scummvm/engines/supernova/rooms.cpp
2019-02-06 09:42:11 +01:00

4314 lines
146 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/palette.h"
#include "graphics/cursorman.h"
#include "supernova/screen.h"
#include "supernova/supernova.h"
#include "supernova/state.h"
namespace Supernova {
Room::Room() {
_seen = false;
_fileNumber = 0;
_id = NULLROOM;
_vm = nullptr;
_gm = nullptr;
for (int i = 0; i < kMaxSection; ++i)
_shown[i] = kShownFalse;
for (int i = 0; i < kMaxDialog; ++i)
_sentenceRemoved[i] = 0;
}
Room::~Room() {
}
bool Room::serialize(Common::WriteStream *out) {
if (out->err())
return false;
out->writeSint32LE(_id);
for (int i = 0; i < kMaxSection; ++i)
out->writeByte(_shown[i]);
for (int i = 0; i < kMaxDialog ; ++i)
out->writeByte(_sentenceRemoved[i]);
int numObjects = 0;
while ((numObjects < kMaxObject) && (_objectState[numObjects]._id != INVALIDOBJECT))
++numObjects;
out->writeSint32LE(numObjects);
for (int i = 0; i < numObjects; ++i) {
out->writeSint32LE(_objectState[i]._name);
out->writeSint32LE(_objectState[i]._description);
out->writeByte(_objectState[i]._roomId);
out->writeSint32LE(_objectState[i]._id);
out->writeSint32LE(_objectState[i]._type);
out->writeByte(_objectState[i]._click);
out->writeByte(_objectState[i]._click2);
out->writeByte(_objectState[i]._section);
out->writeSint32LE(_objectState[i]._exitRoom);
out->writeByte(_objectState[i]._direction);
}
out->writeByte(_seen);
return !out->err();
}
bool Room::deserialize(Common::ReadStream *in, int version) {
if (in->err())
return false;
in->readSint32LE();
for (int i = 0; i < kMaxSection; ++i)
_shown[i] = in->readByte();
// Prior to version 3, _sentenceRemoved was part of _shown (the last two values)
// But on the other hand dialog was not implemented anyway, so we don't even try to
// recover it.
for (int i = 0; i < kMaxDialog ; ++i)
_sentenceRemoved[i] = version < 3 ? 0 : in->readByte();
int numObjects = in->readSint32LE();
for (int i = 0; i < numObjects; ++i) {
_objectState[i]._name = static_cast<StringId>(in->readSint32LE());
_objectState[i]._description = static_cast<StringId>(in->readSint32LE());
_objectState[i]._roomId = in->readByte();
_objectState[i]._id = static_cast<ObjectId>(in->readSint32LE());
_objectState[i]._type = static_cast<ObjectType>(in->readSint32LE());
_objectState[i]._click = in->readByte();
_objectState[i]._click2 = in->readByte();
_objectState[i]._section = in->readByte();
_objectState[i]._exitRoom = static_cast<RoomId>(in->readSint32LE());
_objectState[i]._direction = in->readByte();
}
_seen = in->readByte();
return !in->err();
}
bool Room::hasSeen() {
return _seen;
}
void Room::setRoomSeen(bool seen) {
_seen = seen;
}
int Room::getFileNumber() const {
return _fileNumber;
}
RoomId Room::getId() const {
return _id;
}
void Room::setSectionVisible(uint section, bool visible) {
_shown[section] = visible ? kShownTrue : kShownFalse;
}
bool Room::isSectionVisible(uint index) const {
return _shown[index] == kShownTrue;
}
void Room::removeSentence(int sentence, int number) {
if (number > 0)
_sentenceRemoved[number - 1] |= (1 << sentence);
}
void Room::addSentence(int sentence, int number) {
if (number > 0)
_sentenceRemoved[number - 1] &= ~(1 << sentence);
}
void Room::addAllSentences(int number) {
if (number > 0)
_sentenceRemoved[number - 1] = 0;
}
bool Room::sentenceRemoved(int sentence, int number) {
if (number <= 0)
return false;
return (_sentenceRemoved[number - 1] & (1 << sentence));
}
bool Room::allSentencesRemoved(int maxSentence, int number) {
if (number <= 0)
return false;
for (int i = 0, flag = 1 ; i < maxSentence ; ++i, flag <<= 1)
if (!(_sentenceRemoved[number - 1] & flag))
return false;
return true;
}
Object *Room::getObject(uint index) {
return &_objectState[index];
}
void Room::animation() {
}
void Room::onEntrance() {
}
bool Room::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
Intro::Intro(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = -1;
_id = INTRO;
_shown[0] = kShownFalse;
_objectState[0] =
Object(_id, kStringKeycard, kStringKeycardDescription, KEYCARD,
TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0);
_objectState[1] =
Object(_id, kStringKnife, kStringKnifeDescription, KNIFE,
TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0);
_objectState[2] =
Object(_id, kStringWatch, kStringDefaultDescription, WATCH,
TAKE | COMBINABLE | CARRIED, 255, 255, 8, NULLROOM, 0);
_objectState[3] =
Object(_id, kStringDiscman, kStringDiscmanDescription, DISCMAN,
TAKE | COMBINABLE, 255, 255, 0, NULLROOM, 0);
_objectState[4] =
Object(_id, kStringInventoryMoney, kStringDefaultDescription, MONEY,
TAKE | COMBINABLE, 255, 255, 0);
_shouldExit = false;
_introText =
_vm->getGameString(kStringIntro1) + '\0' +
_vm->getGameString(kStringIntro2) + '\0' +
_vm->getGameString(kStringIntro3) + '\0' +
_vm->getGameString(kStringIntro4) + '\0' +
_vm->getGameString(kStringIntro5) + '\0' +
_vm->getGameString(kStringIntro6) + '\0' +
_vm->getGameString(kStringIntro7) + '\0' +
_vm->getGameString(kStringIntro8) + '\0' +
_vm->getGameString(kStringIntro9) + '\0' +
_vm->getGameString(kStringIntro10) + '\0' +
_vm->getGameString(kStringIntro11) + '\0' +
_vm->getGameString(kStringIntro12) + '\0' +
_vm->getGameString(kStringIntro13) + '\0';
}
void Intro::onEntrance() {
_gm->_guiEnabled = false;
_vm->_allowSaveGame = false;
_vm->_allowLoadGame = false;
titleScreen();
cutscene();
leaveCutscene();
}
void Intro::titleScreen() {
// Newspaper
CursorMan.showMouse(false);
_vm->_screen->setViewportBrightness(0);
_vm->_screen->setGuiBrightness(0);
_vm->paletteBrightness();
_vm->setCurrentImage(1);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->getInput();
_vm->paletteFadeOut();
// Title Screen
_vm->setCurrentImage(31);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->wait(1);
_vm->playSound(kAudioVoiceSupernova);
while (_vm->_sound->isPlaying())
_gm->wait(1);
titleFadeIn();
_vm->renderText(kStringTitleVersion, 295, 190, kColorWhite44);
const Common::String& title1 = _vm->getGameString(kStringTitle1);
const Common::String& title2 = _vm->getGameString(kStringTitle2);
const Common::String& title3 = _vm->getGameString(kStringTitle3);
_vm->_screen->renderText(title1, 78 - Screen::textWidth(title1) / 2, 120, kColorLightBlue);
_vm->_screen->renderText(title2, 78 - Screen::textWidth(title2) / 2, 132, kColorWhite99);
_vm->_screen->renderText(title3, 78 - Screen::textWidth(title3) / 2, 142, kColorWhite99);
_gm->wait(1);
CursorMan.showMouse(true);
_vm->playSound(kMusicIntro);
Marquee marquee(_vm->_screen, Marquee::kMarqueeIntro, _introText.c_str());
while (!_vm->shouldQuit()) {
_gm->updateEvents();
marquee.renderCharacter();
if (_gm->_mouseClicked || _gm->_keyPressed)
break;
g_system->updateScreen();
g_system->delayMillis(_vm->_delay);
}
_vm->playSound(kAudioVoiceYeah);
while (_vm->_sound->isPlaying())
_gm->wait(1);
_vm->paletteFadeOut();
}
void Intro::titleFadeIn() {
byte titlePaletteColor[] = {0xfe, 0xeb};
byte titleNewColor[2][3] = {{255, 255, 255}, {199, 21, 21}};
byte newColors[2][3];
for (int brightness = 1; brightness <= 40; ++brightness) {
for (int colorIndex = 0; colorIndex < 2; ++colorIndex) {
for (int i = 0; i < 3; ++i) {
newColors[colorIndex][i] = (titleNewColor[colorIndex][i] * brightness) / 40;
}
}
_vm->_system->getPaletteManager()->setPalette(newColors[0], titlePaletteColor[0], 1);
_vm->_system->getPaletteManager()->setPalette(newColors[1], titlePaletteColor[1], 1);
_vm->_system->updateScreen();
_vm->_system->delayMillis(_vm->_delay);
}
}
bool Intro::animate(int section1, int section2, int duration) {
Common::KeyCode key = Common::KEYCODE_INVALID;
while (duration) {
_vm->renderImage(section1);
if (_gm->waitOnInput(2, key))
return key != Common::KEYCODE_ESCAPE;
_vm->renderImage(section2);
if (_gm->waitOnInput(2, key))
return key != Common::KEYCODE_ESCAPE;
--duration;
}
return true;
}
bool Intro::animate(int section1, int section2, int duration,
MessagePosition position, StringId textId) {
Common::KeyCode key = Common::KEYCODE_INVALID;
const Common::String& text = _vm->getGameString(textId);
_vm->renderMessage(text, position);
int delay = (MIN(text.size(), (uint)512) + 20) * (10 - duration) * _vm->_textSpeed / 400;
while (delay) {
if (section1)
_vm->renderImage(section1);
if (_gm->waitOnInput(2, key)) {
_vm->removeMessage();
return key != Common::KEYCODE_ESCAPE;
}
if (section2)
_vm->renderImage(section2);
if (_gm->waitOnInput(2, key)) {
_vm->removeMessage();
return key != Common::KEYCODE_ESCAPE;
}
--delay;
}
_vm->removeMessage();
return true;
}
bool Intro::animate(int section1, int section2, int section3, int section4,
int duration, MessagePosition position, StringId textId) {
Common::KeyCode key = Common::KEYCODE_INVALID;
const Common::String& text = _vm->getGameString(textId);
_vm->renderMessage(text, position);
if (duration == 0)
duration = (MIN(text.size(), (uint)512) + 20) * _vm->_textSpeed / 40;
while(duration) {
_vm->renderImage(section1);
_vm->renderImage(section3);
if (_gm->waitOnInput(2, key)) {
_vm->removeMessage();
return key != Common::KEYCODE_ESCAPE;
}
_vm->renderImage(section2);
_vm->renderImage(section4);
if (_gm->waitOnInput(2, key)) {
_vm->removeMessage();
return key != Common::KEYCODE_ESCAPE;
}
duration--;
}
_vm->removeMessage();
return true;
}
void Intro::cutscene() {
#define exitOnEscape(X) do { \
Common::KeyCode key = Common::KEYCODE_INVALID; \
if ((_gm->waitOnInput(X, key) && key == Common::KEYCODE_ESCAPE) || _vm->shouldQuit()) { \
CursorMan.showMouse(true); \
return; \
} \
} while (0);
_vm->_system->fillScreen(kColorBlack);
_vm->setCurrentImage(31);
_vm->_screen->setGuiBrightness(255);
_vm->paletteBrightness();
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene1))
return;
_vm->_screen->setGuiBrightness(0);
_vm->paletteBrightness();
exitOnEscape(1);
_vm->setCurrentImage(9);
_vm->renderImage(0);
_vm->renderImage(1);
_vm->renderImage(9);
_vm->paletteFadeIn();
if (!animate(11, 10, 6, kMessageRight, kStringIntroCutscene2))
return;
_vm->renderImage(3);
exitOnEscape(4);
_vm->renderImage(4);
if (!animate(11, 10, 3)) {// test duration
_vm->removeMessage();
return;
}
_vm->removeMessage();
if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
return;
_vm->renderImage(3);
exitOnEscape(3);
_vm->renderImage(2);
exitOnEscape(3);
_vm->renderImage(7);
exitOnEscape(6);
_vm->renderImage(6);
exitOnEscape(6);
if (!animate(0, 0, 0, kMessageLeft, kStringIntroCutscene4))
return;
_vm->renderMessage(kStringIntroCutscene5, kMessageLeft);
exitOnEscape(28);
_vm->removeMessage();
_vm->renderMessage(kStringIntroCutscene6, kMessageLeft);
exitOnEscape(28);
_vm->removeMessage();
StringId textCounting[4] =
{kStringIntroCutscene7, kStringIntroCutscene8, kStringIntroCutscene9, kStringIntroCutscene10};
_vm->setCurrentImage(31);
_vm->renderImage(0);
_vm->paletteBrightness();
for (int i = 0; i < 4; ++i){
_vm->renderMessage(textCounting[i], kMessageLeft);
for (int j = 0; j < 28; ++j) {
_vm->renderImage((j % 3) + 1);
Common::KeyCode key = Common::KEYCODE_INVALID;
if (_gm->waitOnInput(1, key)) {
if (key == Common::KEYCODE_ESCAPE)
return;
break;
}
}
_vm->removeMessage();
}
_vm->renderMessage(kStringIntroCutscene11, kMessageLeft);
_vm->renderImage(6);
exitOnEscape(3);
_vm->renderImage(3);
exitOnEscape(3);
_vm->renderImage(4);
exitOnEscape(3);
_vm->renderImage(5);
exitOnEscape(3);
_vm->renderImage(_gm->invertSection(5));
exitOnEscape(18);
_vm->removeMessage();
_vm->setCurrentImage(9);
_vm->renderImage(0);
_vm->renderImage(1);
_vm->renderImage(9);
_vm->paletteBrightness();
_vm->renderBox(0, 138, 320, 62, kColorBlack);
_vm->paletteBrightness();
if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene12))
return;
_vm->renderImage(3);
exitOnEscape(3);
_vm->renderImage(4);
if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene13))
return;
if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene14))
return;
_vm->renderImage(12);
exitOnEscape(2);
_vm->renderImage(13);
exitOnEscape(2);
_vm->renderImage(14);
if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene15))
return;
if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene16))
return;
exitOnEscape(20);
if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene17))
return;
if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene18))
return;
if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene19))
return;
_vm->renderImage(16);
exitOnEscape(3);
_vm->renderImage(17);
if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene20))
return;
if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene21))
return;
if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
return;
_vm->renderImage(3);
exitOnEscape(3);
_vm->renderImage(2);
exitOnEscape(3);
_vm->renderImage(8);
exitOnEscape(6);
_vm->renderImage(6);
_vm->playSound(kAudioSiren);
exitOnEscape(6);
_vm->renderImage(3);
exitOnEscape(3);
_vm->renderImage(4);
_vm->renderImage(16);
exitOnEscape(3);
_vm->renderImage(15);
if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene22))
return;
if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene23))
return;
exitOnEscape(10);
_vm->renderImage(13);
exitOnEscape(2);
_vm->renderImage(12);
exitOnEscape(2);
_vm->renderImage(9);
if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene24))
return;
if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
return;
_vm->paletteFadeOut();
while (_vm->_sound->isPlaying())
exitOnEscape(1);
_vm->_system->fillScreen(kColorBlack);
_vm->_screen->setGuiBrightness(255);
_vm->paletteBrightness();
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene25))
return;
_vm->_screen->setGuiBrightness(5);
_vm->paletteBrightness();
_vm->setCurrentImage(31);
_vm->renderImage(0);
_vm->paletteFadeIn();
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene26))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene27))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene28))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene29))
return;
exitOnEscape(54);
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene30))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene31))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene32))
return;
CursorMan.showMouse(false);
_vm->_screen->setViewportBrightness(0);
_vm->paletteBrightness();
exitOnEscape(10);
_vm->playSound(kAudioSnoring);
while (_vm->_sound->isPlaying())
_gm->wait(1);
exitOnEscape(10);
_vm->playSound(kAudioSnoring);
while (_vm->_sound->isPlaying())
_gm->wait(1);
exitOnEscape(10);
_vm->playSound(kAudioSnoring);
while (_vm->_sound->isPlaying())
_gm->wait(1);
exitOnEscape(30);
CursorMan.showMouse(true);
_vm->setCurrentImage(22);
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene33))
return;
exitOnEscape(18);
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene34))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene35))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene36))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene37))
return;
exitOnEscape(18);
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene38))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene39))
return;
exitOnEscape(18);
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene40))
return;
if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene41))
return;
exitOnEscape(36);
animate(0, 0, 0, kMessageNormal, kStringIntroCutscene42);
_vm->removeMessage();
#undef exitOnEscape
}
void Intro::leaveCutscene() {
_vm->_screen->setViewportBrightness(255);
_vm->removeMessage();
_gm->changeRoom(CABIN_R3);
_gm->_guiEnabled = true;
_vm->_allowSaveGame = true;
_vm->_allowLoadGame = true;
}
ShipCorridor::ShipCorridor(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 17;
_id = CORRIDOR;
_shown[0] = kShownTrue;
_shown[4] = kShownTrue;
_objectState[0] = Object(_id, kStringHatch, kStringDefaultDescription, HATCH1, OPENABLE | EXIT, 0, 6, 1, CABIN_L1, 15);
_objectState[1] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 1, 7, 2, CABIN_L2, 10);
_objectState[2] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 2, 8, 3, CABIN_L3, 5);
_objectState[3] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 5, 11, 6, CABIN_R1, 19);
_objectState[4] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 4, 10, 5, CABIN_R2, 14);
_objectState[5] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT | OPENED, 9, 3, 4, CABIN_R3, 9);
_objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 12, 12, 0, AIRLOCK, 2);
_objectState[7] = Object(_id, kStringButton, kStringHatchButtonDescription, BUTTON, PRESS, 13, 13, 0, NULLROOM, 0);
_objectState[8] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 14, 14, 0, NULLROOM, 0);
