SDL-mirror/configure.ac

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dnl Process this file with autoconf to produce a configure script.
AC_INIT(README.txt)
AC_CONFIG_HEADER(include/SDL_config.h)
AC_CONFIG_AUX_DIR(build-scripts)
AC_CONFIG_MACRO_DIR([acinclude])
dnl Save the CFLAGS to see whether they were passed in or generated
orig_CFLAGS="$CFLAGS"
dnl Set various version strings - taken gratefully from the GTk sources
#
# Making releases:
# Edit include/SDL_version.h and change the version, then:
# SDL_MICRO_VERSION += 1;
# SDL_INTERFACE_AGE += 1;
# SDL_BINARY_AGE += 1;
# if any functions have been added, set SDL_INTERFACE_AGE to 0.
# if backwards compatibility has been broken,
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
#
SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0
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SDL_MICRO_VERSION=10
SDL_INTERFACE_AGE=0
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SDL_BINARY_AGE=10
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION)
AC_SUBST(SDL_MINOR_VERSION)
AC_SUBST(SDL_MICRO_VERSION)
AC_SUBST(SDL_INTERFACE_AGE)
AC_SUBST(SDL_BINARY_AGE)
AC_SUBST(SDL_VERSION)
# libtool versioning
LT_INIT([win32-dll])
LT_RELEASE=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION
LT_CURRENT=`expr $SDL_MICRO_VERSION - $SDL_INTERFACE_AGE`
LT_REVISION=$SDL_INTERFACE_AGE
LT_AGE=`expr $SDL_BINARY_AGE - $SDL_INTERFACE_AGE`
m4_pattern_allow([^LT_])
AC_SUBST(LT_RELEASE)
AC_SUBST(LT_CURRENT)
AC_SUBST(LT_REVISION)
AC_SUBST(LT_AGE)
dnl Detect the canonical build and host environments
dnl AC_CANONICAL_HOST
dnl Check for tools
AC_PROG_LIBTOOL
AC_PROG_CC
AC_PROG_CXX
AC_PROG_INSTALL
AC_PROG_MAKE_SET
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AC_CHECK_TOOL(WINDRES, [windres], [:])
PKG_PROG_PKG_CONFIG
dnl Make sure that srcdir is a full pathname
case "$host" in
*-*-mingw32*)
# Except on msys, where make can't handle full pathnames (bug 1972)
;;
*)
srcdir=`cd $srcdir && pwd`
;;
esac
dnl Set up the compiler and linker flags
INCLUDE="-I$srcdir/include -idirafter $srcdir/src/video/khronos"
if test x$srcdir != x.; then
INCLUDE="-Iinclude $INCLUDE"
elif test -d .hg; then
AC_MSG_ERROR([
*** When building from Mercurial you should configure and build in a
separate directory so you don't clobber SDL_config.h, SDL_revision.h
])
fi
BASE_CFLAGS=""
BASE_LDFLAGS=""
case "$host" in
*-*-cygwin*)
# We build SDL on cygwin without the UNIX emulation layer
save_CFLAGS="$CFLAGS"
have_no_cygwin=no
AC_MSG_CHECKING(for GCC -mno-cygwin option)
CFLAGS="$save_CFLAGS -mno-cygwin"
AC_TRY_COMPILE([
],[
],[
have_no_cygwin=yes
])
AC_MSG_RESULT($have_no_cygwin)
CFLAGS="$save_CFLAGS"
if test x$have_no_cygwin = xyes; then
BASE_CFLAGS="-mno-cygwin"
BASE_LDFLAGS="-mno-cygwin"
fi
BASE_CFLAGS="$BASE_CFLAGS -I/usr/include/mingw"
;;
esac
# Uncomment the following line if you want to force SDL and applications
# built with it to be compiled for a particular architecture.
#AX_GCC_ARCHFLAG([no], [BASE_CFLAGS="$BASE_CFLAGS $ax_cv_gcc_archflag]")
BUILD_CFLAGS="$CFLAGS $CPPFLAGS -DUSING_GENERATED_CONFIG_H"
# The default optimization for SDL is -O3 (Bug #31)
if test "x$orig_CFLAGS" = x; then
BUILD_CFLAGS=`echo $BUILD_CFLAGS | sed 's/-O2/-O3/'`
fi
EXTRA_CFLAGS="$INCLUDE $BASE_CFLAGS"
BUILD_LDFLAGS="$LDFLAGS"
EXTRA_LDFLAGS="$BASE_LDFLAGS"
## These are common directories to find software packages
#for path in /usr/freeware /usr/pkg /usr/X11R6 /usr/local; do
# if test -d $path/include; then
# EXTRA_CFLAGS="$EXTRA_CFLAGS -I$path/include"
# fi
# if test -d $path/lib; then
# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -L$path/lib"
# fi
#done
SDL_CFLAGS="$BASE_CFLAGS"
SDL_LIBS="-lSDL2"
if test "x$BASE_LDFLAGS" != x; then
SDL_LIBS="$SDL_LIBS $BASE_LDFLAGS"
fi
if test "x$EXTRA_CFLAGS" != x; then
CPPFLAGS="$CPPFLAGS $EXTRA_CFLAGS"
CFLAGS="$CFLAGS $EXTRA_CFLAGS"
fi
if test "x$EXTRA_LDFLAGS" != x; then
LDFLAGS="$LDFLAGS $EXTRA_LDFLAGS"
fi
dnl set this to use on systems that use lib64 instead of lib
base_libdir=`echo \${libdir} | sed 's/.*\/\(.*\)/\1/; q'`
dnl Function to find a library in the compiler search path
find_lib()
{
gcc_bin_path=[`$CC -print-search-dirs 2>/dev/null | fgrep programs: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`]
gcc_lib_path=[`$CC -print-search-dirs 2>/dev/null | fgrep libraries: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`]
env_lib_path=[`echo $LIBS $LDFLAGS $* | sed 's/-L[ ]*//g'`]
if test "$cross_compiling" = yes; then
host_lib_path=""
else
host_lib_path="/usr/$base_libdir /usr/local/$base_libdir"
fi
Fixed bug 2795 - SDL library detection selects the wrong lib Chris Beck When creating a homebrew recipe for wesnoth, I discovered that the SDL image configuration routine does not detect libpng properly -- if you have multiple instances of libpng on your system, and you use environment variables to select an instance which is not in your system directory, the build can be broken, because it will run configuration tests against the system installed version, but deduce that it should use the filename of the system-installed version. In a vanilla build of wesnoth using homebrew, this results in segfaults at runtime, because you end up linking against two different versions of libpng, which is also needed independently of SDL. The problem is essentially in the "find_lib" routine in the configure file: find_lib() { gcc_bin_path=[`$CC -print-search-dirs 2>/dev/null | fgrep programs: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`] gcc_lib_path=[`$CC -print-search-dirs 2>/dev/null | fgrep libraries: | sed 's/[^=]*=\(.*\)/\1/' | sed 's/:/ /g'`] env_lib_path=[`echo $LIBS $LDFLAGS | sed 's/-L[ ]*//g'`] for path in $gcc_bin_path $gcc_lib_path $env_lib_path /usr/lib /usr/local/lib; do lib=[`ls -- $path/$1 2>/dev/null | sort -r | sed 's/.*\/\(.*\)/\1/; q'`] if test x$lib != x; then echo $lib return fi done } Because the for loop goes over the system directories before the environment directories, any system-installed lib will shadow the lib selected via environment variables. This is contrary to the behavior of the configuration tests earlier in the script, which prefers the environment variable libs over the system-installed libs. The 'for' loop should instead be: for path in $env_lib_path $gcc_bin_path $gcc_lib_path /usr/lib /usr/local/lib; do You can see the full discussion on the Homebrew / linuxbrew issue tracker here: https://github.com/Homebrew/linuxbrew/issues/172 I have checked that this bug also affects SDL 1.2.15, SDL_mixer and SDL_ttf 1.2, which all use this same "find_lib" routine. I have not determined if the bug affects SDL 2.0, which seems not to use this exact routine.
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for path in $env_lib_path $gcc_bin_path $gcc_lib_path $host_lib_path; do
lib=[`ls -- $path/$1 2>/dev/null | sed -e '/\.so\..*\./d' -e 's,.*/,,' | sort | tail -1`]
if test x$lib != x; then
echo $lib
return
fi
done
# Try again, this time allowing more than one version digit after the .so
for path in $env_lib_path $gcc_bin_path $gcc_lib_path $host_lib_path; do
lib=[`ls -- $path/$1 2>/dev/null | sed -e 's,.*/,,' | sort | tail -1`]
if test x$lib != x; then
echo $lib
return
fi
done
}
dnl Check for compiler characteristics
AC_C_CONST
AC_C_INLINE
AC_C_VOLATILE
dnl See whether we want assertions for debugging/sanity checking SDL itself.
AC_ARG_ENABLE(assertions,
AS_HELP_STRING([--enable-assertions],
[Enable internal sanity checks (auto/disabled/release/enabled/paranoid) [[default=auto]]]),
, enable_assertions=auto)
case "$enable_assertions" in
auto) # Use optimization settings to determine assertion level
;;
disabled)
AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 0, [ ])
;;
release)
AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 1, [ ])
;;
enabled)
AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 2, [ ])
;;
paranoid)
AC_DEFINE(SDL_DEFAULT_ASSERT_LEVEL, 3, [ ])
;;
*)
AC_MSG_ERROR([*** unknown assertion level. stop.])
;;
esac
dnl See whether we can use gcc style dependency tracking
AC_ARG_ENABLE(dependency-tracking,
AS_HELP_STRING([--enable-dependency-tracking],
[Use gcc -MMD -MT dependency tracking [[default=yes]]]),
, enable_dependency_tracking=yes)
if test x$enable_dependency_tracking = xyes; then
have_gcc_mmd_mt=no
AC_MSG_CHECKING(for GCC -MMD -MT option)
AC_TRY_COMPILE([
#if !defined(__GNUC__) || __GNUC__ < 3
#error Dependency tracking requires GCC 3.0 or newer
#endif
],[
],[
have_gcc_mmd_mt=yes
])
AC_MSG_RESULT($have_gcc_mmd_mt)
if test x$have_gcc_mmd_mt = xyes; then
DEPENDENCY_TRACKING_OPTIONS="-MMD -MT \$@"
fi
fi
AC_MSG_CHECKING(for linker option --no-undefined)
have_no_undefined=no
case "$host" in
dnl Skip this on platforms where it is just simply busted.
*-*-openbsd*)
;;
*)
save_LDFLAGS="$LDFLAGS"
LDFLAGS="$LDFLAGS -Wl,--no-undefined"
AC_TRY_LINK([
],[
],[
have_no_undefined=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--no-undefined"
])
LDFLAGS="$save_LDFLAGS"
;;
esac
AC_MSG_RESULT($have_no_undefined)
AC_MSG_CHECKING(for linker option --dynamicbase)
have_dynamicbase=no
case "$host" in
*)
save_LDFLAGS="$LDFLAGS"
LDFLAGS="$LDFLAGS -Wl,--dynamicbase"
AC_TRY_LINK([
],[
],[
have_dynamicbase=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--dynamicbase"
])
LDFLAGS="$save_LDFLAGS"
;;
esac
AC_MSG_RESULT($have_dynamicbase)
AC_MSG_CHECKING(for linker option --nxcompat)
have_nxcompat=no
case "$host" in
*)
save_LDFLAGS="$LDFLAGS"
LDFLAGS="$LDFLAGS -Wl,--nxcompat"
AC_TRY_LINK([
],[
],[
have_nxcompat=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--nxcompat"
])
LDFLAGS="$save_LDFLAGS"
;;
esac
AC_MSG_RESULT($have_nxcompat)
AC_MSG_CHECKING(for linker option --high-entropy-va)
have_high_entropy_va=no
case "$host" in
*)
save_LDFLAGS="$LDFLAGS"
LDFLAGS="$LDFLAGS -Wl,--high-entropy-va"
AC_TRY_LINK([
],[
],[
have_high_entropy_va=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,--high-entropy-va"
])
LDFLAGS="$save_LDFLAGS"
;;
esac
AC_MSG_RESULT($have_high_entropy_va)
dnl See whether we are allowed to use the system C library
AC_ARG_ENABLE(libc,
AS_HELP_STRING([--enable-libc], [Use the system C library [[default=yes]]]),
, enable_libc=yes)
if test x$enable_libc = xyes; then
AC_DEFINE(HAVE_LIBC, 1, [ ])
dnl Check for C library headers
AC_HEADER_STDC
AC_CHECK_HEADERS(sys/types.h stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h strings.h wchar.h inttypes.h stdint.h limits.h ctype.h math.h float.h iconv.h signal.h)
dnl Check for typedefs, structures, etc.
AC_TYPE_SIZE_T
dnl Check for defines
AC_CHECK_DEFINE(M_PI, math.h)
dnl Checks for library functions.
case "$host" in
*-*-cygwin* | *-*-mingw32*)
;;
*)
AC_FUNC_ALLOCA
;;
esac
AC_FUNC_MEMCMP
if test x$ac_cv_func_memcmp_working = xyes; then
AC_DEFINE(HAVE_MEMCMP, 1, [ ])
fi
AC_FUNC_STRTOD
if test x$ac_cv_func_strtod = xyes; then
AC_DEFINE(HAVE_STRTOD, 1, [ ])
fi
AC_CHECK_FUNC(mprotect,
AC_TRY_COMPILE([
#include <sys/types.h>
#include <sys/mman.h>
],[
],[
AC_DEFINE(HAVE_MPROTECT, 1, [ ])
]),
)
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AC_CHECK_FUNCS(malloc calloc realloc free getenv setenv putenv unsetenv qsort abs bcopy memset memcpy memmove wcslen wcscmp strlen strlcpy strlcat _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa _uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp nanosleep sysconf sysctlbyname getauxval poll _Exit)
AC_CHECK_LIB(m, pow, [LIBS="$LIBS -lm"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm"])
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AC_CHECK_FUNCS(acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf)
2011-01-19 15:02:11 -08:00
AC_CHECK_LIB(iconv, iconv_open, [LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"])
AC_CHECK_FUNCS(iconv)
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AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE([HAVE_SA_SIGACTION], 1, [ ])], ,[#include <signal.h>])
dnl Check for additional non-standard headers
AC_CHECK_HEADERS(libunwind.h)
fi
dnl AC_CHECK_SIZEOF(void*)
dnl See whether we can use gcc atomic operations on this architecture
AC_ARG_ENABLE(gcc-atomics,
AS_HELP_STRING([--enable-gcc-atomics],
[Use gcc builtin atomics [[default=yes]]]),
, enable_gcc_atomics=yes)
if test x$enable_gcc_atomics = xyes; then
have_gcc_atomics=no
AC_MSG_CHECKING(for GCC builtin atomic operations)
AC_TRY_LINK([
],[
int a;
void *x, *y, *z;
__sync_lock_test_and_set(&a, 4);
__sync_lock_test_and_set(&x, y);
__sync_fetch_and_add(&a, 1);
__sync_bool_compare_and_swap(&a, 5, 10);
__sync_bool_compare_and_swap(&x, y, z);
],[
have_gcc_atomics=yes
])
AC_MSG_RESULT($have_gcc_atomics)
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if test x$have_gcc_atomics = xyes; then
AC_DEFINE(HAVE_GCC_ATOMICS, 1, [ ])
else
# See if we have the minimum operation needed for GCC atomics
AC_TRY_LINK([
],[
int a;
__sync_lock_test_and_set(&a, 1);
__sync_lock_release(&a);
],[
have_gcc_sync_lock_test_and_set=yes
])
if test x$have_gcc_sync_lock_test_and_set = xyes; then
AC_DEFINE(HAVE_GCC_SYNC_LOCK_TEST_AND_SET, 1, [ ])
fi
fi
fi
# Standard C sources
SOURCES="$SOURCES $srcdir/src/*.c"
SOURCES="$SOURCES $srcdir/src/atomic/*.c"
SOURCES="$SOURCES $srcdir/src/audio/*.c"
SOURCES="$SOURCES $srcdir/src/cpuinfo/*.c"
SOURCES="$SOURCES $srcdir/src/dynapi/*.c"
SOURCES="$SOURCES $srcdir/src/events/*.c"
SOURCES="$SOURCES $srcdir/src/file/*.c"
SOURCES="$SOURCES $srcdir/src/haptic/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
SOURCES="$SOURCES $srcdir/src/libm/*.c"
SOURCES="$SOURCES $srcdir/src/power/*.c"
#SOURCES="$SOURCES $srcdir/src/filesystem/*.c"
SOURCES="$SOURCES $srcdir/src/render/*.c"
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
2018-08-21 12:11:34 -07:00
SOURCES="$SOURCES $srcdir/src/sensor/*.c"
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
SOURCES="$SOURCES $srcdir/src/thread/*.c"
SOURCES="$SOURCES $srcdir/src/timer/*.c"
SOURCES="$SOURCES $srcdir/src/video/*.c"
SOURCES="$SOURCES $srcdir/src/video/yuv2rgb/*.c"
dnl Enable/disable various subsystems of the SDL library
AC_ARG_ENABLE(atomic,
AS_HELP_STRING([--enable-atomic], [Enable the atomic operations subsystem [[default=yes]]]),
, enable_atomic=yes)
if test x$enable_atomic != xyes; then
AC_DEFINE(SDL_ATOMIC_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} atomic"
fi
AC_ARG_ENABLE(audio,
AS_HELP_STRING([--enable-audio], [Enable the audio subsystem [[default=yes]]]),
, enable_audio=yes)
if test x$enable_audio != xyes; then
AC_DEFINE(SDL_AUDIO_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} audio"
fi
AC_ARG_ENABLE(video,
AS_HELP_STRING([--enable-video], [Enable the video subsystem [[default=yes]]]),
, enable_video=yes)
if test x$enable_video != xyes; then
AC_DEFINE(SDL_VIDEO_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} video"
fi
AC_ARG_ENABLE(render,
AS_HELP_STRING([--enable-render], [Enable the render subsystem [[default=yes]]]),
, enable_render=yes)
if test x$enable_render != xyes; then
AC_DEFINE(SDL_RENDER_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} render"
fi
AC_ARG_ENABLE(events,
AS_HELP_STRING([--enable-events], [Enable the events subsystem [[default=yes]]]),
, enable_events=yes)
if test x$enable_events != xyes; then
AC_DEFINE(SDL_EVENTS_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} events"
fi
AC_ARG_ENABLE(joystick,
AS_HELP_STRING([--enable-joystick], [Enable the joystick subsystem [[default=yes]]]),
, enable_joystick=yes)
if test x$enable_joystick != xyes; then
AC_DEFINE(SDL_JOYSTICK_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} joystick"
fi
