Sam Lantinga
70132c66ae
The input API was never implemented, so removing it before release.
2013-02-19 05:39:19 -08:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
909068989c
Updated documentation with info about the wiki
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We're no longer under construction, baby!
2013-02-14 15:56:33 -08:00
Andreas Schiffler
edbd20ec34
Add tests to SDLtest suite
2013-02-13 23:10:29 -08:00
Jørgen P. Tjernø
6fee8913ec
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
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- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
--HG--
extra : amend_source : e7d1b224d1356c5be7a89df7b82a7f5e1141c167
2013-02-13 17:19:21 -08:00
Andreas Schiffler
ea312e87fa
Fix fuzzer random boundary functions; add tests for fuzzer
2013-02-12 22:23:42 -08:00
Jørgen P. Tjernø
e34e953eba
Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
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Switches SDL_GameControllerGetAttached and SDL_IsGameController to
return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Jørgen P. Tjernø
f85aeb98c7
Don't clobber refcounting in SDL_Init.
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- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
- Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
the canonical source of truth for whether or not a subsystem has been
initialized.
- Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
functions to manage refcount.
- Adds automated tests for SDL_Init/Quit*.
- Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00
Sam Lantinga
831e12e08b
Fixed building SDL under Xcode
2013-02-11 11:09:55 -08:00
Sam Lantinga
4809ef4290
Fixed typo in documentation
2013-01-27 15:53:24 -08:00
Tim Angus
bd462555d7
Fix warning in SDL_keyboard.h
2013-01-17 11:54:14 +00:00
Andreas Schiffler
b4a190fb6f
Update SDL_InvalidParamError to take param name; add additional fuzzer function; add new tests to keyboard test suite; improve surface test suite
2013-01-12 22:58:12 -08:00
Andreas Schiffler
a20096403e
Add new internal error message for invalid parameters; add validation of input rect in SDL_SetTextInputRect; add test cases for SDL_SetTextInputRect to keyboard suite
2013-01-11 20:36:39 -08:00
Gabriel Jacobo
678523ea7c
Android: Access APK files using AssetFileDescriptor
2013-01-08 09:30:53 -03:00
Sam Lantinga
290bbdda14
Fixed bug 1653 - comma at the end of enum
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Martin Gerhardy 2012-11-30 03:07:14 PST
SDL_gamecontroller.h:61:29: warning: comma at end of enumerator list [-pedantic]
2012-12-31 16:29:01 -08:00
Sam Lantinga
1a92f18381
Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
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Also fixed Cocoa implementation so that it affects client area, not the whole window area.
2012-12-31 12:15:25 -08:00
Sam Lantinga
ce28a79602
Added SDL_GetDisplayName(), with implementation for Mac OS X
2012-12-31 11:07:46 -08:00
Sam Lantinga
5e519b21ed
Renamed SDL_GetWindowDisplay() to SDL_GetWindowDisplayIndex()
2012-12-31 10:29:17 -08:00
Sam Lantinga
f4294fd806
Improvements from Alfred:
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- Added new SDL_HINT_ALLOW_TOPMOST hint, when set to "0" then never set the topmost bit on a window. Useful when debugging fullscreen issues.
- fixed crash in windows joystick scanning if we failed to load the xinput dll
- added support for SDL_WINDOW_FULLSCREEN_DESKTOP under windows
- synthesize relative mouse movements if directinput fails to send relative moves, happens under virtual box.
2012-12-31 09:30:15 -08:00
Ryan C. Gordon
da7983235f
Better compiler warning fix for gcc2.
2012-12-28 20:01:41 -05:00
Ryan C. Gordon
cfbe53d1df
Fixing buildbot on Haiku.
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Damn you, gcc2.
2012-12-28 18:15:02 -05:00
Ryan C. Gordon
fc98164d8d
Replaced Gnome screensaver hack with D-Bus messages to org.gnome.ScreenSaver.