_objectState[9] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 15, 15, 0, HALL, 22);
}
bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == BUTTON)) {
if (_objectState[6].hasProperty(OPENED)) {
_vm->playSound(kAudioSlideDoor);
_objectState[6].disableProperty(OPENED);
_vm->renderImage(8);
setSectionVisible(9, false);
_gm->wait(2);
_vm->renderImage(7);
setSectionVisible(8, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(7));
} else {
_vm->playSound(kAudioSlideDoor);
_objectState[6].setProperty(OPENED);
_vm->renderImage(7);
_gm->wait(2);
_vm->renderImage(8);
setSectionVisible(7, false);
_gm->wait(2);
_vm->renderImage(9);
setSectionVisible(8, false);
}
return true;
}
return false;
}
ShipHall::ShipHall(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 15;
_id = HALL;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringHatch, kStringCockpitHatchDescription, NULLOBJECT, OPENABLE | EXIT, 4, 5, 1, COCKPIT, 10);
_objectState[1] = Object(_id, kStringHatch, kStringKitchenHatchDescription, KITCHEN_HATCH, OPENABLE | EXIT, 0, 0, 0, NULLROOM, 1);
_objectState[2] = Object(_id, kStringHatch, kStringStasisHatchDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 1, 1, 2, SLEEP, 8);
_objectState[3] = Object(_id, kStringSlot, kStringSlotDescription, SLEEP_SLOT, COMBINABLE, 2, 2, 0, NULLROOM, 0);
_objectState[4] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 3, SLEEP, 0, NULLROOM, 0);
_objectState[5] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 6, 6, 0, CORRIDOR, 19);
}
bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_OPEN) && (obj1._id == KITCHEN_HATCH)) {
_vm->renderMessage(kStringShipHall1);
} else if ((verb == ACTION_USE) && Object::combine(obj1,obj2,KEYCARD2,SLEEP_SLOT)) {
if (_objectState[2].hasProperty(OPENED)) {
_objectState[2].disableProperty(OPENED);
_vm->renderImage(3);
setSectionVisible(4, false);
_gm->wait(2);
_vm->renderImage(2);
setSectionVisible(3, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(2));
} else {
_objectState[2].setProperty(OPENED);
_vm->renderImage(2);
_gm->wait(2);
_vm->renderImage(3);
setSectionVisible(2, false);
_gm->wait(2);
_vm->renderImage(4);
setSectionVisible(3, false);
_gm->great(1);
}
} else {
return false;
}
return true;
}
ShipSleepCabin::ShipSleepCabin(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 33;
_id = SLEEP;
_shown[0] = kShownTrue;
_color = kColorBlack;
_objectState[0] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABINS, NULLTYPE, 0, 0, 0, NULLROOM, 0);
_objectState[1] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABIN, NULLTYPE, 1, 1, 0, NULLROOM, 0);
_objectState[2] = Object(_id, kStringComputer, kStringDefaultDescription, COMPUTER, NULLTYPE, 2, 2, 0, NULLROOM, 0);
_objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
}
bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) {
Room *room;
Common::String input;
if (((verb == ACTION_LOOK) || (verb == ACTION_USE)) && (obj1._id == COMPUTER)) {
_gm->_guiEnabled = false;
setSectionVisible(4, false);
g_system->fillScreen(kColorDarkBlue);
if (_gm->_state._arrivalDaysLeft == 0) {
// Destination reached
_vm->renderText(kStringShipSleepCabin1, 60, 95, kColorWhite99);
_gm->getInput();
} else if (_gm->_state._powerOff) {
// Energy depleted
_vm->renderText(kStringShipSleepCabin2, 60, 95, kColorWhite99);
// Artificial coma interrupted
_vm->renderText(kStringShipSleepCabin3, 60, 115, kColorWhite99);
_gm->getInput();
} else if (isSectionVisible(5)) {
// Sleep duration in days
_vm->renderText(kStringShipSleepCabin4, 30, 85, kColorWhite99);
_vm->renderText(Common::String::format("%d",_gm->_state._timeSleep).c_str(),
150, 85, kColorWhite99);
_vm->renderText(kStringShipSleepCabin5, 30, 105, kColorWhite99);
_gm->getInput();
} else {
_vm->renderText(kStringShipSleepCabin6, 100, 85, kColorWhite99);
_gm->edit(input, 100, 105, 30);
input.toUppercase();
if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) {
if (input == _vm->getGameString(kStringComputerPassword)) {
_gm->great(6);
g_system->fillScreen(kColorDarkBlue);
_vm->renderText(kStringShipSleepCabin7, 30, 85, kColorWhite99);
uint daysSleep = 0;
do {
input.clear();
_vm->renderBox(150, 85, 150, 8, kColorDarkBlue);
_gm->edit(input, 150, 85, 10);
if (_gm->_key.keycode == Common::KEYCODE_ESCAPE) {
break;
} else {
daysSleep = input.asUint64();
for (uint i = 0; i < input.size(); i++) {
if (!Common::isDigit(input[i])) {
daysSleep = 0;
break;
}
}
}
if (daysSleep != 0) {
_gm->_state._timeSleep = daysSleep;
_vm->renderText(kStringShipSleepCabin8, 30, 105, kColorWhite99);
_gm->wait(18);
setSectionVisible(5, true);
}
} while (daysSleep == 0);
} else {
_vm->renderText(kStringShipSleepCabin9, 100, 125, kColorLightRed);
_gm->wait(18);
}
}
}
_gm->_guiEnabled = true;
input.clear();
} else if (((verb == ACTION_WALK) || (verb == ACTION_USE)) &&
((obj1._id == CABINS) || (obj1._id == CABIN))) {
room = _gm->_rooms[AIRLOCK];
if (!(obj1._id == CABIN) || !isSectionVisible(5)) {
_vm->renderMessage(kStringShipSleepCabin10);
} else if (room->getObject(5)->hasProperty(WORN)) {
_vm->renderMessage(kStringShipSleepCabin11);
} else {
_vm->paletteFadeOut();
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(_gm->invertSection(4));
room = _gm->_rooms[GENERATOR];
int32 *energyDaysLeft;
if (room->isSectionVisible(9)) {
energyDaysLeft = &_gm->_state._landingModuleEnergyDaysLeft;
} else {
energyDaysLeft = &_gm->_state._shipEnergyDaysLeft;
}
if (_gm->_state._timeSleep > _gm->_state._arrivalDaysLeft) {
_gm->_state._timeSleep = _gm->_state._arrivalDaysLeft;
}
if (_gm->_state._timeSleep >= *energyDaysLeft) {
_gm->_state._timeSleep = *energyDaysLeft;
if (room->isSectionVisible(9)) {
room = _gm->_rooms[LANDINGMODULE]; // Monitors off
room->setSectionVisible(2, false);
room->setSectionVisible(7, false);
room->setSectionVisible(8, false);
room->setSectionVisible(9, false);
room->setSectionVisible(10, false);
}
}
if (_gm->_state._timeSleep == _gm->_state._arrivalDaysLeft) {
_vm->renderImage(3);
room = _gm->_rooms[COCKPIT];
room->setSectionVisible(23, true);
room = _gm->_rooms[CABIN_R2];
room->setSectionVisible(5, false);
room->setSectionVisible(6, true);
room->getObject(2)->_click = 10;
room = _gm->_rooms[HOLD];
room->setSectionVisible(0, false);
room->setSectionVisible(1, true);
room->getObject(1)->_click = 255;
room->getObject(3)->_click = 255;
room = _gm->_rooms[GENERATOR];
room->setSectionVisible(6, false);
room->setSectionVisible(7, true);
room->getObject(1)->_click = 14;
if (room->isSectionVisible(1)) {
room->setSectionVisible(10, true);
}
if (room->isSectionVisible(12)) {
room->setSectionVisible(12, false);
room->setSectionVisible(11, true);
}
}
_gm->_state._arrivalDaysLeft -= _gm->_state._timeSleep;
*energyDaysLeft -= _gm->_state._timeSleep;
_gm->_state._time = ticksToMsec(786520); // 12pm
_gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_state._time);
if (*energyDaysLeft == 0) {
_gm->turnOff();
room = _gm->_rooms[GENERATOR];
room->setSectionVisible(4, room->isSectionVisible(2));
}
if (_gm->_state._arrivalDaysLeft == 0) {
_gm->saveTime();
if (!_vm->saveGame(kSleepAutosaveSlot, "Sleep autosave"))
_vm->errorTempSave(true);
_gm->_state._dream = true;
_gm->loadTime();
}
_gm->wait(18);
_vm->paletteFadeIn();
if (_gm->_state._arrivalDaysLeft == 0) {
_vm->playSound(kAudioCrash);
_gm->screenShake();
_gm->wait(18);
_vm->renderMessage(kStringShipSleepCabin12);
}
}
} else {
return false;
}
return true;
}
void ShipSleepCabin::animation() {
if (_gm->_state._powerOff && _gm->_state._arrivalDaysLeft) {
if (_gm->_guiEnabled) {
if (isSectionVisible(1)) {
_vm->renderImage(2);
setSectionVisible(1, false);
} else {
_vm->renderImage(1);
setSectionVisible(2, false);
}
} else {
if (_color == kColorLightRed) {
_color = kColorDarkBlue;
} else {
_color = kColorLightRed;
}
_vm->renderText(kStringShipSleepCabin13, 60, 75, _color);
}
} else if (isSectionVisible(5) && _gm->_guiEnabled) {
if (isSectionVisible(4))
_vm->renderImage(_gm->invertSection(4));
else
_vm->renderImage(4);
}
_gm->setAnimationTimer(6);
}
void ShipSleepCabin::onEntrance() {
if (_gm->_state._dream && (_gm->_rooms[CAVE]->getObject(1)->_exitRoom == MEETUP3)) {
_vm->renderMessage(kStringShipSleepCabin14);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->renderMessage(kStringShipSleepCabin15);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->renderMessage(kStringShipSleepCabin16);
_gm->_state._dream = false;
}
}
ShipCockpit::ShipCockpit(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 9;
_id = COCKPIT;
_shown[0] = kShownTrue;
_color = kColorBlack;
_objectState[0] = Object(_id, kStringInstruments, kStringInstrumentsDescription1, INSTRUMENTS, NULLTYPE, 2, 2, 0, NULLROOM, 0);
_objectState[1] = Object(_id, kStringMonitor, kStringDefaultDescription, MONITOR, NULLTYPE, 0, 0, 0, NULLROOM, 0);
_objectState[2] = Object(_id, kStringMonitor, kStringMonitorDescription, NULLOBJECT, TAKE, 1, 0, 0, NULLROOM, 0);
_objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
}
bool ShipCockpit::interact(Action verb, Object &obj1, Object &obj2) {
// TODO: distance and remaining time not accurate
if ((verb == ACTION_LOOK) && (obj1._id == MONITOR)) {
char c[2] = {0, 0};
_gm->_guiEnabled = false;
_vm->renderBox(0, 0, 320, 200, kColorBlack);
_vm->renderText(kStringShipCockpit1, 50, 50, kColorLightYellow);
if (_gm->_state._arrivalDaysLeft)
_vm->renderText(kStringShipCockpit2);
else
_vm->renderText(kStringShipCockpit3);
_vm->renderText(kStringShipCockpit4, 50, 70, kColorLightYellow);
_vm->renderText(kStringShipCockpit5, 50, 90, kColorLightYellow);
_vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft / 400).c_str());
_vm->renderText(",");
c[0] = (_gm->_state._arrivalDaysLeft / 40) % 10 + '0';
_vm->renderText(c);
c[0] = (_gm->_state._arrivalDaysLeft / 4) % 10 + '0';
_vm->renderText(c);
_vm->renderText(kStringShipCockpit6);
_vm->renderText(kStringShipCockpit7, 50, 110, kColorLightYellow);
_vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft).c_str(),
50, 120, kColorLightYellow);
_vm->renderText(kStringShipCockpit8);
_gm->getInput();
_gm->_guiEnabled = true;
} else if ((verb == ACTION_USE) && (obj1._id == INSTRUMENTS))
_vm->renderMessage(kStringShipCockpit9);
else
return false;
return true;
}
void ShipCockpit::animation() {
if (!_gm->_guiEnabled) {
if (_color) {
_color = kColorBlack;
_gm->setAnimationTimer(5);
} else {
_color = kColorLightYellow;
_gm->setAnimationTimer(10);
}
_vm->renderText(kStringShipCockpit10, 50, 145, _color);
} else if (isSectionVisible(21)) {
_vm->renderImage(_gm->invertSection(21));
_gm->setAnimationTimer(5);
} else {
_vm->renderImage(21);
_gm->setAnimationTimer(10);
}
if (_gm->_state._powerOff) {
if (!_gm->_guiEnabled) {
_vm->renderText(kStringShipCockpit11, 97, 165, _color);
_vm->renderText(kStringShipCockpit12, 97, 175, _color);
} else if (isSectionVisible(21))
_vm->renderImage(22);
else
_vm->renderImage(_gm->invertSection(22));
}
}
void ShipCockpit::onEntrance() {
if (!hasSeen())
_vm->renderMessage(kStringShipCockpit13);
setRoomSeen(true);
}
ShipCabinL1::ShipCabinL1(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 21;
_id = CABIN_L1;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[2] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_objectState[0] = Object(_id, kStringImage, kStringGenericDescription1, NULLOBJECT, UNNECESSARY, 5, 5, 0, NULLROOM, 0);
_objectState[1] = Object(_id, kStringImage, kStringGenericDescription2, NULLOBJECT, UNNECESSARY, 6, 6, 0, NULLROOM, 0);
_objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0);
_objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0);
_objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0);
_objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128);
_objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR, 9);
_objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0);
_objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0);
_objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0);
_objectState[10] = Object(_id, kStringSocket, kStringDefaultDescription, SOCKET, COMBINABLE, 4, 4, 0);
_objectState[11] = Object(_id, kStringToilet, kStringDefaultDescription, BATHROOM_DOOR, EXIT, 255, 255, 0, BATHROOM, 22);
}
ShipCabinL2::ShipCabinL2(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 21;
_id = CABIN_L2;
_shown[0] = kShownTrue;
_shown[16] = kShownTrue;
_objectState[0] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL1,COMBINABLE,31,31,0);
_objectState[1] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL2,COMBINABLE,32,32,0);
_objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL3,COMBINABLE,33,33,0);
_objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL4,COMBINABLE,45,45,0);
_objectState[4] = Object(_id, kStringShelf,kStringDefaultDescription,SHELF_L1,OPENABLE | CLOSED,25,26,17);
_objectState[5] = Object(_id, kStringPistol,kStringPistolDescription,PISTOL,TAKE,39,39,20);
_objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L2,OPENABLE | CLOSED,27,28,18);
_objectState[7] = Object(_id, kStringBooks,kStringBooksDescription,NULLOBJECT,UNNECESSARY,40,40,0);
_objectState[8] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L3,OPENABLE | CLOSED,29,30,19);
_objectState[9] = Object(_id, kStringSpool,kStringSpoolDescription, SPOOL,TAKE | COMBINABLE,41,41,21);
_objectState[10] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L4,OPENABLE | CLOSED,43,44,22);
_objectState[11] = Object(_id, kStringBook,kStringDefaultDescription,BOOK2,TAKE,46,46,23);
_objectState[12] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,34,34,0);
_objectState[13] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,35,35,0);
_objectState[14] = Object(_id, kStringClothes,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,36,36,0);
_objectState[15] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,37,37,0);
_objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0);
_objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0);
_objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
_objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
_objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
_objectState[23] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
_objectState[24] = Object(_id, kStringFolders,kStringFoldersDescription,NULLOBJECT,UNNECESSARY,49,49,0);
}
bool ShipCabinL2::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL1, KEYCARD2)) {
_gm->openLocker(this, getObject(4), getObject(0), 17);
if (getObject(5)->_click == 255)
_vm->renderImage(20); // Remove Pistol
_gm->great(2);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL2, KEYCARD2)) {
_gm->openLocker(this, getObject(6), getObject(1), 18);
_gm->great(2);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL3, KEYCARD2)) {
_gm->openLocker(this, getObject(8), getObject(2), 19);
if (getObject(9)->_click == 255)
_vm->renderImage(21); // Remove cable spool
_gm->great(2);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL4, KEYCARD2)) {
_gm->openLocker(this, getObject(10), getObject(3), 22);
if (getObject(11)->_click == 255)
_vm->renderImage(23); // Remove book
_gm->great(2);
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L1)) {
_gm->closeLocker(this, getObject(4), getObject(0), 17);
setSectionVisible(20, false);
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L2))
_gm->closeLocker(this, getObject(6), getObject(1), 18);
else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L3)) {
_gm->closeLocker(this, getObject(8), getObject(2), 19);
setSectionVisible(21, false);
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L4)) {
_gm->closeLocker(this, getObject(10), getObject(3), 22);
setSectionVisible(23, false);
} else if ((verb == ACTION_TAKE) && (obj1._id == SPOOL) && !obj1.hasProperty(CARRIED)) {
getObject(8)->_click = 42; // empty shelf
return false;
} else if ((verb == ACTION_TAKE) && (obj1._id == BOOK2) && !obj1.hasProperty(CARRIED)) {
getObject(10)->_click = 47; // empty shelf
return false;
} else
return false;
return true;
}
ShipCabinL3::ShipCabinL3(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 21;
_id = CABIN_L3;
_shown[0] = kShownTrue;
_shown[6] = kShownTrue;
_shown[7] = kShownTrue;
_shown[8] = kShownTrue;
_shown[9] = kShownTrue;
_shown[12] = kShownTrue;
_objectState[0] = Object(_id, kStringPoster,kStringPosterDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
_objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0);
_objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0);
_objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0);
_objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128);
_objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0);
_objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0);
_objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0);
_objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0);
_objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0);
_objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0);
_objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
_objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
_objectState[15] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
_objectState[16] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
}
bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) {
Room *r;
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, RECORD, TURNTABLE)) {
if (!_gm->_guiEnabled || isSectionVisible(15))
_vm->renderMessage(kStringShipCabinL3_1);
else {
if (!getObject(4)->hasProperty(CARRIED))
_vm->renderImage(_gm->invertSection(8));
else
_gm->_inventory.remove(*getObject(4));
_vm->renderImage(15);
getObject(4)->_click = 48;
}
} else if ((verb == ACTION_PRESS) && (obj1._id == TURNTABLE_BUTTON)) {
if (!isSectionVisible(15)) {
_vm->renderMessage(kStringShipCabinL3_2);
} else if (!isSectionVisible(10) && !isSectionVisible(11) && isSectionVisible(12)) {
_vm->renderImage(14);
setSectionVisible(15, false);
for (int i = 3; i; i--) {
_vm->playSound(kAudioTurntable);
while (_vm->_sound->isPlaying()) {
if (isSectionVisible(13)) {
_vm->renderImage(14);
setSectionVisible(13, false);
} else {
_vm->renderImage(13);
setSectionVisible(14, false);
}
_gm->wait(3);
}
}
_vm->renderImage(15);
setSectionVisible(14, false);
setSectionVisible(13, false);
_vm->renderMessage(kStringShipCabinL3_3);
}
} else if ((verb == ACTION_TAKE) && (obj1._id == RECORD) && (obj1._click != 15)) {
_vm->renderImage(9);
setSectionVisible(13, false);
setSectionVisible(14, false);
setSectionVisible(15, false);
obj1._section = 0;
_gm->takeObject(obj1);
} else if ((verb == ACTION_PULL) && (obj1._id == PLUG)) {
_vm->renderImage(10);
setSectionVisible(7, false);
obj1._click = 21;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PLUG, SOCKET)) {
_vm->renderImage(7);
setSectionVisible(10, false);
getObject(10)->_click = 20;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE2))
_vm->renderMessage(kStringShipCabinL3_4); // cutting near plug
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE)) {
r = _gm->_rooms[AIRLOCK];
if (!isSectionVisible(10) && !r->getObject(5)->hasProperty(WORN)) {
_vm->renderImage(25);
_gm->shock();
}
_vm->renderImage(11);
_vm->renderImage(26);
setSectionVisible(12, false);
} else if ((verb == ACTION_TAKE) && ((obj1._id == WIRE) || (obj1._id == WIRE2) || (obj1._id == PLUG))) {
if (isSectionVisible(10) && isSectionVisible(11)) {
_vm->renderImage(_gm->invertSection(10));
_vm->renderImage(_gm->invertSection(11));
getObject(8)->_name = kStringWireAndPlug;
_gm->takeObject(*getObject(8));
getObject(9)->_click = 255;
getObject(10)->_click = 255;
} else
_vm->renderMessage(kStringShipCabinL3_5);
} else
return false;
return true;
}
ShipCabinR1::ShipCabinR1(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 22;
_id = CABIN_R1;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[2] = kShownTrue;
_objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0);
_objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0);
_objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0);
_objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
_objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
_objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
_objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
}
ShipCabinR2::ShipCabinR2(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 22;
_id = CABIN_R2;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
_objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0);
_objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0);
_objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
_objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
_objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
_objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
}
ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 22;
_id = CABIN_R3;
_shown[0] = kShownTrue;
_shown[7] = kShownTrue;
_shown[8] = kShownTrue;
_shown[15] = kShownTrue;
_objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128);
_objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0);
_objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0);
_objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0);
_objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K3,COMBINABLE,29,29,0);
_objectState[5] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K4,COMBINABLE,30,30,0);
_objectState[6] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF1,OPENABLE | CLOSED,14,18,9);
_objectState[7] = Object(_id, kStringAlbums,kStringAlbumsDescription,NULLOBJECT,UNNECESSARY,14,14,0);
_objectState[8] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF2,OPENABLE | CLOSED,15,19,10);
_objectState[9] = Object(_id, kStringRope,kStringRopeDescription,ROPE,TAKE | COMBINABLE,15,15,12);
_objectState[10] = Object(_id, kStringShelf,kStringShelfDescription,SHELF3,OPENABLE | CLOSED,16,17,11);
_objectState[11] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,20,20,0);
_objectState[12] = Object(_id, kStringClothes,kStringClothesDescription,NULLOBJECT,UNNECESSARY,21,21,0);
_objectState[13] = Object(_id, kStringUnderwear,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,22,22,0);
_objectState[14] = Object(_id, kStringSocks,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,23,23,0);
_objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13);
_objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14);
_objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16);
_objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR,5);
_objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
_objectState[22] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
_objectState[23] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
}
bool ShipCabinR3::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K1, KEYCARD))
_gm->openLocker(this, getObject(6), getObject(2), 9);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K2, KEYCARD)) {
_gm->openLocker(this, getObject(8), getObject(3), 10);
if (getObject(9)->_click == 255)
_vm->renderImage(12); // Remove rope
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K3, KEYCARD)) {
_gm->openLocker(this, getObject(10), getObject(4), 11);
if (getObject(17)->_click == 255)
_vm->renderImage(16); // Remove Discman
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K4, KEYCARD)) {
_gm->openLocker(this, getObject(15), getObject(5), 13);
if (getObject(16)->_click == 255)
_vm->renderImage(14); // Remove Book
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF1))
_gm->closeLocker(this, getObject(6), getObject(2), 9);
else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF2)) {
setSectionVisible(12, false);
_gm->closeLocker(this, getObject(8), getObject(3), 10);
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF3)) {
setSectionVisible(16, false);
_gm->closeLocker(this, getObject(10), getObject(4), 11);
} else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF4)) {
setSectionVisible(14, false);
setSectionVisible(14, false);
_gm->closeLocker(this, getObject(15), getObject(5), 13);
} else if ((verb == ACTION_TAKE) && (obj1._id == DISCMAN) && !_gm->_rooms[0]->getObject(3)->hasProperty(CARRIED)) {
getObject(10)->_click = 34; // Locker empty
obj1._click = 255;
_gm->takeObject(*_gm->_rooms[0]->getObject(3));
_vm->renderImage(16);
} else if ((verb == ACTION_TAKE) && (obj1._id == ROPE) && obj1.hasProperty(CARRIED)) {
getObject(8)->_click = 31; // Shelf empty
return false;
} else if ((verb == ACTION_TAKE) && (obj1._id == BOOK) && !obj1.hasProperty(CARRIED)) {
getObject(15)->_click = 32; // Shelf empty
return false;
} else
return false;
return true;
}
void ShipCabinR3::onEntrance() {
for (int i = 0; i < 3; ++i)
_gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(i));
setRoomSeen(true);
}
ShipCabinBathroom::ShipCabinBathroom(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 23;
_id = BATHROOM;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringBathroom,kStringBathroomDescription,TOILET,NULLTYPE,0,0,0);
_objectState[1] = Object(_id, kStringShower,kStringDefaultDescription,SHOWER,NULLTYPE,1,1,0);
_objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,BATHROOM_EXIT,EXIT,255,255,0,CABIN_R3,2);
}
ShipAirlock::ShipAirlock(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 34;
_id = AIRLOCK;
_shown[0] = kShownTrue;
_shown[6] = kShownTrue;
_objectState[0] = Object(_id, kStringHatch,kStringHatchDescription1,NULLOBJECT,EXIT | OPENABLE | OPENED | CLOSED,0,0,0,CORRIDOR,10);
_objectState[1] = Object(_id, kStringHatch,kStringHatchDescription2,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,HOLD,14);
_objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,2,2,0);
_objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,3,3,0);
_objectState[4] = Object(_id, kStringHelmet,kStringHelmetDescription,HELMET,TAKE,4,4,7);
_objectState[5] = Object(_id, kStringSuit,kStringSuitDescription,SUIT,TAKE,5,5,8);
_objectState[6] = Object(_id, kStringLifeSupport,kStringLifeSupportDescription,LIFESUPPORT,TAKE,6,6,9);
}
bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) {
Room *r;
if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) {
if (!getObject(1)->hasProperty(OPENED)) {
_vm->renderImage(10);
_vm->playSound(kAudioSlideDoor);
if (getObject(0)->hasProperty(OPENED)) {
getObject(0)->disableProperty(OPENED);
_vm->renderImage(1);
_gm->wait(2);
_vm->renderImage(2);
setSectionVisible(1, false);
_gm->wait(2);
_vm->renderImage(3);
setSectionVisible(2, false);
} else {
getObject(0)->setProperty(OPENED);
_vm->renderImage(2);
setSectionVisible(3, false);
_gm->wait(2);
_vm->renderImage(1);
setSectionVisible(2, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(1));
}
_vm->renderImage(_gm->invertSection(10));
}
} else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) {
if (!getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(11);
if (getObject(1)->hasProperty(OPENED)) {
_vm->playSound(kAudioSlideDoor);
getObject(1)->disableProperty(OPENED);
_vm->renderImage(4);
_gm->wait(2);
_vm->renderImage(5);
setSectionVisible(4, false);
_gm->wait(2);
_vm->renderImage(6);
setSectionVisible(5, false);
_vm->renderImage(16);
setSectionVisible(17, false);
_gm->wait(3);
_vm->renderImage(15);
setSectionVisible(16, false);
_gm->wait(3);
_vm->renderImage(14);
setSectionVisible(15, false);
_gm->wait(3);
_vm->renderImage(13);
setSectionVisible(14, false);
_gm->wait(3);
_vm->renderImage(12);
setSectionVisible(13, false);
_gm->wait(3);
_vm->renderImage(_gm->invertSection(12));
} else {
getObject(1)->setProperty(OPENED);
_vm->renderImage(12);
_gm->wait(3);
_vm->renderImage(13);
setSectionVisible(12, false);
_gm->wait(3);
_vm->renderImage(14);
setSectionVisible(13, false);
_gm->wait(3);
_vm->renderImage(15);
setSectionVisible(14, false);
_gm->wait(3);
_vm->renderImage(16);
setSectionVisible(15, false);
_gm->wait(3);
_vm->renderImage(17);
setSectionVisible(16, false);
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(5);
setSectionVisible(6, false);
_gm->wait(2);
_vm->renderImage(4);
setSectionVisible(5, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(4));
r = _gm->_rooms[AIRLOCK];
if (!r->getObject(4)->hasProperty(WORN) ||
!r->getObject(5)->hasProperty(WORN) ||
!r->getObject(6)->hasProperty(WORN)) {
_gm->dead(kStringShipAirlock1);
return true;
}
}
_vm->renderImage(_gm->invertSection(11));
}
} else if ((verb == ACTION_LOOK) && (obj1._id == MANOMETER))
_vm->renderMessage(getObject(1)->hasProperty(OPENED) ? kStringShipAirlock2 : kStringShipAirlock3);
else
return false;
return true;
}
void ShipAirlock::onEntrance() {
if (!hasSeen())
_vm->renderMessage(kStringShipAirlock4);
setRoomSeen(true);
}
ShipHold::ShipHold(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 24;
_id = HOLD;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kNoString,kStringDefaultDescription,HOLD_WIRE,COMBINABLE,255,255,0);
_objectState[1] = Object(_id, kStringScrap,kStringScrapDescription1,SCRAP_LK,NULLTYPE,4,4,0);
_objectState[2] = Object(_id, kStringTerminalStrip,kStringDefaultDescription,TERMINALSTRIP,COMBINABLE,255,255,0);
_objectState[3] = Object(_id, kStringScrap,kStringScrapDescription2,NULLOBJECT,NULLTYPE,5,5,0);
_objectState[4] = Object(_id, kStringReactor,kStringReactorDescription,NULLOBJECT,NULLTYPE,6,6,0);
_objectState[5] = Object(_id, kStringNozzle,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
_objectState[6] = Object(_id, kStringPumpkin,kStringPumpkinDescription,NULLOBJECT,NULLTYPE,8,8,0);
_objectState[7] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_OUTERHATCH,EXIT | OPENABLE,1,2,2,LANDINGMODULE,6);
_objectState[8] = Object(_id, kStringLandingModule,kStringLandingModuleDescription,NULLOBJECT,NULLTYPE,0,0,0);
_objectState[9] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,AIRLOCK,22);
_objectState[10] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH_TOP,EXIT | OPENABLE | OPENED,3,3,0,GENERATOR,8);
_objectState[11] = Object(_id, kStringGenerator,kStringGeneratorDescription,GENERATOR_TOP,EXIT,12,12,0,GENERATOR,8);
}
bool ShipHold::interact(Action verb, Object &obj1, Object &obj2) {
Room *room;
if ((verb == ACTION_LOOK) && (obj1._id == SCRAP_LK) && (obj1._description != kStringScrapDescription3)) {
_vm->renderMessage(obj1._description);
obj1._description = kStringScrapDescription3;
_gm->takeObject(*getObject(2));
} else if (((verb == ACTION_OPEN) || (verb == ACTION_CLOSE)) && (obj1._id == OUTERHATCH_TOP))
_vm->renderMessage(kStringShipHold1);
else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && (isSectionVisible(4) || isSectionVisible(6)))
_vm->renderMessage(kStringCable1);
else if (((verb == ACTION_TAKE) && (obj1._id == HOLD_WIRE)) ||
((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, LANDINGMOD_HATCH)))
_vm->renderMessage(kStringCable2);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, TERMINALSTRIP, HOLD_WIRE)) {
getObject(0)->_name = kStringWireAndClip;
_gm->_inventory.remove(*getObject(2));
_gm->_state._terminalStripConnected = true;
_gm->_state._terminalStripWire = true;
_vm->renderMessage(kStringOk);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, SPOOL)) {
if (!_gm->_state._terminalStripConnected)
_vm->renderMessage(kStringCable3);
else {
_vm->renderImage(5);
getObject(0)->_name = kStringWireAndPlug2;
getObject(0)->_click = 10;
room = _gm->_rooms[CABIN_L2];
_gm->_inventory.remove(*getObject(9));
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, GENERATOR_TOP)) {
if (isSectionVisible(5)) {
room = _gm->_rooms[GENERATOR];
room->getObject(0)->_click = 15;
room->getObject(1)->_click = 13;
room->setSectionVisible(6, true);
room->setSectionVisible(8, true);
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(6);
setSectionVisible(4, false);
getObject(0)->_click = 11;
} else
_vm->renderMessage(kStringCable4);
} else
return false;
return true;
}
void ShipHold::onEntrance() {
if (!hasSeen())
_vm->renderMessage(kStringShipHold2);
setRoomSeen(true);
_gm->_rooms[COCKPIT]->setRoomSeen(true);
}
ShipLandingModule::ShipLandingModule(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 25;
_id = LANDINGMODULE;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringSocket,kStringDefaultDescription,LANDINGMOD_SOCKET,COMBINABLE,1,1,0);
_objectState[1] = Object(_id, kStringButton,kSafetyButtonDescription,LANDINGMOD_BUTTON,PRESS | COMBINABLE,2,2,0);
_objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0);
_objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0);
_objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0);
_objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10);
}
bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == LANDINGMOD_BUTTON))
_vm->renderMessage(obj1._description);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PEN, LANDINGMOD_BUTTON)) {
if (_gm->_state._landingModuleEnergyDaysLeft) {
Room *r = _gm->_rooms[GENERATOR];
if (isSectionVisible(7)) {
_vm->renderImage(_gm->invertSection(9));
_vm->renderImage(_gm->invertSection(2));
_vm->renderImage(_gm->invertSection(8));
_vm->renderImage(_gm->invertSection(7));
_vm->renderImage(_gm->invertSection(10));
if (r->isSectionVisible(9))