AC_ARG_ENABLE(haptic,
AS_HELP_STRING([--enable-haptic], [Enable the haptic (force feedback) subsystem [[default=yes]]]),
, enable_haptic=yes)
if test x$enable_haptic != xyes; then
AC_DEFINE(SDL_HAPTIC_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} haptic"
fi
2018-08-21 12:11:34 -07:00
AC_ARG_ENABLE(sensor,
AS_HELP_STRING([--enable-sensor], [Enable the sensor subsystem [[default=yes]]]),
2018-08-21 12:11:34 -07:00
, enable_sensor=yes)
if test x$enable_sensor != xyes; then
AC_DEFINE(SDL_SENSOR_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} sensor"
fi
AC_ARG_ENABLE(power,
AS_HELP_STRING([--enable-power], [Enable the power subsystem [[default=yes]]]),
, enable_power=yes)
if test x$enable_power != xyes; then
AC_DEFINE(SDL_POWER_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} power"
fi
AC_ARG_ENABLE(filesystem,
AS_HELP_STRING([--enable-filesystem], [Enable the filesystem subsystem [[default=yes]]]),
, enable_filesystem=yes)
if test x$enable_filesystem != xyes; then
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} filesystem"
fi
AC_ARG_ENABLE(threads,
AS_HELP_STRING([--enable-threads], [Enable the threading subsystem [[default=yes]]]),
, enable_threads=yes)
if test x$enable_threads != xyes; then
AC_DEFINE(SDL_THREADS_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} threads"
fi
AC_ARG_ENABLE(timers,
AS_HELP_STRING([--enable-timers], [Enable the timer subsystem [[default=yes]]]),
, enable_timers=yes)
if test x$enable_timers != xyes; then
AC_DEFINE(SDL_TIMERS_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} timers"
fi
AC_ARG_ENABLE(file,
AS_HELP_STRING([--enable-file], [Enable the file subsystem [[default=yes]]]),
, enable_file=yes)
if test x$enable_file != xyes; then
AC_DEFINE(SDL_FILE_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} file"
fi
AC_ARG_ENABLE(loadso,
AS_HELP_STRING([--enable-loadso], [Enable the shared object loading subsystem [[default=yes]]]),
, enable_loadso=yes)
if test x$enable_loadso != xyes; then
AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} loadso"
fi
AC_ARG_ENABLE(cpuinfo,
AS_HELP_STRING([--enable-cpuinfo], [Enable the cpuinfo subsystem [[default=yes]]]),
, enable_cpuinfo=yes)
if test x$enable_cpuinfo != xyes; then
AC_DEFINE(SDL_CPUINFO_DISABLED, 1, [ ])
else
SUMMARY_modules="${SUMMARY_modules} cpuinfo"
fi
AC_ARG_ENABLE(assembly,
AS_HELP_STRING([--enable-assembly], [Enable assembly routines [[default=yes]]]),
, enable_assembly=yes)
if test x$enable_assembly = xyes; then
SUMMARY_modules="${SUMMARY_modules} assembly"
AC_DEFINE(SDL_ASSEMBLY_ROUTINES, 1, [ ])
# Make sure that we don't generate floating point code that would
# cause illegal instruction exceptions on older processors
case "$host" in
*-*-darwin*)
# Don't need to worry about Apple hardware, it's all SSE capable
default_ssemath=yes
;;
*64-*-*)
# x86 64-bit architectures all have SSE instructions
default_ssemath=yes
;;
*)
default_ssemath=no
;;
esac
AC_ARG_ENABLE(ssemath,
AS_HELP_STRING([--enable-ssemath], [Allow GCC to use SSE floating point math [[default=maybe]]]),
, enable_ssemath=$default_ssemath)
if test x$enable_ssemath = xno; then
if test x$have_gcc_sse = xyes -o x$have_gcc_sse2 = xyes -o x$have_gcc_sse3 = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -mfpmath=387"
fi
fi
dnl Check for various instruction support
AC_ARG_ENABLE(mmx,
AS_HELP_STRING([--enable-mmx], [use MMX assembly routines [[default=yes]]]),
, enable_mmx=yes)
if test x$enable_mmx = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_mmx=no
AC_MSG_CHECKING(for GCC -mmmx option)
mmx_CFLAGS="-mmmx"
CFLAGS="$save_CFLAGS $mmx_CFLAGS"
AC_TRY_COMPILE([
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <mmintrin.h>
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#endif
#else
#include <mmintrin.h>
#endif
#ifndef __MMX__
#error Assembler CPP flag not enabled
#endif
],[
],[
have_gcc_mmx=yes
])
AC_MSG_RESULT($have_gcc_mmx)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_mmx = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $mmx_CFLAGS"
SUMMARY_math="${SUMMARY_math} mmx"
fi
fi
AC_ARG_ENABLE(3dnow,
AS_HELP_STRING([--enable-3dnow], [use 3DNow! assembly routines [[default=yes]]]),
, enable_3dnow=yes)
if test x$enable_3dnow = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_3dnow=no
AC_MSG_CHECKING(for GCC -m3dnow option)
amd3dnow_CFLAGS="-m3dnow"
CFLAGS="$save_CFLAGS $amd3dnow_CFLAGS"
2012-09-20 21:16:02 -07:00
AC_TRY_LINK([
#include <mm3dnow.h>
#ifndef __3dNOW__
#error Assembler CPP flag not enabled
#endif
],[
2012-09-20 21:16:02 -07:00
void *p = 0;
_m_prefetch(p);
],[
have_gcc_3dnow=yes
])
AC_MSG_RESULT($have_gcc_3dnow)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_3dnow = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $amd3dnow_CFLAGS"
SUMMARY_math="${SUMMARY_math} 3dnow"
fi
fi
AC_ARG_ENABLE(sse,
AS_HELP_STRING([--enable-sse], [use SSE assembly routines [[default=yes]]]),
, enable_sse=yes)
if test x$enable_sse = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_sse=no
AC_MSG_CHECKING(for GCC -msse option)
sse_CFLAGS="-msse"
CFLAGS="$save_CFLAGS $sse_CFLAGS"
AC_TRY_COMPILE([
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <xmmintrin.h>
#endif
#else
#include <xmmintrin.h>
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#endif
#ifndef __SSE__
#error Assembler CPP flag not enabled
#endif
],[
],[
have_gcc_sse=yes
])
AC_MSG_RESULT($have_gcc_sse)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_sse = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $sse_CFLAGS"
SUMMARY_math="${SUMMARY_math} sse"
fi
fi
AC_ARG_ENABLE(sse2,
AS_HELP_STRING([--enable-sse2], [use SSE2 assembly routines [[default=maybe]]]),
, enable_sse2=$default_ssemath)
if test x$enable_sse2 = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_sse2=no
AC_MSG_CHECKING(for GCC -msse2 option)
sse2_CFLAGS="-msse2"
CFLAGS="$save_CFLAGS $sse2_CFLAGS"
AC_TRY_COMPILE([
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <emmintrin.h>
#endif
#else
#include <emmintrin.h>
Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
2010-03-10 15:02:58 +00:00
#endif
#ifndef __SSE2__
#error Assembler CPP flag not enabled
#endif
],[
],[
have_gcc_sse2=yes
])
AC_MSG_RESULT($have_gcc_sse2)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_sse2 = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $sse2_CFLAGS"
SUMMARY_math="${SUMMARY_math} sse2"
fi
fi
AC_ARG_ENABLE(sse3,
AS_HELP_STRING([--enable-sse3], [use SSE3 assembly routines [[default=maybe]]]),
, enable_sse3=$default_ssemath)
if test x$enable_sse3 = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_sse3=no
AC_MSG_CHECKING(for GCC -msse3 option)
sse3_CFLAGS="-msse3"
CFLAGS="$save_CFLAGS $sse3_CFLAGS"
AC_TRY_COMPILE([
#ifdef __MINGW32__
#include <_mingw.h>
#ifdef __MINGW64_VERSION_MAJOR
#include <intrin.h>
#else
#include <pmmintrin.h>
#endif
#else
#include <pmmintrin.h>
#endif
#ifndef __SSE2__
#error Assembler CPP flag not enabled
#endif
],[
],[
have_gcc_sse3=yes
])
AC_MSG_RESULT($have_gcc_sse3)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_sse3 = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $sse3_CFLAGS"
SUMMARY_math="${SUMMARY_math} sse3"
fi
fi
AC_CHECK_HEADER(immintrin.h,
have_immintrin_h_hdr=yes,
have_immintrin_h_hdr=no)
if test x$have_immintrin_h_hdr = xyes; then
AC_DEFINE(HAVE_IMMINTRIN_H, 1, [ ])
fi
AC_ARG_ENABLE(altivec,
AS_HELP_STRING([--enable-altivec], [use Altivec assembly routines [[default=yes]]]),
, enable_altivec=yes)
if test x$enable_altivec = xyes; then
save_CFLAGS="$CFLAGS"
have_gcc_altivec=no
have_altivec_h_hdr=no
altivec_CFLAGS="-maltivec"
CFLAGS="$save_CFLAGS $altivec_CFLAGS"
AC_MSG_CHECKING(for Altivec with GCC altivec.h and -maltivec option)
AC_TRY_COMPILE([
#include <altivec.h>
vector unsigned int vzero() {
return vec_splat_u32(0);
}
],[
],[
have_gcc_altivec=yes
have_altivec_h_hdr=yes
])
AC_MSG_RESULT($have_gcc_altivec)
if test x$have_gcc_altivec = xno; then
AC_MSG_CHECKING(for Altivec with GCC -maltivec option)
AC_TRY_COMPILE([
vector unsigned int vzero() {
return vec_splat_u32(0);
}
],[
],[
have_gcc_altivec=yes
])
AC_MSG_RESULT($have_gcc_altivec)
fi
if test x$have_gcc_altivec = xno; then
AC_MSG_CHECKING(for Altivec with GCC altivec.h and -faltivec option)
altivec_CFLAGS="-faltivec"
CFLAGS="$save_CFLAGS $altivec_CFLAGS"
AC_TRY_COMPILE([
#include <altivec.h>
vector unsigned int vzero() {
return vec_splat_u32(0);
}
],[
],[
have_gcc_altivec=yes
have_altivec_h_hdr=yes
])
AC_MSG_RESULT($have_gcc_altivec)
fi
if test x$have_gcc_altivec = xno; then
AC_MSG_CHECKING(for Altivec with GCC -faltivec option)
AC_TRY_COMPILE([
vector unsigned int vzero() {
return vec_splat_u32(0);
}
],[
],[
have_gcc_altivec=yes
])
AC_MSG_RESULT($have_gcc_altivec)
fi
CFLAGS="$save_CFLAGS"
if test x$have_gcc_altivec = xyes; then
AC_DEFINE(SDL_ALTIVEC_BLITTERS, 1, [ ])
if test x$have_altivec_h_hdr = xyes; then
AC_DEFINE(HAVE_ALTIVEC_H, 1, [ ])
fi
EXTRA_CFLAGS="$EXTRA_CFLAGS $altivec_CFLAGS"
SUMMARY_math="${SUMMARY_math} altivec"
fi
fi
fi
dnl See if the OSS audio interface is supported
CheckOSS()
{
AC_ARG_ENABLE(oss,
AS_HELP_STRING([--enable-oss], [support the OSS audio API [[default=maybe]]]),
, enable_oss=maybe)
# OpenBSD "has" OSS, but it's not really for app use. They want you to
# use sndio instead. So on there, we default to disabled. You can force
# it on if you really want, though.
if test x$enable_oss = xmaybe; then
enable_oss=yes
case "$host" in
*-*-openbsd*)
enable_oss=no;;
esac
fi
if test x$enable_audio = xyes -a x$enable_oss = xyes; then
AC_MSG_CHECKING(for OSS audio support)
have_oss=no
if test x$have_oss != xyes; then
AC_TRY_COMPILE([
#include <sys/soundcard.h>
],[
int arg = SNDCTL_DSP_SETFRAGMENT;
],[
have_oss=yes
])
fi
if test x$have_oss != xyes; then
AC_TRY_COMPILE([
#include <soundcard.h>
],[
int arg = SNDCTL_DSP_SETFRAGMENT;
],[
have_oss=yes
AC_DEFINE(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H, 1, [ ])
])
fi
AC_MSG_RESULT($have_oss)
if test x$have_oss = xyes; then
SUMMARY_audio="${SUMMARY_audio} oss"
AC_DEFINE(SDL_AUDIO_DRIVER_OSS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/dsp/*.c"
have_audio=yes
# We may need to link with ossaudio emulation library
case "$host" in
*-*-openbsd*|*-*-netbsd*)
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lossaudio";;
esac
fi
fi
}
dnl See if the ALSA audio interface is supported
CheckALSA()
{
AC_ARG_ENABLE(alsa,
AS_HELP_STRING([--enable-alsa], [support the ALSA audio API [[default=yes]]]),
, enable_alsa=yes)
if test x$enable_audio = xyes -a x$enable_alsa = xyes; then
AM_PATH_ALSA(1.0.11, have_alsa=yes, have_alsa=no)
# Restore all flags from before the ALSA detection runs
CFLAGS="$alsa_save_CFLAGS"
LDFLAGS="$alsa_save_LDFLAGS"
LIBS="$alsa_save_LIBS"
if test x$have_alsa = xyes; then
AC_ARG_ENABLE(alsa-shared,
AS_HELP_STRING([--enable-alsa-shared], [dynamically load ALSA audio support [[default=yes]]]),
, enable_alsa_shared=yes)
alsa_lib=[`find_lib "libasound.so.*" "$ALSA_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_ALSA, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/alsa/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $ALSA_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_alsa_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ALSA loading])
fi
if test x$have_loadso = xyes && \
test x$enable_alsa_shared = xyes && test x$alsa_lib != x; then
echo "-- dynamic libasound -> $alsa_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ALSA_DYNAMIC, "$alsa_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} alsa(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ALSA_LIBS"
SUMMARY_audio="${SUMMARY_audio} alsa"
fi
have_audio=yes
fi
fi
}
dnl Find JACK Audio
CheckJACK()
{
AC_ARG_ENABLE(jack,
AS_HELP_STRING([--enable-jack], [use JACK audio [[default=yes]]]),
, enable_jack=yes)
if test x$enable_audio = xyes -a x$enable_jack = xyes; then
PKG_CHECK_MODULES([JACK], [jack >= 0.125], audio_jack=yes, audio_jack=no)
if test x$audio_jack = xyes; then
AC_ARG_ENABLE(jack-shared,
AS_HELP_STRING([--enable-jack-shared], [dynamically load JACK audio support [[default=yes]]]),
, enable_jack_shared=yes)
jack_lib=[`find_lib "libjack.so.*" "$JACK_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_JACK, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/jack/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $JACK_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_jack_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic JACK audio loading])
fi
if test x$have_loadso = xyes && \
test x$enable_jack_shared = xyes && test x$jack_lib != x; then
echo "-- dynamic libjack -> $jack_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_JACK_DYNAMIC, "$jack_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} jack(dynamic)"
case "$host" in
# On Solaris, jack must be linked deferred explicitly
# to prevent undefined symbol failures.
*-*-solaris*)
JACK_LIBS=`echo $JACK_LIBS | sed 's/\-l/-Wl,-l/g'`
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $JACK_LIBS -Wl,-znodeferred"
esac
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $JACK_LIBS"
SUMMARY_audio="${SUMMARY_audio} jack"
fi
have_audio=yes
fi
fi
}
dnl Find the ESD includes and libraries
CheckESD()
{
AC_ARG_ENABLE(esd,
AS_HELP_STRING([--enable-esd], [support the Enlightened Sound Daemon [[default=yes]]]),
, enable_esd=yes)
if test x$enable_audio = xyes -a x$enable_esd = xyes; then
AM_PATH_ESD(0.2.8, have_esd=yes, have_esd=no)
if test x$have_esd = xyes; then
AC_ARG_ENABLE(esd-shared,
AS_HELP_STRING([--enable-esd-shared], [dynamically load ESD audio support [[default=yes]]]),
, enable_esd_shared=yes)
esd_lib=[`find_lib "libesd.so.*" "$ESD_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_ESD, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/esd/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $ESD_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_esd_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ESD loading])
fi
if test x$have_loadso = xyes && \
test x$enable_esd_shared = xyes && test x$esd_lib != x; then
echo "-- dynamic libesd -> $esd_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ESD_DYNAMIC, "$esd_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} esd(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ESD_LIBS"
SUMMARY_audio="${SUMMARY_audio} esd"
fi
have_audio=yes
fi
fi
}
dnl Find PulseAudio
CheckPulseAudio()
{
AC_ARG_ENABLE(pulseaudio,
AS_HELP_STRING([--enable-pulseaudio], [use PulseAudio [[default=yes]]]),
, enable_pulseaudio=yes)
if test x$enable_audio = xyes -a x$enable_pulseaudio = xyes; then
PKG_CHECK_MODULES([PULSEAUDIO], [libpulse-simple >= 0.9], audio_pulseaudio=yes, audio_pulseaudio=no)
if test x$audio_pulseaudio = xyes; then
AC_ARG_ENABLE(pulseaudio-shared,
AS_HELP_STRING([--enable-pulseaudio-shared], [dynamically load PulseAudio support [[default=yes]]]),
, enable_pulseaudio_shared=yes)
pulseaudio_lib=[`find_lib "libpulse-simple.so.*" "$PULSEAUDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_PULSEAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/pulseaudio/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $PULSEAUDIO_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_pulseaudio_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic PulseAudio loading])
fi
if test x$have_loadso = xyes && \
test x$enable_pulseaudio_shared = xyes && test x$pulseaudio_lib != x; then
echo "-- dynamic libpulse-simple -> $pulseaudio_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC, "$pulseaudio_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} pulse(dynamic)"
