Commit graph

8397 commits

Author SHA1 Message Date
Philipp Wiesemann
30f533b548 Android: Removed three internal functions not used by SDL.
They were not needed internally since the switch to the common EGL backend.

Thanks to the SDL mailing list for pointing out that the functions seem unused.
2015-09-27 20:12:47 +02:00
Alex Szpakowski
b7c6c31ff6 iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView.
UIAlertController is also supported on tvOS, whereas UIAlertView is not.
2015-09-25 15:17:20 -03:00
Philipp Wiesemann
7c54ba9231 iOS: Fixed pointer dereference after free. 2015-09-21 21:19:37 +02:00
Philipp Wiesemann
7f9dd40e33 Updated configure.in file. 2015-09-21 21:16:54 +02:00
Alex Szpakowski
0023cbb086 Added initial support for MFi game controllers on iOS. 2015-09-20 23:08:36 -03:00
Ryan C. Gordon
c82ecd21c9 Added copyright information on test/sample.wav; the mystery is solved! :)
--HG--
extra : rebase_source : c808e482497cdd897281c083c5cfca7dcbb8f8e3
2015-09-18 16:22:23 -04:00
Philipp Wiesemann
053900d767 Added more entries to WhatsNew.txt for 2.0.4. 2015-09-18 21:27:00 +02:00
Philipp Wiesemann
6fcd1828be Android: Added check if Java method for APK expansion file exists. 2015-09-18 21:26:46 +02:00
Philipp Wiesemann
1a31b4723b Android: Improved last error message for failed APK expansion file use. 2015-09-18 21:26:28 +02:00
Philipp Wiesemann
d1ffadbeb6 Android: Added additional error messages for APK expansion file use. 2015-09-17 22:36:11 +02:00
Philipp Wiesemann
8fa156a2f8 Android: Fixed trying to read from APK expansion files without version hint set.
This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
2015-09-17 22:30:24 +02:00
Philipp Wiesemann
2ab482abc1 Android: Renamed SDLActivity's Java method used for APK expansion files.
The name was not correct.
2015-09-17 22:24:54 +02:00
Philipp Wiesemann
374505fcdb Android: Added to APK expansion file hint documentation in header file. 2015-09-17 22:21:12 +02:00
Philipp Wiesemann
e3768b7fc3 Android: Removed empty onDraw() override method from SDLActivity.
It was redundant because SDLActivity already inherits an empty method from the
base class SurfaceView (which does not implement it but inherits it from View).
Visibility of onDraw() in SDLActivity is now protected again instead of public.
2015-09-17 22:14:37 +02:00
Alex Szpakowski
8f2af6c925 iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
This matches the SDL_GL_CreateContext behavior in OS X.
2015-09-15 00:25:07 -03:00
Alex Szpakowski
5a31dc0c71 Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.
2015-09-14 22:50:55 -03:00
Alex Szpakowski
6efe686cba Fixed the header guard in the darwin SDL_sysjoystick_c.h file. 2015-09-14 22:44:20 -03:00
Sam Lantinga
b7240f9d22 Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog 2015-09-14 11:15:25 -07:00
Ryan C. Gordon
f14eac8b9d Mac: Fixed off-by-one bug when plugging in a joystick (thanks, Konstantin!).
--HG--
extra : rebase_source : 3bd5a711f40686140b1179717bed4587ce92576a
2015-09-13 11:29:45 -04:00
Alex Szpakowski
35c5c3eba1 iOS: Added support for force-touch on capable devices. 2015-09-09 19:08:52 -03:00
Alex Szpakowski
b7d6f5efb2 Mac: Fixed SDL_SetWindowSize to set the size of the content area of the window, rather than the total size including decorations. 2015-09-09 13:55:11 -03:00
David Ludwig
5fd53bf114 Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 2015-09-07 13:25:36 -04:00
Philipp Wiesemann
09c76524e5 Android: Changed return type of four JNI functions from int to jint. 2015-09-05 20:21:52 +02:00
Philipp Wiesemann
36a91d1b09 Android: Fixed unused variable warning. 2015-09-05 20:21:35 +02:00
Philipp Wiesemann
298097bcff Android: Fixed missing break warning. 2015-09-05 20:21:06 +02:00
Philipp Wiesemann
3dbb909ae4 Added another entry to WhatsNew.txt for 2.0.4. 2015-09-05 20:20:35 +02:00
Alex Szpakowski
7ea66ca4bd Fix bug 3081: CMake configuration auto-disables OpenGL ES support on Windows.
Thanks to EntranceJew for the patch.
2015-08-28 19:10:46 -03:00
Alex Szpakowski
449589fbe8 Fixed bug 3098: CMake project never enables xinput support on Windows.
Thanks to EntranceJew for debugging the issue.
2015-08-28 19:05:24 -03:00
Philipp Wiesemann
c7de6f631b PSP: Replaced use of SDLKey with SDL_Keycode. 2015-08-24 22:35:01 +02:00
Philipp Wiesemann
60029237b6 PSP: Fixed a syntax error.
Found by Cppcheck.
2015-08-24 22:31:36 +02:00
Philipp Wiesemann
56e17dd71f Corrected documentation of the SDL_CreateTexture() functions in header file. 2015-08-21 23:50:59 +02:00
Philipp Wiesemann
446d7f5566 Changed an error return value from 0 to NULL for consistency. 2015-08-21 23:50:37 +02:00
Alex Szpakowski
3ee7f4d0c5 Updated SDL_egl.h to have the latest EGL version and extension information. 2015-08-21 00:19:36 -03:00
Philipp Wiesemann
9fb5a1fb89 Corrected documentation of SDL_AddTimer() in header file. 2015-08-19 22:29:37 +02:00
Philipp Wiesemann
7bc72a50fc Removed not needed call to pthread_attr_getstacksize() for SDL_CreateThread(). 2015-08-15 21:21:29 +02:00
Ryan C. Gordon
0ea7793274 X11: Handle keyboard layout changing during app's run on Ubuntu 12.04 (etc).
Fixes Bugzilla #3050 (in addition to Jason Wyatt's patch, prior to this).
2015-08-15 00:36:39 -04:00
Ryan C. Gordon
f2ebe52533 Patched to compile. 2015-08-14 23:38:40 -04:00
Ryan C. Gordon
78b9440d12 Minor coding convention fix. 2015-08-14 23:30:46 -04:00
Jason Wyatt
3e49b27401 Supply current group when translating X11 Keycodes to Keysyms. 2015-08-14 16:23:31 +01:00
Ryan C. Gordon
14c8d30f02 Cocoa: Keep the window's screen position through SDL_SetWindowSize().
The Y coordinate is flipped in Cocoa, so if you change the height, the window
will move and maybe clip against the screen edge if you don't adjust its Y
coordinate to match.

