2014-02-25 09:21:19 -05:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common/scummsys.h"
|
2014-02-25 19:52:35 -05:00
|
|
|
#include "mads/scene_data.h"
|
2014-02-25 09:21:19 -05:00
|
|
|
#include "mads/mads.h"
|
2014-02-28 20:37:42 -05:00
|
|
|
#include "mads/compression.h"
|
2014-02-25 23:10:51 -05:00
|
|
|
#include "mads/resources.h"
|
2014-02-25 09:21:19 -05:00
|
|
|
#include "mads/nebular/nebular_scenes.h"
|
|
|
|
|
|
|
|
namespace MADS {
|
|
|
|
|
|
|
|
SpriteSlot::SpriteSlot() {
|
|
|
|
_spriteType = ST_NONE;
|
|
|
|
_seqIndex = 0;
|
2014-02-25 19:52:35 -05:00
|
|
|
_spritesIndex = 0;
|
2014-02-25 09:21:19 -05:00
|
|
|
_frameNumber = 0;
|
|
|
|
_depth = 0;
|
|
|
|
_scale = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
SpriteSlot::SpriteSlot(SpriteType type, int seqIndex) {
|
|
|
|
_spriteType = type;
|
|
|
|
_seqIndex = seqIndex;
|
2014-02-25 19:52:35 -05:00
|
|
|
_spritesIndex = 0;
|
2014-02-25 09:21:19 -05:00
|
|
|
_frameNumber = 0;
|
|
|
|
_depth = 0;
|
|
|
|
_scale = 0;
|
|
|
|
}
|
|
|
|
|
2014-02-25 19:52:35 -05:00
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
void SpriteSlots::clear(bool flag) {
|
|
|
|
_vm->_game->_scene._textDisplay.clear();
|
|
|
|
|
|
|
|
if (flag)
|
|
|
|
_vm->_game->_scene._sprites.clear();
|
|
|
|
|
|
|
|
Common::Array<SpriteSlot>::clear();
|
|
|
|
push_back(SpriteSlot(ST_FULL_SCREEN_REFRESH, -1));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Releases any sprites used by the player
|
|
|
|
*/
|
|
|
|
void SpriteSlots::releasePlayerSprites() {
|
|
|
|
Player &player = _vm->_game->player();
|
|
|
|
|
|
|
|
if (player._spritesLoaded && player._numSprites > 0) {
|
|
|
|
int spriteEnd = player._spritesStart + player._numSprites - 1;
|
|
|
|
do {
|
|
|
|
deleteEntry(spriteEnd);
|
|
|
|
} while (--spriteEnd >= player._spritesStart);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SpriteSlots::deleteEntry(int index) {
|
|
|
|
remove_at(index);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-02-25 09:21:19 -05:00
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
TextDisplay::TextDisplay() {
|
|
|
|
_active = false;
|
|
|
|
_spacing = 0;
|
|
|
|
_expire = 0;
|
|
|
|
_col1 = _col2 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
DynamicHotspot::DynamicHotspot() {
|
|
|
|
_seqIndex = 0;
|
|
|
|
_facing = 0;
|
|
|
|
_descId = 0;
|
|
|
|
_field14 = 0;
|
|
|
|
_articleNumber = 0;
|
|
|
|
_cursor = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
SequenceEntry::SequenceEntry() {