case "$host" in
# On Solaris, pulseaudio must be linked deferred explicitly
# to prevent undefined symbol failures.
*-*-solaris*)
PULSEAUDIO_LIBS=`echo $PULSEAUDIO_LIBS | sed 's/\-l/-Wl,-l/g'`
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-zdeferred $PULSEAUDIO_LIBS -Wl,-znodeferred"
esac
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $PULSEAUDIO_LIBS"
SUMMARY_audio="${SUMMARY_audio} pulse"
fi
have_audio=yes
fi
fi
}
CheckARTSC()
{
AC_ARG_ENABLE(arts,
AS_HELP_STRING([--enable-arts], [support the Analog Real Time Synthesizer [[default=yes]]]),
, enable_arts=yes)
if test x$enable_audio = xyes -a x$enable_arts = xyes; then
AC_PATH_PROG(ARTSCONFIG, artsc-config)
if test x$ARTSCONFIG = x -o x$ARTSCONFIG = x'"$ARTSCONFIG"'; then
: # arts isn't installed
else
ARTS_CFLAGS=`$ARTSCONFIG --cflags`
ARTS_LIBS=`$ARTSCONFIG --libs`
AC_MSG_CHECKING(for aRts development environment)
audio_arts=no
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $ARTS_CFLAGS"
AC_TRY_COMPILE([
#include <artsc.h>
],[
arts_stream_t stream;
],[
audio_arts=yes
])
CFLAGS="$save_CFLAGS"
AC_MSG_RESULT($audio_arts)
if test x$audio_arts = xyes; then
AC_ARG_ENABLE(arts-shared,
AS_HELP_STRING([--enable-arts-shared], [dynamically load aRts audio support [[default=yes]]]),
, enable_arts_shared=yes)
arts_lib=[`find_lib "libartsc.so.*" "$ARTS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
AC_DEFINE(SDL_AUDIO_DRIVER_ARTS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/arts/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $ARTS_CFLAGS"
if test x$have_loadso != xyes && \
test x$enable_arts_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic ARTS loading])
fi
if test x$have_loadso = xyes && \
test x$enable_arts_shared = xyes && test x$arts_lib != x; then
echo "-- dynamic libartsc -> $arts_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_ARTS_DYNAMIC, "$arts_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} arts(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $ARTS_LIBS"
SUMMARY_audio="${SUMMARY_audio} arts"
fi
have_audio=yes
fi
fi
fi
}
dnl See if the NAS audio interface is supported
CheckNAS()
{
AC_ARG_ENABLE(nas,
AS_HELP_STRING([--enable-nas], [support the NAS audio API [[default=yes]]]),
, enable_nas=yes)
if test x$enable_audio = xyes -a x$enable_nas = xyes; then
AC_CHECK_HEADER(audio/audiolib.h, have_nas_hdr=yes)
AC_CHECK_LIB(audio, AuOpenServer, have_nas_lib=yes)
AC_MSG_CHECKING(for NAS audio support)
have_nas=no
if test x$have_nas_hdr = xyes -a x$have_nas_lib = xyes; then
have_nas=yes
NAS_LIBS="-laudio"
elif test -r /usr/X11R6/include/audio/audiolib.h; then
have_nas=yes
NAS_CFLAGS="-I/usr/X11R6/include/"
NAS_LIBS="-L/usr/X11R6/lib -laudio -lXt"
fi
AC_MSG_RESULT($have_nas)
if test x$have_nas = xyes; then
AC_ARG_ENABLE(nas-shared,
AS_HELP_STRING([--enable-nas-shared], [dynamically load NAS audio support [[default=yes]]]),
, enable_nas_shared=yes)
nas_lib=[`find_lib "libaudio.so.*" "$NAS_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
if test x$have_loadso != xyes && \
test x$enable_nas_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic NAS loading])
fi
if test x$have_loadso = xyes && \
test x$enable_nas_shared = xyes && test x$nas_lib != x; then
echo "-- dynamic libaudio -> $nas_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_NAS_DYNAMIC, "$nas_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} nas(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $NAS_LIBS"
SUMMARY_audio="${SUMMARY_audio} nas"
fi
AC_DEFINE(SDL_AUDIO_DRIVER_NAS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/nas/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $NAS_CFLAGS"
have_audio=yes
fi
fi
}
dnl See if the sndio audio interface is supported
CheckSNDIO()
{
AC_ARG_ENABLE(sndio,
AS_HELP_STRING([--enable-sndio], [support the sndio audio API [[default=yes]]]),
, enable_sndio=yes)
if test x$enable_audio = xyes -a x$enable_sndio = xyes; then
AC_CHECK_HEADER(sndio.h, have_sndio_hdr=yes)
AC_CHECK_LIB(sndio, sio_open, have_sndio_lib=yes)
AC_MSG_CHECKING(for sndio audio support)
have_sndio=no
if test x$have_sndio_hdr = xyes -a x$have_sndio_lib = xyes; then
have_sndio=yes
SNDIO_LIBS="-lsndio"
fi
AC_MSG_RESULT($have_sndio)
if test x$have_sndio = xyes; then
AC_ARG_ENABLE(sndio-shared,
AS_HELP_STRING([--enable-sndio-shared], [dynamically load sndio audio support [[default=yes]]]),
, enable_sndio_shared=yes)
sndio_lib=[`find_lib "libsndio.so.*" "$SNDIO_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
if test x$have_loadso != xyes && \
test x$enable_sndio_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic sndio loading])
fi
if test x$have_loadso = xyes && \
test x$enable_sndio_shared = xyes && test x$sndio_lib != x; then
echo "-- dynamic libsndio -> $sndio_lib"
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC, "$sndio_lib", [ ])
SUMMARY_audio="${SUMMARY_audio} sndio(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $SNDIO_LIBS"
SUMMARY_audio="${SUMMARY_audio} sndio"
fi
AC_DEFINE(SDL_AUDIO_DRIVER_SNDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/sndio/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $SNDIO_CFLAGS"
have_audio=yes
fi
fi
}
dnl Find FusionSound
CheckFusionSound()
{
AC_ARG_ENABLE(fusionsound,
AS_HELP_STRING([--enable-fusionsound], [use FusionSound audio driver [[default=no]]]),
, enable_fusionsound=no)
if test x$enable_audio = xyes -a x$enable_fusionsound = xyes; then
PKG_CHECK_MODULES([FUSIONSOUND], [fusionsound >= 1.1.1], fusionsound=yes, fusionsound=no)
if test x$fusionsound = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_FUSIONSOUND, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/fusionsound/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $FUSIONSOUND_CFLAGS"
AC_ARG_ENABLE(fusionsound-shared,
AS_HELP_STRING([--enable-fusionsound-shared], [dynamically load fusionsound audio support [[default=yes]]]),
, enable_fusionsound_shared=yes)
fusionsound_shared=no
AC_MSG_CHECKING(for FusionSound dynamic loading support)
if test x$have_loadso != xyes && \
test x$enable_fusionsound_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic fusionsound loading])
fi
if test x$have_loadso = xyes && \
test x$enable_fusionsound_shared = xyes; then
AC_DEFINE_UNQUOTED(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC, "libfusionsound.so", [ ])
fusionsound_shared=yes
SUMMARY_audio="${SUMMARY_audio} fusionsound(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $FUSIONSOUND_LIBS"
SUMMARY_audio="${SUMMARY_audio} fusionsound"
fi
AC_MSG_RESULT($fusionsound_shared)
have_audio=yes
fi
fi
}
dnl rcg07142001 See if the user wants the disk writer audio driver...
CheckDiskAudio()
{
AC_ARG_ENABLE(diskaudio,
AS_HELP_STRING([--enable-diskaudio], [support the disk writer audio driver [[default=yes]]]),
, enable_diskaudio=yes)
if test x$enable_audio = xyes -a x$enable_diskaudio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_DISK, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/disk/*.c"
SUMMARY_audio="${SUMMARY_audio} disk"
fi
}
dnl rcg03142006 See if the user wants the dummy audio driver...
CheckDummyAudio()
{
AC_ARG_ENABLE(dummyaudio,
AS_HELP_STRING([--enable-dummyaudio], [support the dummy audio driver [[default=yes]]]),
, enable_dummyaudio=yes)
if test x$enable_audio = xyes -a x$enable_dummyaudio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_DUMMY, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/dummy/*.c"
SUMMARY_audio="${SUMMARY_audio} dummy"
fi
}
dnl See if libsamplerate is available
CheckLibSampleRate()
{
AC_ARG_ENABLE(libsamplerate,
AS_HELP_STRING([--enable-libsamplerate], [use libsamplerate for audio rate conversion [[default=yes]]]),
, enable_libsamplerate=yes)
if test x$enable_libsamplerate = xyes; then
AC_CHECK_HEADER(samplerate.h,
have_samplerate_h_hdr=yes,
have_samplerate_h_hdr=no)
if test x$have_samplerate_h_hdr = xyes; then
AC_DEFINE(HAVE_LIBSAMPLERATE_H, 1, [ ])
AC_ARG_ENABLE(libsamplerate-shared,
AS_HELP_STRING([--enable-libsamplerate-shared], [dynamically load libsamplerate [[default=yes]]]),
, enable_libsamplerate_shared=yes)
samplerate_lib=[`find_lib "libsamplerate.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`]
if test x$have_loadso != xyes && \
test x$enable_libsamplerate_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic libsamplerate loading])
fi
if test x$have_loadso = xyes && \
test x$enable_libsamplerate_shared = xyes && test x$samplerate_lib != x; then
echo "-- dynamic libsamplerate -> $samplerate_lib"
AC_DEFINE_UNQUOTED(SDL_LIBSAMPLERATE_DYNAMIC, "$samplerate_lib", [ ])
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lsamplerate"
fi
fi
fi
}
dnl See if GCC's -fvisibility=hidden is supported (gcc4 and later, usually).
dnl Details of this flag are here: http://gcc.gnu.org/wiki/Visibility
CheckVisibilityHidden()
{
AC_MSG_CHECKING(for GCC -fvisibility=hidden option)
have_gcc_fvisibility=no
visibility_CFLAGS="-fvisibility=hidden"
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS $visibility_CFLAGS -Werror"
AC_TRY_COMPILE([
#if !defined(__GNUC__) || __GNUC__ < 4
#error SDL only uses visibility attributes in GCC 4 or newer
#endif
],[
],[
have_gcc_fvisibility=yes
])
AC_MSG_RESULT($have_gcc_fvisibility)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_fvisibility = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS $visibility_CFLAGS"
fi
}
dnl See if GCC's -fno-strict-aliasingis supported.
dnl Reference: https://bugzilla.libsdl.org/show_bug.cgi?id=4254
CheckNoStrictAliasing()
{
AC_MSG_CHECKING(for GCC -fno-strict-aliasing option)
have_gcc_no_strict_aliasing=no
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS -fno-strict-aliasing"
AC_TRY_COMPILE([
int x = 0;
],[
],[
have_gcc_no_strict_aliasing=yes
])
AC_MSG_RESULT($have_gcc_no_strict_aliasing)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_no_strict_aliasing = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -fno-strict-aliasing"
fi
}
dnl See if GCC's -mpreferred-stack-boundary is supported.
dnl Reference: http://bugzilla.libsdl.org/show_bug.cgi?id=1296
CheckStackBoundary()
{
AC_MSG_CHECKING(for GCC -mpreferred-stack-boundary option)
have_gcc_preferred_stack_boundary=no
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS -mpreferred-stack-boundary=2"
AC_TRY_COMPILE([
int x = 0;
],[
],[
have_gcc_preferred_stack_boundary=yes
])
AC_MSG_RESULT($have_gcc_preferred_stack_boundary)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_preferred_stack_boundary = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -mpreferred-stack-boundary=2"
fi
}
dnl See if GCC's -Wdeclaration-after-statement is supported.
dnl This lets us catch things that would fail on a C89 compiler when using
dnl a modern GCC.
CheckDeclarationAfterStatement()
{
AC_MSG_CHECKING(for GCC -Wdeclaration-after-statement option)
have_gcc_declaration_after_statement=no
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS -Wdeclaration-after-statement -Werror=declaration-after-statement"
AC_TRY_COMPILE([
int x = 0;
],[
],[
have_gcc_declaration_after_statement=yes
])
AC_MSG_RESULT($have_gcc_declaration_after_statement)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_declaration_after_statement = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -Wdeclaration-after-statement -Werror=declaration-after-statement"
fi
}
dnl See if GCC's -Wall is supported.
CheckWarnAll()
{
AC_MSG_CHECKING(for GCC -Wall option)
have_gcc_Wall=no
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS -Wall"
AC_TRY_COMPILE([
int x = 0;
],[
],[
have_gcc_Wall=yes
])
AC_MSG_RESULT($have_gcc_Wall)
CFLAGS="$save_CFLAGS"
if test x$have_gcc_Wall = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -Wall"
dnl Haiku headers use multicharacter constants all over the place. Ignore these warnings when using -Wall.
AC_MSG_CHECKING(for necessary GCC -Wno-multichar option)
need_gcc_Wno_multichar=no
case "$host" in
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
*-*-haiku*)
need_gcc_Wno_multichar=yes
;;
esac
AC_MSG_RESULT($need_gcc_Wno_multichar)
if test x$need_gcc_Wno_multichar = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -Wno-multichar"
fi
fi
}
dnl Check for Wayland
CheckWayland()
{
AC_ARG_ENABLE(video-wayland,
AS_HELP_STRING([--enable-video-wayland], [use Wayland video driver [[default=yes]]]),
,enable_video_wayland=yes)
AC_ARG_ENABLE(video-wayland-qt-touch,
AS_HELP_STRING([--enable-video-wayland-qt-touch], [QtWayland server support for Wayland video driver [[default=yes]]]),
,enable_video_wayland_qt_touch=yes)
if test x$enable_video = xyes -a x$enable_video_wayland = xyes; then
AC_MSG_CHECKING(for Wayland support)
video_wayland=no
if test x$video_opengl_egl = xyes && \
test x$video_opengles_v2 = xyes; then
if $PKG_CONFIG --exists wayland-client wayland-scanner wayland-protocols wayland-egl wayland-cursor egl xkbcommon ; then
2014-01-09 13:56:21 -03:00
WAYLAND_CFLAGS=`$PKG_CONFIG --cflags wayland-client wayland-egl wayland-cursor xkbcommon`
WAYLAND_LIBS=`$PKG_CONFIG --libs wayland-client wayland-egl wayland-cursor xkbcommon`
WAYLAND_SCANNER=`$PKG_CONFIG --variable=wayland_scanner wayland-scanner`
video_wayland=yes
fi
fi
AC_MSG_RESULT($video_wayland)
if test x$video_wayland = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_WAYLAND, 1, [ ])
if test x$enable_video_wayland_qt_touch = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH, 1, [ ])
fi
WAYLAND_SOURCES="$srcdir/src/video/wayland/*.c"
SOURCES="$SOURCES $WAYLAND_SOURCES"
EXTRA_CFLAGS="$EXTRA_CFLAGS $WAYLAND_CFLAGS -I\$(gen)"
2014-01-09 13:56:21 -03:00
AC_ARG_ENABLE(wayland-shared,
AS_HELP_STRING([--enable-wayland-shared], [dynamically load Wayland support [[default=maybe]]]),
2014-01-09 13:56:21 -03:00
, enable_wayland_shared=maybe)
dnl FIXME: Do BSD and OS X need special cases?
case "$host" in
*)
wayland_client_lib=[`find_lib "libwayland-client.so.*" "$WAYLAND_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
wayland_egl_lib=[`find_lib "libwayland-egl.so.*" "$WAYLAND_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
if test x$wayland_egl_lib = x; then
dnl This works in Ubuntu 13.10, maybe others
wayland_egl_lib=[`find_lib "mesa-egl/libwayland-egl.so.*" "$WAYLAND_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
fi
wayland_cursor_lib=[`find_lib "libwayland-cursor.so.*" "$WAYLAND_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
xkbcommon_lib=[`find_lib "libxkbcommon.so.*" "$WAYLAND_LIBS" | sed 's/.*\/\(.*\)/\1/; q'`]
;;
esac
if test x$enable_wayland_shared = xmaybe; then
enable_wayland_shared=yes
fi
if test x$have_loadso != xyes && \
test x$enable_wayland_shared = xyes; then
2014-02-03 11:52:54 -05:00
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic Wayland loading])
2014-01-09 13:56:21 -03:00
enable_wayland_shared=no
fi
if test x$have_loadso = xyes && \
test x$enable_wayland_shared = xyes && \
test x$wayland_client_lib != x && \
test x$wayland_egl_lib != x && \
test x$wayland_cursor_lib != x && \
test x$xkbcommon_lib != x; then
echo "-- dynamic libwayland-client -> $wayland_client_lib"
echo "-- dynamic libwayland-egl -> $wayland_egl_lib"
echo "-- dynamic libwayland-cursor -> $wayland_cursor_lib"
2014-02-03 11:52:54 -05:00
echo "-- dynamic libxkbcommon -> $xkbcommon_lib"
2014-01-09 13:56:21 -03:00
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC, "$wayland_client_lib", [ ])
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL, "$wayland_egl_lib", [ ])
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR, "$wayland_cursor_lib", [ ])
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON, "$xkbcommon_lib", [ ])
SUMMARY_video="${SUMMARY_video} wayland(dynamic)"
2014-01-09 13:56:21 -03:00
else
enable_wayland_shared=no
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $WAYLAND_LIBS"
SUMMARY_video="${SUMMARY_video} wayland"
2014-01-09 13:56:21 -03:00
fi
have_video=yes
fi
fi
}
2014-02-03 11:52:54 -05:00
dnl Check for Native Client stuff
CheckNativeClient()
{
AC_TRY_COMPILE([
#if !defined(__native_client__)
#error "NO NACL"
#endif
],[
],[
AC_DEFINE(SDL_VIDEO_DRIVER_NACL, 1, [ ])
AC_DEFINE(SDL_AUDIO_DRIVER_NACL, 1, [ ])
AC_DEFINE(HAVE_POW, 1, [ ])
AC_DEFINE(HAVE_OPENGLES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SDL_LIBS="-lppapi_simple -lppapi_gles2 $SDL_LIBS"
SDLMAIN_SOURCES="$srcdir/src/main/nacl/*.c"
SOURCES="$SOURCES $srcdir/src/audio/nacl/*.c"
SUMMARY_audio="${SUMMARY_audio} nacl"
SOURCES="$SOURCES $srcdir/src/video/nacl/*.c"
SUMMARY_video="${SUMMARY_video} nacl opengles2"
])
}
2014-02-03 11:52:54 -05:00
CheckRPI()
{
AC_ARG_ENABLE(video-rpi,
2019-06-21 10:58:30 -07:00
AS_HELP_STRING([--enable-video-rpi], [use Raspberry Pi video driver [[default=yes]]]),
, enable_video_rpi=yes)
if test x$enable_video = xyes -a x$enable_video_rpi = xyes; then
PKG_CHECK_MODULES([RPI], [bcm_host brcmegl], video_rpi=yes, video_rpi=no)
if test x$video_rpi = xno; then
if test x$ARCH = xnetbsd; then
RPI_CFLAGS="-I/usr/pkg/include -I/usr/pkg/include/interface/vcos/pthreads -I/usr/pkg/include/interface/vmcs_host/linux"
RPI_LIBS="-Wl,-R/usr/pkg/lib -L/usr/pkg/lib -lbcm_host"
else
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
RPI_LIBS="-Wl,-rpath,/opt/vc/lib -L/opt/vc/lib -lbcm_host"
fi
fi
# Save the original compiler flags and libraries
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
# Add the Raspberry Pi compiler flags and libraries
CFLAGS="$CFLAGS $RPI_CFLAGS"; LIBS="$LIBS $RPI_LIBS"
2010-08-02 00:14:53 -04:00
AC_MSG_CHECKING(for Raspberry Pi)
have_video_rpi=no
AC_TRY_LINK([
#include <bcm_host.h>
],[
bcm_host_init();
],[
have_video_rpi=yes
],[
])
AC_MSG_RESULT($have_video_rpi)
# Restore the compiler flags and libraries
CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
if test x$have_video_rpi = xyes; then
CFLAGS="$CFLAGS $RPI_CFLAGS"
#SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $RPI_LIBS"
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
AC_DEFINE(SDL_VIDEO_DRIVER_RPI, 1, [ ])
SUMMARY_video="${SUMMARY_video} rpi"
fi
fi
}
2010-08-02 00:14:53 -04:00
dnl Find the X11 include and library directories
CheckX11()
{
AC_ARG_ENABLE(video-x11,
AS_HELP_STRING([--enable-video-x11], [use X11 video driver [[default=yes]]]),
, enable_video_x11=yes)
if test x$enable_video = xyes -a x$enable_video_x11 = xyes; then
case "$host" in
*-*-darwin*)
# This isn't necessary for X11, but fixes GLX detection
if test "x$x_includes" = xNONE && \
test "x$x_libraries" = xNONE && \
test -d /usr/X11R6/include && \
test -d /usr/X11R6/lib; then
x_includes="/usr/X11R6/include"
x_libraries="/usr/X11R6/lib"
fi
;;
esac
AC_PATH_X
AC_PATH_XTRA
if test x$have_x = xyes; then
AC_ARG_ENABLE(x11-shared,
AS_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=maybe]]]),
, enable_x11_shared=maybe)
case "$host" in
*-*-darwin*)
x11_lib='/usr/X11R6/lib/libX11.6.dylib'
x11ext_lib='/usr/X11R6/lib/libXext.6.dylib'
xcursor_lib='/usr/X11R6/lib/libXcursor.1.dylib'
xinerama_lib='/usr/X11R6/lib/libXinerama.1.dylib'
xinput_lib='/usr/X11R6/lib/libXi.6.dylib'
xrandr_lib='/usr/X11R6/lib/libXrandr.2.dylib'
xrender_lib='/usr/X11R6/lib/libXrender.1.dylib'
xss_lib='/usr/X11R6/lib/libXss.1.dylib'
xvidmode_lib='/usr/X11R6/lib/libXxf86vm.1.dylib'
;;
*-*-openbsd*)
x11_lib='libX11.so'
x11ext_lib='libXext.so'
xcursor_lib='libXcursor.so'
xinerama_lib='libXinerama.so'
xinput_lib='libXi.so'
xrandr_lib='libXrandr.so'
xrender_lib='libXrender.so'
xss_lib='libXss.so'
xvidmode_lib='libXxf86vm.so'
;;
*)
x11_lib=[`find_lib "libX11.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
x11ext_lib=[`find_lib "libXext.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xcursor_lib=[`find_lib "libXcursor.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xinerama_lib=[`find_lib "libXinerama.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xinput_lib=[`find_lib "libXi.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xrandr_lib=[`find_lib "libXrandr.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xrender_lib=[`find_lib "libXrender.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xss_lib=[`find_lib "libXss.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
xvidmode_lib=[`find_lib "libXxf86vm.so.*" "$X_LIBS -L/usr/X11/$base_libdir -L/usr/X11R6/$base_libdir" | sed 's/.*\/\(.*\)/\1/; q'`]
;;
esac
if test x$ac_cv_func_shmat != xyes; then
X_CFLAGS="$X_CFLAGS -DNO_SHARED_MEMORY"
fi
CFLAGS="$CFLAGS $X_CFLAGS"
LDFLAGS="$LDFLAGS $X_LIBS"
2013-07-13 10:41:57 -07:00
AC_CHECK_HEADER(X11/extensions/Xext.h,
have_xext_h_hdr=yes,
have_xext_h_hdr=no,
[#include <X11/Xlib.h>
#include <X11/Xproto.h>
])