_gm->_state._powerOff = true;
_gm->roomBrightness();
} else {
_vm->renderImage(7);
if (r->isSectionVisible(9))
_gm->_state._powerOff = false;
_gm->roomBrightness();
r = _gm->_rooms[SLEEP];
r->setSectionVisible(1, false);
r->setSectionVisible(2, false);
_gm->wait(2);
_vm->renderImage(2);
_gm->wait(3);
_vm->renderImage(8);
_gm->wait(2);
_vm->renderImage(9);
_gm->wait(1);
_vm->renderImage(10);
}
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, LANDINGMOD_BUTTON))
_vm->renderMessage(kStringShipHold3);
else if ((verb == ACTION_LOOK) && (obj1._id == LANDINGMOD_MONITOR) && isSectionVisible(7))
_vm->renderMessage(kStringShipHold4);
else if ((verb == ACTION_USE) && (obj1._id == KEYBOARD))
_vm->renderMessage(kStringShipHold5);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, WIRE, LANDINGMOD_SOCKET)) {
Room *r = _gm->_rooms[CABIN_L3];
_gm->_inventory.remove(*r->getObject(8));
getObject(4)->_name = r->getObject(8)->_name;
_vm->renderImage(4);
if (_gm->_state._cableConnected) {
_vm->renderImage(5);
getObject(4)->_click = 6;
} else {
getObject(4)->_click = 5;
if (_gm->_state._terminalStripWire)
_vm->renderImage(11);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SPOOL, LANDINGMOD_SOCKET))
_vm->renderMessage(kStringShipHold8);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, TERMINALSTRIP)) {
_vm->renderImage(11);
getObject(4)->_name = kStringWireAndClip;
Room *r = _gm->_rooms[HOLD];
_gm->_inventory.remove(*r->getObject(2));
_gm->_state._terminalStripConnected = true;
_gm->_state._terminalStripWire = true;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, SPOOL)) {
if (!_gm->_state._terminalStripConnected)
_vm->renderMessage(kStringCable3);
else {
_vm->renderImage(5);
getObject(4)->_name = kStringWireAndPlug2;
getObject(4)->_click = 6;
_gm->_inventory.remove(*_gm->_rooms[CABIN_L2]->getObject(9));
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, LANDINGMOD_HATCH)) {
if (getObject(5)->hasProperty(OPENED)) {
Room *r = _gm->_rooms[HOLD];
if (isSectionVisible(5)) {
r->setSectionVisible(5, true);
r->getObject(0)->_click = 10;
} else
r->getObject(0)->_click = 9;
r->setSectionVisible(4, true);
r->getObject(0)->_name = getObject(4)->_name;
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(_gm->invertSection(4));
setSectionVisible(11, false);
_vm->renderImage(6);
getObject(4)->_click = 7;
} else
_vm->renderMessage(kStringShipHold6);
} else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && isSectionVisible(6))
_vm->renderMessage(kStringCable1);
else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) && (obj1._id == LANDINGMOD_WIRE))
_vm->renderMessage(kStringCable2);
else
return false;
return true;
}
ShipGenerator::ShipGenerator(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 18;
_id = GENERATOR;
_shown[0] = kShownTrue;
_shown[5] = kShownTrue;
_objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0);
_objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
_objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128);
_objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0);
_objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22);
_objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0);
_objectState[6] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,4,4,0);
_objectState[7] = Object(_id, kStringTrap,kStringDefaultDescription,TRAP,OPENABLE,5,6,2);
_objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
_objectState[9] = Object(_id, kStringVoltmeter,kStringDefaultDescription,VOLTMETER,NULLTYPE,9,9,0,NULLROOM,0);
_objectState[10] = Object(_id, kStringClip,kStringDefaultDescription,CLIP,COMBINABLE,8,8,0);
_objectState[11] = Object(_id, kStringWire,kStringWireDescription,SHORT_WIRE,COMBINABLE,10,10,0);
_objectState[12] = Object(_id, kStringLadder,kStringDefaultDescription,LADDER,EXIT,0,0,0,HOLD,1);
}
bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_OPEN) && (obj1._id == OUTERHATCH)) {
if (obj1.hasProperty(OPENED))
return false;
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(1);
if (isSectionVisible(7))
_vm->renderImage(10);
if (isSectionVisible(13))
_vm->renderImage(13);
_gm->_rooms[HOLD]->setSectionVisible(3, true);
obj1.setProperty(OPENED);
obj1._click = 2;
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_CLOSE) && (obj1._id == OUTERHATCH)) {
if (!obj1.hasProperty(OPENED))
return false;
if (isSectionVisible(11) || isSectionVisible(12))
_vm->renderMessage(kStringShipHold7);
else {
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(_gm->invertSection(1));
setSectionVisible(10, false);
if (isSectionVisible(13))
_vm->renderImage(13);
_gm->_rooms[HOLD]->setSectionVisible(3, false);
obj1.disableProperty(OPENED);
obj1._click = 1;
_vm->playSound(kAudioDoorClose);
}
} else if ((verb == ACTION_WALK) && (obj1._id == OUTERHATCH) &&
isSectionVisible(7)) {
if (!obj1.hasProperty(OPENED))
_vm->renderMessage(kStringShipHold9);
else if (!isSectionVisible(11))
_vm->renderMessage(kStringShipHold10);
else {
obj1._exitRoom = ROCKS;
return false;
}
} else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_WIRE))
_vm->renderMessage(kStringCable2);
else if ((verb == ACTION_PULL) && (obj1._id == SHORT_WIRE) &&
(obj1._click != 11)) {
_vm->renderImage(3);
_vm->renderImage(4);
obj1._click = 11;
_gm->turnOff();
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SHORT_WIRE, CLIP) &&
(getObject(11)->_click == 11) && !isSectionVisible(9)) {
_vm->renderImage(2);
setSectionVisible(3, false);
setSectionVisible(4, false);
getObject(11)->_click = 10;
if (_gm->_state._shipEnergyDaysLeft)
_gm->turnOn();
else
_vm->renderImage(4);
} else if ((verb == ACTION_OPEN) && (obj1._id == TRAP)) {
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(2);
if (getObject(11)->_click == 11)
_vm->renderImage(3);
if (_gm->_state._powerOff)
_vm->renderImage(4);
obj1.setProperty(OPENED);
obj1._click = 6;
obj1._click2 = 5;
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_CLOSE) && (obj1._id == TRAP)) {
if (isSectionVisible(9))
_vm->renderMessage(kStringCable1);
else {
setSectionVisible(3, false);
return false;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, GENERATOR_WIRE, CLIP) &&
isSectionVisible(3) && (getObject(0)->_click != 16)) {
_vm->renderImage(_gm->invertSection(8));
_vm->renderImage(2);
setSectionVisible(4, false);
_vm->renderImage(3);
_vm->renderImage(9);
getObject(0)->_click = 16;
Room *r = _gm->_rooms[LANDINGMODULE];
if (_gm->_state._landingModuleEnergyDaysLeft && r->isSectionVisible(7))
_gm->turnOn();
else
_vm->renderImage(4);
_gm->_rooms[HOLD]->setSectionVisible(7, true);
_gm->great(3);
} else if ((verb == ACTION_PULL) && (obj1._id == GENERATOR_WIRE) && (obj1._click == 16)) {
_vm->renderImage(_gm->invertSection(9));
_vm->renderImage(2);
_vm->renderImage(3);
_vm->renderImage(4);
_vm->renderImage(8);
obj1._click = 15;
_gm->turnOff();
_gm->_rooms[HOLD]->setSectionVisible(7, false);
} else if ((verb == ACTION_USE) &&
(Object::combine(obj1, obj2, WIRE, CLIP) ||
Object::combine(obj1, obj2, SPOOL, CLIP)) &&
isSectionVisible(3)) {
_vm->renderMessage(kStringShipHold11);
} else if ((verb == ACTION_LOOK) && (obj1._id == VOLTMETER)) {
if (_gm->_state._powerOff)
_vm->renderMessage(kStringShipHold12);
else
_vm->renderMessage(kStringShipHold13);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LADDER, ROPE)) {
_vm->renderImage(13);
Room *r = _gm->_rooms[CABIN_R3];
_gm->_inventory.remove(*r->getObject(9));
getObject(3)->_click = 18;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_ROPE)) {
if (!isSectionVisible(1))
_vm->renderMessage(kStringShipHold14);
else {
_vm->renderImage(_gm->invertSection(13));
_vm->renderImage(1);
if (isSectionVisible(7)) {
_vm->renderImage(10);
_vm->renderImage(11);
} else
_vm->renderImage(12);
Room *r = _gm->_rooms[OUTSIDE];
r->setSectionVisible(1, true);
r->getObject(1)->_click = 1;
getObject(3)->_click = 17;
}
} else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_ROPE))
_vm->renderMessage(kStringShipHold15);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_WIRE) && isSectionVisible(1))
_vm->renderMessage(kStringShipHold16);
else
return false;
return true;
}
ShipOuterSpace::ShipOuterSpace(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 4;
_id = OUTSIDE;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,GENERATOR,3);
_objectState[1] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
}
// Arsano
ArsanoRocks::ArsanoRocks(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 12;
_id = OUTSIDE;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY | EXIT,0,0,0,GENERATOR,12);
_objectState[1] = Object(_id, kStringStone,kStringDefaultDescription,STONE,NULLTYPE,1,1,0);
_objectState[2] = Object(_id, kStringStone,kStringDefaultDescription,NULLOBJECT,NULLTYPE,2,2,0);
_objectState[3] = Object(_id, kStringCaveOpening,kStringCaveOpeningDescription,NULLOBJECT,NULLTYPE,255,255,0,CAVE,1);
}
void ArsanoRocks::onEntrance() {
_gm->great(8);
}
bool ArsanoRocks::interact(Action verb, Object &obj1, Object &obj2) {
if (((verb == ACTION_PULL) || (verb == ACTION_PRESS)) &&
(obj1._id == STONE) && !isSectionVisible(3)) {
_vm->renderImage(1);
_gm->wait(2);
_vm->renderImage(2);
_gm->wait(2);
_vm->renderImage(3);
_vm->playSound(kAudioRocks);
obj1._click = 3;
getObject(3)->_click = 4;
getObject(3)->setProperty(EXIT);
return true;
}
return false;
}
ArsanoCave::ArsanoCave(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 12;
_id = CAVE;
_objectState[0] = Object(_id, kStringExit,kStringExitDescription,NULLOBJECT,EXIT,255,255,0,ROCKS,22);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,2);
}
ArsanoMeetup::ArsanoMeetup(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 37;
_id = MEETUP;
_shown[0] = kShownTrue;
_sign = 0;
_beacon = 0;
_objectState[0] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
_objectState[1] = Object(_id, kStringSign,kStringSignDescription,MEETUP_SIGN,NULLTYPE,0,0,0);
_objectState[2] = Object(_id, kStringEntrance,kStringDefaultDescription,DOOR,EXIT,1,1,0,ENTRANCE,7);
_objectState[3] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,2,2,0);
_objectState[4] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIPS,COMBINABLE,3,3,0);
_objectState[5] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIP,COMBINABLE,4,4,0);
}
void ArsanoMeetup::onEntrance() {
if (isSectionVisible(7)) {
_gm->wait(3);
_vm->renderImage(6);
setSectionVisible(7, false);
_gm->wait(3);
_vm->renderImage(_gm->invertSection(6));
}
if (!(_gm->_state._greatFlag & 0x8000)) {
_vm->playSound(kAudioFoundLocation);
_gm->_state._greatFlag |= 0x8000;
}
}
void ArsanoMeetup::animation() {
_vm->renderImage(_gm->invertSection(1) + _beacon);
_beacon = (_beacon + 1) % 5;
_vm->renderImage(_beacon + 1);
_vm->renderImage(_beacon + 8);
if (isSectionVisible(_sign + 13))
_vm->renderImage(_gm->invertSection(13) + _sign);
else
_vm->renderImage(13 + _sign);
_sign = (_sign + 1) % 14;
_gm->setAnimationTimer(3);
}
bool ArsanoMeetup::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_WALK) &&
((obj1._id == SPACESHIPS) ||
((obj1._id == SPACESHIP) && !obj1.hasProperty(OPENED)))) {
_vm->renderMessage(kStringArsanoMeetup1);
} else if ((verb == ACTION_WALK) && (obj1._id == SPACESHIP))
_gm->changeRoom(GLIDER);
else if ((verb == ACTION_WALK) && (obj1._id == STAR))
_vm->renderMessage(kStringArsanoMeetup2);
else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) {
_vm->setCurrentImage(26);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->animationOff();
_gm->getInput();
_gm->animationOn();
g_system->fillScreen(kColorBlack);
_vm->renderRoom(*this);
_vm->paletteBrightness();
} else if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
_vm->renderImage(6);
_gm->wait(3);
_vm->renderImage(7);
setSectionVisible(6, false);
_gm->wait(3);
return false;
} else if ((verb == ACTION_LOOK) && (obj1._id == MEETUP_SIGN) && _gm->_state._language) {
if (_gm->_state._language == 2)
_vm->renderMessage(kStringArsanoMeetup3);
obj1._description = kStringSignDescription2;
if (_gm->_state._language == 1)
return false;
_gm->_state._language = 1;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP)) {
getObject(5)->setProperty(OPENED);
_gm->changeRoom(GLIDER);
} else
return false;
return true;
}
ArsanoEntrance::ArsanoEntrance(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 10;
_id = ENTRANCE;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5);
_objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0);
_objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128);
_objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128);
_objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128);
_objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128);
_objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128);
_objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0);
_objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0);
_objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0);
_objectState[11] = Object(_id, kStringToilet,kStringToiletDescription,ARSANO_BATHROOM,NULLTYPE,255,255,0);
_objectState[12] = Object(_id, kStringButton,kStringDefaultDescription,BATHROOM_BUTTON,PRESS,3,3,0);
_objectState[13] = Object(_id, kStringSign,kStringSignDescription,BATHROOM_SIGN,NULLTYPE,4,4,0);
_objectState[14] = Object(_id, kStringStaircase,kStringDefaultDescription,STAIRCASE,EXIT,8,8,0,REST,3);
_objectState[15] = Object(_id, kStringExit,kStringDefaultDescription,MEETUP_EXIT,EXIT,255,255,0,MEETUP,22);
_objectState[16] = Object(_id, kStringCoins,kStringCoinsDescription,COINS,TAKE|COMBINABLE,255,255,0);
_objectState[17] = Object(_id, kStringTabletPackage,kStringTabletPackageDescription,PILL_HULL,TAKE,255,255,0);
_dialog1[0] = kStringArsanoDialog7;
_dialog1[1] = kStringArsanoDialog1;
_dialog1[2] = kStringArsanoDialog8;
_dialog1[3] = kStringArsanoDialog9;
_dialog1[4] = kStringDialogSeparator;
_dialog2[0] = kStringArsanoDialog1;
_dialog2[1] = kStringArsanoDialog2;
_dialog2[2] = kStringArsanoDialog3;
_dialog2[3] = kStringArsanoDialog4;
_dialog2[4] = kStringDialogSeparator;
_dialog3[0] = kStringArsanoDialog5;
_dialog3[1] = kStringArsanoDialog6;
_eyewitness = 5;
}
void ArsanoEntrance::animation() {
if (!_vm->_screen->isMessageShown() && isSectionVisible(kMaxSection - 5)) {
_gm->animationOff(); // to avoid recursive call
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(8);
setSectionVisible(9, false);
_gm->wait(2);
_vm->renderImage(7);
setSectionVisible(8, false);
_gm->wait(2);
_vm->renderImage(6);
setSectionVisible(7, false);
_gm->wait(2);
_vm->renderImage(5);
setSectionVisible(6, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(5));
getObject(11)->_click = 255;
setSectionVisible(kMaxSection - 5, false);
_gm->animationOn();
}
if (isSectionVisible(2))
_vm->renderImage(_gm->invertSection(2));
else if (_eyewitness)
--_eyewitness;
else {
_eyewitness = 20;
_vm->renderImage(2);
}
_gm->setAnimationTimer(4);
}
bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
static byte row1[6] = {1, 1, 1, 1, 1, 0};
static byte row2[6] = {1, 1, 1, 1, 1, 0};
static byte row3[6] = {1, 1, 0, 0, 0, 0};
if ((verb == ACTION_TALK) && (obj1._id == PORTER)) {
if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN))
_vm->renderMessage(kStringArsanoEntrance1);
else {
if (_gm->_state._language) {
int e;
do {
if (_gm->_state._shoes == 1) {
_dialog2[2] = kStringArsanoEntrance2;
addSentence(2, 2);
} else if (_gm->_state._shoes > 1)
removeSentence(2, 2);
switch (e = _gm->dialog(5, row2, _dialog2, 2)) {
case 0:
_gm->reply(kStringArsanoEntrance3, 1, _gm->invertSection(1));
_gm->reply(kStringArsanoEntrance4, 1, _gm->invertSection(1));
_gm->reply(kStringArsanoEntrance5, 1, _gm->invertSection(1));
removeSentence(1, 1);
break;
case 1:
_gm->reply(kStringArsanoEntrance6, 1, _gm->invertSection(1));
addSentence(1, 2);
break;
case 2:
if (_gm->_state._shoes == 1) {
_gm->reply(kStringArsanoEntrance7, 1, _gm->invertSection(1));
_gm->_state._shoes = 2;
} else {
_gm->reply(kStringArsanoEntrance8, 1, _gm->invertSection(1));
_gm->_state._shoes = 1;
}
break;
case 3:
_gm->reply(kStringArsanoEntrance9, 1, _gm->invertSection(1));
}
} while (e != 4);
} else if (_gm->dialog(5, row2, _dialog2, 0) != 4)
_gm->reply(kStringArsanoEntrance10, 1, _gm->invertSection(1));
}
} else if ((verb == ACTION_WALK) && (obj1._id == STAIRCASE) && (_gm->_state._shoes != 3)) {
_vm->renderImage(3);
_gm->wait(2);
_vm->renderImage(4);
setSectionVisible(3, false);
if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN))
_gm->reply(kStringDialogSeparator, 1, _gm->invertSection(1));
else if (_gm->_state._language)
_gm->reply(kStringArsanoEntrance11, 1, _gm->invertSection(1));