|
2014-02-25 19:52:35 -05:00
|
|
|
_spritesIndex = 0;
|
2014-02-25 09:21:19 -05:00
|
|
|
_flipped =0;
|
|
|
|
_frameIndex = 0;
|
|
|
|
_frameStart = 0;
|
|
|
|
_numSprites = 0;
|
|
|
|
_animType = 0;
|
|
|
|
_frameInc = 0;
|
|
|
|
_depth = 0;
|
|
|
|
_scale = 0;
|
|
|
|
_dynamicHotspotIndex = -1;
|
|
|
|
_triggerCountdown = 0;
|
|
|
|
_doneFlag = 0;
|
|
|
|
_entries._count = 0;
|
|
|
|
_abortMode = 0;
|
|
|
|
_actionNouns[0] = _actionNouns[1] = _actionNouns[2] = 0;
|
|
|
|
_numTicks = 0;
|
|
|
|
_extraTicks = 0;
|
|
|
|
_timeout = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
KernelMessage::KernelMessage() {
|
|
|
|
_flags = 0;
|
|
|
|
_seqInex = 0;
|
|
|
|
_asciiChar = '\0';
|
|
|
|
_asciiChar2 = '\0';
|
|
|
|
_colors = 0;
|
|
|
|
_msgOffset = 0;
|
|
|
|
_numTicks = 0;
|
|
|
|
_frameTimer2 = 0;
|
|
|
|
_frameTimer = 0;
|
|
|
|
_timeout = 0;
|
|
|
|
_field1C = 0;
|
|
|
|
_abortMode = 0;
|
|
|
|
_nounList[0] = _nounList[1] = _nounList[2] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
Hotspot::Hotspot() {
|
|
|
|
_facing = 0;
|
|
|
|
_articleNumber = 0;
|
|
|
|
_cursor = 0;
|
|
|
|
_vocabId = 0;
|
|
|
|
_verbId = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
Hotspot::Hotspot(Common::SeekableReadStream &f) {
|
|
|
|
_bounds.left = f.readSint16LE();
|
|
|
|
_bounds.top = f.readSint16LE();
|
|
|
|
_bounds.right = f.readSint16LE();
|
|
|
|
_bounds.bottom = f.readSint16LE();
|
|
|
|
_feetPos.x = f.readSint16LE();
|
|
|
|
_feetPos.y = f.readSint16LE();
|
|
|
|
_facing = f.readByte();
|
|
|
|
_articleNumber = f.readByte();
|
|
|
|
f.skip(1);
|
|
|
|
_cursor = f.readByte();
|
|
|
|
_vocabId = f.readUint16LE();
|
|
|
|
_verbId = f.readUint16LE();
|
|
|
|
}
|
|
|
|
|
2014-02-25 23:10:51 -05:00
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
2014-02-28 20:37:42 -05:00
|
|
|
void ARTHeader::load(Common::SeekableReadStream *f) {
|
|
|
|
// Read in dimensions of image
|
|
|
|
_width = f->readUint16LE();
|
|
|
|
_height = f->readUint16LE();
|
2014-02-25 23:10:51 -05:00
|
|
|
|
2014-02-28 20:37:42 -05:00
|
|
|
// Read in palette information
|
|
|
|
int palCount = f->readUint16LE();
|
|
|
|
for (int i = 0; i < palCount; ++i) {
|
2014-02-25 23:10:51 -05:00
|
|
|
RGB6 rgb;
|
2014-02-28 20:37:42 -05:00
|
|
|
rgb.load(f);
|
2014-02-25 23:10:51 -05:00
|
|
|
_palette.push_back(rgb);
|
|
|
|
}
|
2014-02-28 20:37:42 -05:00
|
|
|
f->skip(6 * (256 - palCount));
|
2014-02-25 23:10:51 -05:00
|
|
|
|
2014-02-28 20:37:42 -05:00
|
|
|
// Read unknown???