if test x$have_xext_h_hdr != xyes; then
AC_MSG_ERROR([
*** Missing Xext.h, maybe you need to install the libxext-dev package?
])
fi
AC_DEFINE(SDL_VIDEO_DRIVER_X11, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/x11/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $X_CFLAGS"
# Needed so SDL applications can include SDL_syswm.h
SDL_CFLAGS="$SDL_CFLAGS $X_CFLAGS"
if test x$enable_x11_shared = xmaybe; then
enable_x11_shared=yes
fi
if test x$have_loadso != xyes && \
test x$enable_x11_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic X11 loading])
enable_x11_shared=no
fi
if test x$have_loadso = xyes && \
test x$enable_x11_shared = xyes && test x$x11_lib != x && test x$x11ext_lib != x; then
echo "-- dynamic libX11 -> $x11_lib"
echo "-- dynamic libX11ext -> $x11ext_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC, "$x11_lib", [ ])
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT, "$x11ext_lib", [ ])
SUMMARY_video="${SUMMARY_video} x11(dynamic)"
else
enable_x11_shared=no
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $X_LIBS -lX11 -lXext"
SUMMARY_video="${SUMMARY_video} x11"
fi
have_video=yes
AC_MSG_CHECKING(for const parameter to XextAddDisplay)
have_const_param_XextAddDisplay=no
AC_TRY_COMPILE([
#include <X11/Xlib.h>
#include <X11/Xproto.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
extern XExtDisplayInfo* XextAddDisplay(XExtensionInfo* a,Display* b,_Xconst char* c,XExtensionHooks* d,int e,XPointer f);
],[
],[
have_const_param_XextAddDisplay=yes
AC_DEFINE([SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY], 1, [ ])
])
AC_MSG_RESULT($have_const_param_XextAddDisplay)
dnl AC_CHECK_LIB(X11, XGetEventData, AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS, 1, [Have XGenericEvent]))
AC_MSG_CHECKING([for XGenericEvent])
have_XGenericEvent=no
AC_TRY_COMPILE([
#include <X11/Xlib.h>
],[
Display *display;
XEvent event;
XGenericEventCookie *cookie = &event.xcookie;
XNextEvent(display, &event);
XGetEventData(display, cookie);
XFreeEventData(display, cookie);
],[
have_XGenericEvent=yes
AC_DEFINE([SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS], 1, [ ])
])
AC_MSG_RESULT($have_XGenericEvent)
AC_CHECK_LIB(X11, XkbKeycodeToKeysym, AC_DEFINE(SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM, 1, [Have XkbKeycodeToKeysym]))
AC_ARG_ENABLE(video-x11-xcursor,
AS_HELP_STRING([--enable-video-x11-xcursor], [enable X11 Xcursor support [[default=yes]]]),
, enable_video_x11_xcursor=yes)
if test x$enable_video_x11_xcursor = xyes; then
definitely_enable_video_x11_xcursor=no
AC_CHECK_HEADER(X11/Xcursor/Xcursor.h,
have_xcursor_h_hdr=yes,
have_xcursor_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_xcursor_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xcursor_lib != x ; then
echo "-- dynamic libXcursor -> $xcursor_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR, "$xcursor_lib", [ ])
definitely_enable_video_x11_xcursor=yes
else
AC_CHECK_LIB(Xcursor, XcursorImageCreate, have_xcursor_lib=yes)
if test x$have_xcursor_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXcursor"
definitely_enable_video_x11_xcursor=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_xcursor = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XCURSOR, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xcursor"
fi
AC_ARG_ENABLE(video-x11-xdbe,
AS_HELP_STRING([--enable-video-x11-xdbe], [enable X11 Xdbe support [[default=yes]]]),
, enable_video_x11_xdbe=yes)
if test x$enable_video_x11_xdbe = xyes; then
AC_CHECK_HEADER(X11/extensions/Xdbe.h,
have_dbe_h_hdr=yes,
have_dbe_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_dbe_h_hdr = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XDBE, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xdbe"
fi
fi
AC_ARG_ENABLE(video-x11-xinerama,
AS_HELP_STRING([--enable-video-x11-xinerama], [enable X11 Xinerama support [[default=yes]]]),
, enable_video_x11_xinerama=yes)
if test x$enable_video_x11_xinerama = xyes; then
definitely_enable_video_x11_xinerama=no
AC_CHECK_HEADER(X11/extensions/Xinerama.h,
have_xinerama_h_hdr=yes,
have_xinerama_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_xinerama_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xinerama_lib != x ; then
echo "-- dynamic libXinerama -> $xinerama_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA, "$xinerama_lib", [ ])
definitely_enable_video_x11_xinerama=yes
else
AC_CHECK_LIB(Xinerama, XineramaQueryExtension, have_xinerama_lib=yes)
if test x$have_xinerama_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXinerama"
definitely_enable_video_x11_xinerama=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_xinerama = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINERAMA, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xinerama"
fi
AC_ARG_ENABLE(video-x11-xinput,
AS_HELP_STRING([--enable-video-x11-xinput], [enable X11 XInput extension for manymouse, tablets, etc [[default=yes]]]),
, enable_video_x11_xinput=yes)
if test x$enable_video_x11_xinput = xyes; then
definitely_enable_video_x11_xinput=no
AC_CHECK_HEADER(X11/extensions/XInput2.h,
have_xinput_h_hdr=yes,
have_xinput_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_xinput_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xinput_lib != x ; then
echo "-- dynamic libXi -> $xinput_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2, "$xinput_lib", [ ])
definitely_enable_video_x11_xinput=yes
else
AC_CHECK_LIB(Xi, XOpenDevice, have_xinput_lib=yes)
if test x$have_xinput_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXi"
definitely_enable_video_x11_xinput=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_xinput = xyes; then
SUMMARY_video_x11="${SUMMARY_video_x11} xinput2"
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINPUT2, 1, [ ])
AC_MSG_CHECKING(for xinput2 multitouch)
have_xinput2_multitouch=no
AC_TRY_COMPILE([
#include <X11/Xlib.h>
#include <X11/Xproto.h>
#include <X11/extensions/XInput2.h>
],[
2012-06-21 14:01:47 -03:00
int event_type = XI_TouchBegin;
XITouchClassInfo *t;
],[
have_xinput2_multitouch=yes
AC_DEFINE([SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH], 1, [])
SUMMARY_video_x11="${SUMMARY_video_x11} xinput2_multitouch"
])
AC_MSG_RESULT($have_xinput2_multitouch)
fi
AC_ARG_ENABLE(video-x11-xrandr,
AS_HELP_STRING([--enable-video-x11-xrandr], [enable X11 Xrandr extension for fullscreen [[default=yes]]]),
, enable_video_x11_xrandr=yes)
if test x$enable_video_x11_xrandr = xyes; then
2014-01-30 20:27:13 -03:00
dnl XRRScreenResources is only present in Xrandr >= 1.2, we use that as a test.
definitely_enable_video_x11_xrandr=no
2014-01-30 20:27:13 -03:00
have_xrandr_h_hdr=no
AC_TRY_COMPILE([
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
],[
XRRScreenResources *res = NULL;
],[
have_xrandr_h_hdr=yes
])
if test x$have_xrandr_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xrandr_lib != x ; then
echo "-- dynamic libXrandr -> $xrandr_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR, "$xrandr_lib", [ ])
definitely_enable_video_x11_xrandr=yes
else
AC_CHECK_LIB(Xrandr, XRRQueryExtension, have_xrandr_lib=yes)
if test x$have_xrandr_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXrandr"
definitely_enable_video_x11_xrandr=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_xrandr = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XRANDR, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xrandr"
fi
AC_ARG_ENABLE(video-x11-scrnsaver,
AS_HELP_STRING([--enable-video-x11-scrnsaver], [enable X11 screensaver extension [[default=yes]]]),
, enable_video_x11_scrnsaver=yes)
if test x$enable_video_x11_scrnsaver = xyes; then
AC_CHECK_HEADER(X11/extensions/scrnsaver.h,
have_scrnsaver_h_hdr=yes,
have_scrnsaver_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_scrnsaver_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xss_lib != x ; then
echo "-- dynamic libXss -> $xss_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS, "$xss_lib", [ ])
definitely_enable_video_x11_scrnsaver=yes
else
AC_CHECK_LIB(Xss, XScreenSaverSuspend, have_xss_lib=yes)
if test x$have_xss_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXss"
definitely_enable_video_x11_scrnsaver=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_scrnsaver = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XSCRNSAVER, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xscrnsaver"
fi
AC_ARG_ENABLE(video-x11-xshape,
AS_HELP_STRING([--enable-video-x11-xshape], [enable X11 XShape support [[default=yes]]]),
, enable_video_x11_xshape=yes)
if test x$enable_video_x11_xshape = xyes; then
AC_CHECK_HEADER(X11/extensions/shape.h,
have_shape_h_hdr=yes,
have_shape_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_shape_h_hdr = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XSHAPE, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xshape"
fi
fi
AC_ARG_ENABLE(video-x11-vm,
AS_HELP_STRING([--enable-video-x11-vm], [use X11 VM extension for fullscreen [[default=yes]]]),
, enable_video_x11_vm=yes)
if test x$enable_video_x11_vm = xyes; then
definitely_enable_video_x11_vm=no
AC_CHECK_HEADER(X11/extensions/xf86vmode.h,
have_vm_h_hdr=yes,
have_vm_h_hdr=no,
[#include <X11/Xlib.h>
])
if test x$have_vm_h_hdr = xyes; then
if test x$enable_x11_shared = xyes && test x$xvidmode_lib != x ; then
echo "-- dynamic libXxf86vm -> $xvidmode_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE, "$xvidmode_lib", [ ])
definitely_enable_video_x11_vm=yes
else
AC_CHECK_LIB(Xxf86vm, XF86VidModeQueryVersion, have_vm_lib=yes)
if test x$have_vm_lib = xyes ; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lXxf86vm"
definitely_enable_video_x11_vm=yes
fi
fi
fi
fi
if test x$definitely_enable_video_x11_vm = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_X11_XVIDMODE, 1, [ ])
SUMMARY_video_x11="${SUMMARY_video_x11} xvidmode"
fi
fi
fi
}
dnl Set up the Vivante video driver if enabled
CheckVivanteVideo()
{
AC_ARG_ENABLE(video-vivante,
AS_HELP_STRING([--enable-video-vivante], [use Vivante EGL video driver [[default=yes]]]),
, enable_video_vivante=yes)
if test x$enable_video = xyes -a x$enable_video_vivante = xyes; then
AC_MSG_CHECKING(for Vivante VDK API)
have_vivante_vdk=no
AC_TRY_COMPILE([
#define LINUX
#define EGL_API_FB
#include <gc_vdk.h>
],[
],[
have_vivante_vdk=yes
])
AC_MSG_RESULT($have_vivante_vdk)
AC_MSG_CHECKING(for Vivante FB API)
have_vivante_egl=no
AC_TRY_COMPILE([
#define LINUX
#define EGL_API_FB
#include <EGL/eglvivante.h>
],[
],[
have_vivante_egl=yes
])
AC_MSG_RESULT($have_vivante_egl)
if test x$have_vivante_vdk = xyes -o x$have_vivante_egl = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_VIVANTE, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS -DLINUX -DEGL_API_FB"
if test x$have_vivante_vdk = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_VIVANTE_VDK, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lVDK"
fi
SOURCES="$SOURCES $srcdir/src/video/vivante/*.c"
SUMMARY_video="${SUMMARY_video} vivante"
have_video=yes
fi
fi
}
dnl Set up the Mali video driver if enabled
CheckMaliVideo()
{
AC_ARG_ENABLE(video-mali,
AC_HELP_STRING([--enable-video-mali], [use Mali EGL video driver [[default=yes]]]),
, enable_video_mali=yes)
if test x$enable_video = xyes -a x$enable_video_mali = xyes; then
AC_MSG_CHECKING(for Mali FB API)
have_mali_egl=no
AC_TRY_COMPILE([
#define LINUX
#define EGL_API_FB
#include <EGL/egl.h>
],[
],[
have_mali_egl=yes
])
AC_MSG_RESULT($have_mali_egl)
if test x$have_mali_egl = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_MALI, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS -DLINUX -DEGL_API_FB"
SOURCES="$SOURCES $srcdir/src/video/mali-fbdev/*.c"
SUMMARY_video="${SUMMARY_video} mali"
have_video=yes
fi
fi
}
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
dnl Set up the Haiku video driver if enabled
CheckHaikuVideo()
{
if test x$enable_video = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_VIDEO_DRIVER_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/haiku/*.cc"
have_video=yes
SUMMARY_video="${SUMMARY_video} haiku"
fi
}
dnl Set up the Cocoa video driver for Mac OS X (but not Darwin)
CheckCOCOA()
{
AC_ARG_ENABLE(video-cocoa,
AS_HELP_STRING([--enable-video-cocoa], [use Cocoa video driver [[default=yes]]]),
, enable_video_cocoa=yes)
if test x$enable_video = xyes -a x$enable_video_cocoa = xyes; then
save_CFLAGS="$CFLAGS"
dnl Work around that we don't have Objective-C support in autoconf
CFLAGS="$CFLAGS -x objective-c"
AC_MSG_CHECKING(for Cocoa framework)
have_cocoa=no
AC_TRY_COMPILE([
#import <Cocoa/Cocoa.h>
],[
],[
have_cocoa=yes
])
AC_MSG_RESULT($have_cocoa)
CFLAGS="$save_CFLAGS"
if test x$have_cocoa = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_COCOA, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/cocoa/*.m"
SUMMARY_video="${SUMMARY_video} cocoa"
have_video=yes
fi
fi
}
CheckMETAL()
{
AC_ARG_ENABLE(render-metal,
AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[default=yes]]]),
, enable_render_metal=yes)
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
save_CFLAGS="$CFLAGS"
dnl Work around that we don't have Objective-C support in autoconf
CFLAGS="$CFLAGS -x objective-c"
AC_MSG_CHECKING(for Metal framework)
have_metal=no
AC_TRY_COMPILE([
#import <Cocoa/Cocoa.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
#if !TARGET_CPU_X86_64
#error Metal doesn't work on this configuration
#endif
],[
],[
have_metal=yes
])
CFLAGS="$save_CFLAGS"
AC_MSG_RESULT($have_metal)
if test x$have_metal = xyes; then
AC_DEFINE(SDL_VIDEO_RENDER_METAL, 1, [ ])
SOURCES="$SOURCES $srcdir/src/render/metal/*.m"
SUMMARY_video="${SUMMARY_video} metal"
else
enable_render_metal=no
fi
fi
}
dnl Find DirectFB
CheckDirectFB()
{
AC_ARG_ENABLE(video-directfb,
AS_HELP_STRING([--enable-video-directfb], [use DirectFB video driver [[default=no]]]),
, enable_video_directfb=no)
if test x$enable_video = xyes -a x$enable_video_directfb = xyes; then
PKG_CHECK_MODULES([DIRECTFB], [directfb >= 1.0.0], video_directfb=yes, video_directfb=no)
if test x$video_directfb = xyes; then
# SuSE 11.1 installs directfb-config without directfb-devel
save_CPPFLAGS="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $DIRECTFB_CFLAGS"
AC_CHECK_HEADER(directfb.h, have_directfb_hdr=yes, have_directfb_hdr=no)
CPPFLAGS="$save_CPPFLAGS"
video_directfb=$have_directfb_hdr
fi
if test x$video_directfb = xyes; then
AC_ARG_ENABLE(directfb-shared,
AS_HELP_STRING([--enable-directfb-shared], [dynamically load directfb support [[default=yes]]]),
, enable_directfb_shared=yes)
AC_DEFINE(SDL_VIDEO_DRIVER_DIRECTFB, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_DIRECTFB, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/directfb/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $DIRECTFB_CFLAGS"
AC_MSG_CHECKING(for directfb dynamic loading support)
directfb_shared=no
directfb_lib=[`find_lib "libdirectfb*.so.*" "$DIRECTFB_LIBS"`]
# | sed 's/.*\/\(.*\)/\1/; q'`]
AC_MSG_WARN("directfb $directfb_lib")
if test x$have_loadso != xyes && \
test x$enable_directfb_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic directfb loading])
fi
if test x$have_loadso = xyes && \
test x$enable_directfb_shared = xyes && test x$directfb_lib != x; then
directfb_shared=yes
echo "-- $directfb_lib_spec -> $directfb_lib"
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC, "$directfb_lib", [ ])
SUMMARY_video="${SUMMARY_video} directfb(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $DIRECTFB_LIBS"
SUMMARY_video="${SUMMARY_video} directfb"
fi
AC_MSG_RESULT($directfb_shared)
SDL_CFLAGS="$SDL_CFLAGS $DIRECTFB_CFLAGS"
have_video=yes
fi
fi
}
dnl Find KMSDRM
CheckKMSDRM()
{
AC_ARG_ENABLE(video-kmsdrm,
AS_HELP_STRING([--enable-video-kmsdrm], [use KMSDRM video driver [[default=no]]]),
, enable_video_kmsdrm=no)
if test x$enable_video = xyes -a x$enable_video_kmsdrm = xyes; then
video_kmsdrm=no
PKG_CHECK_MODULES([LIBDRM], [libdrm >= 2.4.46], libdrm_avail=yes, libdrm_avail=no)
PKG_CHECK_MODULES([LIBGBM], [gbm >= 9.0.0], libgbm_avail=yes, libgbm_avail=no)
if test x$libdrm_avail = xyes -a x$libgbm_avail = xyes; then
video_kmsdrm=yes
fi
if test x$video_kmsdrm = xyes; then
AC_ARG_ENABLE(kmsdrm-shared,
AS_HELP_STRING([--enable-kmsdrm-shared], [dynamically load kmsdrm support [[default=yes]]]),
, enable_kmsdrm_shared=yes)
AC_DEFINE(SDL_VIDEO_DRIVER_KMSDRM, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/kmsdrm/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBDRM_CFLAGS $LIBGBM_CFLAGS"
AC_MSG_CHECKING(for kmsdrm dynamic loading support)
kmsdrm_shared=no
drm_lib=[`find_lib "libdrm.so.*" "$DRM_LIBS"`]
gbm_lib=[`find_lib "libgbm.so.*" "$DRM_LIBS"`]
if test x$have_loadso != xyes && \
test x$enable_kmsdrm_shared = xyes; then
AC_MSG_WARN([You must have SDL_LoadObject() support for dynamic kmsdrm loading])
fi
if test x$have_loadso = xyes && \
test x$enable_kmsdrm_shared = xyes && test x$drm_lib != x && test x$gbm_lib != x; then
kmsdrm_shared=yes
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC, "$drm_lib", [ ])
AC_DEFINE_UNQUOTED(SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM, "$gbm_lib", [ ])
AC_DEFINE_UNQUOTED(HAVE_KMSDRM_SHARED, "TRUE", [ ])
SUMMARY_video="${SUMMARY_video} kmsdrm(dynamic)"
else
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBDRM_LIBS $LIBGBM_LIBS"
SUMMARY_video="${SUMMARY_video} kmsdrm"
fi
AC_MSG_RESULT($kmsdrm_shared)
have_video=yes
fi
fi
}
dnl rcg04172001 Set up the Null video driver.
CheckDummyVideo()
{
AC_ARG_ENABLE(video-dummy,
AS_HELP_STRING([--enable-video-dummy], [use dummy video driver [[default=yes]]]),
, enable_video_dummy=yes)
if test x$enable_video_dummy = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_DUMMY, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/dummy/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} dummy"
fi
}
dnl Set up the QNX video driver if enabled
CheckQNXVideo()
{
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_QNX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/qnx/*.c"
have_video=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lscreen -lEGL -lGLESv2"
SUMMARY_video="${SUMMARY_video} qnx"
fi
}
dnl Set up the QNX audio driver if enabled
CheckQNXAudio()
{
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_QSA, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/qsa/*.c"
have_audio=yes
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lasound"
SUMMARY_audio="${SUMMARY_audio} qsa"
fi
}
dnl Check to see if OpenGL support is desired
AC_ARG_ENABLE(video-opengl,
AS_HELP_STRING([--enable-video-opengl], [include OpenGL support [[default=yes]]]),
, enable_video_opengl=yes)
dnl Find OpenGL
CheckOpenGLX11()
{
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
AC_MSG_CHECKING(for OpenGL (GLX) support)
video_opengl=no
AC_TRY_COMPILE([
#include <GL/gl.h>
#include <GL/glx.h>
],[
],[
video_opengl=yes
])
AC_MSG_RESULT($video_opengl)
if test x$video_opengl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_GLX, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl"
fi
fi
}
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
dnl Check to see if OpenGL ES support is desired
AC_ARG_ENABLE(video-opengles,
AS_HELP_STRING([--enable-video-opengles], [include OpenGL ES support [[default=yes]]]),
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
, enable_video_opengles=yes)
AC_ARG_ENABLE(video-opengles1,
AS_HELP_STRING([--enable-video-opengles1], [include OpenGL ES 1.1 support [[default=yes]]]),
, enable_video_opengles1=yes)
AC_ARG_ENABLE(video-opengles2,
AS_HELP_STRING([--enable-video-opengles2], [include OpenGL ES 2.0 support [[default=yes]]]),
, enable_video_opengles2=yes)
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
dnl Find OpenGL ES
CheckOpenGLESX11()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
AC_MSG_CHECKING(for EGL support)
video_opengl_egl=no
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
AC_TRY_COMPILE([
#define LINUX
#define EGL_API_FB
#define MESA_EGL_NO_X11_HEADERS
#include <EGL/egl.h>
#include <EGL/eglext.h>
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
],[
],[
video_opengl_egl=yes
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
])
AC_MSG_RESULT($video_opengl_egl)
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
fi
if test x$enable_video_opengles1 = xyes; then
AC_MSG_CHECKING(for OpenGL ES v1 headers)
video_opengles_v1=no
AC_TRY_COMPILE([
#include <GLES/gl.h>
#include <GLES/glext.h>
],[
],[
video_opengles_v1=yes
])
AC_MSG_RESULT($video_opengles_v1)
if test x$video_opengles_v1 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es1"
fi
fi
if test x$enable_video_opengles2 = xyes; then
AC_MSG_CHECKING(for OpenGL ES v2 headers)
video_opengles_v2=no
AC_TRY_COMPILE([
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
],[
],[
video_opengles_v2=yes
])
AC_MSG_RESULT($video_opengles_v2)
if test x$video_opengles_v2 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es2"
fi
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
fi
fi
}
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
dnl Check for Windows OpenGL
CheckWINDOWSGL()
{
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_WGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl"
fi
}
2013-11-22 14:19:52 -03:00
dnl Check for Windows OpenGL
CheckWINDOWSGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
AC_MSG_CHECKING(for EGL support)
video_opengl_egl=no
AC_TRY_COMPILE([
#include <EGL/egl.h>
],[
],[
video_opengl_egl=yes
])
AC_MSG_RESULT($video_opengl_egl)
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es1"
2013-11-22 14:19:52 -03:00
fi
AC_MSG_CHECKING(for OpenGL ES v2 headers)
video_opengles_v2=no
AC_TRY_COMPILE([
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
],[
],[
video_opengles_v2=yes
])
AC_MSG_RESULT($video_opengles_v2)
if test x$video_opengles_v2 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es2"
2013-11-22 14:19:52 -03:00
fi
fi
}
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
dnl Check for Haiku OpenGL
CheckHaikuGL()
{
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_VIDEO_OPENGL_HAIKU, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lGL"
SUMMARY_video="${SUMMARY_video} opengl"
fi
}
dnl Check for MacOS OpenGL
CheckMacGL()
{
if test x$enable_video = xyes -a x$enable_video_opengl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_CGL, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl"
fi
}
2018-03-12 18:41:06 -07:00
dnl Check for MacOS OpenGLES
CheckMacGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
video_opengl_egl=yes
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
video_opengles_v2=yes
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es2"
fi
}
CheckEmscriptenGLES()
{
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
AC_MSG_CHECKING(for EGL support)
video_opengl_egl=no
AC_TRY_COMPILE([
#include <EGL/egl.h>
],[
],[
video_opengl_egl=yes
])
AC_MSG_RESULT($video_opengl_egl)
if test x$video_opengl_egl = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
fi
AC_MSG_CHECKING(for OpenGL ES v2 headers)
video_opengles_v2=no
AC_TRY_COMPILE([
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
],[
],[
video_opengles_v2=yes
])
AC_MSG_RESULT($video_opengles_v2)
if test x$video_opengles_v2 = xyes; then
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SUMMARY_video="${SUMMARY_video} opengl_es2"
fi
fi
}
dnl Check to see if Vulkan support is desired
AC_ARG_ENABLE(video-vulkan,
AS_HELP_STRING([--enable-video-vulkan], [include Vulkan support [[default=yes]]]),
, enable_video_vulkan=yes)
dnl Find Vulkan Header
CheckVulkan()
{
if test x$enable_video = xyes -a x$enable_video_vulkan = xyes; then
case "$host" in
*-*-android*)
AC_TRY_COMPILE([
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
#error Vulkan doesn't work on this configuration
#endif
],[
],[
],[
enable_video_vulkan=no
])
;;
*-*-darwin*)
save_CFLAGS="$CFLAGS"
dnl Work around that we don't have Objective-C support in autoconf
CFLAGS="$CFLAGS -x objective-c"
AC_TRY_COMPILE([
#include <Cocoa/Cocoa.h>
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h>
#if !TARGET_CPU_X86_64
#error Vulkan doesn't work on this configuration
#endif
],[
],[
],[
enable_video_vulkan=no
])
CFLAGS="$save_CFLAGS"
;;
*)
;;
esac
if test x$enable_video_vulkan = xno; then
# For reasons I am totally unable to see, I get an undefined macro error if
# I put this in the AC_TRY_COMPILE.
AC_MSG_WARN([Vulkan does not work on this configuration.])
fi
fi
if test x$enable_video_vulkan = xyes; then
AC_DEFINE(SDL_VIDEO_VULKAN, 1, [ ])
SUMMARY_video="${SUMMARY_video} vulkan"
fi
}
dnl See if we can use the new unified event interface in Linux 2.4
CheckInputEvents()
{
dnl Check for Linux 2.4 unified input event interface support
AC_MSG_CHECKING(for Linux 2.4 unified input interface)
use_input_events=no
AC_TRY_COMPILE([
#include <linux/input.h>
],[
#ifndef EVIOCGNAME
#error EVIOCGNAME() ioctl not available
#endif
],[
use_input_events=yes
])
AC_MSG_RESULT($use_input_events)
if test x$use_input_events = xyes; then
AC_DEFINE(SDL_INPUT_LINUXEV, 1, [ ])
SUMMARY_input="${SUMMARY_input} linuxev"
fi
}
2013-10-03 10:28:10 -03:00
dnl See if we can use the kernel kd.h header
CheckInputKD()
{
AC_MSG_CHECKING(for Linux kd.h)
use_input_kd=no
AC_TRY_COMPILE([
#include <linux/kd.h>
#include <linux/keyboard.h>
],[
struct kbentry kbe;
kbe.kb_table = KG_CTRL;
ioctl(0, KDGKBENT, &kbe);
],[
use_input_kd=yes
])
AC_MSG_RESULT($use_input_kd)
if test x$use_input_kd = xyes; then
AC_DEFINE(SDL_INPUT_LINUXKD, 1, [ ])
SUMMARY_input="${SUMMARY_input} linuxkd"
2013-10-03 10:28:10 -03:00
fi
}
dnl See if the platform offers libudev for device enumeration and hotplugging.
CheckLibUDev()
{
AC_ARG_ENABLE(libudev,
AS_HELP_STRING([--enable-libudev], [enable libudev support [[default=yes]]]),
, enable_libudev=yes)
if test x$enable_libudev = xyes; then
AC_CHECK_HEADER(libudev.h,
have_libudev_h_hdr=yes,
have_libudev_h_hdr=no)
if test x$have_libudev_h_hdr = xyes; then
AC_DEFINE(HAVE_LIBUDEV_H, 1, [ ])
udev_lib=[`find_lib "libudev.so.*" "" | sed 's/.*\/\(.*\)/\1/; q'`]
if test x$udev_lib != x; then
echo "-- dynamic udev -> $udev_lib"
AC_DEFINE_UNQUOTED(SDL_UDEV_DYNAMIC, "$udev_lib", [ ])
fi
fi
fi
}
dnl See if the platform offers libdbus for various IPC techniques.
CheckDBus()
{
AC_ARG_ENABLE(dbus,
AS_HELP_STRING([--enable-dbus], [enable D-Bus support [[default=yes]]]),
, enable_dbus=yes)
if test x$enable_dbus = xyes; then
PKG_CHECK_MODULES([DBUS], [dbus-1], have_dbus=yes, have_dbus=no)
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS $DBUS_CFLAGS"
AC_CHECK_HEADER(dbus/dbus.h,
have_dbus_dbus_h_hdr=yes,
have_dbus_dbus_h_hdr=no)
CFLAGS="$save_CFLAGS"
if test x$have_dbus_dbus_h_hdr = xyes; then
AC_DEFINE(HAVE_DBUS_DBUS_H, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS $DBUS_CFLAGS"
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_dbus.c"
fi
fi
}
dnl See if the platform wanna IME support.
CheckIME()
{
AC_ARG_ENABLE(ime,
AS_HELP_STRING([--enable-ime], [enable IME support [[default=yes]]]),
, enable_ime=yes)
if test x$enable_ime = xyes; then
AC_DEFINE(SDL_USE_IME, 1, [ ])
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ime.c"
fi
}
dnl See if the platform has libibus IME support.
CheckIBus()
{
AC_ARG_ENABLE(ibus,
AS_HELP_STRING([--enable-ibus], [enable IBus support [[default=yes]]]),
, enable_ibus=yes)
if test x$enable_ibus = xyes; then
PKG_CHECK_MODULES([IBUS], [ibus-1.0], have_ibus=yes, have_ibus=no)
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS $IBUS_CFLAGS"
AC_CHECK_HEADER(ibus-1.0/ibus.h,
have_ibus_ibus_h_hdr=yes,
have_ibus_ibus_h_hdr=no)
AC_CHECK_HEADER(sys/inotify.h,
have_inotify_inotify_h_hdr=yes,
have_inotify_inotify_h_hdr=no)
CFLAGS="$save_CFLAGS"
if test x$have_ibus_ibus_h_hdr = xyes; then
if test x$enable_ime != xyes; then
AC_MSG_WARN([IME support is required for IBus.])
have_ibus_ibus_h_hdr=no
elif test x$enable_dbus != xyes; then
AC_MSG_WARN([DBus support is required for IBus.])
have_ibus_ibus_h_hdr=no
elif test x$have_inotify_inotify_h_hdr != xyes; then
AC_MSG_WARN([INotify support is required for IBus.])
have_ibus_ibus_h_hdr=no
else
AC_DEFINE(HAVE_IBUS_IBUS_H, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS $IBUS_CFLAGS"
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_ibus.c"
fi
fi
fi
}
dnl See if the platform has fcitx IME support.
CheckFcitx()
{
AC_ARG_ENABLE(fcitx,
AS_HELP_STRING([--enable-fcitx], [enable fcitx support [[default=yes]]]),
, enable_fcitx=yes)
if test x$enable_fcitx = xyes; then
PKG_CHECK_MODULES([FCITX], [fcitx], have_fcitx=yes, have_fcitx=no)
CFLAGS="$CFLAGS $FCITX_CFLAGS"
AC_CHECK_HEADER(fcitx/frontend.h,
have_fcitx_frontend_h_hdr=yes,
have_fcitx_frontend_h_hdr=no)
CFLAGS="$save_CFLAGS"
if test x$have_fcitx_frontend_h_hdr = xyes; then
if test x$enable_ime != xyes; then
AC_MSG_WARN([IME support is required for fcitx.])
have_fcitx_frontend_h_hdr=no
elif test x$enable_dbus != xyes; then
AC_MSG_WARN([DBus support is required for fcitx.])
have_fcitx_frontend_h_hdr=no
else
AC_DEFINE(HAVE_FCITX_FRONTEND_H, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS $FCITX_CFLAGS"
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_fcitx.c"
fi
fi
fi
}
dnl See if we can use the Touchscreen input library
CheckTslib()
{
AC_ARG_ENABLE(input-tslib,
AS_HELP_STRING([--enable-input-tslib], [use the Touchscreen library for input [[default=yes]]]),
, enable_input_tslib=yes)
if test x$enable_input_tslib = xyes; then
AC_MSG_CHECKING(for Touchscreen library support)
enable_input_tslib=no
AC_TRY_COMPILE([
#include "tslib.h"
],[
],[
enable_input_tslib=yes
])
AC_MSG_RESULT($enable_input_tslib)
if test x$enable_input_tslib = xyes; then
AC_DEFINE(SDL_INPUT_TSLIB, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lts"
SUMMARY_input="${SUMMARY_input} ts"
fi
fi
}
dnl See what type of thread model to use on Linux and Solaris
CheckPTHREAD()
{
dnl Check for pthread support
AC_ARG_ENABLE(pthreads,
AS_HELP_STRING([--enable-pthreads], [use POSIX threads for multi-threading [[default=yes]]]),
, enable_pthreads=yes)
dnl This is used on Linux for glibc binary compatibility (Doh!)
