Jjgod Jiang
43cd4e54ac
Fix for deleting the last uncommit character
2010-08-12 16:00:47 +02:00
Sam Lantinga
819cc95139
Couriersud to Sam
...
Hi Sam,
20100815_1.diff contains updates for the directfb driver:
- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.
Well, all software GL, but working :-)
2010-08-16 09:04:55 -07:00
Sam Lantinga
f0de16c63e
Fixed documentation error
2010-08-14 12:28:43 -07:00
Sam Lantinga
dfd7489f5b
Updated with the latest version of glext.h
2010-08-14 12:22:06 -07:00
egottlieb
e9b801a764
Fixing variable naming style.
2010-08-10 16:30:53 -04:00
Eli Gottlieb
25775cdb23
Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10 16:10:26 -04:00
Eli Gottlieb
5f2c8902e0
Fixing bugs introduced into X11 shaping implementation by merge.
2010-08-10 15:45:59 -04:00
egottlieb
b6eeb0d250
Switched over to poly-polygon region building and shape-tree traversal for Win32.
2010-08-10 15:39:46 -04:00
Eli Gottlieb
f294cf6a4c
Fixed formatting of SDL_shape.c post-merge again.
2010-08-09 20:32:15 -04:00
Eli Gottlieb
4e4cf1cebe
Merged branches again.
2010-08-09 20:29:21 -04:00
Eli Gottlieb
f4b4b47ab1
Fixed overwriting of SDL_shape.c in merge.
2010-08-09 20:27:45 -04:00
egottlieb
1b9202537c
Updated shapes folder.
2010-08-09 16:26:45 -04:00
Eli Gottlieb
56d94ad5b3
Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09 15:41:33 -04:00
Eli Gottlieb
30693e9160
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-09 15:37:20 -04:00
Sunny Sachanandani
79c2953f54
Documentation and code safety updates. (x11 renderer)
2010-08-08 19:26:30 +05:30
Jim Grandpre
ef04c29fdd
Removed some debug prints.
2010-08-07 11:35:24 -04:00
Jim Grandpre
9e84eb9fa5
Fixed Dollar Recognition.
2010-08-07 11:32:11 -04:00
egottlieb
cd2d456d46
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
2010-08-06 20:22:14 -04:00
egottlieb
9e01a7bbb1
Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
2010-08-06 13:52:38 -04:00
Jim Grandpre
f15f76c9ad
Re-enabled dollar gesture
2010-08-06 01:55:38 -04:00
egottlieb
983d7b8fd6
Finally figured out how to use autorelease pools.
2010-08-05 21:27:32 -04:00
egottlieb
c95526b7ce
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05 18:58:45 -04:00
egottlieb
08c64cf886
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
2010-08-05 01:03:24 -04:00
egottlieb
91e4d53502
Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
2010-08-05 00:53:38 -04:00
Jim Grandpre
bcd4b4df6f
Fixed gestureMulti. Disabled dollar gesture temporarily.
2010-08-04 23:17:30 -04:00
dewyatt
d980c084c7
Updated to fit SDL style a little more.
2010-08-04 23:17:12 -04:00
egottlieb
f77e383d26
Building under OS X with command-line tools now works.
2010-08-03 23:41:57 -04:00
egottlieb
6295237d5f
Compiling for cocoa now works. Does it run? We'll see.
2010-08-03 23:22:31 -04:00
egottlieb
57c8f6a466
Implemented shaped windows for Cocoa. Still need to see if they actually work.
2010-08-03 21:56:05 -04:00
dewyatt
aa7b525b35
Large commit with initial reading string support, TSF UILess code, etc.
2010-08-03 16:57:49 -04:00
dewyatt
12881b428c
Added SDL_wcslcpy and SDL_wcslcat.
2010-08-03 16:52:10 -04:00
egottlieb
2d2a93ff5d
Removed superfluous VS2010 build files.
2010-08-03 10:10:06 -04:00
egottlieb
8f1459d90c
Got basic, pre-actually-writing-anything Cocoa to build.
2010-08-03 00:47:33 -04:00
Jim Grandpre
c219144751
Minimized functionality of gestureSDLTest.
2010-08-03 00:18:00 -04:00
Eli Gottlieb
34bbabf02e
Why wasn't this in the repository?
2010-08-02 23:58:22 -04:00
Eli Gottlieb
c013c279ef
Added SDL_cocoashape.h
2010-08-02 23:33:04 -04:00
Sunny Sachanandani
ad2351c699
Fixed the code to use the correct scaling transformation matrix with XRender.
2010-08-03 08:53:20 +05:30
Sunny Sachanandani
6a85ea7b52
Merge.
2010-08-03 08:05:53 +05:30
egottlieb
0a0b18c761
Added and re-added VS2010 solution files.
2010-08-02 22:20:13 -04:00
egottlieb
4caaaf9b10
Added VS2010 build files.
2010-08-02 21:43:08 -04:00
Sunny Sachanandani
0669fef25b
Added some comments.
2010-08-02 17:14:09 +05:30
egottlieb
56ab3ca590
Worked on Windows implementation and the quad-trees.
2010-08-02 01:54:59 -04:00
Sunny Sachanandani
d96742b024
Fixed a huge bug with texture scaling.
2010-08-02 11:13:40 +05:30
Jim Grandpre
a4c4851398
Fixed some Gesture bugs
2010-08-02 00:14:53 -04:00
egottlieb
c33852e995
Added VS2010 tests solution file.
2010-08-01 23:27:22 -04:00
egottlieb
e44b848675
Added Windows build files for testshape.
2010-08-01 23:26:37 -04:00
egottlieb
7e4a59dccf
Converted some project files to VS2010, adding new files. Backups were made.
2010-08-01 23:16:32 -04:00
egottlieb
2c1ceff2c4
Changed the file name to its correct, required one.
2010-08-01 23:07:59 -04:00
Eli Gottlieb
6c23f8c602
Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
2010-08-01 21:10:42 -04:00
Sam Lantinga
2a8820a2a9
Fixed sending motion and finger up events
2010-07-31 20:55:33 -07:00