Sam Lantinga
5de765a423
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2004-02-18 03:57:13 +00:00
Sam Lantinga
dcd900dacb
Updated SDL_opengl.h to include the latest version of glext.h
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2004-02-17 23:29:52 +00:00
Sam Lantinga
faea93909a
Fixed bugs in CPU feature detection and added extended feature detection
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2004-01-24 05:47:19 +00:00
Sam Lantinga
522cd2a8c4
Date: Tue, 6 Jan 2004 12:42:19 +0100
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From: Max Horn
Subject: SDL_HasAltiVec; BUGS file
the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this
point, this only works on MacOSX (and maybe darwin). I don't know how
to properly add a test for e.g. Linux/PPC at this point. I found an
email which might help in doing so:
http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html
However, since I have no way to test on a non-OSX PowerPC system, I am
not comfortable blindly adding such code... I just hope that if
somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community
notices this, they'll jump up and provide a patch for us ;-)
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2004-01-06 17:18:38 +00:00
Sam Lantinga
cb9c2efd17
Updated copyright information for 2004 (Happy New Year!)
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2004-01-04 16:49:27 +00:00
Sam Lantinga
028eb83878
Added function to create RWops from const memory: SDL_RWFromConstMem()
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2004-01-04 15:18:08 +00:00
Sam Lantinga
fb25886c0e
Greatly simplified the SDL CPU info code
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2003-11-24 09:16:52 +00:00
Sam Lantinga
9842d74f34
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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2003-11-18 01:27:06 +00:00
Sam Lantinga
e78adbc226
*** empty log message ***
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2003-09-28 18:31:07 +00:00
Sam Lantinga
7bc88e01fd
Update SDL version
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2003-09-05 15:19:14 +00:00
Sam Lantinga
034ce6d1bf
*** empty log message ***
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2003-08-06 20:12:00 +00:00
Sam Lantinga
b15dbed475
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2003-07-27 17:00:40 +00:00
Sam Lantinga
52e1d76995
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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2003-07-22 15:33:28 +00:00
Sam Lantinga
800e2d5ebd
Date: Thu, 24 Apr 2003 15:13:47 -0400
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From: Shawn Kirst
Subject: SDL-1.2.5 patch to add ARB_multisample support
Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample
support. I only have the X11 and Win32 video patched. The Win32 patch also
adds support for WGL_ARB_pixel_format, as it was required for getting a
multisample capable pixel format. No additional GL header files are required
to compile on either platform (though you need an up-to-date glx.h for X11).
Requesting a multisample pixel format is made possible using
SDL_GL_SetAttribute with the two new SDL_GLattr's I've added
(SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my
projects for quite a while now, so I am happy to contribute back to the
project. Now you can have and control FSAA in your SDL/GL apps at the
application level!
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2003-07-22 15:10:06 +00:00
Sam Lantinga
311d6a8f61
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
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2003-07-22 14:01:21 +00:00
Sam Lantinga
d5cf4cf6ee
*** empty log message ***
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2003-07-22 04:50:38 +00:00
Sam Lantinga
a542b3f4ce
Added some notes from the benefit of my experience. :)
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2003-07-10 07:56:19 +00:00
Sam Lantinga
52cb5fc147
Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
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2003-07-10 07:46:19 +00:00
Sam Lantinga
2f767bd51c
I'm American, does it show? ;-)
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2003-06-28 17:39:46 +00:00
Sam Lantinga
1b6ff6d1c7
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2003-06-28 17:03:57 +00:00
Sam Lantinga
e8ce0bc197
Added initial support for RISC OS (thanks Peter Naulls!)
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2003-05-29 04:44:13 +00:00
Sam Lantinga
9757a96a3c
*** empty log message ***
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2003-02-26 07:27:32 +00:00
Sam Lantinga
d24761f2db
Fixed header docs for the joystick hat position
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2003-01-21 05:33:34 +00:00
Sam Lantinga
c3d2c29754
Turn on enums always ints for CodeWarrior (thanks Darrell!)
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2002-10-22 21:35:49 +00:00
Ryan C. Gordon
5560538aa2
Added check for AMD x86-64 ("Hammer") architecture in byte order determination.