AC_ARG_ENABLE(pthread-sem,
AS_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]]),
, enable_pthread_sem=yes)
case "$host" in
*-*-android*)
pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
pthread_lib=""
;;
*-*-linux*|*-*-uclinux*)
pthread_cflags="-D_REENTRANT"
pthread_lib="-lpthread"
;;
*-*-bsdi*)
pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
pthread_lib=""
;;
*-*-darwin*)
pthread_cflags="-D_THREAD_SAFE"
# causes Carbon.p complaints?
# pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
;;
*-*-freebsd*|*-*-dragonfly*)
pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
pthread_lib="-pthread"
;;
*-*-netbsd*)
pthread_cflags="-D_REENTRANT -D_THREAD_SAFE"
pthread_lib="-lpthread"
;;
*-*-openbsd*)
pthread_cflags="-D_REENTRANT"
pthread_lib="-pthread"
;;
*-*-solaris2.9)
# From Solaris 9+, posix4's preferred name is rt.
pthread_cflags="-D_REENTRANT"
pthread_lib="-lpthread -lrt"
;;
*-*-solaris2.10)
# Solaris 10+ merged pthread into libc.
pthread_cflags="-D_REENTRANT"
pthread_lib="-lrt"
;;
*-*-solaris*)
# Solaris 11+ merged rt into libc.
pthread_cflags="-D_REENTRANT"
pthread_lib=""
;;
*-*-sysv5*)
pthread_cflags="-D_REENTRANT -Kthread"
pthread_lib=""
;;
*-*-aix*)
pthread_cflags="-D_REENTRANT -mthreads"
pthread_lib="-lpthread"
;;
*-*-hpux11*)
pthread_cflags="-D_REENTRANT"
pthread_lib="-L/usr/lib -lpthread"
;;
*-*-haiku*)
pthread_cflags="-D_REENTRANT"
pthread_lib=""
;;
*-*-nto*)
pthread_cflags="-D_REENTRANT"
pthread_lib=""
;;
*)
pthread_cflags="-D_REENTRANT"
pthread_lib="-lpthread"
;;
esac
if test x$enable_threads = xyes -a x$enable_pthreads = xyes; then
# Save the original compiler flags and libraries
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
# Add the pthread compiler flags and libraries
CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
# Check to see if we have pthread support on this system
AC_MSG_CHECKING(for pthreads)
use_pthreads=no
AC_TRY_LINK([
#include <pthread.h>
],[
pthread_attr_t type;
pthread_attr_init(&type);
],[
use_pthreads=yes
])
AC_MSG_RESULT($use_pthreads)
# Restore the compiler flags and libraries
CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
# Do futher testing if we have pthread support...
if test x$use_pthreads = xyes; then
AC_DEFINE(SDL_THREAD_PTHREAD, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS $pthread_cflags"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $pthread_lib"
SDL_CFLAGS="$SDL_CFLAGS $pthread_cflags"
Date: Sun, 26 Feb 2006 11:25:09 +0900 From: Hayashi Naoyuki Subject: Re: [SDL] CVS stable again, please update SDL ports Some problems are caused on Tru64 UNIX. If applying SDL12-osf1.path, these problems are fixed. 1. configure-script say "recursive mutexes... no" and "pthread semaphores... no". checking for pthreads... yes checking for recursive mutexes... no checking for pthread semaphores... no This is because it compiled without pthread_cflags and pthread_lib when checking recursive mutexes and pthread semaphores. 2. Compiling src/audio/mme/SDL_mmeaudio.c fails. cc: Severe: ./src/audio/mme/SDL_mmeaudio.c, line 25: Cannot find file <mme_api.h> specified in #include directive. (noinclfilef) #include <mme_api.h> -^ This is because BUILD_CFLAGS is wrong. 3. Compiling src/cdrom/osf/SDL_syscdrom.c fails. cc: Warning: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Too few actual parameters in the invocation of the macro "SDL_stack_alloc". (toofewactuals) cdpath = SDL_stack_alloc(len); ------------------------------------^ cc: Error: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Invalid expression. (badexpr) cdpath = SDL_stack_alloc(len); -----------------^ SDL_stack_alloc is defined in include/SDL_stdinc.h. #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) 4. Linking fails if running configure with --enable-x11-shared=yes. /usr/ccs/bin/ld: Warning: Unresolved: p_XData32 5. Compiling src/video/x11/SDL_x11dyn.c fails if running configure with --enable-x11-shared=no. cc: Error: ./src/video/x11/SDL_x11sym.h, line 149: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtIpError" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtIpError,(Display *dpy,register smtDisplayPtr, int)) ^ --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401442
2006-02-26 04:54:01 +00:00
# Save the original compiler flags and libraries
ac_save_cflags="$CFLAGS"; ac_save_libs="$LIBS"
# Add the pthread compiler flags and libraries
CFLAGS="$CFLAGS $pthread_cflags"; LIBS="$LIBS $pthread_lib"
# Check to see if recursive mutexes are available
AC_MSG_CHECKING(for recursive mutexes)
has_recursive_mutexes=no
if test x$has_recursive_mutexes = xno; then
AC_TRY_LINK([
#define _GNU_SOURCE 1
#include <pthread.h>
],[
pthread_mutexattr_t attr;
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
],[
has_recursive_mutexes=yes
AC_DEFINE(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX, 1, [ ])
])
fi
if test x$has_recursive_mutexes = xno; then
AC_TRY_LINK([
#define _GNU_SOURCE 1
#include <pthread.h>
],[
pthread_mutexattr_t attr;
pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
],[
has_recursive_mutexes=yes
AC_DEFINE(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP, 1, [ ])
])
fi
AC_MSG_RESULT($has_recursive_mutexes)
# Check to see if pthread semaphore support is missing
if test x$enable_pthread_sem = xyes; then
AC_MSG_CHECKING(for pthread semaphores)
have_pthread_sem=no
AC_TRY_COMPILE([
#include <pthread.h>
#include <semaphore.h>
],[
],[
have_pthread_sem=yes
])
AC_MSG_RESULT($have_pthread_sem)
fi
if test x$have_pthread_sem = xyes; then
AC_MSG_CHECKING(for sem_timedwait)
have_sem_timedwait=no
AC_TRY_LINK([
#include <pthread.h>
#include <semaphore.h>
],[
sem_timedwait(NULL, NULL);
],[
have_sem_timedwait=yes
AC_DEFINE([HAVE_SEM_TIMEDWAIT], 1, [ ])
])
AC_MSG_RESULT($have_sem_timedwait)
fi
AC_CHECK_HEADER(pthread_np.h, have_pthread_np_h=yes, have_pthread_np_h=no, [ #include <pthread.h> ])
if test x$have_pthread_np_h = xyes; then
AC_DEFINE(HAVE_PTHREAD_NP_H, 1, [ ])
fi
# Check to see if pthread naming is available
AC_MSG_CHECKING(for pthread_setname_np)
AC_TRY_LINK_FUNC(pthread_setname_np, [
has_pthread_setname_np=yes
AC_DEFINE(HAVE_PTHREAD_SETNAME_NP, 1, [ ])
],[
has_pthread_setname_np=no
])
AC_MSG_RESULT($has_pthread_setname_np)
AC_MSG_CHECKING(for pthread_set_name_np)
AC_TRY_LINK_FUNC(pthread_set_name_np, [
has_pthread_set_name_np=yes
AC_DEFINE(HAVE_PTHREAD_SET_NAME_NP, 1, [ ])
],[
has_pthread_set_name_np=no
])
AC_MSG_RESULT($has_pthread_set_name_np)
Date: Sun, 26 Feb 2006 11:25:09 +0900 From: Hayashi Naoyuki Subject: Re: [SDL] CVS stable again, please update SDL ports Some problems are caused on Tru64 UNIX. If applying SDL12-osf1.path, these problems are fixed. 1. configure-script say "recursive mutexes... no" and "pthread semaphores... no". checking for pthreads... yes checking for recursive mutexes... no checking for pthread semaphores... no This is because it compiled without pthread_cflags and pthread_lib when checking recursive mutexes and pthread semaphores. 2. Compiling src/audio/mme/SDL_mmeaudio.c fails. cc: Severe: ./src/audio/mme/SDL_mmeaudio.c, line 25: Cannot find file <mme_api.h> specified in #include directive. (noinclfilef) #include <mme_api.h> -^ This is because BUILD_CFLAGS is wrong. 3. Compiling src/cdrom/osf/SDL_syscdrom.c fails. cc: Warning: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Too few actual parameters in the invocation of the macro "SDL_stack_alloc". (toofewactuals) cdpath = SDL_stack_alloc(len); ------------------------------------^ cc: Error: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Invalid expression. (badexpr) cdpath = SDL_stack_alloc(len); -----------------^ SDL_stack_alloc is defined in include/SDL_stdinc.h. #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) 4. Linking fails if running configure with --enable-x11-shared=yes. /usr/ccs/bin/ld: Warning: Unresolved: p_XData32 5. Compiling src/video/x11/SDL_x11dyn.c fails if running configure with --enable-x11-shared=no. cc: Error: ./src/video/x11/SDL_x11sym.h, line 149: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtIpError" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtIpError,(Display *dpy,register smtDisplayPtr, int)) ^ --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401442
2006-02-26 04:54:01 +00:00
# Restore the compiler flags and libraries
CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
# Basic thread creation functions
SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systhread.c"
# Semaphores
# We can fake these with mutexes and condition variables if necessary
if test x$have_pthread_sem = xyes; then
SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syssem.c"
else
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syssem.c"
fi
# Mutexes
# We can fake these with semaphores if necessary
SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_sysmutex.c"
# Condition variables
# We can fake these with semaphores and mutexes if necessary
SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_syscond.c"
# Thread local storage
SOURCES="$SOURCES $srcdir/src/thread/pthread/SDL_systls.c"
have_threads=yes
fi
fi
}
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
dnl Determine whether the compiler can produce Windows executables
CheckWINDOWS()
{
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
AC_MSG_CHECKING(Windows compiler)
have_win32_gcc=no
AC_TRY_COMPILE([
#include <windows.h>
],[
],[
have_win32_gcc=yes
])
AC_MSG_RESULT($have_win32_gcc)
if test x$have_win32_gcc != xyes; then
AC_MSG_ERROR([
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
*** Your compiler ($CC) does not produce Windows executables!
])
fi
Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403626
2009-06-07 02:44:46 +00:00
AC_MSG_CHECKING(Windows CE)
have_wince=no
AC_TRY_COMPILE([
#if !defined(_WIN32_WCE) && !defined(__MINGW32CE__)
Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403626
2009-06-07 02:44:46 +00:00
#error This is not Windows CE
#endif
],[
],[
have_wince=yes
AC_MSG_ERROR([
*** Sorry, Windows CE is no longer supported.
2012-09-15 11:03:14 -04:00
])
Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403626
2009-06-07 02:44:46 +00:00
])
AC_MSG_RESULT($have_wince)
# This fixes Windows stack alignment with newer GCC
CheckStackBoundary
}
dnl Find the DirectX includes and libraries
CheckDIRECTX()
{
AC_ARG_ENABLE(directx,
AS_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[default=yes]]]),
, enable_directx=yes)
if test x$enable_directx = xyes; then
AC_CHECK_HEADER(d3d9.h, have_d3d=yes)
AC_CHECK_HEADER(d3d11_1.h, have_d3d11=yes)
Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403626
2009-06-07 02:44:46 +00:00
AC_CHECK_HEADER(ddraw.h, have_ddraw=yes)
AC_CHECK_HEADER(dsound.h, have_dsound=yes)
AC_CHECK_HEADER(dinput.h, have_dinput=yes)
AC_CHECK_HEADER(dxgi.h, have_dxgi=yes)
AC_CHECK_HEADER(xinput.h, have_xinput=yes)
AC_TRY_COMPILE([
#include <windows.h>
#include <xinput.h>
XINPUT_GAMEPAD_EX x1;
],[],[have_xinput_gamepadex=yes])
AC_TRY_COMPILE([
#include <windows.h>
#include <xinput.h>
XINPUT_STATE_EX s1;
],[],[have_xinput_stateex=yes])
if test x$have_ddraw = xyes; then
AC_DEFINE(HAVE_DDRAW_H, 1, [ ])
fi
if test x$have_dinput = xyes; then
AC_DEFINE(HAVE_DINPUT_H, 1, [ ])
fi
if test x$have_dsound = xyes; then
AC_DEFINE(HAVE_DSOUND_H, 1, [ ])
fi
if test x$have_dxgi = xyes; then
AC_DEFINE(HAVE_DXGI_H, 1, [ ])
fi
if test x$have_xinput = xyes; then
AC_DEFINE(HAVE_XINPUT_H, 1, [ ])
fi
if test x$have_xinput_gamepadex = xyes; then
AC_DEFINE(HAVE_XINPUT_GAMEPAD_EX, 1, [ ])
fi
if test x$have_xinput_stateex = xyes; then
AC_DEFINE(HAVE_XINPUT_STATE_EX, 1, [ ])
fi
2013-06-05 00:42:39 -04:00
# FIXME: latest Cygwin finds dinput headers, but we die on other win32 headers.
# FIXME: ...so force it off for now.
case "$host" in
*-*-cygwin*)
have_dinput=false
;;
esac
fi
AC_CHECK_HEADER(mmdeviceapi.h, have_wasapi=yes)
if test x$have_wasapi = xyes; then
AC_DEFINE(HAVE_MMDEVICEAPI_H,1,[])
fi
AC_CHECK_HEADER(audioclient.h,,have_wasapi=no)
if test x$have_wasapi = xyes; then
AC_DEFINE(HAVE_AUDIOCLIENT_H,1,[])
fi
AC_CHECK_HEADER(endpointvolume.h,AC_DEFINE(HAVE_ENDPOINTVOLUME_H,1,[]))
AC_ARG_ENABLE(wasapi,
AS_HELP_STRING([--enable-wasapi], [use the Windows WASAPI audio driver [[default=yes]]]),
, enable_wasapi=yes)
}
dnl Check for the dlfcn.h interface for dynamically loading objects
CheckDLOPEN()
{
AC_ARG_ENABLE(sdl-dlopen,
AS_HELP_STRING([--enable-sdl-dlopen], [use dlopen for shared object loading [[default=yes]]]),
, enable_sdl_dlopen=yes)
if test x$enable_sdl_dlopen = xyes; then
AC_MSG_CHECKING(for dlopen)
have_dlopen=no
AC_TRY_COMPILE([
#include <dlfcn.h>
],[
void *handle = dlopen("", RTLD_NOW);
const char *loaderror = (char *) dlerror();
],[
have_dlopen=yes
])
AC_MSG_RESULT($have_dlopen)
if test x$have_dlopen = xyes; then
AC_CHECK_LIB(c, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS",
AC_CHECK_LIB(dl, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl",
AC_CHECK_LIB(ltdl, dlopen, EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lltdl")))
AC_DEFINE(SDL_LOADSO_DLOPEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/loadso/dlopen/*.c"
have_loadso=yes
fi
fi
}
dnl Check for the usbhid(3) library on *BSD
CheckUSBHID()
{
case "$host" in
*-*-*bsd*)
if test x$enable_joystick = xyes; then
AC_CHECK_LIB(usbhid, hid_init, have_libusbhid=yes)
if test x$have_libusbhid = xyes; then
AC_CHECK_HEADER(usbhid.h, [USB_CFLAGS="-DHAVE_USBHID_H"])
AC_CHECK_HEADER(libusbhid.h, [USB_CFLAGS="-DHAVE_LIBUSBHID_H"])
USB_LIBS="$USB_LIBS -lusbhid"
else
AC_CHECK_HEADER(usb.h, [USB_CFLAGS="-DHAVE_USB_H"])
AC_CHECK_HEADER(libusb.h, [USB_CFLAGS="-DHAVE_LIBUSB_H"])
AC_CHECK_LIB(usb, hid_init, [USB_LIBS="$USB_LIBS -lusb"])
fi
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $USB_CFLAGS"
AC_MSG_CHECKING(for usbhid)
have_usbhid=no
AC_TRY_COMPILE([
#include <sys/types.h>
#if defined(HAVE_USB_H)
#include <usb.h>
#endif
#ifdef __DragonFly__
# include <bus/usb/usb.h>
# include <bus/usb/usbhid.h>
#else
# include <dev/usb/usb.h>
# include <dev/usb/usbhid.h>
#endif
#if defined(HAVE_USBHID_H)
#include <usbhid.h>
#elif defined(HAVE_LIBUSB_H)
#include <libusb.h>
#elif defined(HAVE_LIBUSBHID_H)
#include <libusbhid.h>
#endif
],[
struct report_desc *repdesc;
struct usb_ctl_report *repbuf;
hid_kind_t hidkind;
],[
have_usbhid=yes
])
AC_MSG_RESULT($have_usbhid)
if test x$have_usbhid = xyes; then
AC_MSG_CHECKING(for ucr_data member of usb_ctl_report)
have_usbhid_ucr_data=no
AC_TRY_COMPILE([
#include <sys/types.h>
#if defined(HAVE_USB_H)
#include <usb.h>
#endif
#ifdef __DragonFly__
# include <bus/usb/usb.h>
# include <bus/usb/usbhid.h>
#else
# include <dev/usb/usb.h>
# include <dev/usb/usbhid.h>
#endif
#if defined(HAVE_USBHID_H)
#include <usbhid.h>
#elif defined(HAVE_LIBUSB_H)
#include <libusb.h>
#elif defined(HAVE_LIBUSBHID_H)
#include <libusbhid.h>
#endif
],[
struct usb_ctl_report buf;
if (buf.ucr_data) { }
],[
have_usbhid_ucr_data=yes
])
if test x$have_usbhid_ucr_data = xyes; then
USB_CFLAGS="$USB_CFLAGS -DUSBHID_UCR_DATA"
fi
AC_MSG_RESULT($have_usbhid_ucr_data)
AC_MSG_CHECKING(for new usbhid API)
have_usbhid_new=no
AC_TRY_COMPILE([
#include <sys/types.h>
#if defined(HAVE_USB_H)
#include <usb.h>
#endif
#ifdef __DragonFly__
#include <bus/usb/usb.h>
#include <bus/usb/usbhid.h>
#else
#include <dev/usb/usb.h>
#include <dev/usb/usbhid.h>
#endif
#if defined(HAVE_USBHID_H)
#include <usbhid.h>
#elif defined(HAVE_LIBUSB_H)
#include <libusb.h>
#elif defined(HAVE_LIBUSBHID_H)
#include <libusbhid.h>
#endif
],[
report_desc_t d;
hid_start_parse(d, 1, 1);
],[
have_usbhid_new=yes
])
if test x$have_usbhid_new = xyes; then
USB_CFLAGS="$USB_CFLAGS -DUSBHID_NEW"
fi
AC_MSG_RESULT($have_usbhid_new)
AC_MSG_CHECKING(for struct joystick in machine/joystick.h)
have_machine_joystick=no
AC_TRY_COMPILE([
#include <machine/joystick.h>
],[
struct joystick t;
],[
have_machine_joystick=yes
])
if test x$have_machine_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H, 1, [ ])
fi
AC_MSG_RESULT($have_machine_joystick)
AC_DEFINE(SDL_JOYSTICK_USBHID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/bsd/*.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $USB_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $USB_LIBS"
have_joystick=yes
fi
CFLAGS="$save_CFLAGS"
fi
;;
esac
}
dnl Check for HIDAPI joystick drivers
CheckHIDAPI()
{
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
#
# Except that libusb requires root permissions to open devices, so that's not generally useful, and we'll disable this by default.
