Unknown W. Brackets
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15152fc55b
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UI: Reorganize EmuScreen so it renders on loading.
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2017-12-03 10:39:25 -08:00 |
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Unknown W. Brackets
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e945ad6ac1
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UI: Avoid navigation with an active dialog.
Cleaning up next.
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2017-12-02 11:55:05 -08:00 |
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LunaMoo
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95a14ca830
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Add hotkey to toggle audio and video dumping together in sync.
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2017-12-01 23:48:58 +01:00 |
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LunaMoo
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2ff4104ddf
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Requested changes.
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2017-11-14 06:33:49 +01:00 |
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Henrik Rydgård
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230f72a110
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Oops
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2017-11-13 16:38:35 +01:00 |
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Henrik Rydgård
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8bfdf7b1b2
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Fix annoying little flicker when starting a game.
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2017-11-13 15:45:31 +01:00 |
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Unknown W. Brackets
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ac78b908d3
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UI: Typo fix.
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2017-11-12 09:34:22 -08:00 |
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Unknown W. Brackets
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2b194d30bf
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Debugger: Prevent clear while stepping.
So it's easier to see what's going on.
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2017-11-11 18:31:13 -08:00 |
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Henrik Rydgård
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ec504756e0
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Vulkan: Improve init/shutdown logging on Android. Fix a bug where we'd not run InitDeviceObjects on GPU_Vulkan sometimes.
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2017-11-09 16:02:05 +01:00 |
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Henrik Rydgård
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d618b3673b
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Count readbacks in a frame and show in GPU debug stats.
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2017-11-08 11:57:53 +01:00 |
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Henrik Rydgård
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944cc94630
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Vulkan: Better way to make sure we bind the backbuffer at some point.
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2017-11-06 23:48:47 +01:00 |
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Unknown W. Brackets
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9dfc9ff6ae
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Vulkan: Allow clearing the backbuffer to any color.
Helps with debugging sometimes.
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2017-11-05 22:14:53 -08:00 |
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Unknown W. Brackets
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ead4c5f9a8
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Vulkan: Make sure backbuffer is bound for UI.
Fixes #10048.
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2017-11-05 09:22:14 -08:00 |
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Henrik Rydgård
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8d0209c7e4
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Stop leaking framebuffers on shutdown. Fix other shutdown issues.
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2017-11-01 21:43:08 +01:00 |
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vnctdj
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7f37c40382
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Make dev menu pop-up title translatable
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2017-08-17 23:10:12 +02:00 |
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Gde Made Novan Priambhada
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4420719a86
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Bug fix
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2017-08-09 03:50:31 +08:00 |
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Unknown W. Brackets
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7e753ed24a
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GLES: Set target w/h in buffered rendering.
Otherwise, the flipped scissors don't update on window resize.
Example: when toggling fullscreen.
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2017-07-30 14:44:38 -07:00 |
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Gde Made Novan Priambhada
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8ec2d50c28
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Add virtual key for opening chat
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2017-07-02 01:28:38 +08:00 |
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Gde Made Novan Priambhada
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97a4d6424f
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Rebased and fix the update scroll
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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6706698d21
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build fix
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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624d1cd82f
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chat screen & chat button position and hide ui on show chat
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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6121dce9e1
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remove pointer and using update() should fix random crash (thanks Uknown)
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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f514b25c79
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Windows CTRL + C Hotkey
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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5187b9f118
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Add New Chat Counter
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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07b1d8b845
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pointer fix random crash & better substring logic
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2017-07-02 01:28:38 +08:00 |
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sum2012
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08a1cc7075
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Add translation
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2017-07-02 01:28:38 +08:00 |
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sum2012
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bd2342ad59
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Enable chat box
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2017-07-02 01:28:38 +08:00 |
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Ade Novan
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10e874cefd
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PPSSPP early chat feature rebranched
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2017-07-02 01:28:38 +08:00 |
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Unknown W. Brackets
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979bc58cac
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UI: Translate AVI start/stop strings.
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2017-06-03 08:37:55 -07:00 |
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Unknown W. Brackets
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d1c9cb8c63
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UI: Start a render pass while stepping.
We won't start one otherwise. This fixes a crash when auto run is off.
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2017-05-31 20:04:02 -07:00 |
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Henrik Rydgård
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c173da49d3
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Fix a number of bugs and stuff affecting Vulkan on Mali
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgard
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32728553bd
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Further steps towards Vulkan framebuffer support
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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6bcfe539f7
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Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
Also removes a bunch of redundant render target binds.
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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0f171acacb
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Start refactoring things to be more vulkan-friendly
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2017-05-30 09:36:17 +02:00 |
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Unknown W. Brackets
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259af56ee6
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SoftGPU: Fix rendering when using Direct3D 9.
Since we restore dxstate when setting a framebuffer or backbuffer, we need
something that populates it.
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2017-05-20 21:29:09 -07:00 |
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Henrik Rydgård
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df6ce90c84
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When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
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2017-05-18 13:28:56 +02:00 |
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Unknown W. Brackets
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75898392b9
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UI: Proxy devmenu keypress through an event.
This prevents a mutex issue in #9626.
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2017-04-17 20:33:22 -07:00 |
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Unknown W. Brackets
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e59ebf8ad9
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Windows: Add option to browse for bg image.
And also to clear the image.
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2017-04-02 10:50:09 -07:00 |
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Henrik Rydgard
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3c52570552
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Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run
Reformat, add an event
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2017-03-23 10:02:27 +01:00 |
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Unknown W. Brackets
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07d2b4fb46
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UI: Make popups transition their button.
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2017-03-21 18:45:49 -07:00 |
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zminhquanz
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ea0aab9340
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Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
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2017-03-21 14:23:31 +07:00 |
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Henrik Rydgård
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e17772b58d
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Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
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2017-03-15 10:16:14 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Unknown W. Brackets
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2a745f86ac
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Switch to axis for accelerometer usage.
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2017-03-14 22:07:03 -07:00 |
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Henrik Rydgard
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e37decc9a8
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Warn if trying to run some games that are known to require buffered rendering with it not enabled.
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2017-03-14 10:36:51 +01:00 |
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Henrik Rydgård
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a895936913
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More log cleanup. Fix resize issue: Fixes #9392
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2017-03-06 13:50:22 +01:00 |
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Henrik Rydgård
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440e72d250
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
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Henrik Rydgard
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fa80cfa4aa
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Additional UWP preparations
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2017-02-25 09:57:14 +01:00 |
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Henrik Rydgard
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900539e200
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Fix #9340 (touch controls not always getting repositioned correctly)
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2017-02-23 09:31:45 +01:00 |
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Henrik Rydgard
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5c918da774
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Minor cleanups (combined two identical enums, misc)
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2017-02-15 11:06:59 +01:00 |
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