scummvm/engines/wage/design.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
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#include "common/system.h"
#include "wage/wage.h"
#include "wage/design.h"
namespace Wage {
struct plotData {
Graphics::Surface *surface;
Patterns *patterns;
int fillType;
int x0;
int y0;
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plotData(Graphics::Surface *s, Patterns *p, int f, int x, int y) :
surface(s), patterns(p), fillType(f), x0(x), y0(y) {}
};
Design::Design(Common::SeekableReadStream *data) {
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_len = data->readUint16BE() - 2;
_data = (byte *)malloc(_len);
data->read(_data, _len);
}
Design::~Design() {
free(_data);
}
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void Design::paint(Graphics::Surface *canvas, Patterns &patterns, bool mask) {
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Common::MemoryReadStream in(_data, _len);
if (mask || 1) {
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canvas->fillRect(Common::Rect(0, 0, _bounds->width(), _bounds->height()), kColorWhite);
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}
while (!in.eos()) {
byte fillType = in.readByte();
byte borderThickness = in.readByte();
byte borderFillType = in.readByte();
int type = in.readByte();
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warning("fill: %d border: %d borderFill: %d type: %d", fillType, borderThickness, borderFillType, type);
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switch (type) {
case 4:
drawRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 8:
drawRoundRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 12:
drawOval(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 16:
case 20:
drawPolygon(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 24:
drawBitmap(canvas, in, mask);
break;
default:
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warning("Unknown type => %d", type);
while (true) {
((WageEngine *)g_engine)->processEvents();
g_system->updateScreen();
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g_system->delayMillis(50);
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}
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return;
}
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g_system->copyRectToScreen(canvas->getPixels(), canvas->pitch, 0, 0, canvas->w, canvas->h);
g_system->updateScreen();
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}
}
void drawPixel(int x, int y, int color, void *data) {
plotData *p = (plotData *)data;
if (p->fillType > p->patterns->size())
return;
byte *pat = p->patterns->operator[](p->fillType - 1);
if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) {
*((byte *)p->surface->getBasePtr(x, y)) =
(pat[(y - p->y0) % 8] & (1 << (7 - (x - p->x0) % 8))) ?
color : kColorWhite;
}
}
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void drawPixelPlain(int x, int y, int color, void *data) {
plotData *p = (plotData *)data;
if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h)
*((byte *)p->surface->getBasePtr(x, y)) = (byte)color;
}
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void Design::drawRect(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
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Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) {
int16 y1 = in.readSint16BE();
int16 x1 = in.readSint16BE();
int16 y2 = in.readSint16BE();
int16 x2 = in.readSint16BE();
Common::Rect outer(x1, y1, x2, y2);
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plotData pd(surface, &patterns, borderFillType, x1, y1);
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if (mask) {
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drawFilledRect(outer, kColorBlack, drawPixelPlain, &pd);
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return;
}
Common::Rect inner(x1 + borderThickness, y1 + borderThickness, x2 - borderThickness, y2 - borderThickness);
drawFilledRect(outer, kColorBlack, drawPixel, &pd);
pd.fillType = fillType;
drawFilledRect(inner, kColorBlack, drawPixel, &pd);
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}
void Design::drawRoundRect(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) {
int16 y1 = in.readSint16BE();
int16 x1 = in.readSint16BE();
int16 y2 = in.readSint16BE();
int16 x2 = in.readSint16BE();
int16 arc = in.readSint16BE();
Common::Rect outer(x1, y1, x2, y2);
plotData pd(surface, &patterns, borderFillType, x1, y1);
if (mask) {
drawFilledRoundRect(outer, arc, kColorBlack, drawPixelPlain, &pd);
return;
}
Common::Rect inner(x1 + borderThickness, y1 + borderThickness, x2 - borderThickness, y2 - borderThickness);
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drawFilledRoundRect(outer, arc/2, kColorBlack, drawPixel, &pd);
pd.fillType = fillType;
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drawFilledRoundRect(inner, arc/2, kColorBlack, drawPixel, &pd);
}
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void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
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Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) {
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warning("ignored => %d", in.readSint16BE());
int numBytes = in.readSint16BE(); // #bytes used by polygon data, including the numBytes
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int16 by1 = in.readSint16BE();
int16 bx1 = in.readSint16BE();
int16 by2 = in.readSint16BE();
int16 bx2 = in.readSint16BE();
Common::Rect bbox(bx1, by1, bx2, by2);
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numBytes -= 8;