Possibly fixes Bugzilla #3066.
2015-08-14 01:20:41 -04:00
Ryan C. Gordon
d54113d9c3 X11: only send mouse button up events if not a mousewheel "button"
(Brackets in the wrong place, my bad!)
2015-08-13 21:40:32 -04:00
Ryan C. Gordon
6ad456bcd3 X11: Simplified mousewheel event handling.
Under load, this would race and report an incorrect mouse button event instead
of a wheel event.

Fixes Bugzilla #2987.
2015-08-13 17:40:28 -04:00
Ryan C. Gordon
e3b7f2368f X11: isConfigureNotify() isn't used at the moment, comment it out. 2015-08-13 17:37:09 -04:00
Ryan C. Gordon
05eea5e87c X11: don't block on a ConfigureNotify event during SDL_SetWindowBordered().
Unity's window manager is (legitimately, since it moves the client window's
position) sending one, and SDL was incorrectly trying to mask it out. Other
window managers (KWin, apparently) don't move the window and would hang here
indefinitely.

Fixes Bugzilla #3052.

--HG--
extra : rebase_source : a5a5be316d80916f999d20e091516adc85038b79
2015-08-13 14:56:16 -04:00
Philipp Wiesemann
55792afb68 Added missing SDL_Quit() in test program. 2015-08-09 20:01:01 +02:00
Philipp Wiesemann
0c6558d987 Emscripten: Changed return -1 after SDL_SetError() to return SDL_SetError(). 2015-08-09 20:00:51 +02:00
Ryan C. Gordon
73948fd5e4 X11: Fixed XRandR display detection.
Previously this only worked on X11 when Xinerama was carrying the weight.

Fixes Bugzilla #3062.
2015-08-07 01:02:35 -04:00
Ryan C. Gordon
16054addb9 testdisplayinfo.c forgot to SDL_Quit() at the end. 2015-08-07 01:00:14 -04:00
Ryan C. Gordon
3213217a30 X11: Fixed a memory leak when adding duplicate display modes. 2015-08-07 00:59:31 -04:00
Philipp Wiesemann
3f92e7f9b6 Emscripten: Added missing error messages for audio and joystick init failures. 2015-08-05 21:04:10 +02:00