)
GotoState(&Klaymen::stDrinkPotion);
else
GotoState(&Klaymen::stUseTube);
break;
}
return 0;
}
KmScene2810Small::KmScene2810Small(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
uint32 KmScene2810Small::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToXSmall(param.asPoint().x);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stStandIdleSmall);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToXSmall(_dataResource.getPoint(param.asInteger()).x);
break;
case 0x481F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWonderAboutAfterSmall);
else if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalfSmall);
else
GotoState(&Klaymen::stWonderAboutSmall);
break;
case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStepSmall);
else
GotoState(&Klaymen::stWalkToFrontSmall);
break;
case 0x482F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnToBackHalfSmall);
else
GotoState(&Klaymen::stTurnToBackSmall);
break;
case 0x4837:
stopWalking();
break;
}
return 0;
}
KmScene2810::KmScene2810(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, uint clipRectsCount)
: Klaymen(vm, parentScene, x, y) {
_surface->setClipRects(clipRects, clipRectsCount);
}
uint32 KmScene2810::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4803:
_destY = param.asInteger();
GotoState(&Klaymen::stJumpToGrab);
break;
case 0x4804:
if (param.asInteger() == 3)
GotoState(&Klaymen::stFinishGrow);
break;
case NM_KLAYMEN_PICKUP:
GotoState(&Klaymen::stPickUpGeneric);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x4818:
startWalkToX(_dataResource.getPoint(param.asInteger()).x, false);
break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
break;
case 0x481F:
if (param.asInteger() == 0)
GotoState(&Klaymen::stWonderAboutHalf);
else if (param.asInteger() == 1)
GotoState(&Klaymen::stWonderAboutAfter);
else if (param.asInteger() == 3)
GotoState(&Klaymen::stTurnToUseHalf);
else if (param.asInteger() == 4)
GotoState(&Klaymen::stTurnAwayFromUse);
else if (param.asInteger() == 5)
GotoState(&Klaymen::stTurnToUseExt);
else
GotoState(&Klaymen::stWonderAbout);
break;
case 0x4820:
sendMessage(_parentScene, 0x2000, 0);
GotoState(&Klaymen::stContinueClimbLadderUp);
break;
case 0x4821:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
GotoState(&Klaymen::stStartClimbLadderDown);
break;
case 0x4822:
sendMessage(_parentScene, 0x2000, 0);
_destY = param.asInteger();
GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, 0x2001, 0);
GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x4824:
sendMessage(_parentScene, 0x2000, 0);
_destY = _dataResource.getPoint(param.asInteger()).y;
GotoState(&Klaymen::stStartClimbLadderDown);
break;
case 0x4825:
sendMessage(_parentScene, 0x2000, 0);
_destY = _dataResource.getPoint(param.asInteger()).y;
GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
case 0x4837:
stopWalking();
break;
}
return 0;
}
KmScene2812::KmScene2812(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
// Empty
}
uint32 KmScene2812::xHandleMessage(int messageNum, const MessageParam &param) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case NM_KLAYMEN_STAND_IDLE:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x4805:
_destY = param.asInteger();
GotoState(&Klaymen::stJumpToGrabFall);
break;
case NM_KLAYMEN_PICKUP:
if (param.asInteger() == 2)
GotoState(&Klaymen::stPickUpNeedle);
else if (param.asInteger() == 1)
GotoState(&Klaymen::stPickUpTube);
else
GotoState(&Klaymen::stPickUpGeneric);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case NM_KLAYMEN_INSERT_DISK:
GotoState(&Klaymen::stInsertDisk);
break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
break;
case NM_KLAYMEN_TURN_TO_USE:
GotoState(&Klaymen::stTurnToUse);
break;
case NM_KLAYMEN_RETURN_FROM_USE:
GotoState(&Klaymen::stReturnFromUse);
break;
case 0x4820:
sendMessage(_parentScene, 0x2001, 0);
GotoState(&Klaymen::stContinueClimbLadderUp);
break;
case 0x4821:
sendMessage(_parentScene, 0x2001, 0);
_destY = param.asInteger();
GotoState(&Klaymen::stStartClimbLadderDown);
break;
case 0x4822:
sendMessage(_parentScene, 0x2001, 0);
_destY = param.asInteger();
GotoState(&Klaymen::stStartClimbLadderUp);
break;
case 0x4823:
sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
GotoState(&Klaymen::stClimbLadderHalf);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
case 0x482E:
if (param.asInteger() == 1)
GotoState(&Klaymen::stWalkToFrontNoStep);
else
GotoState(&Klaymen::stWalkToFront);
break;
case 0x482F:
if (param.asInteger() == 1)
GotoState(&Klaymen::stTurnToFront);
else
GotoState(&Klaymen::stTurnToBack);
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
return 0;
}
} // End of namespace Neverhood