else
_gm->reply(kStringArsanoEntrance12, 1, _gm->invertSection(1));
_vm->renderImage(3);
setSectionVisible(4, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(3));
if (!_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) {
if (_gm->_state._language) {
if (_gm->_state._shoes)
_gm->reply(kStringArsanoEntrance13, 1, _gm->invertSection(1));
else
_gm->reply(kStringArsanoEntrance14, 1, _gm->invertSection(1));
int e = 0;
while ((e < 3) && (!allSentencesRemoved(4, 1))) {
switch (e = _gm->dialog(5, row1, _dialog1, 1)) {
case 0:
_gm->reply(kStringArsanoEntrance15, 1, 1 + 128);
break;
case 1:
_gm->reply(kStringArsanoEntrance3, 1, 1 + 128);
_gm->reply(kStringArsanoEntrance4, 1, 1 + 128);
_gm->reply(kStringArsanoEntrance5, 1, 1 + 128);
removeSentence(0, 2);
break;
case 2:
_gm->reply(kStringArsanoEntrance7, 1, 1 + 128);
_gm->_state._shoes = 2;
break;
case 3:
_vm->renderImage(3);
_gm->wait(2);
_vm->renderImage(4);
setSectionVisible(3, false);
_gm->reply(kStringArsanoEntrance16, 1, 1 + 128);
_vm->renderImage(3);
setSectionVisible(4, false);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(3));
break;
}
removeSentence(0, 1);
}
} else {
_gm->dialog(2, row3, _dialog3, 0);
_gm->reply(kStringArsanoEntrance10, 1, 1 + 128);
}
}
} else if ((verb == ACTION_PRESS) && (obj1._id == BATHROOM_BUTTON)) {
_vm->playSound(kAudioSlideDoor);
_vm->renderImage(5);
_gm->wait(2);
_vm->renderImage(6);
setSectionVisible(5, false);
_gm->wait(2);
_vm->renderImage(7);
setSectionVisible(6, false);
_gm->wait(2);
_vm->renderImage(8);
setSectionVisible(7, false);
_gm->wait(2);
_vm->renderImage(9);
setSectionVisible(8, false);
getObject(11)->_click = 9;
} else if ((verb == ACTION_WALK) && (obj1._id == ARSANO_BATHROOM)) {
if (_gm->_state._coins) {
if (_gm->_state._shoes == 2) {
_vm->renderMessage(kStringArsanoEntrance17);
_gm->_state._shoes = 3;
removeSentence(2, 2);
removeSentence(3, 2);
} else if (_gm->_state._shoes == 3) {
_vm->renderMessage(kStringArsanoEntrance18);
_gm->_state._shoes = 2;
} else
_vm->renderMessage(kStringArsanoEntrance19);
} else {
if (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN))
_vm->renderMessage(kStringArsanoEntrance20);
else {
_vm->renderMessage(kStringArsanoEntrance21);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->renderMessage(kStringArsanoEntrance22);
_gm->takeObject(*getObject(16));
_gm->_state._coins = 5;
}
}
// This shown object is an abuse in the original engine as it's not a real shown variable
// It's an internal (boolean) status
_shown[kMaxSection - 5] = kShownTrue;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COINS, CAR_SLOT)) {
if ((_gm->_state._coins < 5) && (getObject(7 - _gm->_state._coins)->_click == 7))
_vm->renderMessage(kStringArsanoEntrance23);
else {
_vm->renderImage(15 - _gm->_state._coins);
getObject(8 - _gm->_state._coins)->_click = 7;
--_gm->_state._coins;
if (_gm->_state._coins == 1)
getObject(16)->_name = kStringCoin;
if (_gm->_state._coins == 0) {
_gm->_inventory.remove(*getObject(16));
_gm->_state._coins = 255;
}
}
} else if ((verb == ACTION_LOOK) && (obj1._id == KITCHEN_SIGN) && _gm->_state._language) {
if (_gm->_state._language == 2)
_vm->renderMessage(kStringArsanoEntrance24);
obj1._description = kStringDoorDescription5;
if (_gm->_state._language == 1)
return false;
_gm->_state._language = 1;
} else if ((verb == ACTION_LOOK) && (obj1._id == BATHROOM_SIGN) && _gm->_state._language) {
if (_gm->_state._language == 2)
_vm->renderMessage(kStringArsanoEntrance25);
obj1._description = kStringDoorDescription6;
if (_gm->_state._language == 1)
return false;
_gm->_state._language = 1;
} else if ((verb == ACTION_WALK) && (obj1._id == MEETUP_EXIT)) {
if (!((_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) &&
(_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) &&
(_gm->_rooms[AIRLOCK]->getObject(6)->hasProperty(WORN)))) {
_vm->renderMessage(kStringArsanoEntrance26);
_gm->_rooms[AIRLOCK]->getObject(4)->setProperty(WORN);
_gm->_rooms[AIRLOCK]->getObject(5)->setProperty(WORN);
_gm->_rooms[AIRLOCK]->getObject(6)->setProperty(WORN);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
}
return false;
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, PORTER))
_vm->renderMessage(kStringArsanoEntrance27);
else
return false;
return true;
}
ArsanoRemaining::ArsanoRemaining(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 28;
_id = REST;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringStaircase,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,ENTRANCE,17);
_objectState[1] = Object(_id, kStringChair,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,ROGER,2);
_objectState[2] = Object(_id, kStringShoes,kStringShoesDescription,NULLOBJECT,NULLTYPE,2,2,0);
_chewing = kShownTrue;
_i = 0;
}
void ArsanoRemaining::animation() {
switch (_i) {
case 0:
_vm->renderImage(1);
_vm->renderImage(_gm->invertSection(4));
break;
case 1:
_vm->renderImage(_gm->invertSection(1));
_vm->renderImage(4);
break;
case 2:
_vm->renderImage(2);
_vm->renderImage(_gm->invertSection(4));
break;
case 3:
_vm->renderImage(7); // Dragon
_vm->renderImage(_gm->invertSection(2));
_vm->renderImage(4);
break;
case 4:
_vm->renderImage(8);
setSectionVisible(7, false);
_vm->renderImage(2);
_vm->renderImage(_gm->invertSection(4));
break;
case 5:
_vm->renderImage(_gm->invertSection(8));
_vm->renderImage(_gm->invertSection(2));
break;
case 6:
_vm->renderImage(3);
_vm->renderImage(2);
break;
case 7:
_vm->renderImage(_gm->invertSection(3));
_vm->renderImage(_gm->invertSection(2));
break;
case 8:
_vm->renderImage(3);
break;
case 9:
_vm->renderImage(14); // Card Player 1
_vm->renderImage(4);
_vm->renderImage(_gm->invertSection(3));
break;
case 10:
_vm->renderImage(15);
_vm->renderImage(14);
_vm->renderImage(_gm->invertSection(4));
_vm->renderImage(3);
break;
case 11:
_vm->renderImage(16);
setSectionVisible(15, false);
_vm->renderImage(4);
_vm->renderImage(_gm->invertSection(3));
break;
case 12:
_vm->renderImage(17);
setSectionVisible(16, false);
_vm->renderImage(_gm->invertSection(4));
_vm->renderImage(3);
break;
case 13:
_vm->renderImage(_gm->invertSection(17));
_vm->renderImage(4);
_vm->renderImage(_gm->invertSection(3));
break;
case 14:
_vm->renderImage(_gm->invertSection(4));
break;
case 15:
_vm->renderImage(6);
break;
case 16:
_vm->renderImage(18); // Card Player 2
_vm->renderImage(5);
break;
case 17:
_vm->renderImage(19);
setSectionVisible(18, false);
_vm->renderImage(_gm->invertSection(5));
break;
case 18:
_vm->renderImage(20);
setSectionVisible(19, false);
_vm->renderImage(5);
break;
case 19:
_vm->renderImage(21);
setSectionVisible(20, false);
_vm->renderImage(_gm->invertSection(5));
break;
case 20:
_vm->renderImage(_gm->invertSection(21));
_vm->renderImage(5);
break;
case 21:
_vm->renderImage(_gm->invertSection(5));
break;
case 22:
_vm->renderImage(5);
break;
case 23:
_vm->renderImage(10);
_chewing = false;
_vm->renderImage(_gm->invertSection(5));
break;
case 24:
_vm->renderImage(11);
setSectionVisible(10, false);
break;
case 25:
_vm->renderImage(12);
setSectionVisible(11, false);
break;
case 26:
_vm->renderImage(13);
setSectionVisible(12, false);
break;
case 27:
_vm->renderImage(12);
setSectionVisible(13, false);
break;
case 28:
_vm->renderImage(11);
setSectionVisible(12, false);
break;
case 29:
_vm->renderImage(10);
setSectionVisible(11, false);
break;
case 30:
_vm->renderImage(_gm->invertSection(10));
_chewing = true;
break;
case 31:
_vm->renderImage(22); // Card Player 3
break;
case 32:
_vm->renderImage(_gm->invertSection(22));
break;
case 33:
_vm->renderImage(_gm->invertSection(6));
break;
case 34:
_vm->renderImage(4);
}
_i = (_i + 1) % 35;
if (_chewing) {
if (isSectionVisible(9))
_vm->renderImage(_gm->invertSection(9));
else
_vm->renderImage(9);
}
_gm->setAnimationTimer(3);
}
ArsanoRoger::ArsanoRoger(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 29;
_id = ROGER;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,REST,19);
_objectState[1] = Object(_id, kStringFrogFace,kStringDefaultDescription,ROGER_W,TALK,0,0,0);
_objectState[2] = Object(_id, kStringScrible,kStringScribleDescription,NULLOBJECT,NULLTYPE,3,3,0);
_objectState[3] = Object(_id, kStringWallet,kStringDefaultDescription,WALLET,TAKE,1,1,4);
_objectState[4] = Object(_id, kStringMenu,kStringMenuDescription,NULLOBJECT,UNNECESSARY,2,2,0);
_objectState[5] = Object(_id, kStringCup,kStringCupDescription,CUP,UNNECESSARY,4,4,0);
_objectState[6] = Object(_id, kStringChessGame,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
_objectState[7] = Object(_id, kStringBill,kStringBillDescription,NULLOBJECT,TAKE|COMBINABLE,255,255,0);
_objectState[8] = Object(_id, kStringKeycard3,kStringDefaultDescription,KEYCARD_R,TAKE|COMBINABLE,255,255,0);
_dialog1[0] = kStringDialogArsanoRoger1;
_dialog1[1] = kStringDialogArsanoRoger2;
_dialog1[2] = kStringDialogArsanoRoger3;
_dialog1[3] = kStringDialogSeparator;
_eyewitness = 5;
_hands = 0;
}
void ArsanoRoger::onEntrance() {
if (!sentenceRemoved(0, 2)) {
_gm->say(kStringArsanoRoger1);
_gm->reply(kStringArsanoRoger2, 2, 2 + 128);
removeSentence(0, 2);
}
}
void ArsanoRoger::animation() {
if (isSectionVisible(1))
_vm->renderImage(_gm->invertSection(1));
else if (isSectionVisible(10)) {
_vm->renderImage(12);
setSectionVisible(10, false);
setSectionVisible(12, false);
} else if (_eyewitness) {
--_eyewitness;
} else {
_eyewitness = 20;
if (isSectionVisible(3))
_vm->renderImage(10);
else
_vm->renderImage(1);
}
if (isSectionVisible(3)) {
setSectionVisible(5 + _hands, false);
_hands = (_hands + 1) % 5;
_vm->renderImage(5 + _hands);
}
_gm->setAnimationTimer(4);
}
bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
static byte row1[6] = {1, 1, 1, 1, 0, 0};
if ((verb == ACTION_TAKE) && (obj1._id == WALLET)) {
if (isSectionVisible(3)) {
_gm->great(0);
return false;
}
_gm->reply(kStringArsanoRoger3, 2, 2 + 128);
} else if ((verb == ACTION_USE) && (obj1._id == CUP))
_vm->renderMessage(kStringArsanoRoger4);
else if ((verb == ACTION_TALK) && (obj1._id == ROGER_W)) {
if (isSectionVisible(3))
_vm->renderMessage(kStringArsanoRoger5);
else {
switch (_gm->dialog(4, row1, _dialog1, 1)) {
case 0:
_gm->reply(kStringArsanoRoger6, 2, 2 + 128);
_gm->reply(kStringArsanoRoger7, 2, 2 + 128);
break;
case 1:
_gm->reply(kStringArsanoRoger8, 2, 2 + 128);
_gm->reply(kStringArsanoRoger9, 2, 2 + 128);
_gm->say(kStringArsanoRoger10);
break;
case 2:
_gm->reply(kStringArsanoRoger11, 2, 2 + 128);
_gm->say(kStringArsanoRoger12);
_gm->reply(kStringArsanoRoger13, 2, 2 + 128);
_gm->say(kStringArsanoRoger14);
_gm->reply(kStringArsanoRoger15, 2, 2 + 128);
_gm->reply(kStringArsanoRoger16, 2, 2 + 128);
_gm->say(kStringArsanoRoger17);
_gm->say(kStringArsanoRoger18);
_gm->reply(kStringArsanoRoger19, 2, 2 + 128);
_gm->say(kStringArsanoRoger20);
_gm->say(kStringArsanoRoger21);
_gm->reply(kStringArsanoRoger22, 2, 2 + 128);
_gm->say(kStringArsanoRoger23);
_gm->reply(kStringArsanoRoger24, 2, 2 + 128);
_gm->reply(kStringArsanoRoger25, 2, 2 + 128);
_gm->say(kStringArsanoRoger26);
_gm->reply(kStringArsanoRoger27, 2, 2 + 128);
_gm->reply(kStringArsanoRoger28, 2, 2 + 128);
_gm->say(kStringArsanoRoger29);
_gm->reply(kStringArsanoRoger30, 2, 2 + 128);
_gm->reply(kStringArsanoRoger31, 2, 2 + 128);
_gm->say(kStringArsanoRoger32);
_gm->reply(kStringArsanoRoger33, 2, 2 + 128);
_gm->say(kStringArsanoRoger34);
_gm->reply(kStringArsanoRoger35, 2, 2 + 128);
}
}
} else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, CHESS, ROGER_W)) ||
((verb == ACTION_GIVE) && (obj1._id == CHESS) && (obj2._id == ROGER_W))) {
_vm->renderImage(11);
_gm->great(0);
_gm->say(kStringArsanoRoger36);
_gm->reply(kStringArsanoRoger37, 2, 2 + 128);
_gm->say(kStringArsanoRoger38);
_vm->paletteFadeOut();
_gm->_inventory.remove(*_gm->_rooms[CABIN_R3]->getObject(0)); // Chess board
g_system->fillScreen(kColorBlack);
_vm->_screen->setGuiBrightness(255);
_vm->paletteBrightness();
_vm->renderMessage(kStringArsanoRoger39);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->_screen->setGuiBrightness(0);
_vm->paletteBrightness();
_gm->_state._time += ticksToMsec(125000); // 2 hours
_gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_state._time);
_gm->_state._eventTime = _gm->_state._time + ticksToMsec(4000);
_gm->_state._eventCallback = kSupernovaFn;
setSectionVisible(11, false);
setSectionVisible(1, false);
_vm->renderRoom(*this);
_vm->renderImage(3);
getObject(3)->_click = 5;
getObject(5)->_click = 6;
getObject(6)->_click = 7;
_vm->paletteFadeIn();
_vm->renderMessage(kStringArsanoRoger40);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
} else
return false;
return true;
}
ArsanoGlider::ArsanoGlider(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 19;
_id = GLIDER;
_shown[0] = kShownTrue;
_sinus = 0;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,15);
_objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON1,PRESS,0,0,0);
_objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON2,PRESS,1,1,0);
_objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON3,PRESS,2,2,0);
_objectState[4] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON4,PRESS,3,3,0);
_objectState[5] = Object(_id, kStringKeycard,kStringDefaultDescription,GLIDER_KEYCARD,TAKE|COMBINABLE,255,255,0);
_objectState[6] = Object(_id, kStringSlot,kStringDefaultDescription,GLIDER_SLOT,COMBINABLE,4,4,0);
_objectState[7] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE,5,6,6);
_objectState[8] = Object(_id, kStringKeyboard,kStringDefaultDescription,GLIDER_BUTTONS,NULLTYPE,7,7,0);
_objectState[9] = Object(_id, kStringAnnouncement,kStringAnnouncementDescription,GLIDER_DISPLAY,NULLTYPE,8,8,0);
_objectState[10] = Object(_id, kStringInstruments,kStringAnnouncementDescription,GLIDER_INSTRUMENTS,NULLTYPE,9,9,0);
}
void ArsanoGlider::animation() {
if (isSectionVisible(8)) {
setSectionVisible(24 + _sinus, false);
_sinus = (_sinus + 1) % 14;
_vm->renderImage(24 + _sinus);
} else if (isSectionVisible(24 + _sinus))
_vm->renderImage(_gm->invertSection(24 + _sinus));
_gm->setAnimationTimer(2);
}
bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) {
static char l, r;
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, GLIDER_SLOT)) {
_vm->renderImage(5);
_gm->wait(7);
_vm->renderImage(8);
getObject(5)->_click = 10;
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
} else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) &&
(obj1._id == GLIDER_KEYCARD)) {
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(_gm->invertSection(8));
getObject(5)->_click = 255;
_gm->takeObject(*_gm->_rooms[ROGER]->getObject(8));
for (int i = 9; i <= 22; i++)
_vm->renderImage(_gm->invertSection(i));
l = r = 0;
} else if ((verb == ACTION_PRESS) &&
(obj1._id >= GLIDER_BUTTON1) && (obj1._id <= GLIDER_BUTTON4)) {
int i = obj1._id - GLIDER_BUTTON1 + 1;
_vm->renderImage(i);
if (isSectionVisible(8)) {
l = 0;
r = 0;
for (int j = 1; j < 8; j++) {
if (isSectionVisible(j + 8))
l = j;
if (isSectionVisible(j + 15))
r = j;
}
switch (i) {
case 1:
if (l < 7) {
l++;
_vm->renderImage(l + 8);
}
break;
case 3:
if (r < 7) {
r++;
_vm->renderImage(r + 15);
}
break;
case 2:
if (l) {
_vm->renderImage(_gm->invertSection(l + 8));
l--;
}
break;
case 4:
if (r) {
_vm->renderImage(_gm->invertSection(r + 15));
r--;
}
}
}
_gm->wait(4);
_vm->renderImage(_gm->invertSection(i));
} else if ((verb == ACTION_USE) && (obj1._id == GLIDER_BUTTONS))
_vm->renderMessage(kStringArsanoGlider1);
else
return false;
return true;
}
ArsanoMeetup2::ArsanoMeetup2(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 38;
_id = MEETUP2;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringRoger, kStringDefaultDescription, ROGER_W, TALK, 255, 255, 0);
_objectState[1] = Object(_id, kStringSpaceshift, kStringDefaultDescription, SPACESHIP, COMBINABLE, 255, 255, 0);
_objectState[2] = Object(_id, kStringCave, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CAVE, 22);
_dialog1[0] = kStringDialogArsanoMeetup2_1;
_dialog1[1] = kStringDialogArsanoMeetup2_2;
_dialog2[0] = kStringDialogArsanoMeetup2_3;
_dialog2[1] = kStringDialogArsanoMeetup2_4;
_dialog3[0] = kStringDialogArsanoMeetup2_5;
_dialog3[1] = kStringDialogArsanoMeetup2_6;
_dialog3[2] = kStringDialogArsanoMeetup2_7;
_dialog3[3] = kStringDialogArsanoMeetup2_8;
_dialog4[0] = kStringDialogArsanoMeetup2_9;
_dialog4[1] = kStringDialogArsanoMeetup2_10;
_dialog4[2] = kStringDialogArsanoMeetup2_11;
}
void ArsanoMeetup2::onEntrance() {
if (sentenceRemoved(0, 1)) {
if (sentenceRemoved(1, 1))
_vm->renderMessage(kStringArsanoMeetup2_2); // All spaceships have left the planet, except one ...
