Philipp Wiesemann
30f533b548
Android: Removed three internal functions not used by SDL.
...
They were not needed internally since the switch to the common EGL backend.
Thanks to the SDL mailing list for pointing out that the functions seem unused.
2015-09-27 20:12:47 +02:00
Alex Szpakowski
b7c6c31ff6
iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView.
...
UIAlertController is also supported on tvOS, whereas UIAlertView is not.
2015-09-25 15:17:20 -03:00
Philipp Wiesemann
7c54ba9231
iOS: Fixed pointer dereference after free.
2015-09-21 21:19:37 +02:00
Philipp Wiesemann
7f9dd40e33
Updated configure.in file.
2015-09-21 21:16:54 +02:00
Alex Szpakowski
0023cbb086
Added initial support for MFi game controllers on iOS.
2015-09-20 23:08:36 -03:00
Ryan C. Gordon
c82ecd21c9
Added copyright information on test/sample.wav; the mystery is solved! :)
...
--HG--
extra : rebase_source : c808e482497cdd897281c083c5cfca7dcbb8f8e3
2015-09-18 16:22:23 -04:00
Philipp Wiesemann
053900d767
Added more entries to WhatsNew.txt for 2.0.4.
2015-09-18 21:27:00 +02:00
Philipp Wiesemann
6fcd1828be
Android: Added check if Java method for APK expansion file exists.
2015-09-18 21:26:46 +02:00
Philipp Wiesemann
1a31b4723b
Android: Improved last error message for failed APK expansion file use.
2015-09-18 21:26:28 +02:00
Philipp Wiesemann
d1ffadbeb6
Android: Added additional error messages for APK expansion file use.
2015-09-17 22:36:11 +02:00
Philipp Wiesemann
8fa156a2f8
Android: Fixed trying to read from APK expansion files without version hint set.
...
This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
2015-09-17 22:30:24 +02:00
Philipp Wiesemann
2ab482abc1
Android: Renamed SDLActivity's Java method used for APK expansion files.
...
The name was not correct.
2015-09-17 22:24:54 +02:00
Philipp Wiesemann
374505fcdb
Android: Added to APK expansion file hint documentation in header file.
2015-09-17 22:21:12 +02:00
Philipp Wiesemann
e3768b7fc3
Android: Removed empty onDraw() override method from SDLActivity.
...
It was redundant because SDLActivity already inherits an empty method from the
base class SurfaceView (which does not implement it but inherits it from View).
Visibility of onDraw() in SDLActivity is now protected again instead of public.
2015-09-17 22:14:37 +02:00
Alex Szpakowski
8f2af6c925
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
...
This matches the SDL_GL_CreateContext behavior in OS X.
2015-09-15 00:25:07 -03:00
Alex Szpakowski
5a31dc0c71
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
...
XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
2015-09-14 22:50:55 -03:00
Alex Szpakowski
6efe686cba
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
2015-09-14 22:44:20 -03:00
Sam Lantinga
b7240f9d22
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
2015-09-14 11:15:25 -07:00
Ryan C. Gordon
f14eac8b9d
Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
...
--HG--
extra : rebase_source : 3bd5a711f40686140b1179717bed4587ce92576a
2015-09-13 11:29:45 -04:00
Alex Szpakowski
35c5c3eba1
iOS: Added support for force-touch on capable devices.
2015-09-09 19:08:52 -03:00
Alex Szpakowski
b7d6f5efb2
Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations.
2015-09-09 13:55:11 -03:00
David Ludwig
5fd53bf114
Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln
2015-09-07 13:25:36 -04:00
Philipp Wiesemann
09c76524e5
Android: Changed return type of four JNI functions from int to jint.
2015-09-05 20:21:52 +02:00
Philipp Wiesemann
36a91d1b09
Android: Fixed unused variable warning.
2015-09-05 20:21:35 +02:00
Philipp Wiesemann
298097bcff
Android: Fixed missing break warning.
2015-09-05 20:21:06 +02:00
Philipp Wiesemann
3dbb909ae4
Added another entry to WhatsNew.txt for 2.0.4.
2015-09-05 20:20:35 +02:00
Alex Szpakowski
7ea66ca4bd
Fix bug 3081: CMake configuration auto-disables OpenGL ES support on Windows.
...
Thanks to EntranceJew for the patch.
2015-08-28 19:10:46 -03:00
Alex Szpakowski
449589fbe8
Fixed bug 3098: CMake project never enables xinput support on Windows.