|
|
|
|
palCount = f->readUint16LE();
|
2014-02-25 23:10:51 -05:00
|
|
|
for (int i = 0; i < palCount; ++i) {
|
|
|
|
RGB4 rgb;
|
2014-02-28 20:37:42 -05:00
|
|
|
rgb.r = f->readByte();
|
|
|
|
rgb.g = f->readByte();
|
|
|
|
rgb.b = f->readByte();
|
|
|
|
rgb.u = f->readByte();
|
2014-02-25 23:10:51 -05:00
|
|
|
|
|
|
|
_palData.push_back(rgb);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
SceneInfo *SceneInfo::load(MADSEngine *vm, int sceneId, int v1, const Common::String &resName,
|
|
|
|
int v3, MSurface &depthSurface, MSurface &bgSurface) {
|
|
|
|
return new SceneInfo(vm, sceneId, v1, resName, v3, depthSurface, bgSurface);
|
|
|
|
}
|
|
|
|
|
|
|
|
SceneInfo::SceneInfo(MADSEngine *vm, int sceneId, int v1, const Common::String &resName,
|
|
|
|
int flags, MSurface &depthSurface, MSurface &bgSurface) {
|
|
|
|
bool flag = true;
|
|
|
|
bool sceneFlag = sceneId >= 0;
|
|
|
|
bool ssFlag = false, wsFlag = false;
|
|
|
|
|
2014-02-28 20:37:42 -05:00
|
|
|
Common::Array<SpriteAsset *> spriteSets;
|
|
|
|
Common::Array<int> xpList;
|
2014-02-25 23:10:51 -05:00
|
|
|
|
|
|
|
// Figure out the resource to use
|
|
|
|
Common::String resourceName;
|
|
|
|
if (sceneFlag) {
|
|
|
|
resourceName = Resources::formatName(RESPREFIX_RM, sceneId, ".DAT");
|
|
|
|
} else {
|
|
|
|
resourceName = "*" + Resources::formatResource(resName, resName);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Open the scene info resource for access
|
|
|
|
File infoFile(resName);
|
|
|
|
|
|
|
|
// Read in basic data
|
|
|
|
_sceneId = infoFile.readUint16LE();
|
|
|
|
_artFileNum = infoFile.readUint16LE();
|
|
|
|
_depthStyle = infoFile.readUint16LE();
|
|
|
|
_width = infoFile.readUint16LE();
|
|
|
|
_height = infoFile.readUint16LE();
|
|
|
|
infoFile.skip(24);
|
|
|
|
_nodeCount = infoFile.readUint16LE();
|
|
|
|
_yBandsEnd = infoFile.readUint16LE();
|
|
|
|
_yBandsStart = infoFile.readUint16LE();
|
|
|
|
_maxScale = infoFile.readUint16LE();
|
|
|
|
_minScale = infoFile.readUint16LE();
|
|
|
|
for (int i = 0; i < 15; ++i)
|
|
|
|
_depthList[i] = infoFile.readUint16LE();
|
|
|
|
_field4A = infoFile.readUint16LE();
|
|
|
|
|
|
|
|
// Load the set of objects that are associated with the scene
|
|
|
|
for (int i = 0; i < 20; ++i) {
|
|
|
|
InventoryObject obj;
|
|
|
|
obj.load(infoFile);
|
|
|
|
_objects.push_back(obj);
|
|
|
|
}
|
|
|
|
|
|
|
|
int setCount = infoFile.readUint16LE();
|
|
|
|
int field40E = infoFile.readUint16LE();
|
|
|
|
|
|
|
|
for (int i = 0; i < 20; ++i) {
|
|
|
|
char name[64];
|
|
|
|
infoFile.read(name, 64);
|
|
|
|
_setNames.push_back(Common::String(name));
|
|
|
|
}
|
|
|
|
|
|
|
|
infoFile.close();
|
|
|
|
int width = _width;
|
|
|
|
int height = _height;
|
|
|
|
|
|
|
|
if (!bgSurface.getPixels()) {
|
|
|
|
bgSurface.setSize(width, height);
|
|
|
|
ssFlag = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_depthStyle == 2)
|
|
|
|
width >>= 2;
|
|
|
|
if (!depthSurface.getPixels()) {
|
|
|
|
depthSurface.setSize(width, height);
|
|
|
|
wsFlag = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Load the depth surface with the scene codes
|
|
|
|
loadCodes(depthSurface);
|
|
|
|
|
|
|