else
shipStart();
} else if (sentenceRemoved(1, 1))
_vm->renderMessage(kStringArsanoMeetup2_1); // All spaceships have left the planet
addAllSentences(1);
}
bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) {
static byte row1[6] = {1, 1, 0, 0, 0, 0};
static byte row2[6] = {1, 1, 0, 0, 0, 0};
static byte row3[6] = {1, 1, 1, 1, 0, 0};
static byte row4[6] = {2, 1, 0, 0, 0, 0};
if (((verb == ACTION_WALK) &&
((obj1._id == SPACESHIP) || (obj1._id == ROGER_W))) ||
((verb == ACTION_TALK) && (obj1._id == ROGER_W))) {
_gm->changeRoom(INTRO);
_vm->setCurrentImage(30);
_vm->renderImage(0);
_vm->paletteBrightness();
bool found;
if (sentenceRemoved(0, 2) || sentenceRemoved(1, 2)) {
_gm->reply(kStringArsanoMeetup2_3, 1, 1 + 128);
found = !_gm->dialog(2, row4, _dialog4, 0);
if (!(found))
_gm->reply(kStringArsanoMeetup2_4, 1, 1 + 128);
} else {
_gm->reply(kStringArsanoMeetup2_5, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup2_6, 1, 1 + 128);
found = !_gm->dialog(2, row1, _dialog1, 0);
removeSentence(0, 2);
}
if (found) {
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(3));
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(7));
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
_gm->reply(kStringArsanoMeetup2_7, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup2_8, 1, 1 + 128);
bool flight = _gm->dialog(2, row2, _dialog2, 0);
if (flight) {
_gm->reply(kStringArsanoMeetup2_9, 1, 1 + 128);
_gm->dialog(4, row3, _dialog3, 0);
_gm->reply(kStringArsanoMeetup2_10, 1, 1 + 128);
} else
_gm->reply(kStringArsanoMeetup2_11, 1, 1 + 128);
_gm->changeRoom(MEETUP2);
_gm->_rooms[MEETUP2]->setSectionVisible(12, false);
_gm->_rooms[MEETUP2]->getObject(0)->_click = 255;
_gm->_rooms[MEETUP2]->getObject(1)->_click = 255;
_vm->renderRoom(*this);
_vm->paletteBrightness();
shipStart();
if (flight) {
_vm->setCurrentImage(13);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->wait(36);
for (int i = 1; i <= 13; i++) {
if (i > 1)
_vm->renderImage(_gm->invertSection(i - 1));
_vm->renderImage(i);
_gm->wait(2);
}
_vm->renderImage(_gm->invertSection(13));
_gm->wait(20);
_vm->setCurrentImage(14);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->wait(36);
for (int i = 1; i <= 13; i++) {
if (i > 1)
_vm->renderImage(_gm->invertSection(i - 1));
_vm->renderImage(i);
_gm->wait(2);
}
_vm->renderImage(_gm->invertSection(13));
_gm->wait(9);
_vm->playSound(kAudioCrash);
for (int i = 14; i <= 19; i++) {
_vm->renderImage(i);
_gm->wait(3);
}
_vm->paletteFadeOut();
_vm->setCurrentImage(11);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->wait(18);
_vm->renderMessage(kStringArsanoMeetup2_12);
_gm->great(0);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->paletteFadeOut();
g_system->fillScreen(kColorBlack);
_gm->_state._dream = false;
if (!_vm->loadGame(kSleepAutosaveSlot))
_vm->errorTempSave(false);
_gm->loadTime();
_gm->_rooms[CAVE]->getObject(1)->_exitRoom = MEETUP3;
_gm->_state._dream = true;
}
} else {
_gm->changeRoom(MEETUP2);
_vm->renderRoom(*this);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP))
_vm->renderMessage(kStringArsanoMeetup2_13);
else
return false;
return true;
}
void ArsanoMeetup2::shipStart() {
_gm->wait(12);
for (int i = 2; i <= 11; ++i) {
if (i >= 9)
_vm->renderImage(i - 1 + 128);
else
setSectionVisible(i - 1, false);
_vm->renderImage(i);
_gm->wait(2);
}
_vm->renderImage(11 + 128);
}
ArsanoMeetup3::ArsanoMeetup3(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 39;
_id = MEETUP3;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringUfo,kStringUfoDescription,UFO,EXIT,0,0,0,NULLROOM,3);
_objectState[1] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,1,1,0);
_objectState[2] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
_dialog2[0] = kStringArsanoDialog1;
_dialog2[1] = kStringDialogArsanoMeetup3_1;
_dialog2[2] = kStringDialogArsanoMeetup3_2;
_dialog2[3] = kStringDialogArsanoMeetup3_3;
_dialog3[0] = kStringDialogArsanoMeetup3_4;
_dialog3[1] = kStringDialogArsanoMeetup3_5;
_dialogsX[0] = kStringDialogX1;
_dialogsX[1] = kStringDialogX2;
_dialogsX[2] = kStringDialogX3;
}
bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) {
byte row2[6] = {1, 1, 1, 1, 0, 0};
byte row3[6] = {1, 1, 0, 0, 0, 0};
byte rowsX[6] = {1, 1, 1, 0, 0, 0};
if ((verb == ACTION_WALK) && (obj1._id == STAR))
_vm->renderMessage(kStringArsanoMeetup2);
else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) {
_vm->setCurrentImage(26);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->getInput();
g_system->fillScreen(kColorBlack);
_vm->renderRoom(*this);
} else if ((verb == ACTION_WALK) && (obj1._id == UFO)) {
g_system->fillScreen(kColorBlack);
_vm->setCurrentImage(36);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->dialog(3, rowsX, _dialogsX, 0);
_vm->renderImage(1);
_gm->wait(3);
_vm->renderImage(2);
_gm->wait(3);
_vm->renderImage(3);
_gm->wait(6);
_vm->renderImage(4);
_vm->playSound(kAudioGunShot);
while (_vm->_sound->isPlaying())
_gm->wait(1);
_vm->renderImage(5);
_gm->wait(3);
_vm->renderImage(4);
_vm->playSound(kAudioGunShot);
while (_vm->_sound->isPlaying())
_gm->wait(1);
_vm->renderImage(5);
_vm->paletteFadeOut();
_gm->wait(12);
_vm->setCurrentImage(0);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->wait(18);
_gm->reply(kStringArsanoMeetup3_1, 2, 2 + 128);
_gm->wait(10);
_gm->reply(kStringArsanoMeetup3_2, 1, 1 + 128);
do {
int i = _gm->dialog(4, row2, _dialog2, 2);
switch (i) {
case 0:
_gm->reply(kStringArsanoMeetup3_3, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup3_4, 1, 1 + 128);
break;
case 1:
_gm->reply(kStringArsanoMeetup3_5, 2, 2 + 128);
_gm->say(kStringArsanoMeetup3_6);
_gm->reply(kStringArsanoMeetup3_7, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_8, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_9, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_10, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_11, 2, 2 + 128);
if (_gm->dialog(2, row3, _dialog3, 0)) {
_gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
_gm->say(kStringArsanoMeetup3_13);
}
_gm->reply(kStringArsanoMeetup3_14, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_15, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_16, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_17, 2, 2 + 128);
if (_gm->dialog(2, row3, _dialog3, 0)) {
_gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
_gm->say(kStringArsanoMeetup3_13);
}
_gm->reply(kStringArsanoMeetup3_18, 2, 2 + 128);
break;
case 2:
_gm->reply(kStringArsanoMeetup3_19, 2, 2 + 128);
_gm->reply(kStringArsanoMeetup3_20, 2, 2 + 128);
break;
case 3:
_gm->reply(kStringArsanoMeetup3_21, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup3_22, 1, 1 + 128);
_gm->say(kStringArsanoMeetup3_23);
_gm->reply(kStringArsanoMeetup3_24, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup3_25, 1, 1 + 128);
}
removeSentence(2, 2);
} while (!allSentencesRemoved(4, 2));
_gm->say(kStringArsanoMeetup3_26);
_gm->reply(kStringArsanoMeetup3_27, 1, 1 + 128);
_gm->reply(kStringArsanoMeetup3_28, 1, 1 + 128);
_vm->paletteFadeOut();
// Remove all objects from the inventory except the Knife, Watch and Discman
bool has_knife = _gm->_rooms[INTRO]->getObject(1)->hasProperty(CARRIED);
bool has_watch = _gm->_rooms[INTRO]->getObject(2)->hasProperty(CARRIED);
bool has_discman = _gm->_rooms[INTRO]->getObject(3)->hasProperty(CARRIED);
_gm->_inventory.clear();
_gm->_inventoryScroll = 0;
if (has_knife)
_gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(1));
if (has_watch)
_gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(2));
if (has_discman)
_gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(3));
_gm->changeRoom(CELL);
_gm->_state._dream = true;
} else
return false;
return true;
}
// Axacuss
AxacussCell::AxacussCell(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 43;
_id = CELL;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[31] = kShownTrue;
_objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1);
_objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0);
_objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0);
_objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0);
_objectState[5] = Object(_id, kStringWire,kStringDefaultDescription,CELL_WIRE,COMBINABLE|TAKE,6,6,0);
_objectState[6] = Object(_id, kStringSocket,kStringSocketDescription,SOCKET,COMBINABLE,5,5,0);
_objectState[7] = Object(_id, kStringMetalBlock,kStringMetalBlockDescription,MAGNET,TAKE|COMBINABLE,255,255,30);
_objectState[8] = Object(_id, kStringRobot,kStringRobotDescription,NULLOBJECT,NULLTYPE,255,255,0);
_objectState[9] = Object(_id, kStringTable,kStringTableDescription,CELL_TABLE,COMBINABLE,2,2,0);
}
void AxacussCell::onEntrance() {
if (_gm->_state._dream) {
_vm->renderMessage(kStringAxacussCell_1);
_gm->_state._time = ticksToMsec(500000);
_gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_state._time);
_gm->_state._powerOff = false;
_gm->_state._dream = false;
}
}
void AxacussCell::animation() {
++_gm->_state._timeRobot;
if (_gm->_state._timeRobot == 299) {
_vm->renderImage(_gm->invertSection(31));
_vm->renderImage(28);
getObject(0)->_click = 255;
getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED);
} else if ((_gm->_state._timeRobot >= 301) && (_gm->_state._timeRobot <= 320)) {
_vm->renderImage(_gm->invertSection(329 - _gm->_state._timeRobot));
_vm->renderImage(328 - _gm->_state._timeRobot);
} else if (_gm->_state._timeRobot == 321) {
_vm->renderImage(31);
setSectionVisible(8, false);
getObject(0)->_click = 1;
getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED);
}
if (_gm->_state._timeRobot == 599) {
_vm->renderImage(_gm->invertSection(31));
_vm->renderImage(8);
getObject(0)->_click = 255;
getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED);
} else if ((_gm->_state._timeRobot >= 601) && (_gm->_state._timeRobot <= 620)) {
_vm->renderImage(_gm->_state._timeRobot - 593 + 128);
_vm->renderImage(_gm->_state._timeRobot - 592);
} else if (_gm->_state._timeRobot == 621) {
_vm->renderImage(31);
setSectionVisible(28, false);
getObject(0)->_click = 1;
getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED);
} else if (_gm->_state._timeRobot == 700)
_gm->_state._timeRobot = 0;
else if (_gm->_state._timeRobot == 10002) {
_vm->renderImage(18 + 128);
_vm->renderImage(29);
_vm->renderImage(7);
getObject(2)->_click = 13;
} else if (_gm->_state._timeRobot == 10003) {
setSectionVisible(29, false);
_vm->renderImage(30);
getObject(8)->_click = 12;
getObject(7)->_click = 14;
_vm->playSound(kAudioRobotBreaks);
} else if (_gm->_state._timeRobot == 10010)
--_gm->_state._timeRobot;
if (_gm->_state._timeRobot == 312) {
_vm->renderImage(7);
getObject(2)->_click = 13;
} else if (_gm->_state._timeRobot == 610) {
setSectionVisible(7, false);
getObject(2)->_click = 255;
}
if ((isSectionVisible(6)) &&
((_gm->_state._timeRobot == 310) || (_gm->_state._timeRobot == 610))) {
_vm->playSound(kAudioRobotShock);
_gm->_state._timeRobot = 10000;
}
_gm->setAnimationTimer(3);
}
bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == CELL_BUTTON))
_vm->renderMessage(kStringAxacussCell_2);
else if ((verb == ACTION_PULL) && (obj1._id == CELL_WIRE) &&
!isSectionVisible(2) &&
!isSectionVisible(3) &&
!isSectionVisible(5)) {
if (isSectionVisible(1)) {
_vm->renderImage(_gm->invertSection(1));
_vm->renderImage(2);
getObject(5)->_click = 7;
} else if (isSectionVisible(4)) {
_vm->renderImage(_gm->invertSection(4));
_vm->renderImage(3);
getObject(5)->_click = 8;
} else if (isSectionVisible(6)) {
_vm->renderImage(_gm->invertSection(6));
_vm->renderImage(5);
getObject(5)->_click = 10;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, SOCKET) &&
!isSectionVisible(1) && !isSectionVisible(4) && !isSectionVisible(6)) {
if (isSectionVisible(2)) {
_vm->renderImage(_gm->invertSection(2));
_vm->renderImage(1);
getObject(5)->_click = 6;
} else if (isSectionVisible(3)) {
_vm->renderImage(_gm->invertSection(3));
_vm->renderImage(4);
getObject(5)->_click = 9;
} else if (isSectionVisible(5)) {
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(6);
getObject(5)->_click = 11;
} else {
_gm->_inventory.remove(*getObject(5));
_vm->renderImage(4);
getObject(5)->_click = 9;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, KNIFE) &&
((isSectionVisible(1)) || (isSectionVisible(2)))) {
if (isSectionVisible(1))
_gm->shock();
else {
_vm->renderImage(_gm->invertSection(2));
_vm->renderImage(3);
getObject(5)->_click = 8;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, CELL_TABLE) &&
!isSectionVisible(1) &&
!isSectionVisible(2) &&
!isSectionVisible(5) &&
!isSectionVisible(6)) {
if (isSectionVisible(3)) {
_vm->renderImage(_gm->invertSection(3));
_vm->renderImage(5);
getObject(5)->_click = 10;
} else if (isSectionVisible(4)) {
_vm->renderImage(_gm->invertSection(4));
_vm->renderImage(6);
_gm->shock();
} else {
_gm->_inventory.remove(*getObject(5));
_vm->renderImage(5);
getObject(5)->_click = 10;
}
} else if ((verb == ACTION_TAKE) && (obj1._id == CELL_WIRE) && !(obj1.hasProperty(CARRIED))) {
if (isSectionVisible(3)) {
_vm->renderImage(_gm->invertSection(3));
_gm->takeObject(obj1);
} else if (isSectionVisible(5)) {
_vm->renderImage(_gm->invertSection(5));
_gm->takeObject(obj1);
} else
_vm->renderMessage(kStringAxacussCell_3);
} else if ((verb == ACTION_WALK) && (obj1._id == CELL_DOOR) && (obj1.hasProperty(OPENED))) {
if (isSectionVisible(30) || isSectionVisible(29))
return false;
_vm->playSound(kAudioGunShot);
while (_vm->_sound->isPlaying())
_gm->wait(1);
_vm->playSound(kAudioGunShot);
_vm->playSound(kAudioGunShot);
_gm->dead(kStringAxacussCell_4);
} else if ((verb == ACTION_USE) && (obj1._id == TRAY))
_vm->renderMessage(kStringAxacussCell_5);
else if ((verb == ACTION_TAKE) && (obj1._id == MAGNET)) {
if (isSectionVisible(6))
_gm->shock();
_gm->takeObject(obj1);
_vm->renderMessage(kStringOk);
} else
return false;
return true;
}
AxacussCorridor1::AxacussCorridor1(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR1;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_shown[13] = kShownTrue;
_shown[21] = kShownTrue;
_shown[23] = kShownTrue;
_shown[25] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,GUARD3,2);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR2,22);
}
void AxacussCorridor1::onEntrance() {
_gm->corridorOnEntrance();
}
AxacussCorridor2::AxacussCorridor2(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR2;
_shown[0] = kShownTrue;
_shown[2] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_shown[17] = kShownTrue;
_shown[21] = kShownTrue;
_shown[24] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR1,2);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR3,22);
_objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,CORRIDOR4,14);
}
void AxacussCorridor2::onEntrance() {
_gm->corridorOnEntrance();
}
AxacussCorridor3::AxacussCorridor3(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR3;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[5] = kShownTrue;
_shown[19] = kShownTrue;
_shown[23] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR2,2);
}
void AxacussCorridor3::onEntrance() {
_gm->corridorOnEntrance();
}
void AxacussCorridor4::onEntrance() {
_gm->great(4);
_gm->corridorOnEntrance();
if (_gm->_rooms[GUARD]->isSectionVisible(1))
_gm->busted(0);
}
AxacussCorridor4::AxacussCorridor4(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR4;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[2] = kShownTrue;
_shown[8] = kShownTrue;
_shown[9] = kShownTrue;
_shown[11] = kShownTrue;
_shown[15] = kShownTrue;
_shown[18] = kShownTrue;
_shown[20] = kShownTrue;
_shown[26] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,CORRIDOR2,10);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,GUARD,14);
_objectState[2] = Object(_id, kStringCellDoor,kStringCellDoorDescription,DOOR,EXIT|OPENABLE|OPENED|CLOSED,7,7,0,CELL,16);
_objectState[3] = Object(_id, kStringLaptop,kStringDefaultDescription,NEWSPAPER,TAKE,6,6,8);
_objectState[4] = Object(_id, kStringWristwatch,kStringDefaultDescription,WATCH,TAKE|COMBINABLE,255,255,8);
_objectState[5] = Object(_id, kStringTable,kStringDefaultDescription,TABLE,COMBINABLE,5,5,0);
}
void AxacussCorridor4::animation() {
}
bool AxacussCorridor4::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_TAKE) && (obj1._id == NEWSPAPER)) {
setSectionVisible(9, false);
_gm->takeObject(obj1);
if (isSectionVisible(29))
_vm->renderImage(29);
} else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, TABLE, WATCH)) ||
((verb == ACTION_GIVE) && (obj1._id == WATCH) && (obj2._id == TABLE))) {
if (obj1._id == WATCH)
_gm->_inventory.remove(obj1);
else
_gm->_inventory.remove(obj2);
_vm->renderImage(29);
getObject(4)->_click = 8;
} else if ((verb == ACTION_TAKE) && (obj1._id == WATCH) && !obj1.hasProperty(CARRIED)) {
setSectionVisible(29, false);
getObject(4)->_click = 255;
_gm->takeObject(*_gm->_rooms[INTRO]->getObject(2));
if (isSectionVisible(9))
_vm->renderImage(9);
} else
return false;
return true;
}
AxacussCorridor5::AxacussCorridor5(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR5;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_shown[12] = kShownTrue;
_shown[22] = kShownTrue;
_shown[23] = kShownTrue;
_shown[24] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,2,2,0,NULLROOM,2);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR6,22);
_dialog1[0] = kStringDialogAxacussCorridor5_1;
_dialog1[1] = kStringDialogAxacussCorridor5_2;
_dialog2[0] = kStringDialogAxacussCorridor5_3;
_dialog2[1] = kStringDialogAxacussCorridor5_4;
_dialog3[0] = kStringDialogAxacussCorridor5_5;
_dialog3[1] = kStringDialogAxacussCorridor5_6;
_dialog3[2] = kStringDialogAxacussCorridor5_7;
_dialog3[3] = kStringDialogAxacussCorridor5_7;
_rows[0] = 1;
_rows[1] = 1;
_rows[2] = 1;
_rows[3] = 1;
_rows[4] = 0;
_rows[5] = 0;
}
void AxacussCorridor5::onEntrance() {
_gm->corridorOnEntrance();
}
bool AxacussCorridor5::handleMoneyDialog() {
if (_gm->dialog(2, _rows, _dialog2, 0) == 0) {
_gm->reply(kStringAxacussCorridor5_5, 1, 1 + 128);
addAllSentences(2);
if (_gm->_state._money == 0) {
removeSentence(2, 2);
removeSentence(3, 2);
} else {
Common::String string = _vm->getGameString(kStringDialogAxacussCorridor5_7);
_vm->setGameString(kStringPlaceholder1, Common::String::format(string.c_str(), _gm->_state._money - 200));
_vm->setGameString(kStringPlaceholder2, Common::String::format(string.c_str(), _gm->_state._money));
_dialog3[2] = kStringPlaceholder1;
_dialog3[3] = kStringPlaceholder2;
}
switch (_gm->dialog(4, _rows, _dialog3, 2)) {
case 1:
_gm->wait(3);
_vm->renderImage(1);
_vm->playSound(kAudioVoiceHalt);
_vm->renderImage(_gm->invertSection(1));
_gm->wait(5);
_vm->renderImage(2);
_gm->wait(2);
_gm->shot(3, _gm->invertSection(3));
break;
case 2:
if (_gm->_state._money > 1100) {
stopInteract(_gm->_state._money - 200);
return true;
}
_gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
break;
case 3:
if (_gm->_state._money >= 900) {
stopInteract(_gm->_state._money);
return true;
}
_gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
break;
}
}
return false;
}
void AxacussCorridor5::stopInteract(int sum) {
_gm->reply(kStringAxacussCorridor5_7, 1, 1 + 128);
_gm->great(0);
_gm->changeRoom(ELEVATOR);
_gm->takeMoney(-sum);
}
bool AxacussCorridor5::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
g_system->fillScreen(kColorBlack);
_vm->setCurrentImage(41);
_vm->renderImage(0);
_vm->paletteBrightness();
if (_gm->_guiEnabled) {
_gm->reply(kStringAxacussCorridor5_1, 1, 1 + 128);
if (handleMoneyDialog())
return true;
} else {
_gm->_guiEnabled = true;
_gm->reply(kStringAxacussCorridor5_2, 1, 1 + 128);
if (_gm->dialog(2, _rows, _dialog1, 0))
_gm->reply(kStringAxacussCorridor5_3, 1, 1 + 128);
else {
_gm->reply(kStringAxacussCorridor5_4, 1, 1 + 128);
if (handleMoneyDialog())
return true;
}
}
g_system->fillScreen(kColorBlack);
return true;
}
return false;
}
AxacussCorridor6::AxacussCorridor6(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR6;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_shown[6] = kShownTrue;
_shown[22] = kShownTrue;
_shown[24] = kShownTrue;
_shown[25] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR5,2);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR7,22);
_objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,OPENABLE|CLOSED,255,255,0,CORRIDOR8,13);
}
void AxacussCorridor6::onEntrance() {
_gm->corridorOnEntrance();
}
bool AxacussCorridor6::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
(obj1.hasProperty(OPENED))) {
_vm->renderImage(6);
setSectionVisible(7, false);
obj1.resetProperty(EXIT | OPENABLE | CLOSED);
_gm->_rooms[CORRIDOR8]->setSectionVisible(27, false);
_gm->_rooms[CORRIDOR8]->setSectionVisible(28, true);
_gm->_rooms[CORRIDOR8]->getObject(0)->disableProperty(OPENED);
_vm->playSound(kAudioDoorClose);
} else
return false;
return true;
}
AxacussCorridor7::AxacussCorridor7(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR7;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[4] = kShownTrue;
_shown[5] = kShownTrue;
_shown[10] = kShownTrue;
_shown[21] = kShownTrue;
_shown[24] = kShownTrue;
_shown[25] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR6,2);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,GUARD,22);
}
void AxacussCorridor7::onEntrance() {
_gm->corridorOnEntrance();
}
AxacussCorridor8::AxacussCorridor8(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR8;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[4] = kShownTrue;
_shown[15] = kShownTrue;
_shown[20] = kShownTrue;
_shown[22] = kShownTrue;
_shown[28] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,CORRIDOR6,10);
_objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,BCORRIDOR,22);
}
void AxacussCorridor8::onEntrance() {
_gm->corridorOnEntrance();
}
bool AxacussCorridor8::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
_vm->renderImage(27);
setSectionVisible(28, false);
obj1.setProperty(OPENED);
_gm->_rooms[CORRIDOR6]->setSectionVisible(6, false);
_gm->_rooms[CORRIDOR6]->setSectionVisible(7, true);
_gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | OPENED | OPENABLE);
_gm->_rooms[CORRIDOR6]->getObject(2)->_click = 4;
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1._type & OPENED)) {
_vm->renderImage(28);
setSectionVisible(27, false);
obj1.disableProperty(OPENED);
_gm->_rooms[CORRIDOR6]->setSectionVisible(6, true);
_gm->_rooms[CORRIDOR6]->setSectionVisible(7, false);
_gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | CLOSED | OPENABLE);
_vm->playSound(kAudioDoorClose);
} else
return false;
return true;
}
AxacussCorridor9::AxacussCorridor9(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 16;
_id = CORRIDOR9;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[3] = kShownTrue;
_shown[14] = kShownTrue;
_shown[19] = kShownTrue;
_shown[23] = kShownTrue;
_shown[28] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,BCORRIDOR,2);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,GUARD,10);
}
void AxacussCorridor9::onEntrance() {
_gm->corridorOnEntrance();
}
bool AxacussCorridor9::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1.hasProperty(OPENED))) {
_vm->renderImage(28);
setSectionVisible(27, false);
obj1.disableProperty(OPENED);
_gm->_rooms[GUARD]->setSectionVisible(6, false);
_gm->_rooms[GUARD]->getObject(2)->disableProperty(OPENED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
_vm->renderImage(27);
setSectionVisible(28, false);
obj1.setProperty(OPENED);
_gm->_rooms[GUARD]->setSectionVisible(6, true);
_gm->_rooms[GUARD]->getObject(2)->setProperty(OPENED);
_vm->playSound(kAudioDoorOpen);
if (!_gm->_rooms[GUARD]->isSectionVisible(1))
_gm->busted(0);
} else
return false;
return true;
}
AxacussBcorridor::AxacussBcorridor(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 6;
_id = BCORRIDOR;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_objectState[0] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR1,NULLTYPE,4,4,0);
_objectState[1] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR2,NULLTYPE,5,5,0);
_objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,6,6,0,CORRIDOR8,2);
_objectState[3] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,7,7,0,CORRIDOR9,22);
_objectState[4] = Object(_id, kStringDoor,kStringDoorDescription1,DOOR1,EXIT|OPENABLE|CLOSED|OCCUPIED,0,0,1,OFFICE_L1,6);
_objectState[5] = Object(_id, kStringDoor,kStringDoorDescription2,DOOR2,EXIT|OPENABLE|CLOSED|OCCUPIED,1,1,2,OFFICE_L2,16);
_objectState[6] = Object(_id, kStringDoor,kStringDoorDescription3,DOOR3,EXIT|OPENABLE|OPENED,2,2,3,OFFICE_R1,8);
_objectState[7] = Object(_id, kStringDoor,kStringDoorDescription4,DOOR4,EXIT|OPENABLE|CLOSED|OCCUPIED,3,3,4,OFFICE_R2,18);
}
void AxacussBcorridor::onEntrance() {
_gm->corridorOnEntrance();
if (isSectionVisible(7))
_gm->busted(-1);
}
bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
if (obj1.hasProperty(EXIT) ||
((verb == ACTION_USE) && obj1.hasProperty(COMBINABLE) && obj2.hasProperty(EXIT))) {
_gm->_state._playerHidden = false;
}
if ((verb == ACTION_CLOSE) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4) && obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(obj1._id - DOOR1 + 1));
_vm->playSound(kAudioDoorClose);
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
if (obj1.hasProperty(OCCUPIED)) {
_gm->_state._destination = 255;
obj1.disableProperty(OCCUPIED);
obj1.setProperty(CAUGHT);
if (!_gm->_rooms[OFFICE_L1 + obj1._id - DOOR1]->isSectionVisible(4))
_gm->search(180);
else
_gm->_state._eventTime = kMaxTimerValue;
}
} else if (((verb == ACTION_WALK) || ((verb == ACTION_OPEN) && !obj1.hasProperty(OPENED))) &&
(obj1._id >= DOOR1) && (obj1._id <= DOOR4) &&
obj1.hasProperty(OCCUPIED)) {
_vm->renderMessage(kStringDontEnter);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR1) &&
!getObject(4)->hasProperty(OPENED)) {
if (getObject(4)->hasProperty(OCCUPIED))
_vm->renderMessage(kStringDontEnter);
else {
_vm->renderImage(1);
_vm->playSound(kAudioDoorOpen);
if (getObject(4)->hasProperty(CAUGHT))
_gm->busted(11);
getObject(4)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR2) && !getObject(5)->hasProperty(OPENED)) {
if (getObject(5)->hasProperty(OCCUPIED))
_vm->renderMessage(kStringDontEnter);
else {
_vm->renderImage(2);
_vm->playSound(kAudioDoorOpen);
if (getObject(5)->hasProperty(CAUGHT))
_gm->busted(16);
getObject(5)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR3) && !getObject(6)->hasProperty(OPENED)) {
if (getObject(6)->hasProperty(OCCUPIED))
_vm->renderMessage(kStringDontEnter);
else {
_vm->renderImage(3);
_vm->playSound(kAudioDoorOpen);
if (getObject(6)->hasProperty(CAUGHT))
_gm->busted(15);
getObject(6)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR4) && !getObject(7)->hasProperty(OPENED)) {
if (getObject(7)->hasProperty(OCCUPIED)) {
_vm->renderMessage(kStringDontEnter);
} else {
_vm->renderImage(4);
_vm->playSound(kAudioDoorOpen);
if (getObject(7)->hasProperty(CAUGHT))
_gm->busted(20);
getObject(7)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_LOOK) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4)) {
_gm->_state._nameSeen[obj1._id - DOOR1] = true;
return false;
} else if ((verb == ACTION_WALK) && ((obj1._id == PILLAR1) || (obj1._id == PILLAR2))) {
_vm->renderMessage(kStringAxacussBcorridor_1);
_gm->_state._playerHidden = true;
} else
return false;
return true;
}
AxacussIntersection::AxacussIntersection(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 40;
_id = GUARD;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CORRIDOR4, 21);
_objectState[1] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 3, 3, 0, CORRIDOR7, 5);
_objectState[2] = Object(_id, kStringDoor, kStringDefaultDescription, DOOR, EXIT | OPENABLE, 1, 1, 6, CORRIDOR9, 3);
_objectState[3] = Object(_id, kStringAxacussan, kStringAxacussanDescription, GUARDIAN, TALK, 0, 0, 0);
_objectState[4] = Object(_id, kStringImage, kStringImageDescription2, NULLOBJECT, NULLTYPE, 2, 2, 0);
_objectState[5] = Object(_id, kStringMastercard, kStringMastercardDescription, MASTERKEYCARD, TAKE | COMBINABLE, 255, 255, 1);
_dialogsX[0] = kStringDialogX1;
_dialogsX[1] = kStringDialogX2;
_dialogsX[2] = kStringDialogX3;
}
bool AxacussIntersection::interact(Action verb, Object &obj1, Object &obj2) {
byte rowsX[6] = {1, 1, 1, 0, 0, 0};
if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !isSectionVisible(1))
_gm->guardShot();
else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
_gm->_rooms[CORRIDOR9]->setSectionVisible(27, true);
_gm->_rooms[CORRIDOR9]->setSectionVisible(28, false);
_gm->_rooms[CORRIDOR9]->getObject(1)->setProperty(OPENED);
return false;
} else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
_gm->_rooms[CORRIDOR9]->setSectionVisible(27, false);
_gm->_rooms[CORRIDOR9]->setSectionVisible(28, true);
_gm->_rooms[CORRIDOR9]->getObject(1)->disableProperty(OPENED);
return false;
} else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) {
_gm->dialog(3, rowsX, _dialogsX, 0);
_gm->guardShot();
} else if ((verb == ACTION_TAKE) && (obj1._id == MASTERKEYCARD)) {
_gm->great(0);
setSectionVisible(7, false);
return false;
} else if ((verb == ACTION_USE) && (Object::combine(obj1, obj2, MAGNET, GUARDIAN) || Object::combine(obj1, obj2, KNIFE, GUARDIAN)))
_vm->renderMessage(kStringArsanoEntrance27);
else
return false;
return true;
}
AxacussExit::AxacussExit(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 42;
_id = GUARD3;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CORRIDOR1,22);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,0,0,0,NULLROOM,20);
_objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,15);
_objectState[3] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,2,2,11,OFFICE_L,0);
_objectState[4] = Object(_id, kStringLamp2,kStringDefaultDescription,LAMP,COMBINABLE,3,3,0);
_objectState[5] = Object(_id, kStringAxacussan,kStringDefaultDescription,GUARDIAN,TALK,5,5,0);
