2001-04-26 16:45:43 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2006-02-01 06:32:25 +00:00
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Copyright (C) 1997-2006 Sam Lantinga
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2001-04-26 16:45:43 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2001-04-26 16:45:43 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2001-04-26 16:45:43 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2001-04-26 16:45:43 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2001-04-26 16:45:43 +00:00
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Sam Lantinga
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2001-12-14 12:38:15 +00:00
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slouken@libsdl.org
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2001-04-26 16:45:43 +00:00
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*/
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/* Win32 thread management routines for SDL */
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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2006-01-19 08:43:00 +00:00
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#ifndef _WIN32_WCE
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2006-01-04 21:01:49 +00:00
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#include <process.h>
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2006-01-19 08:43:00 +00:00
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#endif
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2001-04-26 16:45:43 +00:00
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include "SDL_systhread.h"
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2006-01-04 21:01:49 +00:00
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static unsigned __stdcall RunThread(void *data)
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2001-04-26 16:45:43 +00:00
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{
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SDL_RunThread(data);
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return(0);
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}
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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{
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2006-01-04 21:01:49 +00:00
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unsigned threadid;
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/*
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* Avoid CreateThread: https://bugzilla.libsdl.org/show_bug.cgi?id=22
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*
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* have to use _beginthreadex if we want the returned handle
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* to be accessible after the thread exits
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* threads created with _beginthread auto-close the handle
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2006-01-19 08:43:00 +00:00
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* Windows CE still use CreateThread.
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2006-01-04 21:01:49 +00:00
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*/
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2006-01-19 08:43:00 +00:00
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#ifdef _WIN32_WCE
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thread->handle = CreateThread(NULL, 0, RunThread, args, 0, &threadid);
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#else
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2006-01-04 21:01:49 +00:00
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thread->handle = (SYS_ThreadHandle) _beginthreadex(NULL, 0, RunThread,
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args, 0, &threadid);
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2006-01-19 08:43:00 +00:00
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#endif
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2001-04-26 16:45:43 +00:00
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if (thread->handle == NULL) {
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SDL_SetError("Not enough resources to create thread");
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return(-1);
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}
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return(0);
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}
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void SDL_SYS_SetupThread(void)
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{
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return;
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}
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Uint32 SDL_ThreadID(void)
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{
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return((Uint32)GetCurrentThreadId());
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}
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void SDL_SYS_WaitThread(SDL_Thread *thread)
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{
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WaitForSingleObject(thread->handle, INFINITE);
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CloseHandle(thread->handle);
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}
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/* WARNING: This function is really a last resort.
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* Threads should be signaled and then exit by themselves.
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* TerminateThread() doesn't perform stack and DLL cleanup.
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*/
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void SDL_SYS_KillThread(SDL_Thread *thread)
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{
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TerminateThread(thread->handle, FALSE);
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}
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