...
Thanks to EntranceJew for debugging the issue.
2015-08-28 19:05:24 -03:00
Philipp Wiesemann
c7de6f631b
PSP: Replaced use of SDLKey with SDL_Keycode.
2015-08-24 22:35:01 +02:00
Philipp Wiesemann
60029237b6
PSP: Fixed a syntax error.
...
Found by Cppcheck.
2015-08-24 22:31:36 +02:00
Philipp Wiesemann
56e17dd71f
Corrected documentation of the SDL_CreateTexture() functions in header file.
2015-08-21 23:50:59 +02:00
Philipp Wiesemann
446d7f5566
Changed an error return value from 0 to NULL for consistency.
2015-08-21 23:50:37 +02:00
Alex Szpakowski
3ee7f4d0c5
Updated SDL_egl.h to have the latest EGL version and extension information.
2015-08-21 00:19:36 -03:00
Philipp Wiesemann
9fb5a1fb89
Corrected documentation of SDL_AddTimer() in header file.
2015-08-19 22:29:37 +02:00
Philipp Wiesemann
7bc72a50fc
Removed not needed call to pthread_attr_getstacksize() for SDL_CreateThread().
2015-08-15 21:21:29 +02:00
Ryan C. Gordon
0ea7793274
X11: Handle keyboard layout changing during app's run on Ubuntu 12.04 (etc).
...
Fixes Bugzilla #3050 (in addition to Jason Wyatt's patch, prior to this).
2015-08-15 00:36:39 -04:00
Ryan C. Gordon
f2ebe52533
Patched to compile.
2015-08-14 23:38:40 -04:00
Ryan C. Gordon
78b9440d12
Minor coding convention fix.
2015-08-14 23:30:46 -04:00
Jason Wyatt
3e49b27401
Supply current group when translating X11 Keycodes to Keysyms.
2015-08-14 16:23:31 +01:00
Ryan C. Gordon
14c8d30f02
Cocoa: Keep the window's screen position through SDL_SetWindowSize().
...
The Y coordinate is flipped in Cocoa, so if you change the height, the window
will move and maybe clip against the screen edge if you don't adjust its Y
coordinate to match.
Possibly fixes Bugzilla #3066 .
2015-08-14 01:20:41 -04:00
Ryan C. Gordon
d54113d9c3
X11: only send mouse button up events if not a mousewheel "button"
...
(Brackets in the wrong place, my bad!)
2015-08-13 21:40:32 -04:00
Ryan C. Gordon
6ad456bcd3
X11: Simplified mousewheel event handling.
...
Under load, this would race and report an incorrect mouse button event instead
of a wheel event.
Fixes Bugzilla #2987 .
2015-08-13 17:40:28 -04:00
Ryan C. Gordon
e3b7f2368f
X11: isConfigureNotify() isn't used at the moment, comment it out.
2015-08-13 17:37:09 -04:00
Ryan C. Gordon
05eea5e87c
X11: don't block on a ConfigureNotify event during SDL_SetWindowBordered().
...
Unity's window manager is (legitimately, since it moves the client window's
position) sending one, and SDL was incorrectly trying to mask it out. Other
window managers (KWin, apparently) don't move the window and would hang here
indefinitely.
Fixes Bugzilla #3052 .
--HG--
extra : rebase_source : a5a5be316d80916f999d20e091516adc85038b79
2015-08-13 14:56:16 -04:00
Philipp Wiesemann
55792afb68
Added missing SDL_Quit() in test program.
2015-08-09 20:01:01 +02:00
Philipp Wiesemann
0c6558d987
Emscripten: Changed return -1 after SDL_SetError() to return SDL_SetError().
2015-08-09 20:00:51 +02:00
Ryan C. Gordon
73948fd5e4
X11: Fixed XRandR display detection.
...
Previously this only worked on X11 when Xinerama was carrying the weight.
Fixes Bugzilla #3062 .
2015-08-07 01:02:35 -04:00
Ryan C. Gordon
16054addb9
testdisplayinfo.c forgot to SDL_Quit() at the end.
2015-08-07 01:00:14 -04:00
Ryan C. Gordon
3213217a30
X11: Fixed a memory leak when adding duplicate display modes.
2015-08-07 00:59:31 -04:00
Philipp Wiesemann
3f92e7f9b6
Emscripten: Added missing error messages for audio and joystick init failures.
2015-08-05 21:04:10 +02:00