int y1 = in.readSint16BE();
int x1 = in.readSint16BE();
Common::Array<int> xcoords;
Common::Array<int> ycoords;
numBytes -= 6;
while (numBytes > 0) {
int y2 = y1;
int x2 = x1;
int b = in.readSByte();
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if ((b & 0xff) == 0x80) {
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y2 = in.readSint16BE();
numBytes -= 3;
} else {
y2 += b;
numBytes -= 1;
}
b = in.readSByte();
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if ((b & 0xff) == 0x80) {
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x2 = in.readSint16BE();
numBytes -= 3;
} else {
x2 += b;
numBytes -= 1;
}
xcoords.push_back(x1);
ycoords.push_back(y1);
x1 = x2;
y1 = y2;
}
xcoords.push_back(x1);
ycoords.push_back(y1);
int npoints = xcoords.size();
int *xpoints = (int *)calloc(npoints, sizeof(int));
int *ypoints = (int *)calloc(npoints, sizeof(int));
for (int i = 0; i < npoints; i++) {
xpoints[i] = xcoords[i];
ypoints[i] = ycoords[i];
}
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plotData pd(surface, &patterns, fillType, bx1, by1);
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if (mask) {
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drawPolygonScan(xpoints, ypoints, npoints, bbox, kColorBlack, drawPixelPlain, &pd);
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return;
}
drawPolygonScan(xpoints, ypoints, npoints, bbox, kColorBlack, drawPixel, &pd);
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pd.fillType = borderFillType;
if (borderThickness > 0) {
for (int i = 1; i < npoints; i++)
drawThickLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i], borderThickness, kColorBlack, drawPixel, &pd);
}
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free(xpoints);
free(ypoints);
}
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void Design::drawOval(Graphics::Surface *surface, Common::ReadStream &in, bool mask,
Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) {
int16 y1 = in.readSint16BE();
int16 x1 = in.readSint16BE();
int16 y2 = in.readSint16BE();
int16 x2 = in.readSint16BE();
plotData pd(surface, &patterns, borderFillType, x1, y1);
if (mask) {
drawFilledEllipse(x1, y1, x2, y2, drawPixelPlain, &pd);
return;
}
drawFilledEllipse(x1, y1, x2-1, y2-1, drawPixel, &pd);
pd.fillType = fillType;
drawFilledEllipse(x1+borderThickness, y1+borderThickness, x2-1-2*borderThickness, y2-2*borderThickness, drawPixel, &pd);
}
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void Design::drawBitmap(Graphics::Surface *surface, Common::ReadStream &in, bool mask) {
int numBytes = in.readSint16BE();
int y1 = in.readSint16BE();
int x1 = in.readSint16BE();
int y2 = in.readSint16BE();
int x2 = in.readSint16BE();
int w = x2 - x1;
int h = y2 - y1;
numBytes -= 10;
int x = 0, y = 0;
while (numBytes) {
int n = in.readSByte();
int count;
int b;
int state;
numBytes--;
if ((n >= 0) && (n <= 127)) { // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
count = n + 1;
state = 1;
} else if ((n >= -127) && (n <= -1)) { // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
b = in.readByte();
numBytes--;
count = -n + 1;
state = 2;
} else { // Else if n is -128, noop.
count = 0;
}
for (int i = 0; i < count; i++) {
byte color;
if (state == 1) {
color = in.readByte();
numBytes--;
} else if (state == 2)
color = b;
for (int c = 0; c < 8; c++) {
if (x1 + x >= 0 && x1 + x < surface->w && y1 + y >= 0 && y1 + y < surface->h)
*((byte *)surface->getBasePtr(x1 + x, y1 + y)) =
(color & (1 << (7 - c % 8))) ?
kColorBlack : kColorWhite;
x++;
if (x == w) {
y++;
if (y == h)
return;
x = 0;
break;
}
}
}
}
}
void Design::drawFilledRect(Common::Rect &rect, int color, void (*plotProc)(int, int, int, void *), void *data) {
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for (int y = rect.top; y <= rect.bottom; y++)
drawHLine(rect.left, rect.right, y, color, plotProc, data);
}
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// http://members.chello.at/easyfilter/bresenham.html
void Design::drawFilledRoundRect(Common::Rect &rect, int arc, int color, void (*plotProc)(int, int, int, void *), void *data) {
int x = -arc, y = 0, err = 2-2*arc; /* II. Quadrant */
int dy = rect.height() - arc * 2;
int r = arc;
do {
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drawHLine(rect.left+x+r, rect.right-x-r, rect.top-y+r, color, plotProc, data);
drawHLine(rect.left+x+r, rect.right-x-r, rect.top+y+dy+r, color, plotProc, data);
arc = err;
if (arc <= y) err += ++y*2+1; /* e_xy+e_y < 0 */
if (arc > x || err > y) err += ++x*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
} while (x < 0);
for (int i = 0; i < dy; i++)
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drawHLine(rect.left, rect.right, rect.top + r + i, color, plotProc, data);
}
// Based on public-domain code by Darel Rex Finley, 2007
// http://alienryderflex.com/polygon_fill/
void Design::drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color,
void (*plotProc)(int, int, int, void *), void *data) {
int *nodeX = (int *)calloc(npoints, sizeof(int));
int i, j;
// Loop through the rows of the image.
for (int pixelY = bbox.top; pixelY < bbox.bottom; pixelY++) {
// Build a list of nodes.
int nodes = 0;
j = npoints - 1;
for (i = 0; i < npoints; i++) {
if ((polyY[i] < pixelY && polyY[j] >= pixelY) || (polyY[j] < pixelY && polyY[i] >= pixelY)) {
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nodeX[nodes++] = (int)(polyX[i] + (double)(pixelY - polyY[i]) / (double)(polyY[j]-polyY[i]) *
(double)(polyX[j] - polyX[i]) + 0.5);
}
j = i;
}
// Sort the nodes, via a simple “Bubble” sort.