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2002-10-14 05:05:04 +00:00
Sam Lantinga
74ca2deff5
Bumped version to 1.2.6 in CVS
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2002-10-08 15:34:19 +00:00
Sam Lantinga
169fcbaa21
Date: Sat, 24 Aug 2002 22:20:01 -0600
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From: "Greg Haerr"
Subject: Announce: sdl-nanox-patch
Sam,
I've created an update patch for enhanced Nano-X support
with SDL. I've created the patch against SDL-1.2.4. I'd appreciate
it if you would apply it to the next SDL version.
Enhancements include:
1. Small bugfixes to compile without errors
2. Support for direct client-side framebuffer access with configure option
3. Add dynamic pixel type support for hardware framebuffer; eliminating the
need for compile-time configuration option.
I've updated the README.NanoX file with the details.
This version has been tested with Microwindows v0.89pre9 CVS
and SMPEG 0.4.4. I've added multi-threading support to
Microwindows to support the multi-threaded SMPEG, and
all works fine. To turn on thread safety in Microwindows,
use THREADSAFE=Y in the Microwindows config file.
Thanks!
Regards,
Greg
Founder, The Microwindows Project
http://microwindows.org
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2002-08-25 06:21:49 +00:00
Sam Lantinga
9691009892
Added compile-time checking for the size of enums to SDL_types.h
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2002-08-21 04:16:31 +00:00
Sam Lantinga
a3897183c7
Updated for embedded Visual C++ 4.0
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2002-08-20 00:20:06 +00:00
Sam Lantinga
aa3ff02a85
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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2002-08-19 18:09:44 +00:00
Sam Lantinga
a05e8ec098
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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2002-08-19 17:58:08 +00:00
Sam Lantinga
e8d4a664cc
Added a way to get the Windows OpenGL context in SDL_syswm.h
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2002-08-17 17:49:27 +00:00
Sam Lantinga
bf356316d1
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2002-08-01 23:08:41 +00:00
Sam Lantinga
a9c0bef803
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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2002-08-01 23:06:39 +00:00
Sam Lantinga
2da1f62f1d
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2002-06-13 23:59:20 +00:00
Sam Lantinga
965965962a
Added David Hedbor's Qtopia patches
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2002-05-19 20:06:01 +00:00
Sam Lantinga
f53b99badc
Bump the version, so that it isn't forotten later. :)
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2002-04-14 21:51:25 +00:00
Sam Lantinga
4bf624786e
Fixed precompiled headers on MacOS X
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2002-04-13 20:33:15 +00:00
Sam Lantinga
808d714de4
Explicitly specify the SDL API calling convention (C by default)
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2002-04-11 14:35:16 +00:00
Sam Lantinga
7bee0caef8
Used the glext.h from the SGI sample implementation
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2002-03-20 02:37:38 +00:00
Sam Lantinga
ea5d630479
Updated copyright information for 2002
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2002-03-06 11:23:08 +00:00
Sam Lantinga
6ece4d1c0e
Removed the API changes to preserve SDL 1.2 stability
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2002-03-06 11:05:47 +00:00
Sam Lantinga
b7e54037ed
Added a new header file: SDL_loadso.h
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It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
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2002-03-06 05:20:11 +00:00
Sam Lantinga
89f7ace3fc
*** empty log message ***
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2002-03-05 23:19:37 +00:00
Sam Lantinga
a1db24829f
Added SDL_LockRect() and SDL_UnlockRect()
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Incorporated XFree86 extension libraries into the source
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2002-03-05 19:55:32 +00:00
Sam Lantinga
bae3b1e1e1
Updated for Watcom C++ and LCC compilers
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2002-02-28 00:28:26 +00:00
Sam Lantinga
5462cb89e0
Updated the documentation for the SDL_PushEvent() call.
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2002-02-13 23:40:13 +00:00
Sam Lantinga
fb441e589b
David Snopek added Borland compiler support
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2002-02-13 17:45:24 +00:00
Sam Lantinga
c565735afa
Updated the headers with the correct e-mail address
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2001-12-14 12:37:47 +00:00
Sam Lantinga
ea3595e3fb
Added support for Xi Graphics XME fullscreen extension
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2001-11-22 04:55:38 +00:00