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9 commits

Author SHA1 Message Date
Jools Wills
636d811581 Merge pull request #8 from psyke83/rpi-kms
Raspberry Pi: Fix ES1/PVR & implement VC4 autodetect
2017-10-06 06:06:30 +01:00
Conn O'Griofa
be1d2aeccd SDL_video: try to bootstrap KMSDRM before RPI video driver
Allow better coexistence between RPI's vendor libraries and VC4 mesa driver.
2017-10-06 00:44:54 +00:00
Conn O'Griofa
e3cd9b2aa8 debian/rules: enable KMS DRM driver by default
The vendor/Mesa driver can now be autodetected during runtime.
2017-10-05 21:47:13 +00:00
Conn O'Griofa
c2399ba262 Raspberry Pi: fix ES 1/PVR support & autodetect Mesa driver
* The brcmGLESv2 vendor library also supports ES PVR/1 profiles
* Fallback to standard Mesa libraries if the VC4 driver is loaded
2017-10-05 21:47:08 +00:00
Stefan
96d9d62b1f Use new --enable-video-rpi option
--host=arm-raspberry-linux-gnueabihf is deprecated.
56af866ead
2017-10-01 20:03:34 +02:00
Jools Wills
b3cc167b0f debian package changes -
* update debian control/rules for retropie
 * split configure options onto multiple lines
 * disable tslib as it doesn't exist in Debian Jessie but does exist in Raspbian Jessie and we want to use the same binaries on both
 * correct configure option to enable opengles
 * added libx11-dev dependency for libsdl2-dev
2017-09-30 12:09:54 +01:00
Jools Wills
bc967afcca Revert "Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!)."
This reverts commit 4cb7923f25.

see https://github.com/RetroPie/RetroPie-Setup/issues/1297
2017-09-30 12:08:42 +01:00
Stefan
c3cf83676e rpi video - Use dispmanx scaling (#1)
* Use dispmanx scaling
* There is the new SDL hint SDL_VIDEO_RPI_SCALE_MODE. There are three values.
 * The variable can be set to the following values:
 *   "0"       - Window resolution is desktop resolution.
 *               This is the behaviour of SDL <= 2.0.4. (default)
 *   "1"       - Requested video resolution will be scaled to desktop resolution.
 *               Aspect ratio of requested video resolution will be respected.
 *   "2"       - Requested video resolution will be scaled to desktop resolution
 *   "3"       - Integer scaling. dst_rect is an integral multiple of src_rect. Should prevent scaling artifacts.
* Add aspect ratio hint
2017-09-30 12:08:13 +01:00
Jools Wills
4802823b94 silence log output for unknown input 2017-09-30 12:05:43 +01:00
1170 changed files with 50847 additions and 175598 deletions

View file

@ -4,34 +4,13 @@ autom4te*
config.cache
config.log
config.status
libtool
Makefile
Makefile.rules
sdl2-config
sdl2-config.cmake
sdl2.pc
sdl-config
SDL2.spec
build
gen
Build
# for CMake
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
cmake_uninstall.cmake
SDL2ConfigVersion.cmake
*.a
*.la
*.so
*.so.*
.ninja_*
*.ninja
# for CLion
.idea
cmake-build-*
# for Xcode
*.orig
*.swp
@ -79,7 +58,7 @@ VisualC/visualtest/testsprite2_sample.parameters
# for Android
android-project/local.properties
test/aclocal.m4
sdl.pc
test/autom4te*
test/config.cache
test/config.log
@ -91,19 +70,14 @@ test/controllermap
test/loopwave
test/loopwavequeue
test/testatomic
test/testaudiocapture
test/testaudiohotplug
test/testaudioinfo
test/testautomation
test/testbounds
test/testcustomcursor
test/testdisplayinfo
test/testdraw2
test/testdrawchessboard
test/testdropfile
test/testerror
test/testfile
test/testfilesystem
test/testgamecontroller
test/testgesture
test/testgl2
@ -125,7 +99,7 @@ test/testnative
test/testoverlay2
test/testplatform
test/testpower
test/testqsort
test/testfilesystem
test/testrelative
test/testrendercopyex
test/testrendertarget
@ -133,7 +107,6 @@ test/testresample
test/testrumble
test/testscale
test/testsem
test/testsensor
test/testshader
test/testshape
test/testsprite2
@ -143,13 +116,13 @@ test/testthread
test/testtimer
test/testver
test/testviewport
test/testvulkan
test/testwm2
test/testyuv
test/testbounds
test/torturethread
test/testdisplayinfo
test/testqsort
test/testaudiocapture
test/*.exe
test/*,e1f
test/*,ff8
test/*.dSYM
buildbot
test/buildbot

View file

@ -30,8 +30,3 @@ f285b9487756ff681f76c85644222c03a7bfa1c7 release-2.0.3
704a0bfecf754e4e1383f83c7d5118b00cae26ea release-2.0.3
e12c387305129c847b3928a123300b113782fe3f release-2.0.4
007dfe83abf81b1ff5df40186f65e8e64987b825 release-2.0.5
8df7a59b55283aa09889522369a2b32674c048de release-2.0.6
2088cd828335797d73d151e3288d899f77204862 release-2.0.7
f1084c419f33610cf274e309a8b2798d2ae665c7 release-2.0.8
8feb5da6f2fb75703bde2c06813375af984a57f0 release-2.0.9
bc90ce38f1e27ace54b83bebf987993002504f7f release-2.0.10

View file

@ -20,7 +20,6 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
@ -32,13 +31,10 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/sensor/*.c) \
$(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
@ -48,39 +44,10 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
$(wildcard $(LOCAL_PATH)/src/test/*.c))
LOCAL_SHARED_LIBRARIES := hidapi
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
LOCAL_CFLAGS += \
-Wall -Wextra \
-Wdocumentation \
-Wdocumentation-unknown-command \
-Wmissing-prototypes \
-Wunreachable-code-break \
-Wunneeded-internal-declaration \
-Wmissing-variable-declarations \
-Wfloat-conversion \
-Wshorten-64-to-32 \
-Wunreachable-code-return \
-Wshift-sign-overflow \
-Wstrict-prototypes \
-Wkeyword-macro \
# Warnings we haven't fixed (yet)
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
ifeq ($(NDK_DEBUG),1)
cmd-strip :=
endif
LOCAL_STATIC_LIBRARIES := cpufeatures
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
include $(BUILD_SHARED_LIBRARY)
@ -115,22 +82,4 @@ LOCAL_MODULE_FILENAME := libSDL2main
include $(BUILD_STATIC_LIBRARY)
###########################
#
# hidapi library
#
###########################
include $(CLEAR_VARS)
LOCAL_CPPFLAGS += -std=c++11
LOCAL_SRC_FILES := src/hidapi/android/hid.cpp
LOCAL_MODULE := libhidapi
LOCAL_LDLIBS := -llog
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/cpufeatures)

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,6 @@
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -44,9 +44,7 @@ SDLTEST_OBJECTS = @SDLTEST_OBJECTS@
WAYLAND_SCANNER = @WAYLAND_SCANNER@
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.in debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS
GEN_DIST = SDL2.spec
ifneq ($V,1)
@ -84,7 +82,6 @@ HDRS = \
SDL_log.h \
SDL_main.h \
SDL_messagebox.h \
SDL_metal.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
@ -104,7 +101,6 @@ HDRS = \
SDL_render.h \
SDL_rwops.h \
SDL_scancode.h \
SDL_sensor.h \
SDL_shape.h \
SDL_stdinc.h \
SDL_surface.h \
@ -128,9 +124,9 @@ LT_RELEASE = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(srcdir)/configure: $(srcdir)/configure.ac
$(srcdir)/configure: $(srcdir)/configure.in
@echo "Warning, configure is out of date, please re-run autogen.sh"
Makefile: $(srcdir)/Makefile.in
@ -138,9 +134,8 @@ Makefile: $(srcdir)/Makefile.in
Makefile.in:;
$(objects)/.created:
$(SHELL) $(auxdir)/mkinstalldirs $(objects)
touch $@
$(objects):
$(SHELL) $(auxdir)/mkinstalldirs $@
update-revision:
$(SHELL) $(auxdir)/updaterev.sh
@ -158,11 +153,8 @@ $(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
install: all install-bin install-hdrs install-lib install-data
install-bin:
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
endif
install-hdrs: update-revision
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
for file in $(HDRS) $(SDLTEST_HDRS); do \
@ -185,11 +177,8 @@ install-data:
$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config-version.cmake $(DESTDIR)$(libdir)/cmake/SDL2
endif
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
@ -209,7 +198,6 @@ uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config-version.cmake
clean:
rm -rf $(objects)

View file

@ -22,8 +22,6 @@ SOURCES = \
src/filesystem/dummy/*.c \
src/render/*.c \
src/render/software/*.c \
src/sensor/*.c \
src/sensor/dummy/*.c \
src/stdlib/*.c \
src/thread/*.c \
src/thread/generic/*.c \

View file

@ -1,140 +0,0 @@
# Open Watcom makefile to build SDL2.dll for OS/2
# wmake -f Makefile.os2
LIBNAME = SDL2
VERSION = 2.0.12
DESCRIPTION = Simple DirectMedia Layer 2
LIBHOME = .
LIBPATH = $(LIBHOME)/lib
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
LNKFILE = $(LIBNAME).lnk
INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
INCPATH+= -I"$(LIBHOME)/h"
INCPATH+= -Iinclude
LIBM = libm.lib
LIBS = mmpm2.lib libuls.lib libconv.lib $(LIBM)
CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
# max warnings:
CFLAGS+= -wx
# building dll:
CFLAGS+= -bd
# the include paths :
CFLAGS+= $(INCPATH)
# building SDL itself (for DECLSPEC):
CFLAGS+= -DBUILD_SDL
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
SDL_render_sw.c SDL_rotate.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c
SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
SRCS+= SDL_dynapi.c
OBJS = $(SRCS:.c=.obj)
MOBJS= $(MSRCS:.c=.obj)
.extensions:
.extensions: .lib .dll .obj .c .asm
.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/loadso/dummy;./src/filesystem/dummy;./src/timer/dummy;./src/thread/generic;
all: $(DLLFILE) $(LIBFILE) .symbolic
$(DLLFILE): $(OBJS) $(LIBM) $(LNKFILE)
@echo * Linking: $@
wlink @$(LNKFILE)
$(LIBFILE): $(DLLFILE)
@echo * Creating LIB file: $@
wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
SDL_cpuinfo.obj: SDL_cpuinfo.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
SDL_rwops.obj: SDL_rwops.c
wcc386 $(CFLAGS) -wcd=136 -fo=$^@ $<
SDL_wave.obj: SDL_wave.c
wcc386 $(CFLAGS) -wcd=124 -fo=$^@ $<
SDL_blendfillrect.obj: SDL_blendfillrect.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
SDL_blendline.obj: SDL_blendline.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
SDL_blendpoint.obj: SDL_blendpoint.c
wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<
SDL_RLEaccel.obj: SDL_RLEaccel.c
wcc386 $(CFLAGS) -wcd=201 -fo=$^@ $<
.c: ./src/libm;
$(LIBM): $(MOBJS)
wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)
$(LNKFILE):
@echo * Creating linker file: $@
@%create $@
@%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE
@%append $@ NAME $(DLLFILE)
@for %i in ($(OBJS)) do @%append $@ FILE %i
@%append $@ LIBPATH $(%LIB);$(LIBPATH)
@for %i in ($(LIBS)) do @%append $@ LIB %i
@%append $@ OPTION QUIET
@%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp
@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
@%append $@ OPTION QUIET
@%append $@ OPTION ELIMINATE
@%append $@ OPTION MANYAUTODATA
@%append $@ OPTION OSNAME='OS/2 and eComStation'
@%append $@ OPTION SHOWDEAD
clean: .SYMBOLIC
@ echo * Clean: $(LIBNAME)
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LNKFILE) rm $(LNKFILE)
@if exist $(LIBM) rm $(LIBM)
distclean: .SYMBOLIC clean
@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist $(DLLFILE) rm $(DLLFILE)

View file

@ -12,38 +12,15 @@ CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp
TARGET = libSDL.a
SOURCES =
./src/*.c \
./src/atomic/*.c \
./src/audio/*.c \
./src/audio/disk/*.c \
./src/audio/dsp/*.c \
./src/audio/dummy/*.c \
./src/cpuinfo/*.c \
./src/events/*.c \
./src/file/*.c \
./src/filesystem/unix/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/power/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
./src/stdlib/*.c \
./src/thread/*.c \
./src/thread/pthread/SDL_syscond.c \
./src/thread/pthread/SDL_sysmutex.c \
./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_systhread.c \
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/dummy/*.c \
./src/video/pandora/SDL_pandora.o \
./src/video/pandora/SDL_pandora_events.o \
./src/video/x11/*.c \
SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
./src/atomic/*.c ./src/filesystem/unix/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

View file

@ -42,15 +42,12 @@ OBJS= src/SDL.o \
src/render/software/SDL_drawpoint.o \
src/render/software/SDL_render_sw.o \
src/render/software/SDL_rotate.o \
src/sensor/SDL_sensor.o \
src/sensor/dummy/SDL_dummysensor.o \
src/stdlib/SDL_getenv.o \
src/stdlib/SDL_iconv.o \
src/stdlib/SDL_malloc.o \
src/stdlib/SDL_qsort.o \
src/stdlib/SDL_stdlib.o \
src/stdlib/SDL_string.o \
src/stdlib/SDL_strtokr.o \
src/thread/SDL_thread.o \
src/thread/generic/SDL_systls.o \
src/thread/psp/SDL_syssem.o \
@ -79,7 +76,7 @@ OBJS= src/SDL.o \
src/video/psp/SDL_pspevents.o \
src/video/psp/SDL_pspvideo.o \
src/video/psp/SDL_pspgl.o \
src/video/psp/SDL_pspmouse.o
src/video/psp/SDL_pspmouse.o \
INCDIR = ./include
CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL

View file

@ -12,33 +12,14 @@ CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
TARGET_STATIC = libSDL2.a
TARGET_SHARED = libSDL2.so
SOURCES = \
./src/*.c \
./src/audio/*.c \
./src/audio/disk/*.c \
./src/audio/dsp/*.c \
./src/audio/dummy/*.c \
./src/cpuinfo/*.c \
./src/events/*.c \
./src/file/*.c \
./src/haptic/*.c \
./src/haptic/linux/*.c \
./src/joystick/*.c \
./src/joystick/linux/*.c \
./src/loadso/dlopen/*.c \
./src/sensor/*.c \
./src/sensor/dummy/*.c \
./src/stdlib/*.c \
./src/thread/*.c \
./src/thread/pthread/SDL_syscond.c \
./src/thread/pthread/SDL_sysmutex.c \
./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_systhread.c \
./src/timer/*.c \
./src/timer/unix/*.c \
./src/video/*.c \
./src/video/dummy/*.c \
./src/video/pandora/*.c \
SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

View file

@ -74,8 +74,7 @@ rm -rf $RPM_BUILD_ROOT
%{_libdir}/lib*.la
%{_libdir}/lib*.%{__soext}
%{_includedir}/*/*.h
%{_libdir}/cmake/*
%{_libdir}/pkgconfig/SDL2/*
%{_libdir}/pkgconfig/*
%{_datadir}/aclocal/*
%changelog

View file

@ -1,34 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2-UWP", "SDL-UWP.vcxproj", "{89E9B32E-A86A-47C3-A948-D2B1622925CE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.ActiveCfg = Debug|ARM
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.Build.0 = Debug|ARM
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.ActiveCfg = Debug|x64
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.Build.0 = Debug|x64
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.ActiveCfg = Debug|Win32
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.Build.0 = Debug|Win32
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.ActiveCfg = Release|ARM
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.Build.0 = Release|ARM
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.ActiveCfg = Release|x64
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.Build.0 = Release|x64
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.ActiveCfg = Release|Win32
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -67,7 +67,6 @@
<ClInclude Include="..\..\include\SDL_revision.h" />
<ClInclude Include="..\..\include\SDL_rwops.h" />
<ClInclude Include="..\..\include\SDL_scancode.h" />
<ClInclude Include="..\..\include\SDL_sensor.h" />
<ClInclude Include="..\..\include\SDL_shape.h" />
<ClInclude Include="..\..\include\SDL_stdinc.h" />
<ClInclude Include="..\..\include\SDL_surface.h" />
@ -85,7 +84,8 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
@ -98,7 +98,6 @@
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
@ -118,7 +117,7 @@
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h" />
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
<ClInclude Include="..\..\src\render\mmx.h" />
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
@ -138,9 +137,6 @@
<ClInclude Include="..\..\src\SDL_fatal.h" />
<ClInclude Include="..\..\src\SDL_hints_c.h" />
<ClInclude Include="..\..\src\SDL_internal.h" />
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\thread\stdcpp\SDL_sysmutex_c.h" />
@ -159,14 +155,12 @@
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h" />
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
@ -179,8 +173,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
@ -217,7 +211,6 @@
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
<ClCompile Include="..\..\src\events\SDL_events.c" />
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
@ -258,11 +251,11 @@
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
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<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
<ClCompile Include="..\..\src\render\SDL_render.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
@ -277,15 +270,12 @@
<ClCompile Include="..\..\src\SDL_error.c" />
<ClCompile Include="..\..\src\SDL_hints.c" />
<ClCompile Include="..\..\src\SDL_log.c" />
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp" />
@ -315,7 +305,6 @@
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
<ClCompile Include="..\..\src\video\SDL_surface.c" />
<ClCompile Include="..\..\src\video\SDL_video.c" />
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
@ -380,7 +369,6 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</ProjectGuid>

View file

@ -183,6 +183,9 @@
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<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
<Filter>Source Files</Filter>
</ClInclude>
@ -264,6 +267,9 @@
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\render\mmx.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
<Filter>Source Files</Filter>
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@ -387,7 +393,7 @@
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<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
@ -405,30 +411,6 @@
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\include\SDL_sensor.h">
<Filter>Header Files</Filter>
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<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
<Filter>Source Files</Filter>
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<ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
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<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
@ -461,7 +443,7 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c">
<Filter>Source Files</Filter>
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<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
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@ -569,6 +551,9 @@
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<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c">
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<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
<Filter>Source Files</Filter>
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@ -626,9 +611,6 @@
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<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c">
<Filter>Source Files</Filter>
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<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c">
<Filter>Source Files</Filter>
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@ -737,7 +719,7 @@
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@ -755,23 +737,5 @@
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<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\events\SDL_displayevents.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View file

@ -0,0 +1,460 @@
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View file

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@ -183,7 +183,7 @@
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@ -50,8 +50,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "controllermap", "tests\cont
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@ -78,7 +78,6 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2008.vcproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2008.vcproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys_VS2008.vcproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave_VS2008.vcproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic_VS2008.vcproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation_VS2008.vcproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "tests\testdraw2\testdraw2_VS2008.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile_VS2008.vcproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture_VS2008.vcproj", "{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2_VS2008.vcproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2_VS2008.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform_VS2008.vcproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower_VS2008.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget_VS2008.vcproj", "{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble_VS2008.vcproj", "{BFF40245-E9A6-4297-A425-A554E5D767E8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale_VS2008.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape_VS2008.vcproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2_VS2008.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDLtest\SDLtest_VS2008.vcproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08305}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles2", "tests\testgles2\testgles2_VS2008.vcproj", "{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "controllermap", "tests\controllermap\controllermap_VS2008.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08306}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741-611F-4E14-8541-1FEE94F50B5A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvulkan", "tests\testvulkan\testvulkan_VS2008.vcproj", "{0D604DFD-AAB6-442C-9368-F91A344146AB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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View file

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View file

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View file

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View file

@ -0,0 +1,396 @@
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View file

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</VisualStudioProject>

View file

@ -0,0 +1,355 @@
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</VisualStudioProject>

View file

@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
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<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,480 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
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<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\button.bmp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\controllermap.bmp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\testgamecontroller.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -189,12 +189,6 @@
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testgesture.c" />

View file

@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgesture"
ProjectGUID="{79CEE57E-1BC3-4FF6-90B3-9E39763CDAFF}"
RootNamespace="testgesture"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgesture.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testgesture.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgesture.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testgesture.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\testgesture.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,359 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgl2"
ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
RootNamespace="testgl2"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testgl2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLtest\SDLtest_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\testgl2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,352 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testgles2"
ProjectGUID="{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}"
RootNamespace="testgles2"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testgles2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testgles2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testgles2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testgles2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
RelativePathToProject=".\SDLtest\SDLtest_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\testgles2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testjoystick"
ProjectGUID="{55812185-D13C-4022-9C81-32E0F4A08304}"
RootNamespace="testjoystick"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testjoystick.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\testjoystick.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -212,9 +212,8 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\testoverlay2.c" />
<ClCompile Include="..\..\..\test\testyuv_cvt.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -0,0 +1,392 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testoverlay2"
ProjectGUID="{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
RootNamespace="testoverlay2"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testoverlay2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\moose.dat"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\testoverlay2.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,364 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testplatform"
ProjectGUID="{26932B24-EFC6-4E3A-B277-ED653DA37968}"
RootNamespace="testplatform"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Debug/testplatform.pch"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
RuntimeLibrary="3"
PrecompiledHeaderFile=".\Debug/testplatform.pch"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Release/testplatform.pch"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testplatform.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Release/testplatform.pch"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/testplatform.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\Test\testplatform.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testpower"
ProjectGUID="{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
RootNamespace="testpower"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testpower.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testpower.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testpower.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testpower.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\testpower.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,443 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrendertarget"
ProjectGUID="{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"
RootNamespace="testrendertarget"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testrendertarget.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testrendertarget.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testrendertarget.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testrendertarget.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLtest\SDLtest_VS2008.vcproj"
/>
</References>
<Files>
<File
RelativePath="..\..\..\test\icon.bmp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\sample.bmp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\testrendertarget.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testrumble"
ProjectGUID="{BFF40245-E9A6-4297-A425-A554E5D767E8}"
RootNamespace="testrumble"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testrumble.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testrumble.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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<Tool
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/>
</Configuration>
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Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
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ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testrumble.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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<Tool
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<Tool
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<Tool
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<Tool
Name="VCBscMakeTool"
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<Tool
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<Tool
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<Tool
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/>
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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<Tool
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Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testrumble.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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/>
<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
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<File
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>
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<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,443 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testscale"
ProjectGUID="{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
RootNamespace="testscale"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
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<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
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UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testscale.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
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UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
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<Tool
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<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testscale.tlb"
/>
<Tool
Name="VCCLCompilerTool"
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AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCLinkerTool"
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Name="VCALinkTool"
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/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
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>
<Tool
Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testscale.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
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Name="VCPreLinkEventTool"
/>
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Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
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Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
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>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testscale.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
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Name="VCPreLinkEventTool"
/>
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Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
/>
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Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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Name="VCAppVerifierTool"
/>
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Name="VCPostBuildEventTool"
/>
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<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
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CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
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ReferencedProjectIdentifier="{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLtest\SDLtest_VS2008.vcproj"
/>
</References>
<Files>
<File
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>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
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Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
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>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
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>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
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Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Copying $(InputFileName)"
CommandLine="copy $(InputPath) $(ProjectDir)\&#x0D;&#x0A;"
Outputs="$(ProjectDir)\$(InputFileName)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\test\testscale.c"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testshape"
ProjectGUID="{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
RootNamespace="testshape"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
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Name="VCPreLinkEventTool"
/>
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Name="VCLinkerTool"
SubSystem="2"
/>
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Name="VCALinkTool"
/>
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Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
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Name="VCResourceCompilerTool"
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Culture="1033"
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/>
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Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
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>
<Tool
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Name="VCCustomBuildTool"
/>
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Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
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PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
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RuntimeLibrary="2"
WarningLevel="3"
DebugInformationFormat="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
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Culture="1033"
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GenerateDebugInformation="true"
SubSystem="2"
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Name="VCManifestTool"
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/>
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Name="VCBscMakeTool"
/>
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Name="VCFxCopTool"
/>
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Name="VCAppVerifierTool"
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Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
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Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/testshape.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="1"
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<Tool
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Culture="1033"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<ProjectReference
ReferencedProjectIdentifier="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
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CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDL\SDL_VS2008.vcproj"
/>
<ProjectReference
ReferencedProjectIdentifier="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
CopyLocal="false"
CopyLocalDependencies="false"
CopyLocalSatelliteAssemblies="false"
RelativePathToProject=".\SDLmain\SDLmain_VS2008.vcproj"
/>
</References>
<Files>
<File
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>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -0,0 +1,399 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="testsprite2"
ProjectGUID="{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
RootNamespace="testsprite2"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)\"
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ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/testsprite2.tlb"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(SolutionDir)/../include"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
RuntimeLibrary="2"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
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Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
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</Configuration>
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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View file

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View file

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View file

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VisualC/visualtest/visualtest_VS2012.vcxproj Normal file → Executable file
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View file

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This is a list of major changes in SDL's version history.
---------------------------------------------------------------------------
2.0.11/12:
---------------------------------------------------------------------------
General:
* Added SDL_LockTextureToSurface(), similar to SDL_LockTexture() but the locked area is exposed as a SDL surface.
---------------------------------------------------------------------------
2.0.10:
---------------------------------------------------------------------------
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* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of SDL events for debugging purposes
* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file that will be loaded at joystick initialization with game controller bindings
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Linux:
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iOS / tvOS:
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* Added support for text input using Bluetooth keyboards
Android:
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SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=1, should be replaced by setting both previous hints to 0.
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---------------------------------------------------------------------------
2.0.9:
---------------------------------------------------------------------------
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* Added support for many other popular game controllers
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* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to control the mouse double-click radius, in pixels
* Added SDL_HasColorKey() to return whether a surface has a colorkey active
* Added SDL_HasAVX512F() to return whether the CPU has AVX-512F features
* Added SDL_IsTablet() to return whether the application is running on a tablet
* Added SDL_THREAD_PRIORITY_TIME_CRITICAL for threads that must run at the highest priority
Mac OS X:
* Fixed black screen at start on Mac OS X Mojave
Linux:
* Added SDL_LinuxSetThreadPriority() to allow adjusting the thread priority of native threads using RealtimeKit if available.
iOS:
* Fixed Asian IME input
Android:
* Updated required Android SDK to API 26, to match Google's new App Store requirements
* Added support for wired USB Xbox, PS4, and Nintendo Switch Pro controllers
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* Added support for custom mouse cursors on Android 7.0 and newer
* Added the hint SDL_HINT_ANDROID_TRAP_BACK_BUTTON to control whether the back button will back out of the app (the default) or be passed to the application as SDL_SCANCODE_AC_BACK
* Added SDL_AndroidBackButton() to trigger the Android system back button behavior when handling the back button in the application
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* Added SDL_IsDeXMode() to return whether the app is running while docked in the Samsung DeX
---------------------------------------------------------------------------
2.0.8:
---------------------------------------------------------------------------
General:
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* Each of the SDL math functions now has the corresponding float version
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Windows:
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Windows UWP:
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Mac OS X:
* Added support for the Vulkan SDK for Mac:
https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/
* Added support for OpenGL ES using ANGLE when it's available
Mac OS X / iOS / tvOS:
* Added a Metal 2D render implementation
* Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation
iOS:
* Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications.
iOS / Android:
* Added the hint SDL_HINT_RETURN_KEY_HIDES_IME to control whether the return key on the software keyboard should hide the keyboard or send a key event (the default)
Android:
* SDL now supports building with Android Studio and Gradle by default, and the old Ant project is available in android-project-ant
* SDL now requires the API 19 SDK to build, but can still target devices down to API 14 (Android 4.0.1)
* Added SDL_IsAndroidTV() to tell whether the application is running on Android TV
Android / tvOS:
* Added the hint SDL_HINT_TV_REMOTE_AS_JOYSTICK to control whether TV remotes should be listed as joystick devices (the default) or send keyboard events.
Linux:
* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to control whether the X server should skip the compositor for the SDL application. This defaults to "1"
* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control whether the Raspberry Pi and KMSDRM video drivers should use double or triple buffering (the default)
---------------------------------------------------------------------------
2.0.7:
---------------------------------------------------------------------------
General:
* Added audio stream conversion functions:
SDL_NewAudioStream
SDL_AudioStreamPut
SDL_AudioStreamGet
SDL_AudioStreamAvailable
SDL_AudioStreamFlush
SDL_AudioStreamClear
SDL_FreeAudioStream
* Added functions to query and set the SDL memory allocation functions:
SDL_GetMemoryFunctions()
SDL_SetMemoryFunctions()
SDL_GetNumAllocations()
* Added locking functions for multi-threaded access to the joystick and game controller APIs:
SDL_LockJoysticks()
SDL_UnlockJoysticks()
* The following functions are now thread-safe:
SDL_SetEventFilter()
SDL_GetEventFilter()
SDL_AddEventWatch()
SDL_DelEventWatch()
General:
---------------------------------------------------------------------------
2.0.6:
---------------------------------------------------------------------------

190
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@ -220,14 +213,12 @@
AA1EE464176059AB0029C7A5 /* SDL_test_crc32.c in Sources */,
AA1EE465176059AB0029C7A5 /* SDL_test_font.c in Sources */,
AA1EE466176059AB0029C7A5 /* SDL_test_fuzzer.c in Sources */,
AAF030021F9009B100B9A9FB /* SDL_test_assert.c in Sources */,
AA1EE467176059AB0029C7A5 /* SDL_test_harness.c in Sources */,
AA1EE468176059AB0029C7A5 /* SDL_test_imageBlit.c in Sources */,
AA1EE469176059AB0029C7A5 /* SDL_test_imageBlitBlend.c in Sources */,
AA1EE46A176059AB0029C7A5 /* SDL_test_imageFace.c in Sources */,
AA1EE46B176059AB0029C7A5 /* SDL_test_imagePrimitives.c in Sources */,
AA1EE46C176059AB0029C7A5 /* SDL_test_imagePrimitivesBlend.c in Sources */,
AAF030011F9009B100B9A9FB /* SDL_test_memory.c in Sources */,
AA1EE46D176059AB0029C7A5 /* SDL_test_log.c in Sources */,
AA1EE46E176059AB0029C7A5 /* SDL_test_md5.c in Sources */,
AA1EE46F176059AB0029C7A5 /* SDL_test_random.c in Sources */,
@ -319,7 +310,6 @@
isa = XCBuildConfiguration;
buildSettings = {
EXECUTABLE_PREFIX = lib;
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
@ -328,7 +318,6 @@
isa = XCBuildConfiguration;
buildSettings = {
EXECUTABLE_PREFIX = lib;
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;

View file

@ -11,7 +11,7 @@
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME}</string>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
@ -22,5 +22,7 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string></string>
</dict>
</plist>

700
Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj Normal file → Executable file

File diff suppressed because it is too large Load diff

View file

@ -19,10 +19,10 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.0.12</string>
<string>2.0.6</string>
<key>CFBundleSignature</key>
<string>SDLX</string>
<key>CFBundleVersion</key>
<string>2.0.12</string>
<string>2.0.6</string>
</dict>
</plist>

File diff suppressed because it is too large Load diff

View file

@ -1,22 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
</plist>

0
Xcode/SDL/pkg-support/SDL.info Normal file → Executable file
View file

View file

@ -1,6 +1,6 @@
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

0
Xcode/SDL/pkg-support/resources/ReadMe.txt Normal file → Executable file
View file

267
Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj Normal file → Executable file
View file

@ -348,54 +348,6 @@
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66E88E8B203B778F0004D44E /* testyuv_cvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 66E88E8A203B778F0004D44E /* testyuv_cvt.c */; };
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@ -1134,36 +1086,36 @@
/* Begin PBXFileReference section */
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DB166E7216A1D78400A1396C /* CoreAudio.framework in Frameworks */,
@ -2050,7 +1957,6 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
66E88E65203B74EC0004D44E /* Metal.framework in Frameworks */,
FA73674E19A54B25004122E4 /* CoreVideo.framework in Frameworks */,
DB166E8416A1D78C00A1396C /* Cocoa.framework in Frameworks */,
DB166E8516A1D78C00A1396C /* CoreAudio.framework in Frameworks */,
@ -2068,7 +1974,6 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
66E88E86203B76340004D44E /* Metal.framework in Frameworks */,
FA73672D19A54AC7004122E4 /* CoreVideo.framework in Frameworks */,
DB445EEA18184B7000B306B0 /* Cocoa.framework in Frameworks */,
DB445EEB18184B7000B306B0 /* CoreAudio.framework in Frameworks */,
@ -2087,7 +1992,6 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
66E88E7E203B75F90004D44E /* Metal.framework in Frameworks */,
FA73673519A54ADE004122E4 /* CoreVideo.framework in Frameworks */,
DB89957118A19ABA0092407C /* Cocoa.framework in Frameworks */,
DB89957218A19ABA0092407C /* CoreAudio.framework in Frameworks */,
@ -2105,7 +2009,6 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
66E88E5D203B73530004D44E /* Metal.framework in Frameworks */,
DBEC54DD1A1A81C3005B1EAB /* CoreVideo.framework in Frameworks */,
DBEC54DE1A1A81C3005B1EAB /* Cocoa.framework in Frameworks */,
DBEC54DF1A1A81C3005B1EAB /* libSDL2.a in Frameworks */,
@ -2165,7 +2068,6 @@
00794E6309D20839003FC8A1 /* utf8.txt */,
);
name = Resources;
path = ../../test;
sourceTree = "<group>";
};
08FB7794FE84155DC02AAC07 /* SDLTest */ = {
@ -2177,7 +2079,6 @@
002F33A209CA183B00EBEB88 /* Linked Frameworks */,
00794E4609D207B4003FC8A1 /* Resources */,
1AB674ADFE9D54B511CA2CBB /* Products */,
66E88E56203B733C0004D44E /* Frameworks */,
);
comments = "I made these tests link against our \"default\" framework which includes X11 stuff. If you didn't install the X11 headers with Xcode, you might have problems building the SDL.framework (which is a dependency). You can swap the dependencies around to get around this, or you can modify the default SDL.framework target to not include X11 stuff. (Go into its target build options and remove all the Preprocessor macros.)\n\n\n\nWe are sort of in a half-way state at the moment. Going \"all-the-way\" means we copy the SDL.framework inside the app bundle so we can run the test without the step of the user \"installing\" the framework. But there is an oversight/bug in Xcode that doesn't correctly find the location of the framework when in an embedded/nested Xcode project. We could probably try to hack this with a shell script that checks multiple directories for existence, but this is messier and more work than I prefer, so I rather just wait for Apple to fix this. In the meantime...\n\nThe \"All\" target will build the SDL framework from the Xcode project. The other targets do not have this dependency set (for flexibility reasons in case we make changes). If you have not built the framework, you will probably be unable to link. You will either need to build the framework, or you need to add \"-framework SDL\" to the link options and make sure you have the SDL.framework installed somewhere where it can be seen (like /Library/Frameworks...I think we already set this one up.) \n\nTo run though, you should have a copy of the SDL.framework in /Library/Frameworks or ~/Library/Frameworks.\n\n\n\n\ntestgl and testdyngl need -DHAVE_OPENGL\ntestgl needs to link against OpenGL.framework\n\n";
name = SDLTest;
@ -2217,7 +2118,6 @@
0017985C107436ED00F5D044 /* testnativecocoa.m */,
00179872107438D000F5D044 /* testnativex11.c */,
002F345209CA201C00EBEB88 /* testoverlay2.c */,
66E88E8A203B778F0004D44E /* testyuv_cvt.c */,
002F346F09CA20A600EBEB88 /* testplatform.c */,
001798B910743A4900F5D044 /* testpower.c */,
DB166CBF16A1C74100A1396C /* testrelative.c */,
@ -2239,7 +2139,6 @@
083E4887006D86A17F000001 /* torturethread.c */,
);
name = Source;
path = ../../test;
sourceTree = "<group>";
};
1AB674ADFE9D54B511CA2CBB /* Products */ = {
@ -2296,14 +2195,6 @@
name = Products;
sourceTree = "<group>";
};
66E88E56203B733C0004D44E /* Frameworks */ = {
isa = PBXGroup;
children = (
66E88E5B203B733C0004D44E /* Metal.framework */,
);
name = Frameworks;
sourceTree = "<group>";
};
DB166D8316A1D17E00A1396C /* SDL_Test */ = {
isa = PBXGroup;
children = (
@ -2321,11 +2212,9 @@
DB166D8F16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c */,
DB166D9016A1D1A500A1396C /* SDL_test_log.c */,
DB166D9116A1D1A500A1396C /* SDL_test_md5.c */,
AAF02FF41F90089800B9A9FB /* SDL_test_memory.c */,
DB166D9216A1D1A500A1396C /* SDL_test_random.c */,
);
name = SDL_Test;
path = ../../src/test;
sourceTree = "<group>";
};
/* End PBXGroup section */
@ -3355,7 +3244,6 @@
buildActionMask = 2147483647;
files = (
002F345409CA202000EBEB88 /* testoverlay2.c in Sources */,
66E88E8B203B778F0004D44E /* testyuv_cvt.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -3505,7 +3393,6 @@
DB166D9E16A1D1A500A1396C /* SDL_test_imagePrimitivesBlend.c in Sources */,
DB166D9F16A1D1A500A1396C /* SDL_test_log.c in Sources */,
DB166DA016A1D1A500A1396C /* SDL_test_md5.c in Sources */,
AAF02FFA1F90092700B9A9FB /* SDL_test_memory.c in Sources */,
DB166DA116A1D1A500A1396C /* SDL_test_random.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
@ -4040,7 +3927,6 @@
002A85B21073008E007319AE /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
"$(HOME)/Library/Frameworks",
@ -4167,7 +4053,6 @@
002A85D41073009D007319AE /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(SRCROOT)/../SDL/build/$(CONFIGURATION)",
"$(HOME)/Library/Frameworks",

View file

@ -1,133 +0,0 @@
# PKG_PROG_PKG_CONFIG([MIN-VERSION])
# ----------------------------------
AC_DEFUN([PKG_PROG_PKG_CONFIG],
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])
AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path])
AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path])
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
fi
if test -n "$PKG_CONFIG"; then
_pkg_min_version=m4_default([$1], [0.9.0])
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
AC_MSG_RESULT([yes])
else
AC_MSG_RESULT([no])
PKG_CONFIG=""
fi
fi[]dnl
])# PKG_PROG_PKG_CONFIG
# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
#
# Check to see whether a particular set of modules exists. Similar
# to PKG_CHECK_MODULES(), but does not set variables or print errors.
#
# Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG])
# only at the first occurence in configure.ac, so if the first place
# it's called might be skipped (such as if it is within an "if", you
# have to call PKG_CHECK_EXISTS manually
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_EXISTS],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
if test -n "$PKG_CONFIG" && \
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
m4_default([$2], [:])
m4_ifvaln([$3], [else
$3])dnl
fi])
# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
# ---------------------------------------------
m4_define([_PKG_CONFIG],
[if test -n "$$1"; then
pkg_cv_[]$1="$$1"
elif test -n "$PKG_CONFIG"; then
PKG_CHECK_EXISTS([$3],
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
[pkg_failed=yes])
else
pkg_failed=untried
fi[]dnl
])# _PKG_CONFIG
# _PKG_SHORT_ERRORS_SUPPORTED
# -----------------------------
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
_pkg_short_errors_supported=yes
else
_pkg_short_errors_supported=no
fi[]dnl
])# _PKG_SHORT_ERRORS_SUPPORTED
# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
# [ACTION-IF-NOT-FOUND])
#
#
# Note that if there is a possibility the first call to
# PKG_CHECK_MODULES might not happen, you should be sure to include an
# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
#
#
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_MODULES],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
pkg_failed=no
AC_MSG_CHECKING([for $1])
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
and $1[]_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.])
if test $pkg_failed = yes; then
AC_MSG_RESULT([no])
_PKG_SHORT_ERRORS_SUPPORTED
if test $_pkg_short_errors_supported = yes; then
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors "$2" 2>&1`
else
$1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors "$2" 2>&1`
fi
# Put the nasty error message in config.log where it belongs
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
m4_default([$4], [AC_MSG_ERROR(
[Package requirements ($2) were not met:
$$1_PKG_ERRORS
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
_PKG_TEXT])dnl
])
elif test $pkg_failed = untried; then
AC_MSG_RESULT([no])
m4_default([$4], [AC_MSG_FAILURE(
[The pkg-config script could not be found or is too old. Make sure it
is in your PATH or set the PKG_CONFIG environment variable to the full
path to pkg-config.
_PKG_TEXT
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])dnl
])
else
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
AC_MSG_RESULT([yes])
$3
fi[]dnl
])# PKG_CHECK_MODULES

View file

@ -1 +0,0 @@
../android-project/app/src/main/AndroidManifest.xml

View file

@ -1 +0,0 @@
../android-project/app/src/main/java

View file

@ -0,0 +1,58 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
<!-- Create a Java class extending SDLActivity and place it in a
directory under src matching the package, e.g.
src/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.md
-->
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<activity android:name="SDLActivity"
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation|screenSize"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Drop file event -->
<!--
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="*/*" />
</intent-filter>
-->
</activity>
</application>
</manifest>

View file

@ -1,71 +0,0 @@
def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
def buildAsApplication = !buildAsLibrary
if (buildAsApplication) {
apply plugin: 'com.android.application'
}
else {
apply plugin: 'com.android.library'
}
android {
compileSdkVersion 26
defaultConfig {
if (buildAsApplication) {
applicationId "org.libsdl.app"
}
minSdkVersion 16
targetSdkVersion 26
versionCode 1
versionName "1.0"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-16"
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
// cmake {
// arguments "-DANDROID_APP_PLATFORM=android-16", "-DANDROID_STL=c++_static"
// // abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
// abiFilters 'arm64-v8a'
// }
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
sourceSets.main {
jniLibs.srcDir 'libs'
}
externalNativeBuild {
ndkBuild {
path 'jni/Android.mk'
}
// cmake {
// path 'jni/CMakeLists.txt'
// }
}
}
lintOptions {
abortOnError false
}
if (buildAsLibrary) {
libraryVariants.all { variant ->
variant.outputs.each { output ->
def outputFile = output.outputFile
if (outputFile != null && outputFile.name.endsWith(".aar")) {
def fileName = "org.libsdl.app.aar";
output.outputFile = new File(outputFile.parent, fileName);
}
}
}
}
}
dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
}

View file

@ -1 +0,0 @@
include $(call all-subdir-makefiles)

View file

@ -1,10 +0,0 @@
# Uncomment this if you're using STL in your project
# You can find more information here:
# https://developer.android.com/ndk/guides/cpp-support
# APP_STL := c++_shared
APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
# Min runtime API level
APP_PLATFORM=android-16

View file

@ -1,20 +0,0 @@
cmake_minimum_required(VERSION 3.6)
project(GAME)
# armeabi-v7a requires cpufeatures library
# include(AndroidNdkModules)
# android_ndk_import_module_cpufeatures()
# SDL sources are in a subfolder named "SDL"
add_subdirectory(SDL)
# Compilation of companion libraries
#add_subdirectory(SDL_image)
#add_subdirectory(SDL_mixer)
#add_subdirectory(SDL_ttf)
# Your game and its CMakeLists.txt are in a subfolder named "src"
add_subdirectory(src)

View file

@ -1,18 +0,0 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := main
SDL_PATH := ../SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
# Add your application source files here...
LOCAL_SRC_FILES := YourSourceHere.c
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
include $(BUILD_SHARED_LIBRARY)

View file

@ -1,13 +0,0 @@
cmake_minimum_required(VERSION 3.6)
project(MY_APP)
find_library(SDL2 SDL2)
add_library(main SHARED)
target_sources(main PRIVATE YourSourceHere.c)
target_link_libraries(main SDL2)

View file

@ -1,17 +0,0 @@
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in [sdk]/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

View file

@ -1,90 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace com.test.game with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Audio recording support -->
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-feature
android:name="android.hardware.microphone"
android:required="false" /> -->
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to Bluetooth devices -->
<uses-permission android:name="android.permission.BLUETOOTH" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
<!-- Create a Java class extending SDLActivity and place it in a
directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.md
-->
<application android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<!-- Example of setting SDL hints from AndroidManifest.xml:
<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
-->
<activity android:name="SDLActivity"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Drop file event -->
<!--
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="*/*" />
</intent-filter>
-->
</activity>
</application>
</manifest>

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