2012-12-28 03:46:55 -05:00
Andreas Schiffler
9ddb1f459d
Add surface test suite; minor improvements to render suite; refactor image saving into test lib compare function; fix for Haiku build
2012-12-26 22:26:44 -08:00
Andreas Schiffler
d9a9083464
Added audio test suite; minor code cleanups in test lib
2012-12-24 14:43:57 -08:00
Sam Lantinga
b11f967898
Fixed const correctness in the test harness
2012-12-22 17:24:14 -08:00
Sam Lantinga
f1d2b88a2f
Merged Andreas' changes
2012-12-22 16:52:00 -08:00
Andreas Schiffler
81eb615d45
Test lib updates: updated harness to support filtering, added surface comparer, updated interface to test images; added Render test suite from GSOC project
2012-12-22 16:06:55 -08:00
Sam Lantinga
062602b52b
The latest version of MinGW-w64 has the necessary headers and libraries: http://mingw-w64.sourceforge.net/
2012-12-22 11:23:18 -08:00
Andreas Schiffler
f5af517cd2
Add image data definitions (for render tests) to test lib
2012-12-20 08:50:36 -08:00
Ryan C. Gordon
02c860852a
Patched to compile when SDL_ASSERT_LEVEL is zero.
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--HG--
extra : rebase_source : a8a29d66692b1bba00003c017c1e3785ce008780
2012-12-18 06:35:49 -05:00
Andreas Schiffler
a6185d6ad9
Refactor/fix test lib harness, assert and log component; add harness driver; port platform suite from GSOC code
2012-12-14 23:05:34 -08:00
Sam Lantinga
dfe7f2bc59
Improvements from Alfred:
...
- Add new SDL_WINDOW_FULLSCREEN_DESKTOP video mode, makes a fullscreen window the size of the desktop (i.e no window manager mode change)
- Fix crash in warp mouse if you specified null as the window
- Added new SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS Hint, if set to 0 then don't minimize a fullscreen window on focus lost (if not set or set to non-zero then minimize on focus loss)
2012-12-15 00:30:17 +00:00
Ryan C. Gordon
3da6d29ab7
Fixed comment on SDL_JoystickGetGUIDString().
2012-12-11 16:53:38 -05:00
Sam Lantinga
71f9f9517c
Don't build with X11 by default since it's not included with the latest versions of Mac OS X. Cocoa is the preferred path here.
2012-12-11 12:03:00 -08:00
Sam Lantinga
89ef9e3168
Changes from Alfred:
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- rename JoystickGUID -> SDL_JoystickGUID
- change SDL_JoystickGetGUIDString to take the string as an arg, rather than doing a malloc
2012-12-11 11:54:32 -08:00
Ryan C. Gordon
c8713a62c1
Updated Linux joystick code to support hotplug, GUIDs, etc.
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This uses libudev for hotplug, but it's optional, so we'll just try to find
some reasonable defaults without it (maybe an older Linux box or under
FreeBSD's Linux emulation?).
2012-12-11 12:07:06 -05:00
Andreas Schiffler
84aaf1fed9
Added existing common.c/.h functions to test lib; minor assert refactoring
2012-12-09 17:56:19 -08:00
Andreas Schiffler
23ed51ea1b
Added to harness in test lib (work in progress)
2012-12-04 19:21:10 -08:00
Andreas Schiffler
d4bfe07a4f
Update assert API in test lib; add to and harness; add test lib to VS2010 and VS2012 solution; fix VS2012 solution; fix compiler warning
2012-12-01 14:48:30 -08:00
Andreas Schiffler
a8af7eca89
Add log, assert and harness (partial) to test lib
2012-11-30 23:25:34 -08:00
Andreas Schiffler
7daed4ab7b
Add crc32 and md5 to test lib
2012-11-28 19:19:57 -08:00
Andreas Schiffler
732f28216b
Add fuzzer to test lib
2012-11-27 21:40:46 -08:00
Sam Lantinga
03e08a6a79
Organized joystick hotplug code a bit.
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Cleaned up names, return types, etc.
2012-11-27 00:58:12 -08:00
Andreas Schiffler
3483eda505
Add random module to test lib
2012-11-26 23:12:47 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
59a04adfba
Work in progress on an SDL test library
2012-11-26 07:53:56 -08:00
Sam Lantinga
9c9a5abe82
Fixed clang -Weverything warnings
2012-11-22 11:55:11 -08:00
stopiccot
de7aeffa50
SetMinimumWindowSize for OS X
2012-11-18 15:45:12 +03:00
Ryan C. Gordon
86a14db17a
Removed some tab chars.
2012-11-21 23:00:06 -05:00
Ryan C. Gordon
5afb2dfa26
Removed commas at the end of enums, to make gcc's -pedantic happy.
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Fixes Bugzilla #1647 .
2012-11-21 22:59:42 -05:00