we ever actually look up the symbol...that's probably a bug. :/
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isn't available...this looks like it got tucked into here with the other
attributes, which are wrapped in a pixel_format availability check.
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attempt to disable screen savers. Works for Quartz (Mac OS X) and X11.
Need a formal API for this in 1.3, still.
Fixes Bugzilla #415.
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cases where one or more of them are disabled.
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./configure time, and define SDL_JOYSTICK_DUMMY if the subsystem is wanted
but there aren't any drivers available for the platform.
Fixes Bugzilla #403.
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Thanks to Alex Volkov for following up on this.
Fixes Bugzilla #390.
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only call XChangePointerControl() if we have valid arguments.
Fixes Bugzilla #417.
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From: Bert Wesarg
To: sdl@lists.libsdl.org
Subject: [SDL] [PATCH] sdl-config.in needs ${libdir}
Hello,
after the patch for Bug #321, sdl-config.in needs the libdir variable. and
there is a hardcoded 'lib' in SDL.spec.in too.
Bert Wesarg
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Date: Mon, 26 Mar 2007 23:22:45 +0100
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org>
Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED
Hi,
I just compiled my SDL application on Mac OS X with -Wundef and it
threw a number of errors. Of note was:
SDL_config_macosx.h: 34
warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined
Line 34 is:
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) )
Now according to this mailing on the Apple developer lists:
http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html
that particular #define was removed from the gcc compiler defaults
and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should
be pulled in directly instead.
Would someone closer to the Mac OS X version of SDL be willing to
make that change please? Thanks.
Laurence Passmore
Homeworld SDL @ www.homeworldsdl.org
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devices, since they are probably joysticks, or joystick-like things.
See 3Dconnexion's SpaceNavigator for an example of such a device:
http://www.3dconnexion.com/products/3a1d.php
Thanks to Laurence Passmore for the fix.
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we don't need it, and doing so will hit #error lines on some CPU archs.
Thanks to Mike Frysinger for the heads up.
Fixes Bugzilla #414.
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SetWindowText() if it exists in user32.dll, and fallback to converting
to the current codepage (instead of latin1) if not.
Fixes Bugzilla #365.
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since a memory page's size may vary on various architectures and kernel
configurations.
Will use getpagesize() if it exists, the PAGE_SIZE #define from older kernels
if that doesn't, and #error out if that's not there either...but it's
probably 4096 in that case. We may revisit this.
Fixes Bugzilla #392.
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these to not be negative, when not EOF, work.
Fixes Bugzilla #338.
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either long-since fixed or something that will never get fixed.
The file now points people to Bugzilla and the mailing list.
Fixes Bugzilla #352.
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ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
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(But what if this finds the wrong symbol? We really should make this a
./configure test and only do one dlsym or the other depending on the
platform...)
Reference Bugzilla #354.
--ryan.
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To: SDL Mailing List <sdl@libsdl.org>
Date: Fri, 17 Nov 2006 00:39:29 -0200
Subject: [SDL] Alpha blending bug - fixed?
It turns out mm5 never got the correct value. This failed :
[...]
"movd %1, %%mm5\n\t"
: : "m" (amask), "m" (sf->Ashift) );
mm5 got 0xFF000018 instead of 0x00000018. However I did this :
Uint32 ashift = sf->Ashift;
[...]
"movd %1, %%mm5\n\t"
: : "m" (amask), "m" (ashift) );
and everything worked fine.
The only thing I could find out was that ashift is 32-bit aligned but
sf->Ashift isn't:
printf("ashift %8X [%d]\n", &ashift, (int)(&ashift) % 4);
printf("sf->Ashift %8X [%d]\n", &sf->Ashift, (int)(&sf->Ashift) % 4);
ashift at BFF0E0C4 [0]
sf->Ashift at 08AFB9CD [1]
Could this be the problem? If it is, the fix is extremely trivial.
Should I submit a patch?
--Gabriel
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input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
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the system to provide text for SDL_SetError().
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