#
# On macOS and Windows, where you don't need libusb or root, we default to yes.
skiplibusb=no
case "$host" in
*-*-cygwin* | *-*-mingw32* | *-*-darwin* )
skiplibusb=yes
;;
esac
AC_ARG_ENABLE(hidapi,
AS_HELP_STRING([--enable-hidapi], [use HIDAPI for low level joystick drivers [[default=maybe]]]),
, enable_hidapi=maybe)
hidapi_support=no
if test x$enable_hidapi = xmaybe; then
enable_hidapi=$skiplibusb
fi
if test x$enable_joystick = xyes -a x$enable_hidapi = xyes; then
if test x$skiplibusb = xyes; then
hidapi_support=yes
else
PKG_CHECK_MODULES([LIBUSB], [libusb-1.0], have_libusb=yes, have_libusb=no)
save_CFLAGS="$CFLAGS"
CFLAGS="$save_CFLAGS $LIBUSB_CFLAGS"
AC_CHECK_HEADER(libusb.h, have_libusb_h=yes)
CFLAGS="$save_CFLAGS"
if test x$have_libusb_h = xyes; then
hidapi_support=yes
fi
fi
if test x$hidapi_support = xyes; then
AC_DEFINE(SDL_JOYSTICK_HIDAPI, 1, [ ])
EXTRA_CFLAGS="$EXTRA_CFLAGS -I$srcdir/src/hidapi/hidapi"
SOURCES="$SOURCES $srcdir/src/joystick/hidapi/*.c"
if test x$skiplibusb = xno; then
SOURCES="$SOURCES $srcdir/src/hidapi/libusb/hid.c"
EXTRA_CFLAGS="$EXTRA_CFLAGS $LIBUSB_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS $LIBUSB_LIBS"
fi
fi
AC_MSG_CHECKING(for hidapi support)
AC_MSG_RESULT($hidapi_support)
fi
}
dnl Check for clock_gettime()
CheckClockGettime()
{
AC_ARG_ENABLE(clock_gettime,
AS_HELP_STRING([--enable-clock_gettime], [use clock_gettime() instead of gettimeofday() on UNIX [[default=yes]]]),
, enable_clock_gettime=yes)
if test x$enable_clock_gettime = xyes; then
AC_CHECK_LIB(rt, clock_gettime, have_clock_gettime=yes)
if test x$have_clock_gettime = xyes; then
AC_DEFINE(HAVE_CLOCK_GETTIME, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lrt"
else
AC_CHECK_LIB(c, clock_gettime, have_clock_gettime=yes)
if test x$have_clock_gettime = xyes; then
AC_DEFINE(HAVE_CLOCK_GETTIME, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS"
fi
fi
fi
}
dnl Check for a valid linux/version.h
CheckLinuxVersion()
{
AC_CHECK_HEADER(linux/version.h, have_linux_version_h=yes)
if test x$have_linux_version_h = xyes; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -DHAVE_LINUX_VERSION_H"
fi
}
dnl Check if we want to use RPATH
CheckRPATH()
{
AC_ARG_ENABLE(rpath,
AS_HELP_STRING([--enable-rpath], [use an rpath when linking SDL [[default=yes]]]),
, enable_rpath=yes)
}
dnl Check if we want to use custom signals to fake iOS/Android's backgrounding
dnl events. These could be useful if you're building a custom embedded
dnl environment, etc, but most people don't need this.
CheckEventSignals()
{
AC_ARG_ENABLE(backgrounding-signal,
AS_HELP_STRING([--enable-backgrounding-signal], [number to use for magic backgrounding signal or 'no' [[default=no]]]),
, enable_backgrounding_signal=no)
if test x$enable_backgrounding_signal != xno; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_BACKGROUNDING_SIGNAL=$enable_backgrounding_signal"
fi
AC_ARG_ENABLE(foregrounding-signal,
AS_HELP_STRING([--enable-foregrounding-signal], [number to use for magic foregrounding signal or 'no' [[default=no]]]),
, enable_foregrounding_signal=no)
if test x$enable_foregrounding_signal != xno; then
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_FOREGROUNDING_SIGNAL=$enable_foregrounding_signal"
fi
}
dnl Do this on all platforms, before everything else (other things might want to override it).
CheckWarnAll
CheckNoStrictAliasing
dnl Do this for every platform, but for some it doesn't mean anything, but better to catch it here anyhow.
CheckEventSignals
dnl Set up the configuration based on the host platform!
case "$host" in
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*|*-*-nto*)
case "$host" in
*-*-android*)
# Android
ARCH=android
ANDROID_CFLAGS="-DGL_GLEXT_PROTOTYPES"
CFLAGS="$CFLAGS $ANDROID_CFLAGS"
SDL_CFLAGS="$SDL_CFLAGS $ANDROID_CFLAGS"
EXTRA_CFLAGS="$EXTRA_CFLAGS $ANDROID_CFLAGS"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldl -lGLESv1_CM -lGLESv2 -llog -landroid"
SDLMAIN_SOURCES="$srcdir/src/main/android/*.c"
if test x$enable_video = xyes; then
SOURCES="$SOURCES $srcdir/src/core/android/*.c $srcdir/src/video/android/*.c"
# FIXME: confdefs? Not AC_DEFINE?
$as_echo "#define SDL_VIDEO_DRIVER_ANDROID 1" >>confdefs.h
SUMMARY_video="${SUMMARY_video} android"
fi
;;
*-*-linux*) ARCH=linux ;;
*-*-uclinux*) ARCH=linux ;;
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
*-*-knetbsd*-gnu) ARCH=knetbsd-gnu ;;
*-*-kopenbsd*-gnu) ARCH=kopenbsd-gnu ;;
*-*-gnu*) ARCH=gnu ;; # must be last of the gnu variants
*-*-bsdi*) ARCH=bsdi ;;
*-*-freebsd*) ARCH=freebsd ;;
*-*-dragonfly*) ARCH=freebsd ;;
*-*-netbsd*) ARCH=netbsd ;;
*-*-openbsd*) ARCH=openbsd ;;
*-*-sysv5*) ARCH=sysv5 ;;
*-*-solaris*) ARCH=solaris ;;
*-*-hpux*) ARCH=hpux ;;
*-*-aix*) ARCH=aix ;;
*-*-minix*) ARCH=minix ;;
*-*-nto*) ARCH=nto
CheckQNXVideo
;;
esac
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckOSS
CheckALSA
CheckPulseAudio
CheckJACK
CheckARTSC
CheckESD
CheckNAS
CheckSNDIO
CheckFusionSound
CheckLibSampleRate
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
CheckRPI
CheckX11
CheckDirectFB
CheckKMSDRM
CheckOpenGLX11
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11 Scott Percival 2011-07-03 06:41:51 PDT This submission is aimed at making life easier for OpenGL ES capable devices running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not running Android). SDL's Pandora support already has the neccesary GLES-to-X11 glue code, however it's all ghetto'd off in Makefile.pandora and not very flexible. The patch: - adds an awesome --enable-video-opengles option to configure - re-modifies the opengles and opengles2 SDL_renderers to use function pointers - no idea why this was removed? - for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or libGLESv2 at runtime - links in libEGL.so at runtime - the old code made an assumption that eglFunctions could be pulled from the active GLES library, PowerVR for one doesn't let you do that with their libGLESv2 - allows you to pick which of GLES v1 or v2 to load via SDL_GL_CONTEXT_MAJOR_VERSION So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well, everything that isn't those two, such as a Pandora, iOS or Android device. The Pandora specific code should be kept intact (fingers crossed), and nothing painfully drastic has been added to the SDL_renderers. The library loading sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's propensity to let developers get away with murder and PowerVR's alternative of punishing every missed step. The test apps work okay with GLES or GLES2 as the renderer. For some reason alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out a new set of X11 GLES drivers, so I'll try and investigate once I upgrade those. Also, this patch adds things to configure.in, include/SDL_config.h.in and test/configure.in. I didn't know what the policy was re. committing generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry. I think that's about everything, let me know if there's anything I've overlooked.
2012-01-08 02:23:37 -05:00
CheckOpenGLESX11
CheckVulkan
CheckWayland
CheckInputEvents
CheckLibUDev
CheckDBus
CheckIME
CheckIBus
CheckFcitx
case $ARCH in
linux)
CheckInputKD
;;
esac
CheckTslib
CheckUSBHID
CheckHIDAPI
CheckPTHREAD
CheckClockGettime
CheckLinuxVersion
CheckRPATH
CheckVivanteVideo
CheckMaliVideo
# Set up files for the audio library
if test x$enable_audio = xyes; then
case $ARCH in
sysv5|solaris|hpux)
AC_DEFINE(SDL_AUDIO_DRIVER_SUNAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/sun/*.c"
SUMMARY_audio="${SUMMARY_audio} sun"
have_audio=yes
;;
netbsd) # Don't use this on OpenBSD, it's busted.
AC_DEFINE(SDL_AUDIO_DRIVER_NETBSD, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/netbsd/*.c"
SUMMARY_audio="${SUMMARY_audio} netbsd"
have_audio=yes
;;
aix)
AC_DEFINE(SDL_AUDIO_DRIVER_PAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/paudio/*.c"
SUMMARY_audio="${SUMMARY_audio} paudio"
have_audio=yes
;;
android)
AC_DEFINE(SDL_AUDIO_DRIVER_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/android/*.c"
SUMMARY_audio="${SUMMARY_audio} android"
have_audio=yes
;;
nto)
CheckQNXAudio
;;
esac
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
case $ARCH in
linux)
AC_DEFINE(SDL_JOYSTICK_LINUX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/linux/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
have_joystick=yes
;;
android)
AC_DEFINE(SDL_JOYSTICK_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/android/*.c"
SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
have_joystick=yes
;;
esac
fi
# Set up files for the haptic library
if test x$enable_haptic = xyes; then
case $ARCH in
linux)
if test x$use_input_events = xyes; then
AC_DEFINE(SDL_HAPTIC_LINUX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/haptic/linux/*.c"
have_haptic=yes
fi
;;
android)
AC_DEFINE(SDL_HAPTIC_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/haptic/android/*.c"
have_haptic=yes
;;
esac
fi
2018-08-21 13:29:21 -07:00
# Set up files for the sensor library
if test x$enable_sensor = xyes; then
case $ARCH in
android)
AC_DEFINE(SDL_SENSOR_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/sensor/android/*.c"
have_sensor=yes
;;
esac
fi
# Set up files for the power library
if test x$enable_power = xyes; then
case $ARCH in
linux)
AC_DEFINE(SDL_POWER_LINUX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/linux/*.c"
have_power=yes
;;
android)
AC_DEFINE(SDL_POWER_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/android/*.c"
have_power=yes
;;
esac
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
case $ARCH in
android)
AC_DEFINE(SDL_FILESYSTEM_ANDROID, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/android/*.c"
have_filesystem=yes
;;
*)
AC_DEFINE(SDL_FILESYSTEM_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
have_filesystem=yes
;;
esac
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
# Set up files for udev hotplugging support
if test x$enable_libudev = xyes && test x$have_libudev_h_hdr = xyes; then
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_udev.c"
fi
# Set up files for evdev input
if test x$use_input_events = xyes; then
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_evdev*.c"
fi
Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor manuel.montezelo Original bug report (note that it was against 2.0.0, it might have been fixed in between): http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=733015 -------------------------------------------------------- Package: libsdl2-2.0-0 Version: 2.0.0+dfsg1-3 Severity: normal Tags: patch I have occasional crashes here caused by the X11 backend of SDL2. It seems to be caused by the X11_Pending function trying to add a high number (> 1024) file descriptor to a fd_set before doing a select on it to avoid busy waiting on X11 events. This causes a buffer overflow because the file descriptor is larger (or equal) than the limit FD_SETSIZE. Attached is a possible workaround patch. Please also keep in mind that fd_set are also used in following files which may have similar problems. src/audio/bsd/SDL_bsdaudio.c src/audio/paudio/SDL_paudio.c src/audio/qsa/SDL_qsa_audio.c src/audio/sun/SDL_sunaudio.c src/joystick/linux/SDL_sysjoystick.c -------------------------------------------------------- On Tuesday 24 December 2013 00:43:13 Sven Eckelmann wrote: > I have occasional crashes here caused by the X11 backend of SDL2. It seems > to be caused by the X11_Pending function trying to add a high number (> > 1024) file descriptor to a fd_set before doing a select on it to avoid busy > waiting on X11 events. This causes a buffer overflow because the file > descriptor is larger (or equal) than the limit FD_SETSIZE. I personally experienced this problem while hacking on the python bindings package for SDL2 [1] (while doing make runtest). But it easier to reproduce in a smaller, synthetic testcase.
2017-08-14 20:22:19 -07:00
# Set up other core UNIX files
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_threadprio.c"
Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor manuel.montezelo Original bug report (note that it was against 2.0.0, it might have been fixed in between): http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=733015 -------------------------------------------------------- Package: libsdl2-2.0-0 Version: 2.0.0+dfsg1-3 Severity: normal Tags: patch I have occasional crashes here caused by the X11 backend of SDL2. It seems to be caused by the X11_Pending function trying to add a high number (> 1024) file descriptor to a fd_set before doing a select on it to avoid busy waiting on X11 events. This causes a buffer overflow because the file descriptor is larger (or equal) than the limit FD_SETSIZE. Attached is a possible workaround patch. Please also keep in mind that fd_set are also used in following files which may have similar problems. src/audio/bsd/SDL_bsdaudio.c src/audio/paudio/SDL_paudio.c src/audio/qsa/SDL_qsa_audio.c src/audio/sun/SDL_sunaudio.c src/joystick/linux/SDL_sysjoystick.c -------------------------------------------------------- On Tuesday 24 December 2013 00:43:13 Sven Eckelmann wrote: > I have occasional crashes here caused by the X11 backend of SDL2. It seems > to be caused by the X11_Pending function trying to add a high number (> > 1024) file descriptor to a fd_set before doing a select on it to avoid busy > waiting on X11 events. This causes a buffer overflow because the file > descriptor is larger (or equal) than the limit FD_SETSIZE. I personally experienced this problem while hacking on the python bindings package for SDL2 [1] (while doing make runtest). But it easier to reproduce in a smaller, synthetic testcase.
2017-08-14 20:22:19 -07:00
SOURCES="$SOURCES $srcdir/src/core/unix/*.c"
;;
*-*-cygwin* | *-*-mingw32*)
ARCH=win32
if test "$build" != "$host"; then # cross-compiling
# Default cross-compile location
ac_default_prefix=/usr/local/cross-tools/$host
else
# Look for the location of the tools and install there
if test "$BUILD_PREFIX" != ""; then
ac_default_prefix=$BUILD_PREFIX
fi
fi
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
CheckWINDOWS
CheckWINDOWSGL
2013-11-22 14:19:52 -03:00
CheckWINDOWSGLES
CheckVulkan
CheckDIRECTX
CheckHIDAPI
2011-01-24 21:41:36 -08:00
# Set up the core platform files
SOURCES="$SOURCES $srcdir/src/core/windows/*.c"
# Set up files for the video library
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS, 1, [ ])
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
have_video=yes
AC_ARG_ENABLE(render-d3d,
AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[default=yes]]]),
, enable_render_d3d=yes)
if test x$enable_render_d3d = xyes -a x$have_d3d = xyes; then
AC_DEFINE(SDL_VIDEO_RENDER_D3D, 1, [ ])
SUMMARY_video="${SUMMARY_video} d3d9"
fi
if test x$enable_render_d3d = xyes -a x$have_d3d11 = xyes; then
AC_DEFINE(SDL_VIDEO_RENDER_D3D11, 1, [ ])
SUMMARY_video="${SUMMARY_video} d3d11"
fi
fi
# Set up files for the audio library
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_WINMM, 1, [ ])
SUMMARY_audio="${SUMMARY_audio} winmm"
SOURCES="$SOURCES $srcdir/src/audio/winmm/*.c"
if test x$have_dsound = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND, 1, [ ])
SUMMARY_audio="${SUMMARY_audio} directsound"
SOURCES="$SOURCES $srcdir/src/audio/directsound/*.c"
fi
if test x$have_wasapi = xyes -a x$enable_wasapi = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
SUMMARY_audio="${SUMMARY_audio} wasapi"
SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
fi
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
if test x$have_xinput = xyes; then
AC_DEFINE(SDL_JOYSTICK_XINPUT, 1, [ ])
fi
if test x$have_dinput = xyes; then
AC_DEFINE(SDL_JOYSTICK_DINPUT, 1, [ ])
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -ldinput8 -ldxguid -ldxerr8"
fi
else
AC_DEFINE(SDL_JOYSTICK_WINMM, 1, [ ])
fi
2018-09-28 01:00:47 -07:00
SOURCES="$SOURCES $srcdir/src/joystick/windows/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/windows/hid.c"
fi
2018-09-28 00:40:35 -07:00
fi
if test x$enable_haptic = xyes; then
if test x$have_dinput = xyes -o x$have_xinput = xyes; then
if test x$have_xinput = xyes; then
AC_DEFINE(SDL_HAPTIC_XINPUT, 1, [ ])
fi
if test x$have_dinput = xyes; then
AC_DEFINE(SDL_HAPTIC_DINPUT, 1, [ ])
fi
2014-07-07 10:26:28 -07:00
SOURCES="$SOURCES $srcdir/src/haptic/windows/*.c"
have_haptic=yes
fi
fi
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_WINDOWS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
have_power=yes
fi
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_WINDOWS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/windows/SDL_sysfilesystem.c"
have_filesystem=yes
fi
# Set up files for the thread library
if test x$enable_threads = xyes; then
AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
SOURCES="$SOURCES $srcdir/src/thread/windows/*.c"
SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c"
have_threads=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_WINDOWS, 1, [ ])
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
SOURCES="$SOURCES $srcdir/src/timer/windows/*.c"
have_timers=yes
fi
# Set up files for the shared object loading library
if test x$enable_loadso = xyes; then
AC_DEFINE(SDL_LOADSO_WINDOWS, 1, [ ])
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
SOURCES="$SOURCES $srcdir/src/loadso/windows/*.c"
have_loadso=yes
fi
# Set up the system libraries we need
2014-03-01 11:39:39 -08:00
if test -f /lib/w32api/libuuid.a; then
LIBUUID=/lib/w32api/libuuid.a
else
LIBUUID=-luuid
fi
2018-09-28 01:00:47 -07:00
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion $LIBUUID -static-libgcc"
Fixed bug #925 Changed "win32" to "windows" --HG-- rename : include/SDL_config_win32.h => include/SDL_config_windows.h rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c rename : src/main/win32/version.rc => src/main/windows/version.rc rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
# The Windows platform requires special setup
VERSION_SOURCES="$srcdir/src/main/windows/*.rc"
SDLMAIN_SOURCES="$srcdir/src/main/windows/*.c"
SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main"
SDL_LIBS="-lSDL2main $SDL_LIBS -mwindows"
# Check to see if this is a mingw or cygwin build
have_mingw32=
AC_CHECK_LIB(mingw32, main, [have_mingw32=yes])
if test x$have_mingw32 = xyes; then
SDL_LIBS="-lmingw32 $SDL_LIBS"
else
SDL_LIBS="-lcygwin $SDL_LIBS"
fi
;;
dnl BeOS support removed after SDL 2.0.1. Haiku still works. --ryan.