|
// Get the ART resource
|
|
|
|
if (sceneFlag) {
|
|
|
|
resourceName = Resources::formatName(RESPREFIX_RM, sceneId, ".ART");
|
|
|
|
} else {
|
|
|
|
resourceName = "*" + Resources::formatResource(resName, resName);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Load in the ART header and palette
|
|
|
|
File artFile(resourceName);
|
2014-02-28 20:37:42 -05:00
|
|
|
MadsPack artResource(&artFile);
|
|
|
|
Common::SeekableReadStream *stream = artResource.getItemStream(0);
|
|
|
|
|
2014-02-25 23:10:51 -05:00
|
|
|
ARTHeader artHeader;
|
2014-02-28 20:37:42 -05:00
|
|
|
artHeader.load(stream);
|
2014-02-25 23:10:51 -05:00
|
|
|
artFile.close();
|
|
|
|
|
|
|
|
// Copy out the palette data
|
2014-02-28 20:37:42 -05:00
|
|
|
for (uint i = 0; i < artHeader._palData.size(); ++i)
|
2014-02-25 23:10:51 -05:00
|
|
|
_palette.push_back(artHeader._palData[i]);
|
2014-02-28 20:37:42 -05:00
|
|
|
|
2014-02-25 23:10:51 -05:00
|
|
|
if (!(flags & 1)) {
|
2014-02-28 20:37:42 -05:00
|
|
|
if (!_vm->_palette->_paletteUsage.empty()) {
|
|
|
|
_vm->_palette->_paletteUsage.getKeyEntries(artHeader._palette);
|
|
|
|
_vm->_palette->_paletteUsage.prioritize(artHeader._palette);
|
|
|
|
}
|
|
|
|
|
|
|
|
_field4C = _vm->_palette->_paletteUsage.process(artHeader._palette, 0xF800);
|
|
|
|
if (_field4C > 0) {
|
|
|
|
_vm->_palette->_paletteUsage.transform(artHeader._palette);
|
|
|
|
|
|
|
|
for (uint i = 0; i < _palette.size(); ++i) {
|
|
|
|
byte g = _palette[i].g;
|
|
|
|
_palette[g].b = artHeader._palette[g].palIndex;
|
|
|
|
}
|
2014-02-25 23:10:51 -05:00
|
|
|
}
|
|
|
|
}
|
2014-02-28 20:37:42 -05:00
|
|
|
|
|
|
|
// Read in the background surface data
|
|
|
|
assert(_width == bgSurface.w && _height == bgSurface.h);
|
|
|
|
stream->read(bgSurface.getPixels(), bgSurface.w * bgSurface.h);
|
|
|
|
|
|
|
|
if (flags & 1) {
|
|
|
|
for (uint i = 0; i < _setNames.size(); ++i) {
|
|
|
|
Common::String setResName;
|
|
|
|
if (sceneFlag || resName.hasPrefix("*"))
|
|
|
|
setResName += "*";
|
|
|
|
setResName += _setNames[i];
|
|
|
|
|
|
|
|
SpriteAsset *sprites = new SpriteAsset(_vm, setResName, flags);
|
|
|
|
spriteSets.push_back(sprites);
|
|
|
|
xpList.push_back(-1); // TODO:: sprites->_field6
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-25 23:10:51 -05:00
|
|
|
warning("TODO");
|
|
|
|
}
|
|
|
|
|
|
|
|
void SceneInfo::loadCodes(MSurface &depthSurface) {
|
|
|
|
File f(Resources::formatName(RESPREFIX_RM, _sceneId, ".DAT"));
|
|
|
|
|
|
|
|
uint16 width = _width;
|
|
|
|
uint16 height = _height;
|
|
|
|
byte *walkMap = new byte[f.size()];
|
|
|
|
|
|
|
|
depthSurface.setSize(width, height);
|
|
|
|
f.read(walkMap, f.size());
|
|
|
|
|
|
|
|
byte *ptr = (byte *)depthSurface.getPixels();
|
|
|
|
|
|
|
|
for (int y = 0; y < height; y++) {
|
|
|
|
for (int x = 0; x < width; x++) {
|
|
|
|
int ofs = x + (y * width);
|
|
|
|
if ((walkMap[ofs / 8] << (ofs % 8)) & 0x80)
|
|
|
|
*ptr++ = 1; // walkable
|
|
|
|
else
|
|
|
|
*ptr++ = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
delete[] walkMap;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
2014-02-25 09:21:19 -05:00
|
|
|
} // End of namespace MADS
|