Commit graph

178 commits

Author SHA1 Message Date
Ryan C. Gordon
296844957a Merged r2960:2961 from branches/SDL-1.2...free all cursors in test/testcursor.c
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2007-02-13 09:21:38 +00:00
Patrice Mandin
afab79f8ea Alpha sort the test list, add missing ones, remove removed ones
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2007-01-05 19:12:50 +00:00
Ryan C. Gordon
fb64b4e6a0 Merged r2901:2902 from SDL-1.2 branch to trunk: printf stupidity fixes.
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2006-11-07 15:02:12 +00:00
Ryan C. Gordon
f99e5395bc Merged r2899:2900 from SDL-1.2 branch to trunk: testloadso program.
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2006-11-07 14:36:47 +00:00
Ryan C. Gordon
28c9fb92a1 Removed AmigaOS code for 1.3 branch.
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2006-10-29 04:09:17 +00:00
Sam Lantinga
05a29201de indent is evil
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2006-10-28 16:48:03 +00:00
Ryan C. Gordon
0089ba6cbe Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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2006-10-17 09:15:21 +00:00
Sam Lantinga
fdafca64b3 Added source color and alpha modulation support.
Added perl script to generate optimized render copy functions.

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2006-08-28 03:17:39 +00:00
Sam Lantinga
a1ced0d971 Allow the render context to do necessary work when the video mode changes.
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2006-08-06 04:39:13 +00:00
Sam Lantinga
461c8e2db4 Clarified the difference between render drivers and render contexts
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2006-08-06 00:09:04 +00:00
Sam Lantinga
a90680c736 In general, fill in pointers to structures, rather than return them.
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2006-08-05 22:34:23 +00:00
Sam Lantinga
bfe4f31c0e SDL constants are all uppercase.
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2006-08-05 17:09:42 +00:00
Sam Lantinga
be01a86b9e Implemented Cocoa mouse wheel events
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2006-07-29 22:42:48 +00:00
Sam Lantinga
79452369ef Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)

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2006-07-25 06:22:42 +00:00
Sam Lantinga
56c1ba8073 Implemented Cocoa window support
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2006-07-24 05:03:02 +00:00
Sam Lantinga
6822a805b4 The Mac OS X Cocoa video driver is under construction...
Note that SDLmain is no longer necessary on Mac OS X. :)

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2006-07-23 09:11:10 +00:00
Sam Lantinga
75ff5f31f2 If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.

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2006-07-22 21:02:57 +00:00
Sam Lantinga
68df2209ba Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.

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2006-07-22 19:51:48 +00:00
Sam Lantinga
46ad1ad5d6 Bug fixes to the OpenGL renderer
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2006-07-22 18:01:56 +00:00
Sam Lantinga
cfe0a80302 Implemented scaling in the D3D renderer
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2006-07-19 05:45:42 +00:00
Sam Lantinga
9eea51e280 Implemented blend modes in the D3D renderer
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2006-07-19 05:03:21 +00:00
Sam Lantinga
f2c829616b Implemented multi-window OpenGL program with test framework.
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2006-07-19 04:24:41 +00:00
Sam Lantinga
3b997f233d Added a test program framework for easy initialization.
Started work on multi-window OpenGL demo

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2006-07-18 07:49:51 +00:00
Sam Lantinga
2eed452d04 Setting up the OpenGL support
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2006-07-16 09:34:01 +00:00
Sam Lantinga
d5d8761b60 Streamlined the API a bit and optimized the software renderer.
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2006-07-15 09:46:36 +00:00
Sam Lantinga
e920af3d1b Yay! D3D renderer works!
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2006-07-14 07:41:16 +00:00
Sam Lantinga
5877021286 More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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2006-07-14 06:40:53 +00:00
Sam Lantinga
0f030a1802 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
d856d38658 Fix for bug #240
Christian Walther contributed Cocoa cursor code.

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2006-06-24 17:36:55 +00:00
Sam Lantinga
9f57178bfb Fixed bug #260
Fixed SDL_GL_SWAP_CONTROL on Windows, and the query on Linux

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2006-06-24 01:59:43 +00:00
Sam Lantinga
dd7009690f Test case for bug #240
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2006-06-20 04:04:25 +00:00
Patrice Mandin
165561408f Oops, reverted single/double buffer update
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2006-06-14 19:03:01 +00:00
Patrice Mandin
0475249450 Add program to test mouse cursor change
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2006-06-14 18:59:30 +00:00
Sam Lantinga
f2d67baf34 Moved DirectInput joystick code to 1.3 branch
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2006-05-21 17:26:40 +00:00
Sam Lantinga
fe915b7a0a Closed bug #74
Added DirectInput joystick code, contributed by Glenn Maynard.

This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.

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2006-05-21 16:47:41 +00:00
Sam Lantinga
2b266d55f9 Needed unistd.h for unlink()
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2006-05-17 04:11:33 +00:00
Sam Lantinga
1e00017e0a Added yet another variant of autoconf to the list
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2006-05-15 06:39:10 +00:00
Sam Lantinga
76685b8056 Fixed building with CodeWarrior on MacOS Classic
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2006-05-11 08:09:16 +00:00
Sam Lantinga
8ead6868f9 sdl-config doesn't include the OpenGL library in --libs
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2006-05-11 04:16:39 +00:00
Sam Lantinga
4ff931d2b7 Fat test programs! :)
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2006-05-09 16:10:04 +00:00
Sam Lantinga
11037522c7 Made it easier to test some things on the framebuffer console
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2006-05-08 05:30:15 +00:00
Sam Lantinga
b4ba6518d6 Fixed bug #215
The current SVN trunk is missing the SDLCALL specifier at numerous locations.

It has to be added for all (possibly user provided) callbacks.

I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.

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2006-05-07 03:40:06 +00:00
Sam Lantinga
b74b770864 Patch from Dmitry Yakimov to fix building on WinCE
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2006-05-03 04:11:38 +00:00
Sam Lantinga
d8aace2ce7 Don't add NONE/bin to the path - inexplicably fixes building on mingw+msys, apparently
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2006-05-01 07:23:46 +00:00
Sam Lantinga
37adc6aae8 Implemented bug #5
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.

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2006-04-27 08:39:51 +00:00
Sam Lantinga
b32d3f9c24 Implemented bug #2, 117:
Date: Mon, 21 Mar 2005 12:06:14 +0100
From: Per Inge Mathisen
Subject: Re: [SDL] Outstanding patches?

The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and
X11. In Windows you can also query this enum to check that it is
working, or see what the default is - such functionality does not
exist in GLX. For more information on the standards implemented:
http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txt
http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt

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2006-04-27 07:59:16 +00:00
Sam Lantinga
a0fa14aca9 subversion conversion complete!
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2006-04-26 20:30:11 +00:00
Sam Lantinga
a4f336faee Fixed bug #189
Clip the overlay destination rectangle to the screen area on X11

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2006-04-17 05:38:33 +00:00
Sam Lantinga
be0f0ff107 Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".

The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.

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2006-04-13 13:08:26 +00:00
Sam Lantinga
f2c3b5141a *** empty log message ***
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2006-04-12 14:25:29 +00:00