From: Denis Oliver Kropp <dok@directfb.org>
Subject: [PATCH] DirectFB 0.9.11 released
Hi,
DirectFB 0.9.11 is released now. We added support for
left/right differentation of shift and control keys
(which is important for games) just before the release,
so here is another patch for the final version.
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From: Denis Oliver Kropp <dok@directfb.org>
Subject: DirectFB 0.9.11
Hi,
we had some API enhancements in keyboard handling.
We support full unicode now and have support for
keyboard mappings. I've attached a patch to have
SDL compile with the upcoming (monday?) DirectFB 0.9.11.
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From: "Mike Gorchak" <mike@malva.com.ua>
Subject: One more QNX patch
Hi !
- Fixed graywin test application. Added properly support for
window size not equal to 640x480.
- Added support for not aligned pitch of image in SDL_SWSURFACE
and SDL_HWSURFACE. Using Photon builtin alignes.
- Added memory clear after each malloc to avoid problems in the
future :)
- Removed unused variables and static variables, fixed some warnings.
- Updated readme.QNX file.
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From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.
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From: Mike Gorchak <mike@malva.ua>
Subject: New QNX patches
- Added more error check to avoid SEGFAULTS;
- Fixed bug in update function for SDL_HWSURFACE. BTW: update is much
faster than before.
- Added checks for SDL_HWSURFACE flag, chosen bpp must be equal to
desktop bpp for SDL_HWSURFACE.
- Fixed overlay bug, no more SEGFAULTS.
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From: Joseph Carter <knghtbrd@bluecherry.net>
Subject: [SDL] A critical bugfix!
I discovered a problem with testgl.c which absolutely MUST be fixed! Not
fixing this bug immediately will be a great blow to budding OpenGL coders
everywhere!
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Subject: Re: SDL 1.2.4 on FreeBSD (fwd)
X-Mailer: My Mailer 1.5 <slouken@devolution.com>
On Wed, 17 Apr 2002, Sam Lantinga wrote:
> > By the way, README.OpenBSD is outdated; nasm, semaphores and OpenGL
> > work fine; native audio has been the default in ports since post-2.9.
>
> Great, want to update README.OpenBSD?
Actually i think it can be removed, none of what it says applies now;
GNU make is no longer needed as of 3.0 either.
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