OK, it appears that dramatic hacks are not necessary to make Cocoa work...
This commit is contained in:
parent
155833dd81
commit
01cddf42c7
8 changed files with 35 additions and 22 deletions
|
@ -28,11 +28,8 @@
|
|||
#include "SDL_surface.h"
|
||||
#include "SDL_shape.h"
|
||||
|
||||
extern SDL_VideoDisplay* SDL_ThisDisplay();
|
||||
|
||||
SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
|
||||
SDL_VideoDisplay* display = SDL_ThisDisplay();
|
||||
SDL_Window *result = display->device->shape_driver.CreateShapedWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN);
|
||||
SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN);
|
||||
if(result != NULL) {
|
||||
result->shaper = result->display->device->shape_driver.CreateShaper(result);
|
||||
if(result->shaper != NULL) {
|
||||
|
|
|
@ -156,7 +156,6 @@ struct SDL_WindowShaper
|
|||
/* Define the SDL shape driver structure */
|
||||
struct SDL_ShapeDriver
|
||||
{
|
||||
SDL_Window *(*CreateShapedWindow)(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
|
||||
SDL_WindowShaper *(*CreateShaper)(SDL_Window * window);
|
||||
int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
|
||||
int (*ResizeWindowShape)(SDL_Window *window);
|
||||
|
|
|
@ -105,10 +105,6 @@ static VideoBootStrap *bootstrap[] = {
|
|||
|
||||
static SDL_VideoDevice *_this = NULL;
|
||||
|
||||
SDL_VideoDisplay* SDL_ThisDisplay() {
|
||||
return SDL_CurrentDisplay;
|
||||
}
|
||||
|
||||
#define CHECK_WINDOW_MAGIC(window, retval) \
|
||||
if (!_this) { \
|
||||
SDL_UninitializedVideo(); \
|
||||
|
|
|
@ -21,5 +21,22 @@
|
|||
*/
|
||||
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_cocoashape.h"
|
||||
|
||||
/* Functions implementing shaped windows for Cocoa will be implemented when the API is decided on. */
|
||||
SDL_WindowShaper* Cocoa_CreateShaper(SDL_Window* window) {
|
||||
SDL_WindowData* data = (SDL_WindowData*)window->driverdata;
|
||||
[data->nswindow setAlpha:1.0];
|
||||
[data->nswindow setOpaque:YES];
|
||||
SDL_Shaper* result = result = malloc(sizeof(SDL_WindowShaper));
|
||||
result->window = window;
|
||||
result->mode.mode = ShapeModeDefault;
|
||||
result->mode.parameters.binarizationCutoff = 1;
|
||||
result->usershownflag = 0;
|
||||
window->shaper = result;
|
||||
int resized_properly = Cocoa_ResizeWindowShape(window);
|
||||
assert(resized_properly == 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
extern int Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
|
||||
extern int Cocoa_ResizeWindowShape(SDL_Window *window);
|
||||
|
|
|
@ -92,6 +92,11 @@ Cocoa_CreateDevice(int devindex)
|
|||
device->SetWindowGrab = Cocoa_SetWindowGrab;
|
||||
device->DestroyWindow = Cocoa_DestroyWindow;
|
||||
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
|
||||
|
||||
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
|
||||
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
|
||||
device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
|
||||
|
||||
#ifdef SDL_VIDEO_OPENGL_CGL
|
||||
device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
|
||||
device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
|
||||
|
|
|
@ -185,7 +185,6 @@ WIN_CreateDevice(int devindex)
|
|||
device->DestroyWindow = WIN_DestroyWindow;
|
||||
device->GetWindowWMInfo = WIN_GetWindowWMInfo;
|
||||
|
||||
device->shape_driver.CreateShapedWindow = Win32_CreateShapedWindow;
|
||||
device->shape_driver.CreateShaper = Win32_CreateShaper;
|
||||
device->shape_driver.SetWindowShape = Win32_SetWindowShape;
|
||||
device->shape_driver.ResizeWindowShape = Win32_ResizeWindowShape;
|
||||
|
|
|
@ -203,7 +203,6 @@ X11_CreateDevice(int devindex)
|
|||
device->SetWindowGrab = X11_SetWindowGrab;
|
||||
device->DestroyWindow = X11_DestroyWindow;
|
||||
device->GetWindowWMInfo = X11_GetWindowWMInfo;
|
||||
device->shape_driver.CreateShapedWindow = X11_CreateShapedWindow;
|
||||
device->shape_driver.CreateShaper = X11_CreateShaper;
|
||||
device->shape_driver.SetWindowShape = X11_SetWindowShape;
|
||||
device->shape_driver.ResizeWindowShape = X11_ResizeWindowShape;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue