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Sam Lantinga 2156b93394 Date: Sun, 28 Mar 2004 16:38:32 +1200
From: Paul Eggleton
Subject: [SDL] Possible memory leak in SDL 1.2.7

Taking a look at this function X11_CreateWMCursor and its companion
X11_FreeWMCursor (in src/video/x11/SDL_x11mouse.c), I can see that
X11_CreateWMCursor is making several calls to XCreatePixmap, but there are no
corresponding calls in X11_FreeWMCursor to XFreePixmap.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40889
2004-05-16 17:40:32 +00:00
docs *** empty log message *** 2004-02-17 04:48:16 +00:00
include Increment version... 2004-04-23 14:00:08 +00:00
src Date: Sun, 28 Mar 2004 16:38:32 +1200 2004-05-16 17:40:32 +00:00
test Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
.cvsignore Fixed "dist" make target for newer versions of automake 2003-12-14 06:25:53 +00:00
acinclude.m4 Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
autogen.sh *** empty log message *** 2002-04-13 14:44:33 +00:00
Borland.html *** empty log message *** 2003-07-01 01:18:27 +00:00
Borland.zip *** empty log message *** 2003-07-01 01:18:27 +00:00
BUGS *** empty log message *** 2004-01-06 17:16:02 +00:00
config.guess Updated libtool support so Mingw32 builds work. 2003-10-06 07:13:16 +00:00
config.sub Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
configure.in Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
COPYING
CREDITS Lots of people have contributed cash. :) 2004-02-15 22:04:46 +00:00
CWprojects.sea.bin Update the version on the SDL shared library. Use SDL stub library for tests. 2004-02-14 06:04:41 +00:00
docs.html *** empty log message *** 2004-02-17 18:21:46 +00:00
EpocBuildFiles.zip
INSTALL Date: Tue, 2 Mar 2004 11:34:54 +0100 2004-03-02 13:01:02 +00:00
ltmain.sh Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
Makefile.am Remove automake junk before generating a snapshot 2004-02-16 04:37:56 +00:00
Makefile.dc Added initial support for Dreamcast (thanks HERO!) 2002-10-05 16:50:56 +00:00
MPWmake.sea.bin Updated projects with cpuinfo API 2004-02-10 17:34:38 +00:00
PBProjects.tar.gz Argh... 2004-04-08 21:06:10 +00:00
README QNX is now officially supported! Thanks to Mike Gorchak! 2003-08-30 17:09:59 +00:00
README-SDL.txt
README.AmigaOS
README.CVS
README.DC Added initial support for Dreamcast (thanks HERO!) 2002-10-05 16:50:56 +00:00
README.Epoc
README.MacOS
README.MacOSX Instructive comments from Max Horn 2004-03-04 05:39:17 +00:00
README.MiNT Atari CD-ROM support 2003-09-27 08:20:26 +00:00
README.NanoX Date: Sat, 24 Aug 2002 22:20:01 -0600 2002-08-25 06:21:49 +00:00
README.PicoGUI Added initial support for PicoGUI (thanks Micah!) 2002-08-01 23:24:13 +00:00
README.QNX Date: Sat, 24 Apr 2004 15:13:32 +0300 2004-05-06 15:55:06 +00:00
README.Qtopia Added a README for Qtopia 2002-06-01 18:43:51 +00:00
README.WinCE Updated for embedded Visual C++ 4.0 2002-08-20 00:20:06 +00:00
sdl-config.in Fixed static linking on MacOS X (thanks Max!) 2004-02-11 07:09:11 +00:00
sdl.m4 Updated for the latest version of automake 2004-01-29 16:14:09 +00:00
SDL.qpg.in Date: Tue, 2 Mar 2004 08:52:20 +0200 2004-03-02 12:38:27 +00:00
SDL.spec.in *** empty log message *** 2002-05-31 04:45:46 +00:00
strip_fPIC.sh
TODO
VisualC.html Added Visual C++ 7 (.NET) projects (thanks James!) 2002-10-08 15:43:40 +00:00
VisualC.zip Fixed "dist" make target for newer versions of automake 2003-12-14 06:25:53 +00:00
VisualC7.zip *** empty log message *** 2004-01-13 15:14:27 +00:00
VisualCE.zip Updated for embedded Visual C++ 4.0 2002-08-20 00:20:06 +00:00
WhatsNew *** empty log message *** 2004-01-08 16:01:07 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.2

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
Objective C, Perl, PHP, Pike, Python, and Ruby.

The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
RISC OS, and SymbianOS, but these are not officially supported.

This library is distributed under GNU LGPL version 2, which can be
found in the file  "COPYING".  This license allows you to use SDL
freely in commercial programs as long as you link with the dynamic
library.

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "./docs/index.html"

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)