ASYLUM: Shifted some files around, and moved all the resource-related classes into resource.h

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@50 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
This commit is contained in:
Filippos Karapetis 2009-06-12 12:49:50 +00:00 committed by Eugene Sandulenko
parent fe791aaae2
commit 00c0efeae6
No known key found for this signature in database
GPG key ID: 014D387312D34F08
8 changed files with 23 additions and 117 deletions

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@ -30,7 +30,7 @@
#include "asylum/asylum.h"
#include "asylum/screen.h"
#include "asylum/resources/video.h"
#include "asylum/video.h"
namespace Asylum {

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@ -23,7 +23,6 @@
#define ASYLUM_GRAPHICBUNDLE_H_
#include "asylum/bundles/bundle.h"
#include "asylum/resources/graphic.h"
namespace Asylum {

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@ -28,10 +28,14 @@ namespace Asylum {
class Resource {
public:
Resource();
Resource() : size(0), offset(0), initialized(false) {}
virtual ~Resource(){}
int save(Common::String filename);
void save(Common::String filename) {
FILE *fd = fopen(filename.c_str(), "wb+");
fwrite(data, size, 1, fd);
fclose(fd);
}
Common::String type;
uint32 size;
@ -41,6 +45,21 @@ public:
}; // end of class Resource
class GraphicResource: public Resource {
public:
GraphicResource() {}
~GraphicResource() {}
uint32 size;
uint32 flag;
uint16 x;
uint16 y;
uint16 width;
uint16 height;
}; // end of class GraphicResource
} // end of namespace Asylum
#endif

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@ -1,26 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "asylum/resources/graphic.h"
namespace Asylum {
} // end of namespace Asylum

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@ -1,45 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ASYLUM_GRAPHICRESOURCE_H_
#define ASYLUM_GRAPHICRESOURCE_H_
#include "resource.h"
namespace Asylum {
class GraphicResource: public Resource {
public:
GraphicResource() {}
~GraphicResource() {}
uint32 size;
uint32 flag;
uint16 x;
uint16 y;
uint16 width;
uint16 height;
};
} // end of namespace Asylum
#endif /* GRAPHICRESOURCE_H_ */

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@ -1,41 +0,0 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "asylum/resources/resource.h"
namespace Asylum {
Resource::Resource() {
size = 0;
offset = 0;
initialized = false;
}
int Resource::save(Common::String filename) {
FILE *fd;
fd = fopen(filename.c_str(), "wb+");
fwrite(data, size, 1, fd);
fclose(fd);
return 0;
}
} // end of namespace Asylum

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@ -19,7 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "asylum/resources/video.h"
#include "asylum/video.h"
namespace Asylum {