i = 0;
while (i < nodes - 1) {
if (nodeX[i] > nodeX[i + 1]) {
SWAP(nodeX[i], nodeX[i + 1]);
if (i)
i--;
} else {
i++;
}
}
// Fill the pixels between node pairs.
for (i = 0; i < nodes; i += 2) {
if (nodeX[i ] >= bbox.right)
break;
if (nodeX[i + 1] > bbox.left) {
nodeX[i] = MAX<int16>(nodeX[i], bbox.left);
nodeX[i + 1] = MIN<int16>(nodeX[i + 1], bbox.right);
drawHLine(nodeX[i], nodeX[i + 1], pixelY, color, plotProc, data);
}
}
}
free(nodeX);
}
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// http://members.chello.at/easyfilter/bresenham.html
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void Design::drawFilledEllipse(int x0, int y0, int x1, int y1, void (*plotProc)(int, int, int, void *), void *data) {
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int a = abs(x1-x0), b = abs(y1-y0), b1 = b&1; /* values of diameter */
long dx = 4*(1-a)*b*b, dy = 4*(b1+1)*a*a; /* error increment */
long err = dx+dy+b1*a*a, e2; /* error of 1.step */
if (x0 > x1) { x0 = x1; x1 += a; } /* if called with swapped points */
if (y0 > y1) y0 = y1; /* .. exchange them */
y0 += (b+1)/2; y1 = y0-b1; /* starting pixel */
a *= 8*a; b1 = 8*b*b;
do {
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drawHLine(x0, x1, y0, kColorBlack, plotProc, data);
drawHLine(x0, x1, y1, kColorBlack, plotProc, data);
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e2 = 2*err;
if (e2 <= dy) { y0++; y1--; err += dy += a; } /* y step */
if (e2 >= dx || 2*err > dy) { x0++; x1--; err += dx += b1; } /* x step */
} while (x0 <= x1);
while (y0-y1 < b) { /* too early stop of flat ellipses a=1 */
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drawHLine(x0-1, x0-1, y0, kColorBlack, plotProc, data); /* -> finish tip of ellipse */
drawHLine(x1+1, x1+1, y0, kColorBlack, plotProc, data);
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y0++;
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drawHLine(x0-1, x0-1, y1, kColorBlack, plotProc, data);
drawHLine(x1+1, x1+1, y1, kColorBlack, plotProc, data);
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y1--;
}
}
void Design::drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (x1 > x2)
SWAP(x1, x2);
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for (int x = x1; x <= x2; x++)
(*plotProc)(x, y, color, data);
}
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void Design::drawVLine(int x, int y1, int y2, int color, void (*plotProc)(int, int, int, void *), void *data) {
if (y1 > y2)
SWAP(y1, y2);
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for (int y = y1; y <= y2; y++)
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(*plotProc)(x, y, color, data);
}
/* Bresenham as presented in Foley & Van Dam */
/* Code is based on GD lib http://libgd.github.io/ */
void Design::drawThickLine (int x1, int y1, int x2, int y2, int thick, int color,
void (*plotProc)(int, int, int, void *), void *data) {
int incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
int wid;
int w, wstart;
int dx = abs(x2 - x1);
int dy = abs(y2 - y1);
if (dx == 0) {
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drawVLine(x1, y1, y2, color, plotProc, data);
return;
} else if (dy == 0) {
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drawHLine(x1, x2, y1, color, plotProc, data);
return;
}
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if (dy <= dx) {
/* More-or-less horizontal. use wid for vertical stroke */
/* Doug Claar: watch out for NaN in atan2 (2.0.5) */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double ac = cos(atan2 (dy, dx));
if (ac != 0) {
wid = thick / ac;
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
d = 2 * dy - dx;
incr1 = 2 * dy;
incr2 = 2 * (dy - dx);
if (x1 > x2) {
x = x2;
y = y2;
ydirflag = (-1);
xend = x1;
} else {
x = x1;
y = y1;
ydirflag = 1;
xend = x2;
}
/* Set up line thickness */
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, y, color, data);
if (((y2 - y1) * ydirflag) > 0) {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y++;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
} else {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y--;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(x, w, color, data);
}
}
} else {
/* More-or-less vertical. use wid for horizontal stroke */
/* 2.0.12: Michael Schwartz: divide rather than multiply;
TBB: but watch out for /0! */
double as = sin(atan2(dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
if (wid == 0)
wid = 1;
d = 2 * dx - dy;
incr1 = 2 * dx;
incr2 = 2 * (dx - dy);
if (y1 > y2) {
y = y2;
x = x2;
yend = y1;
xdirflag = (-1);
} else {
y = y1;
x = x1;
yend = y2;
xdirflag = 1;
}
/* Set up line thickness */
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
if (((x2 - x1) * xdirflag) > 0) {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x++;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
} else {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x--;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++)
(*plotProc)(w, y, color, data);
}
}
}
}
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} // End of namespace Wage