_objectState[6] = Object(_id, kStringImage,kStringGenericDescription5,NULLOBJECT,NULLTYPE,4,4,0);
_dialogsX[0] = kStringDialogX1;
_dialogsX[1] = kStringDialogX2;
_dialogsX[2] = kStringDialogX3;
}
bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
byte rowsX[6] = {1, 1, 1, 0, 0, 0};
if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !_gm->_state._powerOff)
_gm->guard3Shot();
else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) {
_gm->dialog(3, rowsX, _dialogsX,0);
_gm->guard3Shot();
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LAMP, MAGNET)) {
_gm->_inventory.remove(*_gm->_rooms[CELL]->getObject(7));
for (int i = 4; i <= 11; i++) {
_vm->renderImage(i);
if (i == 11)
_vm->playSound(kAudioSmash); // 046/4020
_gm->wait(1);
_vm->renderImage(i + 128);
}
_gm->_state._powerOff = true;
_objectState[5]._click = 255;
_gm->search(450);
_gm->roomBrightness();
} else if ((verb == ACTION_USE) && (Object::combine(obj1,obj2,MAGNET,GUARDIAN) || Object::combine(obj1,obj2,KNIFE,GUARDIAN)))
_vm->renderMessage(kStringArsanoEntrance27);
else
return false;
return true;
}
AxacussOffice1::AxacussOffice1(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 7;
_id = OFFICE_L1;
_shown[0] = kShownTrue;
_shown[2] = kShownTrue;
_shown[7] = kShownTrue;
_shown[9] = kShownTrue;
_shown[16] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
_objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
_objectState[2] = Object(_id, kStringMoney,kStringMoneyDescription1,MONEY,TAKE,255,255,0);
_objectState[3] = Object(_id, kStringLocker,kStringLockerDescription,LOCKER,OPENABLE|CLOSED,5,5,0);
_objectState[4] = Object(_id, kStringLetter,kStringDefaultDescription,LETTER,UNNECESSARY,3,3,0);
}
bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
Common::String input;
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(9));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
!getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(9);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
_vm->renderImage(4);
setSectionVisible(16, false);
_vm->playSound(kAudioSmash);
} else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
if (isSectionVisible(4))
_vm->renderMessage(kStringBroken);
else
_gm->telomat(0);
} else if (((verb == ACTION_OPEN) || (verb == ACTION_USE)) &&
(obj1._id == LOCKER) &&
!obj1.hasProperty(OPENED)) {
_vm->renderMessage(kStringAxacussOffice1_1);
_vm->renderBox(160, 70, 70, 10, kColorDarkBlue);
_gm->edit(input, 161, 71, 10);
_vm->removeMessage();
if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) {
if (!input.equals("89814")) {
if (input.equals("41898"))
_vm->renderMessage(kStringAxacussOffice1_2);
else
_vm->renderMessage(kStringAxacussOffice1_3);
} else {
_vm->renderImage(6);
setSectionVisible(7, false);
obj1.resetProperty(OPENABLE | OPENED);
if (getObject(2)->hasProperty(TAKE)) {
_vm->renderImage(8);
getObject(2)->_click = 9;
}
_vm->playSound(kAudioDoorOpen);
_gm->great(7);
}
}
} else if ((verb == ACTION_CLOSE) && (obj1._id == LOCKER) && obj1.hasProperty(OPENED)) {
_vm->renderImage(7);
setSectionVisible(6, false);
obj1.resetProperty(OPENABLE | CLOSED);
setSectionVisible(8, false);
getObject(2)->_click = 255;
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) {
_vm->renderImage(6);
setSectionVisible(8, false);
getObject(2)->_click = 255;
getObject(2)->resetProperty();
_gm->takeMoney(500);
} else if ((verb == ACTION_LOOK) && (obj1._id == LETTER)) {
g_system->fillScreen(kColorBlack);
_vm->renderText(kStringAxacussOffice1_4, 10, 10, 4);
_vm->renderText(kStringAxacussOffice1_5, 270, 10, 4);
_vm->renderText(kStringAxacussOffice1_6, 10, 60, 4);
_vm->renderText(kStringAxacussOffice1_7, 10, 75, 4);
_vm->renderText(kStringAxacussOffice1_8, 10, 86, 4);
_vm->renderText(kStringAxacussOffice1_9, 10, 97, 4);
_vm->renderText(kStringAxacussOffice1_10, 10, 108, 4);
_vm->renderText(kStringAxacussOffice1_11, 10, 119, 4);
_vm->renderText(kStringAxacussOffice1_12, 10, 130, 4);
_vm->renderText(kStringAxacussOffice1_13, 10, 147, 4);
_vm->renderText(kStringAxacussOffice1_14, 200, 170, 4);
_vm->renderText(kStringAxacussOffice1_15, 200, 181, 4);
_gm->getInput();
g_system->fillScreen(kColorBlack);
_vm->renderMessage(kStringAxacussOffice1_16);
} else
return false;
return true;
}
AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 7;
_id = OFFICE_L2;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[9] = kShownTrue;
_shown[16] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
_objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
_objectState[2] = Object(_id, kStringCube,kStringGenericDescription6,NULLOBJECT,NULLTYPE,0,0,0);
_objectState[3] = Object(_id, kStringImage,kStringGenericDescription7,NULLOBJECT,NULLTYPE,1,1,0);
_objectState[4] = Object(_id, kStringStrangeThing,kStringGenericDescription8,NULLOBJECT,UNNECESSARY,2,2,0);
}
bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(9));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && !getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(9);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
_vm->renderImage(4);
setSectionVisible(16, false);
_vm->playSound(kAudioSmash);
} else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
if (isSectionVisible(4))
_vm->renderMessage(kStringBroken);
else
_gm->telomat(1);
} else
return false;
return true;
}
AxacussOffice3::AxacussOffice3(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 8;
_id = OFFICE_R1;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_shown[3] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
_objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
_objectState[2] = Object(_id, kStringImage,kStringImageDescription2,NULLOBJECT,UNNECESSARY,1,1,0);
_objectState[3] = Object(_id, kStringImage,kStringImageDescription2,PAINTING,UNNECESSARY,2,2,0);
_objectState[4] = Object(_id, kStringPlant,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,3,3,0);
_objectState[5] = Object(_id, kNoString,kStringDefaultDescription,MONEY,TAKE|COMBINABLE,255,255,0);
}
bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(3));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
!getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(3);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
_vm->renderImage(4);
_vm->playSound(kAudioSmash);
} else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
if (isSectionVisible(4))
_vm->renderMessage(kStringBroken);
else
_gm->telomat(2);
} else if ((verb == ACTION_LOOK) && (obj1._id == PAINTING)) {
_vm->renderMessage(kStringAxacussOffice3_1);
_gm->takeMoney(300);
obj1._id = NULLOBJECT;
} else
return false;
return true;
}
AxacussOffice4::AxacussOffice4(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 8;
_id = OFFICE_R2;
_shown[0] = kShownTrue;
_shown[2] = kShownTrue;
_shown[3] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
_objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
_objectState[2] = Object(_id, kStringStatue,kStringStatueDescription,NULLOBJECT,UNNECESSARY,6,6,0);
_objectState[3] = Object(_id, kStringPlant,kStringPlantDescription,NULLOBJECT,UNNECESSARY,5,5,0);
}
bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(3));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
!getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(3);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
_vm->playSound(kAudioDoorOpen);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
_vm->renderImage(4);
_vm->playSound(kAudioSmash);
} else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
if (isSectionVisible(4))
_vm->renderMessage(kStringBroken);
else
_gm->telomat(3);
} else
return false;
return true;
}
AxacussOffice5::AxacussOffice5(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 7;
_id = OFFICE_L;
_shown[0] = kShownTrue;
_shown[3] = kShownTrue;
_shown[5] = kShownTrue;
_shown[17] = kShownTrue;
_objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,17,GUARD3,9);
_objectState[1] = Object(_id, kStringComputer,kStringComputerDescription,COMPUTER,COMBINABLE,4,4,0);
_objectState[2] = Object(_id, kStringGraffiti,kStringGraffitiDescription,NULLOBJECT,NULLTYPE,7,7,0);
_objectState[3] = Object(_id, kStringMoney,kStringMoneyDescription2,MONEY,TAKE,8,8,0);
}
void AxacussOffice5::onEntrance() {
_gm->great(5);
}
bool AxacussOffice5::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
_vm->renderImage(4);
_vm->playSound(kAudioSmash);
} else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) {
_vm->renderImage(_gm->invertSection(5));
obj1._click = 255;
_gm->takeMoney(350);
} else
return false;
return true;
}
AxacussElevator::AxacussElevator(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 3;
_id = ELEVATOR;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,0,0,0);
_objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,1,1,0);
_objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,255,255,0,NULLROOM,22);
_objectState[3] = Object(_id, kStringJungle,kStringJungleDescription,JUNGLE,NULLTYPE,255,255,0,STATION,2);
}
bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
g_system->fillScreen(kColorBlack);
_vm->setCurrentImage(41);
_vm->renderImage(0);
_vm->paletteBrightness();
_gm->reply(kStringAxacussElevator_1, 1, 1 + 128);
_gm->say(kStringAxacussElevator_2);
g_system->fillScreen(kColorBlack);
} else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) {
if (!isSectionVisible(3)) {
_vm->renderImage(1);
getObject(2)->resetProperty();
_vm->playSound(kAudioSlideDoor);
_gm->wait(25);
for (int i = 3; i <= 7; i++) {
_gm->wait(2);
_vm->renderImage(i);
}
getObject(3)->resetProperty(EXIT);
getObject(3)->_click = 2;
_vm->renderImage(_gm->invertSection(1));
if (!(_gm->_state._greatFlag & 0x4000)) {
_vm->playSound(kAudioFoundLocation);
_gm->_state._greatFlag |= 0x4000;
}
}
} else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) {
if (isSectionVisible(3)) {
_vm->renderImage(2);
getObject(3)->resetProperty();
getObject(3)->_click = 255;
_vm->playSound(kAudioSlideDoor);
for (int i = 7; i >= 3; i--) {
_gm->wait(2);
_vm->renderImage(_gm->invertSection(i));
}
_gm->wait(25);
_vm->playSound(kAudioSlideDoor);
getObject(2)->resetProperty(EXIT);
_vm->renderImage(_gm->invertSection(2));
}
} else if ((verb == ACTION_WALK) && (obj1._id == JUNGLE)) {
_vm->paletteFadeOut();
g_system->fillScreen(kColorBlack);
_vm->_screen->setGuiBrightness(255);
_vm->paletteBrightness();
_vm->renderMessage(kStringAxacussElevator_3);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
_vm->_screen->setGuiBrightness(0);
_vm->paletteBrightness();
_gm->_state._time += ticksToMsec(125000); // 2 hours
_gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_state._time);
return false;
} else
return false;
return true;
}
AxacussStation::AxacussStation(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 5;
_id = STATION;
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringSign,kStringDefaultDescription,STATION_SIGN,NULLTYPE,0,0,0);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,7);
}
bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_LOOK) && (obj1._id == STATION_SIGN)) {
_gm->changeRoom(SIGN);
} else if ((verb == ACTION_WALK) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
_gm->great(0);
_gm->_guiEnabled = false;
_vm->paletteFadeOut();
_vm->_system->fillScreen(kColorBlack);
_gm->changeRoom(OUTRO);
} else
return false;
return true;
}
AxacussSign::AxacussSign(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = 32;
_id = SIGN;
_shown[0] = kShownTrue;
_shown[1] = kShownTrue;
_objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,STATION,22);
_objectState[1] = Object(_id, kStringSlot,kStringDefaultDescription,STATION_SLOT,COMBINABLE,0,0,0);
}
bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, STATION_SLOT, MONEY) &&
isSectionVisible(1)) {
_gm->takeMoney(-180);
_vm->renderImage(2);
setSectionVisible(1, false);
_gm->_state._eventTime = _gm->_state._time + ticksToMsec(600);
_gm->_state._eventCallback = kTaxiFn;
return true;
}
return false;
}
Outro::Outro(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
_fileNumber = -1;
_id = OUTRO;
_shown[0] = kShownFalse;
_outroText =
_vm->getGameString(kStringOutro1) + '\0' +
_vm->getGameString(kStringOutro2) + '\0' +
_vm->getGameString(kStringOutro3) + '\0' +
_vm->getGameString(kStringOutro4) + '\0' +
_vm->getGameString(kStringOutro5) + '\0' +
_vm->getGameString(kStringOutro6) + '\0' +
_vm->getGameString(kStringOutro7) + '\0' +
_vm->getGameString(kStringOutro8) + '\0' +
_vm->getGameString(kStringOutro9) + '\0' +
_vm->getGameString(kStringOutro10) + '\0' +
_vm->getGameString(kStringOutro11) + '\0' +
_vm->getGameString(kStringOutro12) + '\0' +
_vm->getGameString(kStringOutro13) + '\0' +
_vm->getGameString(kStringOutro14) + '\0';
}
void Outro::onEntrance() {
_vm->setCurrentImage(35);
_vm->renderImage(0);
_vm->renderImage(1);
_vm->paletteFadeIn();
_gm->wait(10);
for (int i = 8; i <= 21; i++) {
_vm->renderImage(i);
_gm->wait(2);
_vm->renderImage(_gm->invertSection(i));
}
_gm->wait(18);
_vm->renderImage(_gm->invertSection(1));
for (int i = 2; i <= 7; i++) {
_vm->renderImage(i);
_gm->wait(3);
_vm->renderImage(_gm->invertSection(i));
}
_vm->playSound(kMusicOutro);
Marquee marquee(_vm->_screen, Marquee::kMarqueeOutro, _outroText.c_str());
while (!_vm->shouldQuit()) {
_gm->updateEvents();
marquee.renderCharacter();
if (_gm->_mouseClicked || _gm->_keyPressed)
break;
g_system->updateScreen();
g_system->delayMillis(_vm->_delay);
}
_vm->paletteFadeOut();
_vm->setCurrentImage(55);
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->getInput();
_vm->paletteFadeOut();
_vm->_screen->setViewportBrightness(1);
Common::Event event;
event.type = Common::EVENT_RTL;
_vm->getEventManager()->pushEvent(event);
}
void Outro::animation() {
}
void Outro::animate(int filenumber, int section1, int section2, int duration) {
_vm->setCurrentImage(filenumber);
while (duration) {
_vm->renderImage(section1);
_gm->wait(2);
_vm->renderImage(section2);
_gm->wait(2);
--duration;
}
}
void Outro::animate(int filenumber, int section1, int section2, int duration,
MessagePosition position, const char *text) {
_vm->renderMessage(text, position);
int delay = (Common::strnlen(text, 512) + 20) * (10 - duration) * _vm->_textSpeed / 400;
_vm->setCurrentImage(filenumber);
while (delay) {
if (section1)
_vm->renderImage(section1);
_gm->wait(2);
if (section2)
_vm->renderImage(section2);
_gm->wait(2);
--delay;
}
_vm->removeMessage();
}
void Outro::animate(int filenumber, int section1, int section2, int section3, int section4,
int duration, MessagePosition position, const char *text) {
_vm->renderMessage(text, position);
if (duration == 0)
duration = (Common::strnlen(text, 512) + 20) * _vm->_textSpeed / 40;
_vm->setCurrentImage(filenumber);
while(duration) {
_vm->renderImage(section1);
_vm->renderImage(section3);
_gm->wait(2);
_vm->renderImage(section2);
_vm->renderImage(section4);
_gm->wait(2);
duration--;
}
_vm->removeMessage();
}
}