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
*-*-beos*)
AC_MSG_ERROR([
*** BeOS support has been removed as of SDL 2.0.2.
])
;;
*-*-haiku*)
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
ARCH=haiku
ac_default_prefix=/boot/system
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
CheckHaikuVideo
CheckHaikuGL
CheckPTHREAD
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
# Set up files for the audio library
if test x$enable_audio = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_AUDIO_DRIVER_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/haiku/*.cc"
SUMMARY_audio="${SUMMARY_audio} haiku"
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_JOYSTICK_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/haiku/*.cc"
have_joystick=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_TIMER_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/haiku/*.c"
have_timers=yes
fi
# Set up files for the system power library
if test x$enable_power = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_POWER_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/haiku/*.c"
have_power=yes
fi
# Set up files for the system filesystem library
if test x$enable_filesystem = xyes; then
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
AC_DEFINE(SDL_FILESYSTEM_HAIKU, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/haiku/*.cc"
have_filesystem=yes
fi
Renamed things named after BeOS to be named after Haiku instead. --HG-- rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
# The Haiku platform requires special setup.
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
# Haiku's x86 spins use libstdc++.r4.so (for binary compat?), but
# other spins, like x86-64, use a more standard "libstdc++.so.*"
AC_CHECK_FILE("/boot/system/lib/libstdc++.r4.so", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++.r4", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++")
;;
2017-02-20 10:55:49 -08:00
arm*-apple-darwin*|*-ios-*)
ARCH=ios
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckMETAL
CheckVulkan
CheckPTHREAD
# Set up files for the audio library
if test x$enable_audio = xyes; then
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AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
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AC_DEFINE(SDL_JOYSTICK_MFI, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
have_joystick=yes
fi
# Set up files for the haptic library
#if test x$enable_haptic = xyes; then
# SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
# have_haptic=yes
# EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
#fi
# Set up files for the power library
if test x$enable_power = xyes; then
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AC_DEFINE(SDL_POWER_UIKIT, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
have_power=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
have_filesystem=yes
fi
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# Set up additional files for the file library
if test x$enable_file = xyes; then
AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
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AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
# Set up other core UNIX files
SOURCES="$SOURCES $srcdir/src/core/unix/*.c"
# The iOS platform requires special setup.
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AC_DEFINE(SDL_VIDEO_DRIVER_UIKIT, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/uikit/*.m"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lm -liconv -lobjc"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
2015-09-21 21:16:54 +02:00
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Metal"
fi
;;
*-*-darwin* )
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401136
2005-09-08 06:16:14 +00:00
# This could be either full "Mac OS X", or plain "Darwin" which is
# just the OS X kernel sans upper layers like Carbon and Cocoa.
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401136
2005-09-08 06:16:14 +00:00
# Next line is broken, and a few files below require Mac OS X (full)
ARCH=macosx
# Mac OS X builds with both the Carbon and OSX APIs at the moment
EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_CARBON"
EXTRA_CFLAGS="$EXTRA_CFLAGS -DTARGET_API_MAC_OSX"
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401136
2005-09-08 06:16:14 +00:00
CheckCOCOA
CheckMETAL
CheckX11
CheckMacGL
2018-03-12 18:41:06 -07:00
CheckMacGLES
CheckOpenGLX11
CheckVulkan
CheckPTHREAD
CheckHIDAPI
# Set up files for the audio library
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox"
SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_IOKIT, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
have_joystick=yes
if test x$hidapi_support = xyes; then
SOURCES="$SOURCES $srcdir/src/hidapi/mac/hid.c"
fi
fi
# Set up files for the haptic library
if test x$enable_haptic = xyes; then
AC_DEFINE(SDL_HAPTIC_IOKIT, 1, [ ])
SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
have_haptic=yes
fi
# Set up files for the power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_MACOSX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
have_power=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
have_filesystem=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
# Set up additional files for the file library
if test x$enable_file = xyes; then
SOURCES="$SOURCES $srcdir/src/file/cocoa/*.m"
fi
# Set up other core UNIX files
SOURCES="$SOURCES $srcdir/src/core/unix/*.c"
# The Mac OS X platform requires special setup.
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lobjc"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreVideo"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
if test x$enable_render = xyes -a x$enable_render_metal = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
fi
;;
*-nacl|*-pnacl)
ARCH=nacl
CheckNativeClient
CheckDummyAudio
CheckDummyVideo
CheckInputEvents
CheckPTHREAD
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_NACL, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
;;
*-*-emscripten* )
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
have_video=yes
SUMMARY_video="${SUMMARY_video} emscripten"
fi
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
have_audio=yes
SUMMARY_audio="${SUMMARY_audio} emscripten"
fi
CheckVisibilityHidden
CheckDeclarationAfterStatement
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
CheckDLOPEN
CheckClockGettime
CheckEmscriptenGLES
# Set up files for the power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
have_power=yes
fi
# Set up files for the power library
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
have_joystick=yes
fi
# Set up files for the filesystem library
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_EMSCRIPTEN, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
have_filesystem=yes
fi
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
;;
*)
AC_MSG_ERROR([
*** Unsupported host: Please add to configure.ac
])
;;
esac
# Check whether to install sdl2-config
AC_MSG_CHECKING(whether to install sdl2-config)
AC_ARG_ENABLE([sdl2-config],
AS_HELP_STRING([--enable-sdl2-config], [Install sdl2-config [default=yes]]),
[case "${enableval}" in
yes) enable_sdl2_config="TRUE" ;;
no) enable_sdl2_config="FALSE" ;;
*) AC_MSG_ERROR([bad value '${enableval}' for --enable-sdl2-config]) ;;
esac], [enable_sdl2_config="TRUE"])
if test "$enable_sdl2_config" = "TRUE"; then
AC_MSG_RESULT(yes)
else
AC_MSG_RESULT(no)
fi
AC_SUBST([INSTALL_SDL2_CONFIG], [$enable_sdl2_config])
# Verify that we have all the platform specific files we need
if test x$have_joystick != xyes; then
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_DUMMY, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/joystick/dummy/*.c"
fi
if test x$have_haptic != xyes; then
if test x$enable_haptic = xyes; then
AC_DEFINE(SDL_HAPTIC_DUMMY, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/haptic/dummy/*.c"
fi
2018-08-21 13:29:21 -07:00
if test x$have_sensor != xyes; then
if test x$enable_sensor = xyes; then
AC_DEFINE(SDL_SENSOR_DUMMY, 1, [ ])
2018-08-21 13:29:21 -07:00
fi
SOURCES="$SOURCES $srcdir/src/sensor/dummy/*.c"
fi
if test x$have_threads != xyes; then
if test x$enable_threads = xyes; then
AC_DEFINE(SDL_THREADS_DISABLED, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/thread/generic/*.c"
fi
if test x$have_timers != xyes; then
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMERS_DISABLED, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
fi
if test x$have_filesystem != xyes; then
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/filesystem/dummy/*.c"
fi
if test x$have_loadso != xyes; then
if test x$enable_loadso = xyes; then
AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
fi
SOURCES="$SOURCES $srcdir/src/loadso/dummy/*.c"
fi
if test x$SDLMAIN_SOURCES = x; then
SDLMAIN_SOURCES="$srcdir/src/main/dummy/*.c"
fi
SDLTEST_SOURCES="$srcdir/src/test/*.c"
if test x$video_wayland = xyes; then
WAYLAND_PROTOCOLS=`cd $srcdir/wayland-protocols ; for p in *.xml ; do echo -n "\$p" |sed 's,\\.xml\$, ,g' ; done`
WAYLAND_PROTOCOLS_SOURCES=`for p in $WAYLAND_PROTOCOLS ; do echo -n "\\$(gen)/\$p-protocol.c " ; done`
WAYLAND_PROTOCOLS_HEADERS=`for p in $WAYLAND_PROTOCOLS ; do echo -n "\\$(gen)/\$p-client-protocol.h " ; done`
GEN_SOURCES="$GEN_SOURCES $WAYLAND_PROTOCOLS_SOURCES"
GEN_HEADERS="$GEN_HEADERS $WAYLAND_PROTOCOLS_HEADERS"
WAYLAND_PROTOCOLS_DEPENDS=`for p in $WAYLAND_PROTOCOLS ; do\
echo ;\
echo "\\$(gen)/\$p-client-protocol.h: \\$(srcdir)/wayland-protocols/\$p.xml" ;\
echo " @\\$(SHELL) \\$(auxdir)/mkinstalldirs \\$(gen)" ;\
echo " \\$(RUN_CMD_GEN)\\$(WAYLAND_SCANNER) client-header \\$< \\$@" ;\
echo ;\
echo "\\$(gen)/\$p-protocol.c: \\$(srcdir)/wayland-protocols/\$p.xml" ;\
echo " @\\$(SHELL) \\$(auxdir)/mkinstalldirs \\$(gen)" ;\
echo " \\$(RUN_CMD_GEN)\\$(WAYLAND_SCANNER) code \\$< \\$@" ;\
echo ;\
echo "\\$(objects)/\$p-protocol.lo: \\$(gen)/\$p-protocol.c \\$(gen)/\$p-client-protocol.h" ;\
echo " \\$(RUN_CMD_CC)\\$(LIBTOOL) --tag=CC --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@" ;\
done ;\
echo ;\
for s in $WAYLAND_SOURCES ; do echo -n "\$s:" ; for p in $WAYLAND_PROTOCOLS ; do echo -n " \\$(gen)/\$p-client-protocol.h" ; done ; echo ; done ; echo`
fi
OBJECTS=`echo $SOURCES`
DEPENDS=`echo $SOURCES | tr ' ' '\n'`
for EXT in asm cc m c S; do
OBJECTS=`echo "$OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.'$EXT',$(objects)/\1.lo,g'`
DEPENDS=`echo "$DEPENDS" | sed "s,^\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.$EXT\\$,\\\\
\\$(objects)/\\2.lo: \\1/\\2.$EXT \\$(objects)/.created\\\\
\\$(RUN_CMD_CC)\\$(LIBTOOL) --tag=CC --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
done
GEN_OBJECTS=`echo "$GEN_SOURCES" | sed 's,[[^ ]]*/\([[^ ]]*\)\.c,$(objects)/\1.lo,g'`
VERSION_OBJECTS=`echo $VERSION_SOURCES`
VERSION_DEPENDS=`echo $VERSION_SOURCES`
VERSION_OBJECTS=`echo "$VERSION_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.rc,$(objects)/\1.o,g'`
VERSION_DEPENDS=`echo "$VERSION_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.rc,\\\\
\\$(objects)/\\2.o: \\1/\\2.rc\\\\
\\$(WINDRES) \\$< \\$@,g"`
SDLMAIN_OBJECTS=`echo $SDLMAIN_SOURCES`
SDLMAIN_DEPENDS=`echo $SDLMAIN_SOURCES`
SDLMAIN_OBJECTS=`echo "$SDLMAIN_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.c,$(objects)/\1.lo,g'`
SDLMAIN_DEPENDS=`echo "$SDLMAIN_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.c,\\\\
\\$(objects)/\\2.lo: \\1/\\2.c \\$(objects)/.created\\\\
\\$(RUN_CMD_CC)\\$(LIBTOOL) --tag=CC --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
SDLTEST_OBJECTS=`echo $SDLTEST_SOURCES`
SDLTEST_DEPENDS=`echo $SDLTEST_SOURCES`
SDLTEST_OBJECTS=`echo "$SDLTEST_OBJECTS" | sed 's,[[^ ]]*/\([[^ ]]*\)\.c,$(objects)/\1.lo,g'`
SDLTEST_DEPENDS=`echo "$SDLTEST_DEPENDS" | sed "s,\\([[^ ]]*\\)/\\([[^ ]]*\\)\\.c,\\\\
\\$(objects)/\\2.lo: \\1/\\2.c \\$(objects)/.created\\\\
\\$(RUN_CMD_CC)\\$(LIBTOOL) --tag=CC --mode=compile \\$(CC) \\$(CFLAGS) \\$(EXTRA_CFLAGS) $DEPENDENCY_TRACKING_OPTIONS -c \\$< -o \\$@,g"`
# Set runtime shared library paths as needed
if test "x$enable_rpath" = "xyes"; then
2011-02-28 09:06:29 -08:00
if test $ARCH = bsdi -o $ARCH = freebsd -o $ARCH = linux -o $ARCH = netbsd; then
SDL_RLD_FLAGS="-Wl,-rpath,\${libdir}"
AC_MSG_CHECKING(for linker option --enable-new-dtags)
have_enable_new_dtags=no
save_LDFLAGS="$LDFLAGS"
LDFLAGS="$LDFLAGS -Wl,--enable-new-dtags"
AC_TRY_LINK([
],[
],[
have_enable_new_dtags=yes
SDL_RLD_FLAGS="$SDL_RLD_FLAGS -Wl,--enable-new-dtags"
])
LDFLAGS="$save_LDFLAGS"
AC_MSG_RESULT($have_enable_new_dtags)
fi
if test $ARCH = solaris; then
SDL_RLD_FLAGS="-R\${libdir}"
fi
else
SDL_RLD_FLAGS=""
fi
SDL_STATIC_LIBS="$SDL_LIBS $EXTRA_LDFLAGS"
dnl Expand the cflags and libraries needed by apps using SDL
AC_SUBST(SDL_CFLAGS)
AC_SUBST(SDL_LIBS)
AC_SUBST(SDL_STATIC_LIBS)
AC_SUBST(SDL_RLD_FLAGS)
if test x$enable_shared = xyes; then
ENABLE_SHARED_TRUE=
ENABLE_SHARED_FALSE="#"
else
ENABLE_SHARED_TRUE="#"
ENABLE_SHARED_FALSE=
fi
if test x$enable_static = xyes; then
ENABLE_STATIC_TRUE=
ENABLE_STATIC_FALSE="#"
else
ENABLE_STATIC_TRUE="#"
ENABLE_STATIC_FALSE=
fi
AC_SUBST(ENABLE_SHARED_TRUE)
AC_SUBST(ENABLE_SHARED_FALSE)
AC_SUBST(ENABLE_STATIC_TRUE)
AC_SUBST(ENABLE_STATIC_FALSE)
dnl Expand the sources and objects needed to build the library
AC_SUBST(ac_aux_dir)
AC_SUBST(INCLUDE)
AC_SUBST(OBJECTS)
AC_SUBST(GEN_HEADERS)
AC_SUBST(GEN_OBJECTS)
AC_SUBST(VERSION_OBJECTS)
AC_SUBST(SDLMAIN_OBJECTS)
AC_SUBST(SDLTEST_OBJECTS)
AC_SUBST(BUILD_CFLAGS)
AC_SUBST(EXTRA_CFLAGS)
AC_SUBST(BUILD_LDFLAGS)
AC_SUBST(EXTRA_LDFLAGS)
AC_SUBST(WINDRES)
AC_SUBST(WAYLAND_SCANNER)
cat >Makefile.rules <<__EOF__
# Build rules for objects
-include \$(OBJECTS:.lo=.d)
# Special dependency for SDL.c, since it depends on SDL_revision.h
$srcdir/src/SDL.c: update-revision
$DEPENDS
$VERSION_DEPENDS
$SDLMAIN_DEPENDS
$SDLTEST_DEPENDS
$WAYLAND_PROTOCOLS_DEPENDS
__EOF__
AC_CONFIG_FILES([
Makefile:Makefile.in:Makefile.rules sdl2-config sdl2-config.cmake SDL2.spec sdl2.pc
])
AC_CONFIG_COMMANDS([sdl2_config],[chmod a+x sdl2-config])
SUMMARY="SDL2 Configure Summary:\n"
if test x$enable_shared = xyes; then
SUMMARY="${SUMMARY}Building Shared Libraries\n"
fi
if test x$enable_static = xyes; then
SUMMARY="${SUMMARY}Building Static Libraries\n"
fi
SUMMARY="${SUMMARY}Enabled modules :${SUMMARY_modules}\n"
SUMMARY="${SUMMARY}Assembly Math :${SUMMARY_math}\n"
SUMMARY="${SUMMARY}Audio drivers :${SUMMARY_audio}\n"
SUMMARY="${SUMMARY}Video drivers :${SUMMARY_video}\n"
if test x$have_x = xyes; then
SUMMARY="${SUMMARY}X11 libraries :${SUMMARY_video_x11}\n"
fi
SUMMARY="${SUMMARY}Input drivers :${SUMMARY_input}\n"
if test x$have_samplerate_h_hdr = xyes; then
SUMMARY="${SUMMARY}Using libsamplerate : YES\n"
else
SUMMARY="${SUMMARY}Using libsamplerate : NO\n"
fi
if test x$have_libudev_h_hdr = xyes; then
SUMMARY="${SUMMARY}Using libudev : YES\n"
else
SUMMARY="${SUMMARY}Using libudev : NO\n"
fi
if test x$have_dbus_dbus_h_hdr = xyes; then
SUMMARY="${SUMMARY}Using dbus : YES\n"
else
SUMMARY="${SUMMARY}Using dbus : NO\n"
fi
if test x$enable_ime = xyes; then
SUMMARY="${SUMMARY}Using ime : YES\n"
else
SUMMARY="${SUMMARY}Using ime : NO\n"
fi
if test x$have_ibus_ibus_h_hdr = xyes; then
SUMMARY="${SUMMARY}Using ibus : YES\n"
else
SUMMARY="${SUMMARY}Using ibus : NO\n"
fi
if test x$have_fcitx_frontend_h_hdr = xyes; then
SUMMARY="${SUMMARY}Using fcitx : YES\n"
else
SUMMARY="${SUMMARY}Using fcitx : NO\n"
fi
AC_CONFIG_COMMANDS([summary], [echo -en "$SUMMARY"], [SUMMARY="$SUMMARY"])
AC_OUTPUT